added finals log uploads

This commit is contained in:
2026-03-15 12:59:34 +11:00
parent fc7f5665e7
commit ea2f82ba9e
7 changed files with 1468 additions and 2 deletions

View File

@@ -0,0 +1,355 @@
package db
import (
"context"
"time"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// playoffFixtureRound generates a unique negative round number for a playoff game fixture.
// Format: -(seriesID * 100 + matchNumber) to avoid collision with regular season rounds.
func playoffFixtureRound(seriesID, matchNumber int) int {
return -(seriesID*100 + matchNumber)
}
// CreatePlayoffGameFixture creates a Fixture record for a playoff game.
// The fixture is linked to the series via a PlayoffMatch record.
// team1 is "home", team2 is "away" in fixture terms.
func CreatePlayoffGameFixture(
ctx context.Context,
tx bun.Tx,
series *PlayoffSeries,
matchNumber int,
audit *AuditMeta,
) (*Fixture, *PlayoffMatch, error) {
if series == nil || series.Bracket == nil {
return nil, nil, errors.New("series and bracket cannot be nil")
}
if series.Team1ID == nil || series.Team2ID == nil {
return nil, nil, BadRequest("both teams must be assigned to create a game fixture")
}
round := playoffFixtureRound(series.ID, matchNumber)
fixture := &Fixture{
SeasonID: series.Bracket.SeasonID,
LeagueID: series.Bracket.LeagueID,
HomeTeamID: *series.Team1ID,
AwayTeamID: *series.Team2ID,
Round: round,
CreatedAt: time.Now().Unix(),
}
err := Insert(tx, fixture).WithAudit(audit, &AuditInfo{
Action: "playoff_fixture.create",
ResourceType: "fixture",
ResourceID: nil,
Details: map[string]any{
"series_id": series.ID,
"match_number": matchNumber,
"home_team_id": *series.Team1ID,
"away_team_id": *series.Team2ID,
},
}).Exec(ctx)
if err != nil {
return nil, nil, errors.Wrap(err, "Insert fixture")
}
// Create or update PlayoffMatch record
match := new(PlayoffMatch)
err = tx.NewSelect().
Model(match).
Where("pm.series_id = ?", series.ID).
Where("pm.match_number = ?", matchNumber).
Scan(ctx)
if err != nil && err.Error() != "sql: no rows in result set" {
return nil, nil, errors.Wrap(err, "tx.NewSelect playoff_match")
}
if match.ID > 0 {
// Update existing match with fixture ID
match.FixtureID = &fixture.ID
match.HomeTeamID = series.Team1ID
match.AwayTeamID = series.Team2ID
match.Status = "pending"
err = UpdateByID(tx, match.ID, match).
Column("fixture_id", "home_team_id", "away_team_id", "status").
Exec(ctx)
if err != nil {
return nil, nil, errors.Wrap(err, "UpdateByID playoff_match")
}
} else {
// Create new match
match = &PlayoffMatch{
SeriesID: series.ID,
MatchNumber: matchNumber,
HomeTeamID: series.Team1ID,
AwayTeamID: series.Team2ID,
FixtureID: &fixture.ID,
Status: "pending",
}
err = Insert(tx, match).Exec(ctx)
if err != nil {
return nil, nil, errors.Wrap(err, "Insert playoff_match")
}
}
// Load fixture relations
fixture.Season = series.Bracket.Season
fixture.League = series.Bracket.League
fixture.HomeTeam = series.Team1
fixture.AwayTeam = series.Team2
return fixture, match, nil
}
// FinalizeSeriesResults finalizes all pending game results for a series,
// updates series wins/status, and advances teams as needed.
// Returns the number of games finalized.
func FinalizeSeriesResults(
ctx context.Context,
tx bun.Tx,
seriesID int,
audit *AuditMeta,
) (int, error) {
series, err := GetPlayoffSeriesByID(ctx, tx, seriesID)
if err != nil {
return 0, errors.Wrap(err, "GetPlayoffSeriesByID")
}
if series == nil {
return 0, BadRequest("series not found")
}
if series.Status == SeriesStatusCompleted {
return 0, BadRequest("series is already completed")
}
// Collect all matches with fixtures that have pending results
gamesFinalized := 0
team1Wins := 0
team2Wins := 0
for _, match := range series.Matches {
if match.FixtureID == nil {
continue
}
result, err := GetFixtureResult(ctx, tx, *match.FixtureID)
if err != nil {
return 0, errors.Wrap(err, "GetFixtureResult")
}
if result == nil {
continue
}
// Finalize the fixture result if pending
if !result.Finalized {
err = FinalizeFixtureResult(ctx, tx, *match.FixtureID, audit)
if err != nil {
return 0, errors.Wrap(err, "FinalizeFixtureResult")
}
gamesFinalized++
}
// Update match status
now := time.Now().Unix()
match.Status = "completed"
err = UpdateByID(tx, match.ID, match).
Column("status").
Exec(ctx)
if err != nil {
return 0, errors.Wrap(err, "UpdateByID playoff_match")
}
_ = now
// Count wins: team1 = home, team2 = away in fixture terms
if result.Winner == "home" {
team1Wins++
} else {
team2Wins++
}
}
if gamesFinalized == 0 {
return 0, BadRequest("no pending results to finalize")
}
// Update series wins
series.Team1Wins = team1Wins
series.Team2Wins = team2Wins
// Determine if series is decided
if team1Wins >= series.MatchesToWin || team2Wins >= series.MatchesToWin {
series.Status = SeriesStatusCompleted
if team1Wins >= series.MatchesToWin {
series.WinnerTeamID = series.Team1ID
series.LoserTeamID = series.Team2ID
} else {
series.WinnerTeamID = series.Team2ID
series.LoserTeamID = series.Team1ID
}
err = UpdateByID(tx, series.ID, series).
Column("team1_wins", "team2_wins", "status", "winner_team_id", "loser_team_id").
WithAudit(audit, &AuditInfo{
Action: "playoff_series.complete",
ResourceType: "playoff_series",
ResourceID: series.ID,
Details: map[string]any{
"team1_wins": team1Wins,
"team2_wins": team2Wins,
"winner_team_id": series.WinnerTeamID,
"loser_team_id": series.LoserTeamID,
},
}).Exec(ctx)
if err != nil {
return 0, errors.Wrap(err, "UpdateByID series complete")
}
// Advance winner to next series
if series.WinnerNextID != nil && series.WinnerNextSlot != nil {
err = advanceTeamToSeries(ctx, tx, *series.WinnerNextID, *series.WinnerNextSlot, *series.WinnerTeamID)
if err != nil {
return 0, errors.Wrap(err, "advanceTeamToSeries winner")
}
}
// Advance loser to next series (e.g. third place, lower bracket)
if series.LoserNextID != nil && series.LoserNextSlot != nil {
err = advanceTeamToSeries(ctx, tx, *series.LoserNextID, *series.LoserNextSlot, *series.LoserTeamID)
if err != nil {
return 0, errors.Wrap(err, "advanceTeamToSeries loser")
}
}
} else {
// Series still in progress
series.Status = SeriesStatusInProgress
err = UpdateByID(tx, series.ID, series).
Column("team1_wins", "team2_wins", "status").
Exec(ctx)
if err != nil {
return 0, errors.Wrap(err, "UpdateByID series in_progress")
}
}
return gamesFinalized, nil
}
// advanceTeamToSeries places a team into the specified slot of the target series.
func advanceTeamToSeries(ctx context.Context, tx bun.Tx, targetSeriesID int, slot string, teamID int) error {
switch slot {
case "team1":
_, err := tx.NewUpdate().
Model((*PlayoffSeries)(nil)).
Set("team1_id = ?", teamID).
Where("id = ?", targetSeriesID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "update team1_id")
}
case "team2":
_, err := tx.NewUpdate().
Model((*PlayoffSeries)(nil)).
Set("team2_id = ?", teamID).
Where("id = ?", targetSeriesID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "update team2_id")
}
default:
return BadRequest("invalid slot: " + slot)
}
return nil
}
// DeleteSeriesResults deletes all pending (non-finalized) fixture results
// and their associated fixtures for a series.
func DeleteSeriesResults(
ctx context.Context,
tx bun.Tx,
seriesID int,
audit *AuditMeta,
) error {
series, err := GetPlayoffSeriesByID(ctx, tx, seriesID)
if err != nil {
return errors.Wrap(err, "GetPlayoffSeriesByID")
}
if series == nil {
return BadRequest("series not found")
}
for _, match := range series.Matches {
if match.FixtureID == nil {
continue
}
result, err := GetFixtureResult(ctx, tx, *match.FixtureID)
if err != nil {
return errors.Wrap(err, "GetFixtureResult")
}
if result == nil {
continue
}
if result.Finalized {
return BadRequest("cannot discard finalized results")
}
// Delete the result (CASCADE deletes player stats)
err = DeleteFixtureResult(ctx, tx, *match.FixtureID, audit)
if err != nil {
return errors.Wrap(err, "DeleteFixtureResult")
}
// Delete the fixture
err = DeleteByID[Fixture](tx, *match.FixtureID).
WithAudit(audit, &AuditInfo{
Action: "playoff_fixture.delete",
ResourceType: "fixture",
ResourceID: *match.FixtureID,
}).Delete(ctx)
if err != nil {
return errors.Wrap(err, "DeleteByID fixture")
}
// Clear fixture ID from match
match.FixtureID = nil
match.Status = "pending"
err = UpdateByID(tx, match.ID, match).
Column("fixture_id", "status").
Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID playoff_match")
}
}
return nil
}
// HasPendingSeriesResults checks if a series has any pending (non-finalized) results.
func HasPendingSeriesResults(ctx context.Context, tx bun.Tx, seriesID int) (bool, error) {
series, err := GetPlayoffSeriesByID(ctx, tx, seriesID)
if err != nil {
return false, errors.Wrap(err, "GetPlayoffSeriesByID")
}
if series == nil {
return false, nil
}
for _, match := range series.Matches {
if match.FixtureID == nil {
continue
}
result, err := GetPendingFixtureResult(ctx, tx, *match.FixtureID)
if err != nil {
return false, errors.Wrap(err, "GetPendingFixtureResult")
}
if result != nil {
return true, nil
}
}
return false, nil
}

View File

@@ -327,6 +327,9 @@
max-width: 96rem;
}
}
.mx-1 {
margin-inline: calc(var(--spacing) * 1);
}
.mx-auto {
margin-inline: auto;
}
@@ -469,6 +472,9 @@
.h-9 {
height: calc(var(--spacing) * 9);
}
.h-10 {
height: calc(var(--spacing) * 10);
}
.h-12 {
height: calc(var(--spacing) * 12);
}
@@ -673,6 +679,9 @@
--tw-scale-z: 100%;
scale: var(--tw-scale-x) var(--tw-scale-y);
}
.rotate-180 {
rotate: 180deg;
}
.transform {
transform: var(--tw-rotate-x,) var(--tw-rotate-y,) var(--tw-rotate-z,) var(--tw-skew-x,) var(--tw-skew-y,);
}
@@ -757,6 +766,9 @@
.justify-end {
justify-content: flex-end;
}
.gap-0 {
gap: calc(var(--spacing) * 0);
}
.gap-0\.5 {
gap: calc(var(--spacing) * 0.5);
}
@@ -1581,6 +1593,11 @@
transition-timing-function: var(--tw-ease, var(--default-transition-timing-function));
transition-duration: var(--tw-duration, var(--default-transition-duration));
}
.transition-transform {
transition-property: transform, translate, scale, rotate;
transition-timing-function: var(--tw-ease, var(--default-transition-timing-function));
transition-duration: var(--tw-duration, var(--default-transition-duration));
}
.duration-150 {
--tw-duration: 150ms;
transition-duration: 150ms;
@@ -2419,6 +2436,16 @@
gap: calc(var(--spacing) * 12);
}
}
.lg\:divide-x {
@media (width >= 64rem) {
:where(& > :not(:last-child)) {
--tw-divide-x-reverse: 0;
border-inline-style: var(--tw-border-style);
border-inline-start-width: calc(1px * var(--tw-divide-x-reverse));
border-inline-end-width: calc(1px * calc(1 - var(--tw-divide-x-reverse)));
}
}
}
.lg\:px-8 {
@media (width >= 64rem) {
padding-inline: calc(var(--spacing) * 8);

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@@ -0,0 +1,502 @@
package handlers
import (
"context"
"io"
"net/http"
"strconv"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/throw"
"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// SeriesUploadResultPage renders the upload form for series match logs
func SeriesUploadResultPage(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seriesID, err := strconv.Atoi(r.PathValue("series_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid series ID", err)
return
}
var series *db.PlayoffSeries
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
series, err = db.GetPlayoffSeriesByID(ctx, tx, seriesID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayoffSeriesByID")
}
if series == nil {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
// Check for existing pending results
hasPending, err := db.HasPendingSeriesResults(ctx, tx, seriesID)
if err != nil {
return false, errors.Wrap(err, "db.HasPendingSeriesResults")
}
if hasPending {
throw.BadRequest(s, w, r, "Pending results already exist for this series. Discard them first to re-upload.", nil)
return false, nil
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.SeriesUploadResultPage(series), s, r, w)
})
}
// SeriesUploadResults handles POST /series/{series_id}/results/upload
// Parses match logs for all games, creates fixtures + results.
func SeriesUploadResults(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seriesID, err := strconv.Atoi(r.PathValue("series_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid series ID", err)
return
}
// Parse multipart form
err = r.ParseMultipartForm(maxUploadSize * 5) // up to 5 games worth
if err != nil {
notify.Warn(s, w, r, "Upload Failed", "Could not parse uploaded files.", nil)
return
}
gameCountStr := r.FormValue("game_count")
gameCount, err := strconv.Atoi(gameCountStr)
if err != nil || gameCount < 1 {
notify.Warn(s, w, r, "Invalid Input", "Please select a valid number of games.", nil)
return
}
// Parse all game logs
type gameLogs struct {
Logs [3]*slapshotapi.MatchLog
}
allGameLogs := make([]*gameLogs, gameCount)
for g := 1; g <= gameCount; g++ {
gl := &gameLogs{}
for p := 1; p <= 3; p++ {
fieldName := "game_" + strconv.Itoa(g) + "_period_" + strconv.Itoa(p)
file, _, err := r.FormFile(fieldName)
if err != nil {
notify.Warn(s, w, r, "Missing File",
"All 3 period files are required for Game "+strconv.Itoa(g)+". Missing period "+strconv.Itoa(p)+".", nil)
return
}
defer func() { _ = file.Close() }()
data, err := io.ReadAll(file)
if err != nil {
notify.Warn(s, w, r, "Read Error", "Could not read file: "+fieldName, nil)
return
}
log, err := slapshotapi.ParseMatchLog(data)
if err != nil {
notify.Warn(s, w, r, "Parse Error",
"Could not parse Game "+strconv.Itoa(g)+" Period "+strconv.Itoa(p)+": "+err.Error(), nil)
return
}
gl.Logs[p-1] = log
}
allGameLogs[g-1] = gl
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
series, err := db.GetPlayoffSeriesByID(ctx, tx, seriesID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayoffSeriesByID")
}
if series == nil {
respond.NotFound(w, errors.New("series not found"))
return false, nil
}
// Validate game count
maxGames := series.MatchesToWin*2 - 1
if gameCount < series.MatchesToWin || gameCount > maxGames {
notify.Warn(s, w, r, "Invalid Game Count",
"Game count must be between "+strconv.Itoa(series.MatchesToWin)+" and "+strconv.Itoa(maxGames)+".", nil)
return false, nil
}
// Check for existing pending results
hasPending, err := db.HasPendingSeriesResults(ctx, tx, seriesID)
if err != nil {
return false, errors.Wrap(err, "db.HasPendingSeriesResults")
}
if hasPending {
notify.Warn(s, w, r, "Results Exist", "Pending results already exist. Discard them first.", nil)
return false, nil
}
audit := db.NewAuditFromRequest(r)
user := db.CurrentUser(ctx)
// Process each game
team1Wins := 0
team2Wins := 0
for g := 0; g < gameCount; g++ {
gl := allGameLogs[g]
logs := []*slapshotapi.MatchLog{gl.Logs[0], gl.Logs[1], gl.Logs[2]}
matchNumber := g + 1
// Check if series is already decided
if team1Wins >= series.MatchesToWin || team2Wins >= series.MatchesToWin {
notify.Warn(s, w, r, "Too Many Games",
"The series was already decided before Game "+strconv.Itoa(matchNumber)+". Reduce the game count.", nil)
return false, nil
}
// Detect tampering
tamperingDetected, tamperingReason, err := slapshotapi.DetectTampering(logs)
if err != nil {
notify.Warn(s, w, r, "Validation Error",
"Game "+strconv.Itoa(matchNumber)+" tampering check failed: "+err.Error(), nil)
return false, nil
}
// Create fixture for this game
fixture, _, err := db.CreatePlayoffGameFixture(ctx, tx, series, matchNumber, audit)
if err != nil {
return false, errors.Wrap(err, "db.CreatePlayoffGameFixture")
}
// Collect game_user_ids
gameUserIDSet := map[string]bool{}
for _, log := range logs {
for _, p := range log.Players {
gameUserIDSet[p.GameUserID] = true
}
}
gameUserIDs := make([]string, 0, len(gameUserIDSet))
for id := range gameUserIDSet {
gameUserIDs = append(gameUserIDs, id)
}
// Map players
playerLookup, err := MapGameUserIDsToPlayers(ctx, tx, gameUserIDs, fixture.SeasonID, fixture.LeagueID)
if err != nil {
return false, errors.Wrap(err, "MapGameUserIDsToPlayers")
}
// Determine orientation
allPlayers := logs[2].Players
fixtureHomeIsLogsHome, _, err := DetermineTeamOrientation(ctx, tx, fixture, allPlayers, playerLookup)
if err != nil {
notify.Warn(s, w, r, "Orientation Error",
"Game "+strconv.Itoa(matchNumber)+": Could not determine team orientation: "+err.Error(), nil)
return false, nil
}
// Build result
finalLog := logs[2]
winner := finalLog.Winner
homeScore := finalLog.Score.Home
awayScore := finalLog.Score.Away
if !fixtureHomeIsLogsHome {
switch winner {
case "home":
winner = "away"
case "away":
winner = "home"
}
homeScore, awayScore = awayScore, homeScore
}
periodsEnabled := finalLog.PeriodsEnabled == "True"
customMercyRule, _ := strconv.Atoi(finalLog.CustomMercyRule)
matchLength, _ := strconv.Atoi(finalLog.MatchLength)
var tamperingReasonPtr *string
if tamperingDetected {
tamperingReasonPtr = &tamperingReason
}
result := &db.FixtureResult{
FixtureID: fixture.ID,
Winner: winner,
HomeScore: homeScore,
AwayScore: awayScore,
MatchType: finalLog.Type,
Arena: finalLog.Arena,
EndReason: finalLog.EndReason,
PeriodsEnabled: periodsEnabled,
CustomMercyRule: customMercyRule,
MatchLength: matchLength,
UploadedByUserID: user.ID,
Finalized: false,
TamperingDetected: tamperingDetected,
TamperingReason: tamperingReasonPtr,
}
// Build player stats
playerStats := []*db.FixtureResultPlayerStats{}
for periodIdx, log := range logs {
periodNum := periodIdx + 1
for _, p := range log.Players {
team := p.Team
if !fixtureHomeIsLogsHome {
if team == "home" {
team = "away"
} else {
team = "home"
}
}
var playerID *int
var teamID *int
if lookup, ok := playerLookup[p.GameUserID]; ok && lookup.Found {
playerID = &lookup.Player.ID
if !lookup.Unmapped {
teamID = &lookup.TeamID
}
}
stat := &db.FixtureResultPlayerStats{
PeriodNum: periodNum,
PlayerID: playerID,
PlayerGameUserID: p.GameUserID,
PlayerUsername: p.Username,
TeamID: teamID,
Team: team,
Goals: FloatToIntPtr(p.Stats.Goals),
Assists: FloatToIntPtr(p.Stats.Assists),
PrimaryAssists: FloatToIntPtr(p.Stats.PrimaryAssists),
SecondaryAssists: FloatToIntPtr(p.Stats.SecondaryAssists),
Saves: FloatToIntPtr(p.Stats.Saves),
Blocks: FloatToIntPtr(p.Stats.Blocks),
Shots: FloatToIntPtr(p.Stats.Shots),
Turnovers: FloatToIntPtr(p.Stats.Turnovers),
Takeaways: FloatToIntPtr(p.Stats.Takeaways),
Passes: FloatToIntPtr(p.Stats.Passes),
PossessionTimeSec: FloatToIntPtr(p.Stats.PossessionTime),
FaceoffsWon: FloatToIntPtr(p.Stats.FaceoffsWon),
FaceoffsLost: FloatToIntPtr(p.Stats.FaceoffsLost),
PostHits: FloatToIntPtr(p.Stats.PostHits),
OvertimeGoals: FloatToIntPtr(p.Stats.OvertimeGoals),
GameWinningGoals: FloatToIntPtr(p.Stats.GameWinningGoals),
Score: FloatToIntPtr(p.Stats.Score),
ContributedGoals: FloatToIntPtr(p.Stats.ContributedGoals),
ConcededGoals: FloatToIntPtr(p.Stats.ConcededGoals),
GamesPlayed: FloatToIntPtr(p.Stats.GamesPlayed),
Wins: FloatToIntPtr(p.Stats.Wins),
Losses: FloatToIntPtr(p.Stats.Losses),
OvertimeWins: FloatToIntPtr(p.Stats.OvertimeWins),
OvertimeLosses: FloatToIntPtr(p.Stats.OvertimeLosses),
Ties: FloatToIntPtr(p.Stats.Ties),
Shutouts: FloatToIntPtr(p.Stats.Shutouts),
ShutoutsAgainst: FloatToIntPtr(p.Stats.ShutsAgainst),
HasMercyRuled: FloatToIntPtr(p.Stats.HasMercyRuled),
WasMercyRuled: FloatToIntPtr(p.Stats.WasMercyRuled),
PeriodsPlayed: FloatToIntPtr(p.Stats.PeriodsPlayed),
}
playerStats = append(playerStats, stat)
}
}
// Mark free agents
for _, ps := range playerStats {
if ps.PlayerID == nil {
continue
}
isFA, err := db.IsFreeAgentRegistered(ctx, tx, fixture.SeasonID, fixture.LeagueID, *ps.PlayerID)
if err != nil {
return false, errors.Wrap(err, "db.IsFreeAgentRegistered")
}
if isFA {
ps.IsFreeAgent = true
}
}
// Insert result
_, err = db.InsertFixtureResult(ctx, tx, result, playerStats, audit)
if err != nil {
return false, errors.Wrap(err, "db.InsertFixtureResult")
}
// Track wins: home = team1, away = team2
if winner == "home" {
team1Wins++
} else {
team2Wins++
}
}
// Validate that the series result is valid
if team1Wins < series.MatchesToWin && team2Wins < series.MatchesToWin {
notify.Warn(s, w, r, "Incomplete Series",
"Neither team has enough wins to decide the series. More games are needed.", nil)
return false, nil
}
return true, nil
}); !ok {
return
}
respond.HXRedirect(w, "/series/%d/results/review", seriesID)
})
}
// SeriesReviewResults handles GET /series/{series_id}/results/review
func SeriesReviewResults(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seriesID, err := strconv.Atoi(r.PathValue("series_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid series ID", err)
return
}
var series *db.PlayoffSeries
var gameResults []*seasonsview.SeriesGameResult
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
series, err = db.GetPlayoffSeriesByID(ctx, tx, seriesID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayoffSeriesByID")
}
if series == nil {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
// Build game results from matches
for _, match := range series.Matches {
if match.FixtureID == nil {
continue
}
result, err := db.GetPendingFixtureResult(ctx, tx, *match.FixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetPendingFixtureResult")
}
if result == nil {
continue
}
gr := &seasonsview.SeriesGameResult{
GameNumber: match.MatchNumber,
Result: result,
}
// Build unmapped players and FA warnings
for _, ps := range result.PlayerStats {
if ps.PeriodNum != 3 {
continue
}
if ps.PlayerID == nil {
gr.UnmappedPlayers = append(gr.UnmappedPlayers,
ps.PlayerGameUserID+" ("+ps.PlayerUsername+")")
} else if ps.IsFreeAgent {
gr.FreeAgentWarnings = append(gr.FreeAgentWarnings, seasonsview.FreeAgentWarning{
Name: ps.PlayerUsername,
Reason: "free agent in playoff match",
})
}
}
gameResults = append(gameResults, gr)
}
if len(gameResults) == 0 {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.SeriesReviewResultPage(series, gameResults), s, r, w)
})
}
// SeriesFinalizeResults handles POST /series/{series_id}/results/finalize
func SeriesFinalizeResults(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seriesID, err := strconv.Atoi(r.PathValue("series_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid series ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
_, err := db.FinalizeSeriesResults(ctx, tx, seriesID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Finalize", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.FinalizeSeriesResults")
}
return true, nil
}); !ok {
return
}
notify.SuccessWithDelay(s, w, r, "Series Finalized", "All game results have been finalized and the series is complete.", nil)
respond.HXRedirect(w, "/series/%d", seriesID)
})
}
// SeriesDiscardResults handles POST /series/{series_id}/results/discard
func SeriesDiscardResults(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seriesID, err := strconv.Atoi(r.PathValue("series_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid series ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteSeriesResults(ctx, tx, seriesID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Discard", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.DeleteSeriesResults")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Results Discarded", "All uploaded results have been discarded. You can upload new logs.", nil)
respond.HXRedirect(w, "/series/%d", seriesID)
})
}

View File

@@ -391,6 +391,32 @@ func addRoutes(
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.PlayoffsManage)(handlers.CancelSeriesScheduleHandler(s, conn)),
},
// Series result management routes
{
Path: "/series/{series_id}/results/upload",
Method: hws.MethodGET,
Handler: perms.RequirePermission(s, permissions.PlayoffsManage)(handlers.SeriesUploadResultPage(s, conn)),
},
{
Path: "/series/{series_id}/results/upload",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.PlayoffsManage)(handlers.SeriesUploadResults(s, conn)),
},
{
Path: "/series/{series_id}/results/review",
Method: hws.MethodGET,
Handler: perms.RequirePermission(s, permissions.PlayoffsManage)(handlers.SeriesReviewResults(s, conn)),
},
{
Path: "/series/{series_id}/results/finalize",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.PlayoffsManage)(handlers.SeriesFinalizeResults(s, conn)),
},
{
Path: "/series/{series_id}/results/discard",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.PlayoffsManage)(handlers.SeriesDiscardResults(s, conn)),
},
}
playerRoutes := []hws.Route{

View File

@@ -216,9 +216,8 @@ templ SeriesDetailOverviewContent(
{{
permCache := contexts.Permissions(ctx)
canManage := permCache.HasPermission(permissions.PlayoffsManage)
_ = canManage
}}
@seriesOverviewTab(series, currentSchedule, rosters, canSchedule, userTeamID)
@seriesOverviewTab(series, currentSchedule, rosters, canSchedule, canManage, userTeamID)
}
templ SeriesDetailPreviewContent(
@@ -257,8 +256,15 @@ templ seriesOverviewTab(
currentSchedule *db.PlayoffSeriesSchedule,
rosters map[string][]*db.PlayerWithPlayStatus,
canSchedule bool,
canManage bool,
userTeamID int,
) {
{{
isCompleted := series.Status == db.SeriesStatusCompleted
isBye := series.Status == db.SeriesStatusBye
bothTeamsAssigned := series.Team1ID != nil && series.Team2ID != nil
showUploadPrompt := canManage && !isCompleted && !isBye && bothTeamsAssigned
}}
<div class="space-y-6">
<!-- Series Score + Schedule Row -->
<div class="grid grid-cols-1 lg:grid-cols-3 gap-6">
@@ -270,6 +276,11 @@ templ seriesOverviewTab(
</div>
</div>
<!-- Upload Prompt (for admins when series is in progress) -->
if showUploadPrompt {
@seriesUploadPrompt(series)
}
<!-- Match List -->
if len(series.Matches) > 0 {
@seriesMatchList(series)
@@ -290,6 +301,44 @@ templ seriesOverviewTab(
</div>
}
templ seriesUploadPrompt(series *db.PlayoffSeries) {
{{
// Check if there are pending results waiting for review
hasPendingMatches := false
for _, match := range series.Matches {
if match.FixtureID != nil && match.Status == "pending" {
hasPendingMatches = true
break
}
}
}}
<div class="bg-mantle border border-surface1 rounded-lg p-6 text-center">
if hasPendingMatches {
<div class="text-4xl mb-3">📋</div>
<p class="text-lg text-text font-medium mb-2">Results Pending Review</p>
<p class="text-sm text-subtext1 mb-4">Uploaded results are waiting to be reviewed and finalized.</p>
<a
href={ templ.SafeURL(fmt.Sprintf("/series/%d/results/review", series.ID)) }
class="inline-block px-4 py-2 bg-green hover:bg-green/75 text-mantle rounded-lg
font-medium transition hover:cursor-pointer"
>
Review Results
</a>
} else {
<div class="text-4xl mb-3">📋</div>
<p class="text-lg text-text font-medium mb-2">No Results Uploaded</p>
<p class="text-sm text-subtext1 mb-4">Upload match log files to record the series results.</p>
<a
href={ templ.SafeURL(fmt.Sprintf("/series/%d/results/upload", series.ID)) }
class="inline-block px-4 py-2 bg-blue hover:bg-blue/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer"
>
Upload Match Logs
</a>
}
</div>
}
templ seriesScoreDisplay(series *db.PlayoffSeries) {
{{
isCompleted := series.Status == db.SeriesStatusCompleted

View File

@@ -0,0 +1,374 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "git.haelnorr.com/h/oslstats/internal/view/component/links"
import "fmt"
// SeriesGameResult holds the parsed result for a single game in the series review
type SeriesGameResult struct {
GameNumber int
Result *db.FixtureResult
UnmappedPlayers []string
FreeAgentWarnings []FreeAgentWarning
}
templ SeriesReviewResultPage(
series *db.PlayoffSeries,
gameResults []*SeriesGameResult,
) {
{{
backURL := fmt.Sprintf("/series/%d", series.ID)
team1Name := seriesTeamName(series.Team1)
team2Name := seriesTeamName(series.Team2)
// Calculate series score from the results
team1Wins := 0
team2Wins := 0
for _, gr := range gameResults {
if gr.Result != nil {
if gr.Result.Winner == "home" {
team1Wins++
} else {
team2Wins++
}
}
}
}}
@baseview.Layout(fmt.Sprintf("Review Series Result — %s vs %s", team1Name, team2Name)) {
<div class="max-w-screen-xl mx-auto px-4 py-8">
<!-- Header -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-6 py-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-2xl font-bold text-text mb-1">Review Series Result</h1>
<p class="text-sm text-subtext1">
{ team1Name } vs { team2Name }
<span class="text-subtext0 ml-1">{ series.Label }</span>
</p>
</div>
<a
href={ templ.SafeURL(backURL) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Back to Series
</a>
</div>
</div>
</div>
<!-- Series Score Summary -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Series Result</h2>
</div>
<div class="p-6">
<div class="flex items-center justify-center gap-8 py-2">
<div class="flex flex-col items-center text-center">
if series.Team1 != nil && series.Team1.Color != "" {
<div
class="w-10 h-10 rounded-full border-2 border-surface1 mb-2 shrink-0"
style={ "background-color: " + templ.SafeCSS(series.Team1.Color) }
></div>
}
<p class="text-sm font-medium text-subtext0 mb-1">{ team1Name }</p>
<p class={ "text-5xl font-bold", templ.KV("text-green", team1Wins > team2Wins), templ.KV("text-text", team1Wins <= team2Wins) }>
{ fmt.Sprint(team1Wins) }
</p>
if team1Wins > team2Wins {
<span class="mt-1 px-2 py-0.5 bg-green/20 text-green rounded-full text-xs font-bold uppercase tracking-wider">Winner</span>
}
</div>
<span class="text-3xl text-subtext0 font-light"></span>
<div class="flex flex-col items-center text-center">
if series.Team2 != nil && series.Team2.Color != "" {
<div
class="w-10 h-10 rounded-full border-2 border-surface1 mb-2 shrink-0"
style={ "background-color: " + templ.SafeCSS(series.Team2.Color) }
></div>
}
<p class="text-sm font-medium text-subtext0 mb-1">{ team2Name }</p>
<p class={ "text-5xl font-bold", templ.KV("text-green", team2Wins > team1Wins), templ.KV("text-text", team2Wins <= team1Wins) }>
{ fmt.Sprint(team2Wins) }
</p>
if team2Wins > team1Wins {
<span class="mt-1 px-2 py-0.5 bg-green/20 text-green rounded-full text-xs font-bold uppercase tracking-wider">Winner</span>
}
</div>
</div>
<p class="text-center text-sm text-subtext1 mt-3">
{ fmt.Sprint(len(gameResults)) } game(s) played
</p>
</div>
</div>
<!-- Per-Game Results -->
<div class="space-y-4 mb-6">
for _, gr := range gameResults {
@seriesReviewGameCard(series, gr)
}
</div>
<!-- Actions -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Actions</h2>
</div>
<div class="p-6">
<div class="flex flex-col sm:flex-row gap-4 justify-center">
<button
type="button"
hx-post={ fmt.Sprintf("/series/%d/results/finalize", series.ID) }
hx-swap="none"
class="px-6 py-3 bg-green hover:bg-green/75 text-mantle rounded-lg
font-semibold transition hover:cursor-pointer text-lg"
>
Finalize Series
</button>
<button
type="button"
@click={ fmt.Sprintf("window.dispatchEvent(new CustomEvent('confirm-action', { detail: { title: 'Discard All Results', message: 'Are you sure you want to discard all uploaded results? You will need to re-upload the match logs for every game.', action: () => htmx.ajax('POST', '/series/%d/results/discard', { swap: 'none' }) } }))", series.ID) }
class="px-6 py-3 bg-red hover:bg-red/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Discard & Re-upload
</button>
</div>
</div>
</div>
</div>
}
}
templ seriesReviewGameCard(series *db.PlayoffSeries, gr *SeriesGameResult) {
{{
team1Name := seriesTeamName(series.Team1)
team2Name := seriesTeamName(series.Team2)
result := gr.Result
homeWon := result.Winner == "home"
winnerName := team2Name
if homeWon {
winnerName = team1Name
}
hasWarnings := result.TamperingDetected || len(gr.UnmappedPlayers) > 0 || len(gr.FreeAgentWarnings) > 0
}}
<div
class="bg-mantle border border-surface1 rounded-lg overflow-hidden"
x-data="{ expanded: true }"
>
<!-- Game Header (clickable to expand/collapse) -->
<div
class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between
hover:bg-surface1 transition hover:cursor-pointer"
@click="expanded = !expanded"
>
<div class="flex items-center gap-3">
<h3 class="text-md font-bold text-text">Game { fmt.Sprint(gr.GameNumber) }</h3>
if hasWarnings {
<span class="text-yellow text-sm" title="Has warnings">⚠</span>
}
</div>
<div class="flex items-center gap-3">
<span class="text-sm text-subtext0">
{ team1Name }
<span class="font-bold text-text mx-1">{ fmt.Sprint(result.HomeScore) }</span>
-
<span class="font-bold text-text mx-1">{ fmt.Sprint(result.AwayScore) }</span>
{ team2Name }
</span>
<span class="px-2 py-0.5 bg-green/20 text-green rounded text-xs font-medium">
{ winnerName }
</span>
<!-- Expand/collapse indicator -->
<svg
class="w-4 h-4 text-subtext0 transition-transform"
:class="expanded && 'rotate-180'"
fill="none" viewBox="0 0 24 24" stroke="currentColor" stroke-width="2"
>
<path stroke-linecap="round" stroke-linejoin="round" d="M19 9l-7 7-7-7"></path>
</svg>
</div>
</div>
<!-- Collapsible Content -->
<div x-show="expanded" x-collapse>
<!-- Warnings -->
if hasWarnings {
<div class="p-4 space-y-3 border-b border-surface1">
if result.TamperingDetected && result.TamperingReason != nil {
<div class="bg-red/10 border border-red/30 rounded-lg p-3">
<div class="flex items-center gap-2 mb-1">
<span class="text-red font-bold text-sm">⚠ Inconsistent Data Detected</span>
</div>
<p class="text-red/80 text-sm">{ *result.TamperingReason }</p>
<p class="text-red/60 text-xs mt-1">
This does not block finalization but should be reviewed carefully.
</p>
</div>
}
if len(gr.FreeAgentWarnings) > 0 {
<div class="bg-yellow/10 border border-yellow/30 rounded-lg p-3">
<div class="flex items-center gap-2 mb-1">
<span class="text-yellow font-bold text-sm">⚠ Free Agent Issues</span>
</div>
<ul class="list-disc list-inside text-yellow/70 text-xs space-y-0.5">
for _, fa := range gr.FreeAgentWarnings {
<li>
<span class="text-yellow font-medium">{ fa.Name }</span>
<span class="text-yellow/60"> — { fa.Reason }</span>
</li>
}
</ul>
</div>
}
if len(gr.UnmappedPlayers) > 0 {
<div class="bg-yellow/10 border border-yellow/30 rounded-lg p-3">
<div class="flex items-center gap-2 mb-1">
<span class="text-yellow font-bold text-sm">⚠ Unmapped Players</span>
</div>
<p class="text-yellow/80 text-sm mb-1">
Could not be matched to registered players.
</p>
<ul class="list-disc list-inside text-yellow/70 text-xs space-y-0.5">
for _, p := range gr.UnmappedPlayers {
<li>{ p }</li>
}
</ul>
</div>
}
</div>
}
<!-- Score Display -->
<div class="p-6 border-b border-surface1">
<div class="flex items-center justify-center gap-8 py-2">
<div class="text-center">
<p class="text-sm text-subtext0 mb-1">{ team1Name }</p>
<p class={ "text-4xl font-bold", templ.KV("text-green", homeWon), templ.KV("text-text", !homeWon) }>
{ fmt.Sprint(result.HomeScore) }
</p>
</div>
<div class="text-2xl text-subtext0 font-light">—</div>
<div class="text-center">
<p class="text-sm text-subtext0 mb-1">{ team2Name }</p>
<p class={ "text-4xl font-bold", templ.KV("text-green", !homeWon), templ.KV("text-text", homeWon) }>
{ fmt.Sprint(result.AwayScore) }
</p>
</div>
</div>
<div class="flex flex-wrap items-center justify-center gap-4 mt-2 text-xs text-subtext1">
if result.Arena != "" {
<span>{ result.Arena }</span>
}
if result.EndReason != "" {
<span>{ result.EndReason }</span>
}
<span>
Winner: { winnerName }
</span>
</div>
</div>
<!-- Player Stats Tables -->
<div class="grid grid-cols-1 lg:grid-cols-2 gap-0 lg:divide-x divide-surface1">
if series.Team1 != nil {
@seriesReviewTeamStats(series.Team1, result, "home", series.Bracket.Season, series.Bracket.League)
}
if series.Team2 != nil {
@seriesReviewTeamStats(series.Team2, result, "away", series.Bracket.Season, series.Bracket.League)
}
</div>
</div>
</div>
}
templ seriesReviewTeamStats(team *db.Team, result *db.FixtureResult, side string, season *db.Season, league *db.League) {
{{
type playerStat struct {
Username string
PlayerID *int
Stats *db.FixtureResultPlayerStats
}
finalStats := []*playerStat{}
seen := map[string]bool{}
for _, ps := range result.PlayerStats {
if ps.Team == side && ps.PeriodNum == 3 {
if !seen[ps.PlayerGameUserID] {
seen[ps.PlayerGameUserID] = true
finalStats = append(finalStats, &playerStat{
Username: ps.PlayerUsername,
PlayerID: ps.PlayerID,
Stats: ps,
})
}
}
}
}}
<div>
<div class="bg-surface0 border-b border-surface1 px-4 py-2 flex items-center gap-2">
if team.Color != "" {
<span
class="w-3 h-3 rounded-full shrink-0"
style={ "background-color: " + templ.SafeCSS(team.Color) }
></span>
}
<h4 class="text-sm font-bold text-text">
if side == "home" {
Team 1 —
} else {
Team 2 —
}
@links.TeamNameLinkInSeason(team, season, league)
</h4>
</div>
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-surface0 border-b border-surface1">
<tr>
<th class="px-3 py-2 text-left text-xs font-semibold text-text">Player</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Periods Played">PP</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Goals">G</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Assists">A</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Saves">SV</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Shots">SH</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Blocks">BL</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Passes">PA</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Score">SC</th>
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, ps := range finalStats {
<tr class="hover:bg-surface0 transition-colors">
<td class="px-3 py-2 text-sm">
<span class="flex items-center gap-1.5">
if ps.PlayerID != nil {
@links.PlayerLinkFromStats(*ps.PlayerID, ps.Username)
} else {
<span class="text-text">{ ps.Username }</span>
<span class="text-yellow text-xs" title="Unmapped player">?</span>
}
if ps.Stats.IsFreeAgent {
<span class="px-1.5 py-0.5 bg-peach/20 text-peach rounded text-xs font-medium">
FA
</span>
}
</span>
</td>
<td class="px-2 py-2 text-center text-sm text-subtext0">{ intPtrStr(ps.Stats.PeriodsPlayed) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Goals) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Assists) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Saves) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Shots) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Blocks) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Passes) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Score) }</td>
</tr>
}
if len(finalStats) == 0 {
<tr>
<td colspan="9" class="px-3 py-4 text-center text-sm text-subtext1">
No player stats recorded
</td>
</tr>
}
</tbody>
</table>
</div>
</div>
}

View File

@@ -0,0 +1,133 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
templ SeriesUploadResultPage(series *db.PlayoffSeries) {
{{
backURL := fmt.Sprintf("/series/%d", series.ID)
team1Name := seriesTeamName(series.Team1)
team2Name := seriesTeamName(series.Team2)
boLabel := fmt.Sprintf("BO%d", series.MatchesToWin*2-1)
maxGames := series.MatchesToWin*2 - 1
minGames := series.MatchesToWin
}}
@baseview.Layout(fmt.Sprintf("Upload Series Result — %s vs %s", team1Name, team2Name)) {
<div class="max-w-screen-md mx-auto px-4 py-8">
<!-- Header -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-6 py-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-2xl font-bold text-text mb-1">Upload Series Results</h1>
<p class="text-sm text-subtext1">
{ team1Name } vs { team2Name }
<span class="text-subtext0 ml-1">
{ series.Label } · { boLabel }
</span>
</p>
</div>
<a
href={ templ.SafeURL(backURL) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Cancel
</a>
</div>
</div>
</div>
<!-- Upload Form -->
<div
class="bg-mantle border border-surface1 rounded-lg overflow-hidden"
x-data={ fmt.Sprintf("{ gameCount: %d }", minGames) }
>
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Match Log Files</h2>
</div>
<div class="p-6">
<p class="text-sm text-subtext1 mb-6">
Upload the 3 period match log JSON files for each game in the series.
Select the number of games that were actually played.
</p>
<form
hx-post={ fmt.Sprintf("/series/%d/results/upload", series.ID) }
hx-swap="none"
hx-encoding="multipart/form-data"
class="space-y-6"
>
<!-- Game Count Selector -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Number of Games Played
</label>
<select
name="game_count"
x-model="gameCount"
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
focus:border-blue focus:outline-none hover:cursor-pointer"
>
for g := minGames; g <= maxGames; g++ {
<option
value={ fmt.Sprint(g) }
if g == minGames {
selected
}
>
{ fmt.Sprint(g) } games
</option>
}
</select>
<p class="text-xs text-subtext0 mt-1">
First team to { fmt.Sprint(series.MatchesToWin) } wins takes the series
({ fmt.Sprint(minGames) }-{ fmt.Sprint(maxGames) } games possible)
</p>
</div>
<!-- Per-Game File Inputs -->
for g := 1; g <= maxGames; g++ {
<div
x-show={ fmt.Sprintf("gameCount >= %d", g) }
x-cloak
class="border border-surface1 rounded-lg overflow-hidden"
>
<div class="bg-surface0 border-b border-surface1 px-4 py-2">
<h3 class="text-md font-semibold text-text">Game { fmt.Sprint(g) }</h3>
</div>
<div class="p-4 space-y-4">
for p := 1; p <= 3; p++ {
<div>
<label class="block text-sm font-medium text-subtext0 mb-1">
Period { fmt.Sprint(p) }
</label>
<input
type="file"
name={ fmt.Sprintf("game_%d_period_%d", g, p) }
accept=".json"
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
}
</div>
</div>
}
<!-- Submit -->
<div class="pt-2">
<button
type="submit"
class="w-full px-4 py-3 bg-blue hover:bg-blue/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Upload & Validate All Games
</button>
</div>
</form>
</div>
</div>
</div>
}
}