503 lines
15 KiB
Go
503 lines
15 KiB
Go
package handlers
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import (
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"context"
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"io"
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"net/http"
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"strconv"
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"git.haelnorr.com/h/golib/hws"
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"git.haelnorr.com/h/oslstats/internal/db"
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"git.haelnorr.com/h/oslstats/internal/notify"
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"git.haelnorr.com/h/oslstats/internal/respond"
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"git.haelnorr.com/h/oslstats/internal/throw"
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"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
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"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
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"github.com/pkg/errors"
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"github.com/uptrace/bun"
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)
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// SeriesUploadResultPage renders the upload form for series match logs
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func SeriesUploadResultPage(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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seriesID, err := strconv.Atoi(r.PathValue("series_id"))
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if err != nil {
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throw.BadRequest(s, w, r, "Invalid series ID", err)
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return
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}
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var series *db.PlayoffSeries
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if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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var err error
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series, err = db.GetPlayoffSeriesByID(ctx, tx, seriesID)
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if err != nil {
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return false, errors.Wrap(err, "db.GetPlayoffSeriesByID")
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}
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if series == nil {
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throw.NotFound(s, w, r, r.URL.Path)
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return false, nil
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}
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// Check for existing pending results
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hasPending, err := db.HasPendingSeriesResults(ctx, tx, seriesID)
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if err != nil {
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return false, errors.Wrap(err, "db.HasPendingSeriesResults")
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}
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if hasPending {
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throw.BadRequest(s, w, r, "Pending results already exist for this series. Discard them first to re-upload.", nil)
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return false, nil
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}
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return true, nil
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}); !ok {
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return
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}
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renderSafely(seasonsview.SeriesUploadResultPage(series), s, r, w)
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})
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}
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// SeriesUploadResults handles POST /series/{series_id}/results/upload
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// Parses match logs for all games, creates fixtures + results.
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func SeriesUploadResults(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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seriesID, err := strconv.Atoi(r.PathValue("series_id"))
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if err != nil {
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throw.BadRequest(s, w, r, "Invalid series ID", err)
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return
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}
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// Parse multipart form
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err = r.ParseMultipartForm(maxUploadSize * 5) // up to 5 games worth
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if err != nil {
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notify.Warn(s, w, r, "Upload Failed", "Could not parse uploaded files.", nil)
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return
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}
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gameCountStr := r.FormValue("game_count")
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gameCount, err := strconv.Atoi(gameCountStr)
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if err != nil || gameCount < 1 {
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notify.Warn(s, w, r, "Invalid Input", "Please select a valid number of games.", nil)
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return
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}
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// Parse all game logs
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type gameLogs struct {
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Logs [3]*slapshotapi.MatchLog
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}
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allGameLogs := make([]*gameLogs, gameCount)
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for g := 1; g <= gameCount; g++ {
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gl := &gameLogs{}
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for p := 1; p <= 3; p++ {
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fieldName := "game_" + strconv.Itoa(g) + "_period_" + strconv.Itoa(p)
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file, _, err := r.FormFile(fieldName)
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if err != nil {
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notify.Warn(s, w, r, "Missing File",
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"All 3 period files are required for Game "+strconv.Itoa(g)+". Missing period "+strconv.Itoa(p)+".", nil)
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return
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}
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defer func() { _ = file.Close() }()
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data, err := io.ReadAll(file)
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if err != nil {
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notify.Warn(s, w, r, "Read Error", "Could not read file: "+fieldName, nil)
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return
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}
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log, err := slapshotapi.ParseMatchLog(data)
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if err != nil {
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notify.Warn(s, w, r, "Parse Error",
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"Could not parse Game "+strconv.Itoa(g)+" Period "+strconv.Itoa(p)+": "+err.Error(), nil)
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return
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}
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gl.Logs[p-1] = log
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}
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allGameLogs[g-1] = gl
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}
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if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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series, err := db.GetPlayoffSeriesByID(ctx, tx, seriesID)
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if err != nil {
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return false, errors.Wrap(err, "db.GetPlayoffSeriesByID")
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}
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if series == nil {
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respond.NotFound(w, errors.New("series not found"))
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return false, nil
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}
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// Validate game count
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maxGames := series.MatchesToWin*2 - 1
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if gameCount < series.MatchesToWin || gameCount > maxGames {
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notify.Warn(s, w, r, "Invalid Game Count",
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"Game count must be between "+strconv.Itoa(series.MatchesToWin)+" and "+strconv.Itoa(maxGames)+".", nil)
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return false, nil
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}
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// Check for existing pending results
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hasPending, err := db.HasPendingSeriesResults(ctx, tx, seriesID)
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if err != nil {
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return false, errors.Wrap(err, "db.HasPendingSeriesResults")
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}
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if hasPending {
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notify.Warn(s, w, r, "Results Exist", "Pending results already exist. Discard them first.", nil)
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return false, nil
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}
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audit := db.NewAuditFromRequest(r)
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user := db.CurrentUser(ctx)
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// Process each game
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team1Wins := 0
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team2Wins := 0
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for g := 0; g < gameCount; g++ {
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gl := allGameLogs[g]
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logs := []*slapshotapi.MatchLog{gl.Logs[0], gl.Logs[1], gl.Logs[2]}
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matchNumber := g + 1
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// Check if series is already decided
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if team1Wins >= series.MatchesToWin || team2Wins >= series.MatchesToWin {
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notify.Warn(s, w, r, "Too Many Games",
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"The series was already decided before Game "+strconv.Itoa(matchNumber)+". Reduce the game count.", nil)
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return false, nil
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}
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// Detect tampering
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tamperingDetected, tamperingReason, err := slapshotapi.DetectTampering(logs)
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if err != nil {
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notify.Warn(s, w, r, "Validation Error",
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"Game "+strconv.Itoa(matchNumber)+" tampering check failed: "+err.Error(), nil)
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return false, nil
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}
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// Create fixture for this game
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fixture, _, err := db.CreatePlayoffGameFixture(ctx, tx, series, matchNumber, audit)
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if err != nil {
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return false, errors.Wrap(err, "db.CreatePlayoffGameFixture")
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}
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// Collect game_user_ids
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gameUserIDSet := map[string]bool{}
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for _, log := range logs {
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for _, p := range log.Players {
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gameUserIDSet[p.GameUserID] = true
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}
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}
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gameUserIDs := make([]string, 0, len(gameUserIDSet))
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for id := range gameUserIDSet {
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gameUserIDs = append(gameUserIDs, id)
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}
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// Map players
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playerLookup, err := MapGameUserIDsToPlayers(ctx, tx, gameUserIDs, fixture.SeasonID, fixture.LeagueID)
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if err != nil {
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return false, errors.Wrap(err, "MapGameUserIDsToPlayers")
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}
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// Determine orientation
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allPlayers := logs[2].Players
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fixtureHomeIsLogsHome, _, err := DetermineTeamOrientation(ctx, tx, fixture, allPlayers, playerLookup)
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if err != nil {
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notify.Warn(s, w, r, "Orientation Error",
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"Game "+strconv.Itoa(matchNumber)+": Could not determine team orientation: "+err.Error(), nil)
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return false, nil
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}
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// Build result
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finalLog := logs[2]
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winner := finalLog.Winner
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homeScore := finalLog.Score.Home
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awayScore := finalLog.Score.Away
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if !fixtureHomeIsLogsHome {
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switch winner {
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case "home":
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winner = "away"
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case "away":
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winner = "home"
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}
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homeScore, awayScore = awayScore, homeScore
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}
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periodsEnabled := finalLog.PeriodsEnabled == "True"
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customMercyRule, _ := strconv.Atoi(finalLog.CustomMercyRule)
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matchLength, _ := strconv.Atoi(finalLog.MatchLength)
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var tamperingReasonPtr *string
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if tamperingDetected {
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tamperingReasonPtr = &tamperingReason
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}
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result := &db.FixtureResult{
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FixtureID: fixture.ID,
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Winner: winner,
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HomeScore: homeScore,
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AwayScore: awayScore,
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MatchType: finalLog.Type,
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Arena: finalLog.Arena,
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EndReason: finalLog.EndReason,
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PeriodsEnabled: periodsEnabled,
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CustomMercyRule: customMercyRule,
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MatchLength: matchLength,
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UploadedByUserID: user.ID,
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Finalized: false,
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TamperingDetected: tamperingDetected,
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TamperingReason: tamperingReasonPtr,
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}
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// Build player stats
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playerStats := []*db.FixtureResultPlayerStats{}
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for periodIdx, log := range logs {
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periodNum := periodIdx + 1
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for _, p := range log.Players {
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team := p.Team
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if !fixtureHomeIsLogsHome {
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if team == "home" {
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team = "away"
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} else {
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team = "home"
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}
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}
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var playerID *int
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var teamID *int
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if lookup, ok := playerLookup[p.GameUserID]; ok && lookup.Found {
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playerID = &lookup.Player.ID
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if !lookup.Unmapped {
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teamID = &lookup.TeamID
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}
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}
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stat := &db.FixtureResultPlayerStats{
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PeriodNum: periodNum,
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PlayerID: playerID,
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PlayerGameUserID: p.GameUserID,
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PlayerUsername: p.Username,
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TeamID: teamID,
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Team: team,
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Goals: FloatToIntPtr(p.Stats.Goals),
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Assists: FloatToIntPtr(p.Stats.Assists),
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PrimaryAssists: FloatToIntPtr(p.Stats.PrimaryAssists),
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SecondaryAssists: FloatToIntPtr(p.Stats.SecondaryAssists),
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Saves: FloatToIntPtr(p.Stats.Saves),
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Blocks: FloatToIntPtr(p.Stats.Blocks),
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Shots: FloatToIntPtr(p.Stats.Shots),
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Turnovers: FloatToIntPtr(p.Stats.Turnovers),
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Takeaways: FloatToIntPtr(p.Stats.Takeaways),
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Passes: FloatToIntPtr(p.Stats.Passes),
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PossessionTimeSec: FloatToIntPtr(p.Stats.PossessionTime),
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FaceoffsWon: FloatToIntPtr(p.Stats.FaceoffsWon),
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FaceoffsLost: FloatToIntPtr(p.Stats.FaceoffsLost),
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PostHits: FloatToIntPtr(p.Stats.PostHits),
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OvertimeGoals: FloatToIntPtr(p.Stats.OvertimeGoals),
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GameWinningGoals: FloatToIntPtr(p.Stats.GameWinningGoals),
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Score: FloatToIntPtr(p.Stats.Score),
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ContributedGoals: FloatToIntPtr(p.Stats.ContributedGoals),
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ConcededGoals: FloatToIntPtr(p.Stats.ConcededGoals),
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GamesPlayed: FloatToIntPtr(p.Stats.GamesPlayed),
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Wins: FloatToIntPtr(p.Stats.Wins),
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Losses: FloatToIntPtr(p.Stats.Losses),
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OvertimeWins: FloatToIntPtr(p.Stats.OvertimeWins),
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OvertimeLosses: FloatToIntPtr(p.Stats.OvertimeLosses),
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Ties: FloatToIntPtr(p.Stats.Ties),
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Shutouts: FloatToIntPtr(p.Stats.Shutouts),
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ShutoutsAgainst: FloatToIntPtr(p.Stats.ShutsAgainst),
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HasMercyRuled: FloatToIntPtr(p.Stats.HasMercyRuled),
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WasMercyRuled: FloatToIntPtr(p.Stats.WasMercyRuled),
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PeriodsPlayed: FloatToIntPtr(p.Stats.PeriodsPlayed),
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}
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playerStats = append(playerStats, stat)
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}
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}
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// Mark free agents
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for _, ps := range playerStats {
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if ps.PlayerID == nil {
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continue
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}
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isFA, err := db.IsFreeAgentRegistered(ctx, tx, fixture.SeasonID, fixture.LeagueID, *ps.PlayerID)
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if err != nil {
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return false, errors.Wrap(err, "db.IsFreeAgentRegistered")
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}
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if isFA {
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ps.IsFreeAgent = true
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}
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}
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// Insert result
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_, err = db.InsertFixtureResult(ctx, tx, result, playerStats, audit)
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if err != nil {
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return false, errors.Wrap(err, "db.InsertFixtureResult")
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}
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// Track wins: home = team1, away = team2
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if winner == "home" {
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team1Wins++
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} else {
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team2Wins++
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}
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}
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// Validate that the series result is valid
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if team1Wins < series.MatchesToWin && team2Wins < series.MatchesToWin {
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notify.Warn(s, w, r, "Incomplete Series",
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"Neither team has enough wins to decide the series. More games are needed.", nil)
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return false, nil
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}
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return true, nil
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}); !ok {
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return
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}
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respond.HXRedirect(w, "/series/%d/results/review", seriesID)
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})
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}
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// SeriesReviewResults handles GET /series/{series_id}/results/review
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func SeriesReviewResults(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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seriesID, err := strconv.Atoi(r.PathValue("series_id"))
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if err != nil {
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throw.BadRequest(s, w, r, "Invalid series ID", err)
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return
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}
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var series *db.PlayoffSeries
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var gameResults []*seasonsview.SeriesGameResult
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if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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var err error
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series, err = db.GetPlayoffSeriesByID(ctx, tx, seriesID)
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if err != nil {
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return false, errors.Wrap(err, "db.GetPlayoffSeriesByID")
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}
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if series == nil {
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throw.NotFound(s, w, r, r.URL.Path)
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return false, nil
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}
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// Build game results from matches
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for _, match := range series.Matches {
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if match.FixtureID == nil {
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continue
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}
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result, err := db.GetPendingFixtureResult(ctx, tx, *match.FixtureID)
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if err != nil {
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return false, errors.Wrap(err, "db.GetPendingFixtureResult")
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}
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if result == nil {
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continue
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}
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gr := &seasonsview.SeriesGameResult{
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GameNumber: match.MatchNumber,
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Result: result,
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}
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// Build unmapped players and FA warnings
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for _, ps := range result.PlayerStats {
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if ps.PeriodNum != 3 {
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continue
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}
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if ps.PlayerID == nil {
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gr.UnmappedPlayers = append(gr.UnmappedPlayers,
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ps.PlayerGameUserID+" ("+ps.PlayerUsername+")")
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} else if ps.IsFreeAgent {
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gr.FreeAgentWarnings = append(gr.FreeAgentWarnings, seasonsview.FreeAgentWarning{
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Name: ps.PlayerUsername,
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Reason: "free agent in playoff match",
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})
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}
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}
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gameResults = append(gameResults, gr)
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}
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if len(gameResults) == 0 {
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throw.NotFound(s, w, r, r.URL.Path)
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return false, nil
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}
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return true, nil
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}); !ok {
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return
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}
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renderSafely(seasonsview.SeriesReviewResultPage(series, gameResults), s, r, w)
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})
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}
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// SeriesFinalizeResults handles POST /series/{series_id}/results/finalize
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func SeriesFinalizeResults(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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seriesID, err := strconv.Atoi(r.PathValue("series_id"))
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if err != nil {
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throw.BadRequest(s, w, r, "Invalid series ID", err)
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return
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}
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if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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_, err := db.FinalizeSeriesResults(ctx, tx, seriesID, db.NewAuditFromRequest(r))
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if err != nil {
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if db.IsBadRequest(err) {
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notify.Warn(s, w, r, "Cannot Finalize", err.Error(), nil)
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return false, nil
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}
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return false, errors.Wrap(err, "db.FinalizeSeriesResults")
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}
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return true, nil
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}); !ok {
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return
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}
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notify.SuccessWithDelay(s, w, r, "Series Finalized", "All game results have been finalized and the series is complete.", nil)
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respond.HXRedirect(w, "/series/%d", seriesID)
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})
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}
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// SeriesDiscardResults handles POST /series/{series_id}/results/discard
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func SeriesDiscardResults(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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seriesID, err := strconv.Atoi(r.PathValue("series_id"))
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if err != nil {
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throw.BadRequest(s, w, r, "Invalid series ID", err)
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return
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}
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if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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err := db.DeleteSeriesResults(ctx, tx, seriesID, db.NewAuditFromRequest(r))
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if err != nil {
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if db.IsBadRequest(err) {
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notify.Warn(s, w, r, "Cannot Discard", err.Error(), nil)
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return false, nil
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}
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return false, errors.Wrap(err, "db.DeleteSeriesResults")
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}
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return true, nil
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}); !ok {
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return
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}
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notify.Success(s, w, r, "Results Discarded", "All uploaded results have been discarded. You can upload new logs.", nil)
|
|
respond.HXRedirect(w, "/series/%d", seriesID)
|
|
})
|
|
}
|