fixtures #2

Merged
h merged 20 commits from fixtures into master 2026-02-23 20:38:26 +11:00
98 changed files with 9601 additions and 693 deletions

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@@ -17,6 +17,7 @@ import (
"git.haelnorr.com/h/oslstats/internal/embedfs"
"git.haelnorr.com/h/oslstats/internal/server"
"git.haelnorr.com/h/oslstats/internal/store"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
)
// Initializes and runs the server
@@ -47,8 +48,15 @@ func run(ctx context.Context, logger *hlog.Logger, cfg *config.Config) error {
return errors.Wrap(err, "discord.NewAPIClient")
}
// Setup Slapshot API
logger.Debug().Msg("Setting up Slapshot API client")
slapAPI, err := slapshotapi.NewSlapAPIClient(cfg.Slapshot)
if err != nil {
return errors.Wrap(err, "slapshotapi.NewSlapAPIClient")
}
logger.Debug().Msg("Setting up HTTP server")
httpServer, err := server.Setup(staticFS, cfg, logger, conn, store, discordAPI)
httpServer, err := server.Setup(staticFS, cfg, logger, conn, store, discordAPI, slapAPI)
if err != nil {
return errors.Wrap(err, "setupHttpServer")
}

1
go.mod
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@@ -16,6 +16,7 @@ require (
github.com/uptrace/bun v1.2.16
github.com/uptrace/bun/dialect/pgdialect v1.2.16
github.com/uptrace/bun/driver/pgdriver v1.2.16
golang.org/x/time v0.14.0
)
require (

2
go.sum
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@@ -90,6 +90,8 @@ golang.org/x/sys v0.41.0 h1:Ivj+2Cp/ylzLiEU89QhWblYnOE9zerudt9Ftecq2C6k=
golang.org/x/sys v0.41.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/time v0.14.0 h1:MRx4UaLrDotUKUdCIqzPC48t1Y9hANFKIRpNx+Te8PI=
golang.org/x/time v0.14.0/go.mod h1:eL/Oa2bBBK0TkX57Fyni+NgnyQQN4LitPmob2Hjnqw4=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=

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@@ -10,19 +10,21 @@ import (
"git.haelnorr.com/h/oslstats/internal/discord"
"git.haelnorr.com/h/oslstats/internal/rbac"
"git.haelnorr.com/h/oslstats/pkg/oauth"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/joho/godotenv"
"github.com/pkg/errors"
)
type Config struct {
DB *db.Config
HWS *hws.Config
HWSAuth *hwsauth.Config
HLOG *hlog.Config
Discord *discord.Config
OAuth *oauth.Config
RBAC *rbac.Config
Flags *Flags
DB *db.Config
HWS *hws.Config
HWSAuth *hwsauth.Config
HLOG *hlog.Config
Discord *discord.Config
OAuth *oauth.Config
RBAC *rbac.Config
Slapshot *slapshotapi.Config
Flags *Flags
}
// GetConfig loads the application configuration and returns a pointer to the Config object
@@ -42,6 +44,7 @@ func GetConfig(flags *Flags) (*Config, *ezconf.ConfigLoader, error) {
discord.NewEZConfIntegration(),
oauth.NewEZConfIntegration(),
rbac.NewEZConfIntegration(),
slapshotapi.NewEZConfIntegration(),
)
if err != nil {
return nil, nil, errors.Wrap(err, "loader.RegisterIntegrations")
@@ -93,15 +96,21 @@ func GetConfig(flags *Flags) (*Config, *ezconf.ConfigLoader, error) {
return nil, nil, errors.New("RBAC Config not loaded")
}
slapcfg, ok := loader.GetConfig("slapshotapi")
if !ok {
return nil, nil, errors.New("SlapshotAPI Config not loaded")
}
config := &Config{
DB: dbcfg.(*db.Config),
HWS: hwscfg.(*hws.Config),
HWSAuth: hwsauthcfg.(*hwsauth.Config),
HLOG: hlogcfg.(*hlog.Config),
Discord: discordcfg.(*discord.Config),
OAuth: oauthcfg.(*oauth.Config),
RBAC: rbaccfg.(*rbac.Config),
Flags: flags,
DB: dbcfg.(*db.Config),
HWS: hwscfg.(*hws.Config),
HWSAuth: hwsauthcfg.(*hwsauth.Config),
HLOG: hlogcfg.(*hlog.Config),
Discord: discordcfg.(*discord.Config),
OAuth: oauthcfg.(*oauth.Config),
RBAC: rbaccfg.(*rbac.Config),
Slapshot: slapcfg.(*slapshotapi.Config),
Flags: flags,
}
return config, loader, nil

View File

@@ -7,15 +7,18 @@ import (
)
type AuditMeta struct {
r *http.Request
u *User
ipAddress string
userAgent string
u *User
}
func NewAudit(r *http.Request, u *User) *AuditMeta {
if u == nil {
u = CurrentUser(r.Context())
}
return &AuditMeta{r, u}
func NewAudit(ipAdd, agent string, user *User) *AuditMeta {
return &AuditMeta{ipAdd, agent, user}
}
func NewAuditFromRequest(r *http.Request) *AuditMeta {
u := CurrentUser(r.Context())
return &AuditMeta{r.RemoteAddr, r.UserAgent(), u}
}
// AuditInfo contains metadata for audit logging
@@ -45,7 +48,10 @@ func extractTableName[T any]() string {
if bunTag != "" {
// Parse tag: "table:seasons,alias:s" -> "seasons"
for part := range strings.SplitSeq(bunTag, ",") {
part, _ := strings.CutPrefix(part, "table:")
part, match := strings.CutPrefix(part, "table:")
if match {
return part
}
return part
}
}
@@ -56,6 +62,38 @@ func extractTableName[T any]() string {
return strings.ToLower(t.Name()) + "s"
}
// extractTableName gets the bun table alias from a model type using reflection
// Example: Season with `bun:"table:seasons,alias:s"` returns "s"
func extractTableAlias[T any]() string {
var model T
t := reflect.TypeOf(model)
// Handle pointer types
if t.Kind() == reflect.Pointer {
t = t.Elem()
}
// Look for bun.BaseModel field with table tag
for i := 0; i < t.NumField(); i++ {
field := t.Field(i)
if field.Type.Name() == "BaseModel" {
bunTag := field.Tag.Get("bun")
if bunTag != "" {
// Parse tag: "table:seasons,alias:s" -> "seasons"
for part := range strings.SplitSeq(bunTag, ",") {
part, match := strings.CutPrefix(part, "alias:")
if match {
return part
}
}
}
}
}
// Fallback: use struct name in lowercase + "s"
return strings.ToLower(t.Name()) + "s"
}
// extractResourceType converts a table name to singular resource type
// Example: "seasons" -> "season", "users" -> "user"
func extractResourceType(tableName string) string {

View File

@@ -3,7 +3,6 @@ package db
import (
"context"
"encoding/json"
"fmt"
"github.com/pkg/errors"
"github.com/uptrace/bun"
@@ -78,7 +77,6 @@ func (a *AuditLogFilter) UserIDs(ids []int) *AuditLogFilter {
}
func (a *AuditLogFilter) Actions(actions []string) *AuditLogFilter {
fmt.Println(actions)
if len(actions) > 0 {
a.In("al.action", actions)
}

View File

@@ -49,9 +49,6 @@ func log(
if meta.u == nil {
return errors.New("user cannot be nil for audit logging")
}
if meta.r == nil {
return errors.New("request cannot be nil for audit logging")
}
// Convert resourceID to string
var resourceIDStr *string
@@ -70,18 +67,14 @@ func log(
detailsJSON = jsonBytes
}
// Extract IP and User-Agent from request
ipAddress := meta.r.RemoteAddr
userAgent := meta.r.UserAgent()
log := &AuditLog{
UserID: meta.u.ID,
Action: info.Action,
ResourceType: info.ResourceType,
ResourceID: resourceIDStr,
Details: detailsJSON,
IPAddress: ipAddress,
UserAgent: userAgent,
IPAddress: meta.ipAddress,
UserAgent: meta.userAgent,
Result: result,
ErrorMessage: errorMessage,
CreatedAt: time.Now().Unix(),

View File

@@ -28,12 +28,41 @@ type Fixture struct {
League *League `bun:"rel:belongs-to,join:league_id=id"`
HomeTeam *Team `bun:"rel:belongs-to,join:home_team_id=id"`
AwayTeam *Team `bun:"rel:belongs-to,join:away_team_id=id"`
Schedules []*FixtureSchedule `bun:"rel:has-many,join:id=fixture_id"`
}
// CanSchedule checks if the user is a manager of one of the teams in the fixture.
// Returns (canSchedule, teamID) where teamID is the team the user manages (0 if not a manager).
func (f *Fixture) CanSchedule(ctx context.Context, tx bun.Tx, user *User) (bool, int, error) {
if user == nil || user.Player == nil {
return false, 0, nil
}
roster := new(TeamRoster)
err := tx.NewSelect().
Model(roster).
Column("team_id", "is_manager").
Where("team_id IN (?)", bun.In([]int{f.HomeTeamID, f.AwayTeamID})).
Where("season_id = ?", f.SeasonID).
Where("league_id = ?", f.LeagueID).
Where("player_id = ?", user.Player.ID).
Scan(ctx)
if err != nil {
if err.Error() == "sql: no rows in result set" {
return false, 0, nil
}
return false, 0, errors.Wrap(err, "tx.NewSelect")
}
if !roster.IsManager {
return false, 0, nil
}
return true, roster.TeamID, nil
}
func NewFixture(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string,
homeTeamID, awayTeamID, round int, audit *AuditMeta,
) (*Fixture, error) {
season, league, teams, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
season, league, teams, err := GetSeasonLeagueWithTeams(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return nil, errors.Wrap(err, "GetSeasonLeague")
}
@@ -59,7 +88,7 @@ func NewFixture(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName
func NewRound(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string,
round int, audit *AuditMeta,
) ([]*Fixture, error) {
season, league, teams, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
season, league, teams, err := GetSeasonLeagueWithTeams(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return nil, errors.Wrap(err, "GetSeasonLeague")
}
@@ -71,22 +100,22 @@ func NewRound(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName s
return fixtures, nil
}
func GetFixtures(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string) (*Season, *League, []*Fixture, error) {
season, league, _, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
func GetFixtures(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string) (*SeasonLeague, []*Fixture, error) {
sl, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return nil, nil, nil, errors.Wrap(err, "GetSeasonLeague")
return nil, nil, errors.Wrap(err, "GetSeasonLeague")
}
fixtures, err := GetList[Fixture](tx).
Where("season_id = ?", season.ID).
Where("league_id = ?", league.ID).
Where("season_id = ?", sl.SeasonID).
Where("league_id = ?", sl.LeagueID).
Order("game_week ASC NULLS FIRST", "round ASC", "id ASC").
Relation("HomeTeam").
Relation("AwayTeam").
GetAll(ctx)
if err != nil {
return nil, nil, nil, errors.Wrap(err, "GetList")
return nil, nil, errors.Wrap(err, "GetList")
}
return season, league, fixtures, nil
return sl, fixtures, nil
}
func GetFixture(ctx context.Context, tx bun.Tx, id int) (*Fixture, error) {
@@ -98,6 +127,38 @@ func GetFixture(ctx context.Context, tx bun.Tx, id int) (*Fixture, error) {
Get(ctx)
}
// GetAllocatedFixtures returns all fixtures with a game_week assigned for a season+league.
func GetAllocatedFixtures(ctx context.Context, tx bun.Tx, seasonID, leagueID int) ([]*Fixture, error) {
fixtures, err := GetList[Fixture](tx).
Where("season_id = ?", seasonID).
Where("league_id = ?", leagueID).
Where("game_week IS NOT NULL").
Order("game_week ASC", "round ASC", "id ASC").
Relation("HomeTeam").
Relation("AwayTeam").
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
return fixtures, nil
}
func GetFixturesForTeam(ctx context.Context, tx bun.Tx, seasonID, leagueID, teamID int) ([]*Fixture, error) {
fixtures, err := GetList[Fixture](tx).
Where("season_id = ?", seasonID).
Where("league_id = ?", leagueID).
Where("game_week IS NOT NULL").
Where("(home_team_id = ? OR away_team_id = ?)", teamID, teamID).
Order("game_week ASC", "round ASC", "id ASC").
Relation("HomeTeam").
Relation("AwayTeam").
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
return fixtures, nil
}
func GetFixturesByGameWeek(ctx context.Context, tx bun.Tx, seasonID, leagueID, gameweek int) ([]*Fixture, error) {
fixtures, err := GetList[Fixture](tx).
Where("season_id = ?", seasonID).
@@ -180,13 +241,13 @@ func UpdateFixtureGameWeeks(ctx context.Context, tx bun.Tx, fixtures []*Fixture,
}
func DeleteAllFixtures(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string, audit *AuditMeta) error {
season, league, _, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
sl, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return errors.Wrap(err, "GetSeasonLeague")
}
err = DeleteItem[Fixture](tx).
Where("season_id = ?", season.ID).
Where("league_id = ?", league.ID).
Where("season_id = ?", sl.SeasonID).
Where("league_id = ?", sl.LeagueID).
WithAudit(audit, nil).
Delete(ctx)
if err != nil {
@@ -269,7 +330,7 @@ func playOtherTeams(team *Team, teams []*Team, round int) []*versus {
matchups := make([]*versus, len(teams))
for i, opponent := range teams {
versus := &versus{}
if i%2+round%2 == 0 {
if (i+round)%2 == 0 {
versus.homeTeam = team
versus.awayTeam = opponent
} else {
@@ -280,3 +341,40 @@ func playOtherTeams(team *Team, teams []*Team, round int) []*versus {
}
return matchups
}
func AutoAllocateFixtures(fixtures []*Fixture, gamesPerWeek, startingWeek int) []*Fixture {
gameWeek := startingWeek
teamPlays := map[int]int{}
// Work on a copy so we can track what's remaining
remaining := make([]*Fixture, len(fixtures))
copy(remaining, fixtures)
for len(remaining) > 0 {
madeProgress := false
nextRemaining := make([]*Fixture, 0, len(remaining))
for _, fixture := range remaining {
if teamPlays[fixture.HomeTeamID] < gamesPerWeek &&
teamPlays[fixture.AwayTeamID] < gamesPerWeek {
gw := gameWeek
fixture.GameWeek = &gw
teamPlays[fixture.HomeTeamID]++
teamPlays[fixture.AwayTeamID]++
madeProgress = true
} else {
nextRemaining = append(nextRemaining, fixture)
}
}
if !madeProgress {
// No fixture could be placed this week — advance to avoid infinite loop
// (shouldn't happen with valid fixture data, but guards against edge cases)
gameWeek++
teamPlays = map[int]int{}
continue
}
remaining = nextRemaining
if len(remaining) > 0 {
gameWeek++
teamPlays = map[int]int{}
}
}
return fixtures
}

View File

@@ -0,0 +1,587 @@
package db
import (
"context"
"sort"
"strings"
"time"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
type FixtureResult struct {
bun.BaseModel `bun:"table:fixture_results,alias:fr"`
ID int `bun:"id,pk,autoincrement"`
FixtureID int `bun:",notnull,unique"`
Winner string `bun:",notnull"`
HomeScore int `bun:",notnull"`
AwayScore int `bun:",notnull"`
MatchType string
Arena string
EndReason string
PeriodsEnabled bool
CustomMercyRule int
MatchLength int
CreatedAt int64 `bun:",notnull"`
UpdatedAt *int64
UploadedByUserID int `bun:",notnull"`
Finalized bool `bun:",default:false"`
TamperingDetected bool `bun:",default:false"`
TamperingReason *string
Fixture *Fixture `bun:"rel:belongs-to,join:fixture_id=id"`
UploadedBy *User `bun:"rel:belongs-to,join:uploaded_by_user_id=id"`
PlayerStats []*FixtureResultPlayerStats `bun:"rel:has-many,join:id=fixture_result_id"`
}
type FixtureResultPlayerStats struct {
bun.BaseModel `bun:"table:fixture_result_player_stats,alias:frps"`
ID int `bun:"id,pk,autoincrement"`
FixtureResultID int `bun:",notnull"`
PeriodNum int `bun:",notnull"`
PlayerID *int // NULL for unmapped/free agents
PlayerGameUserID string `bun:",notnull"`
PlayerUsername string `bun:",notnull"`
TeamID *int // NULL for unmapped
Team string `bun:",notnull"` // 'home' or 'away'
// All stats as INT (nullable)
Goals *int
Assists *int
PrimaryAssists *int
SecondaryAssists *int
Saves *int
Blocks *int
Shots *int
Turnovers *int
Takeaways *int
Passes *int
PossessionTimeSec *int
FaceoffsWon *int
FaceoffsLost *int
PostHits *int
OvertimeGoals *int
GameWinningGoals *int
Score *int
ContributedGoals *int
ConcededGoals *int
GamesPlayed *int
Wins *int
Losses *int
OvertimeWins *int
OvertimeLosses *int
Ties *int
Shutouts *int
ShutoutsAgainst *int
HasMercyRuled *int
WasMercyRuled *int
PeriodsPlayed *int
IsFreeAgent bool `bun:"is_free_agent,default:false"`
FixtureResult *FixtureResult `bun:"rel:belongs-to,join:fixture_result_id=id"`
Player *Player `bun:"rel:belongs-to,join:player_id=id"`
TeamRel *Team `bun:"rel:belongs-to,join:team_id=id"`
}
// PlayerWithPlayStatus is a helper struct for overview display
type PlayerWithPlayStatus struct {
Player *Player
Played bool
IsManager bool
IsFreeAgent bool
Stats *FixtureResultPlayerStats // Period 3 (final cumulative) stats, nil if no result
}
// InsertFixtureResult stores a new match result with all player stats in a single transaction.
func InsertFixtureResult(
ctx context.Context,
tx bun.Tx,
result *FixtureResult,
playerStats []*FixtureResultPlayerStats,
audit *AuditMeta,
) (*FixtureResult, error) {
if result == nil {
return nil, errors.New("result cannot be nil")
}
result.CreatedAt = time.Now().Unix()
err := Insert(tx, result).WithAudit(audit, &AuditInfo{
Action: "fixture_results.create",
ResourceType: "fixture_result",
ResourceID: nil,
Details: map[string]any{
"fixture_id": result.FixtureID,
"winner": result.Winner,
"home_score": result.HomeScore,
"away_score": result.AwayScore,
"tampering_detected": result.TamperingDetected,
},
}).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert result")
}
// Set the fixture_result_id on all player stats
for _, ps := range playerStats {
ps.FixtureResultID = result.ID
}
// Insert player stats in bulk
if len(playerStats) > 0 {
err = InsertMultiple(tx, playerStats).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "InsertMultiple player stats")
}
}
return result, nil
}
// GetFixtureResult retrieves a result with all player stats for a fixture.
// Returns nil, nil if no result exists.
func GetFixtureResult(ctx context.Context, tx bun.Tx, fixtureID int) (*FixtureResult, error) {
result := new(FixtureResult)
err := tx.NewSelect().
Model(result).
Where("fr.fixture_id = ?", fixtureID).
Relation("Fixture").
Relation("UploadedBy").
Relation("PlayerStats", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Order("frps.team ASC", "frps.period_num ASC", "frps.player_username ASC")
}).
Relation("PlayerStats.Player").
Scan(ctx)
if err != nil {
if err.Error() == "sql: no rows in result set" {
return nil, nil
}
return nil, errors.Wrap(err, "tx.NewSelect")
}
return result, nil
}
// GetPendingFixtureResult retrieves a non-finalized result for review/edit.
// Returns nil, nil if no pending result exists.
func GetPendingFixtureResult(ctx context.Context, tx bun.Tx, fixtureID int) (*FixtureResult, error) {
result := new(FixtureResult)
err := tx.NewSelect().
Model(result).
Where("fr.fixture_id = ?", fixtureID).
Where("fr.finalized = false").
Relation("Fixture").
Relation("UploadedBy").
Relation("PlayerStats", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Order("frps.team ASC", "frps.period_num ASC", "frps.player_username ASC")
}).
Relation("PlayerStats.Player").
Scan(ctx)
if err != nil {
if err.Error() == "sql: no rows in result set" {
return nil, nil
}
return nil, errors.Wrap(err, "tx.NewSelect")
}
return result, nil
}
// FinalizeFixtureResult marks a pending result as finalized.
func FinalizeFixtureResult(
ctx context.Context,
tx bun.Tx,
fixtureID int,
audit *AuditMeta,
) error {
result, err := GetPendingFixtureResult(ctx, tx, fixtureID)
if err != nil {
return errors.Wrap(err, "GetPendingFixtureResult")
}
if result == nil {
return BadRequest("no pending result to finalize")
}
now := time.Now().Unix()
result.Finalized = true
result.UpdatedAt = &now
err = UpdateByID(tx, result.ID, result).
Column("finalized", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_results.finalize",
ResourceType: "fixture_result",
ResourceID: result.ID,
Details: map[string]any{
"fixture_id": fixtureID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
// DeleteFixtureResult removes a pending result and all associated player stats (CASCADE).
func DeleteFixtureResult(
ctx context.Context,
tx bun.Tx,
fixtureID int,
audit *AuditMeta,
) error {
result, err := GetPendingFixtureResult(ctx, tx, fixtureID)
if err != nil {
return errors.Wrap(err, "GetPendingFixtureResult")
}
if result == nil {
return BadRequest("no pending result to discard")
}
err = DeleteByID[FixtureResult](tx, result.ID).
WithAudit(audit, &AuditInfo{
Action: "fixture_results.discard",
ResourceType: "fixture_result",
ResourceID: result.ID,
Details: map[string]any{
"fixture_id": fixtureID,
},
}).Delete(ctx)
if err != nil {
return errors.Wrap(err, "DeleteByID")
}
return nil
}
// GetFinalizedResultsForFixtures returns finalized results for a list of fixture IDs.
// Returns a map of fixtureID -> *FixtureResult (without player stats for efficiency).
func GetFinalizedResultsForFixtures(ctx context.Context, tx bun.Tx, fixtureIDs []int) (map[int]*FixtureResult, error) {
if len(fixtureIDs) == 0 {
return map[int]*FixtureResult{}, nil
}
results, err := GetList[FixtureResult](tx).
Where("fixture_id IN (?)", bun.In(fixtureIDs)).
Where("finalized = true").
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
resultMap := make(map[int]*FixtureResult, len(results))
for _, r := range results {
resultMap[r.FixtureID] = r
}
return resultMap, nil
}
// AggregatedPlayerStats holds summed stats for a player across multiple fixtures.
type AggregatedPlayerStats struct {
PlayerID int `bun:"player_id"`
PlayerName string `bun:"player_name"`
GamesPlayed int `bun:"games_played"`
Score int `bun:"total_score"`
Goals int `bun:"total_goals"`
Assists int `bun:"total_assists"`
Saves int `bun:"total_saves"`
Shots int `bun:"total_shots"`
Blocks int `bun:"total_blocks"`
Passes int `bun:"total_passes"`
}
// GetAggregatedPlayerStatsForTeam returns aggregated period-3 stats for all mapped
// players on a given team across all finalized fixture results.
func GetAggregatedPlayerStatsForTeam(
ctx context.Context,
tx bun.Tx,
teamID int,
fixtureIDs []int,
) ([]*AggregatedPlayerStats, error) {
if len(fixtureIDs) == 0 {
return nil, nil
}
var stats []*AggregatedPlayerStats
err := tx.NewRaw(`
SELECT
frps.player_id AS player_id,
COALESCE(p.name, frps.player_username) AS player_name,
COUNT(DISTINCT frps.fixture_result_id) AS games_played,
COALESCE(SUM(frps.score), 0) AS total_score,
COALESCE(SUM(frps.goals), 0) AS total_goals,
COALESCE(SUM(frps.assists), 0) AS total_assists,
COALESCE(SUM(frps.saves), 0) AS total_saves,
COALESCE(SUM(frps.shots), 0) AS total_shots,
COALESCE(SUM(frps.blocks), 0) AS total_blocks,
COALESCE(SUM(frps.passes), 0) AS total_passes
FROM fixture_result_player_stats frps
JOIN fixture_results fr ON fr.id = frps.fixture_result_id
LEFT JOIN players p ON p.id = frps.player_id
WHERE fr.finalized = true
AND fr.fixture_id IN (?)
AND frps.team_id = ?
AND frps.period_num = 3
AND frps.player_id IS NOT NULL
GROUP BY frps.player_id, COALESCE(p.name, frps.player_username)
ORDER BY total_score DESC
`, bun.In(fixtureIDs), teamID).Scan(ctx, &stats)
if err != nil {
return nil, errors.Wrap(err, "tx.NewRaw")
}
return stats, nil
}
// TeamRecord holds win/loss/draw record and goal totals for a team.
type TeamRecord struct {
Played int
Wins int
OvertimeWins int
OvertimeLosses int
Losses int
Draws int
GoalsFor int
GoalsAgainst int
Points int
}
// Point values for the leaderboard scoring system.
const (
PointsWin = 3
PointsOvertimeWin = 2
PointsOvertimeLoss = 1
PointsLoss = 0
)
// ComputeTeamRecord calculates W-OTW-OTL-L, GF/GA, and points from fixtures and results.
// Points: Win=3, OT Win=2, OT Loss=1, Loss=0.
func ComputeTeamRecord(teamID int, fixtures []*Fixture, resultMap map[int]*FixtureResult) *TeamRecord {
rec := &TeamRecord{}
for _, f := range fixtures {
res, ok := resultMap[f.ID]
if !ok {
continue
}
rec.Played++
isHome := f.HomeTeamID == teamID
if isHome {
rec.GoalsFor += res.HomeScore
rec.GoalsAgainst += res.AwayScore
} else {
rec.GoalsFor += res.AwayScore
rec.GoalsAgainst += res.HomeScore
}
won := (isHome && res.Winner == "home") || (!isHome && res.Winner == "away")
lost := (isHome && res.Winner == "away") || (!isHome && res.Winner == "home")
isOT := strings.EqualFold(res.EndReason, "Overtime")
switch {
case won && isOT:
rec.OvertimeWins++
rec.Points += PointsOvertimeWin
case won:
rec.Wins++
rec.Points += PointsWin
case lost && isOT:
rec.OvertimeLosses++
rec.Points += PointsOvertimeLoss
case lost:
rec.Losses++
rec.Points += PointsLoss
default:
rec.Draws++
}
}
return rec
}
// LeaderboardEntry represents a single team's standing in the league table.
type LeaderboardEntry struct {
Position int
Team *Team
Record *TeamRecord
}
// ComputeLeaderboard builds a sorted leaderboard from teams, fixtures, and results.
// Teams are sorted by: Points DESC, Goal Differential DESC, Goals For DESC, Name ASC.
func ComputeLeaderboard(teams []*Team, fixtures []*Fixture, resultMap map[int]*FixtureResult) []*LeaderboardEntry {
entries := make([]*LeaderboardEntry, 0, len(teams))
// Build a map of team ID -> fixtures involving that team
teamFixtures := make(map[int][]*Fixture)
for _, f := range fixtures {
teamFixtures[f.HomeTeamID] = append(teamFixtures[f.HomeTeamID], f)
teamFixtures[f.AwayTeamID] = append(teamFixtures[f.AwayTeamID], f)
}
for _, team := range teams {
record := ComputeTeamRecord(team.ID, teamFixtures[team.ID], resultMap)
entries = append(entries, &LeaderboardEntry{
Team: team,
Record: record,
})
}
// Sort: Points DESC, then goal diff DESC, then GF DESC, then name ASC
sort.Slice(entries, func(i, j int) bool {
ri, rj := entries[i].Record, entries[j].Record
if ri.Points != rj.Points {
return ri.Points > rj.Points
}
diffI := ri.GoalsFor - ri.GoalsAgainst
diffJ := rj.GoalsFor - rj.GoalsAgainst
if diffI != diffJ {
return diffI > diffJ
}
if ri.GoalsFor != rj.GoalsFor {
return ri.GoalsFor > rj.GoalsFor
}
return entries[i].Team.Name < entries[j].Team.Name
})
// Assign positions
for i := range entries {
entries[i].Position = i + 1
}
return entries
}
// GetFixtureTeamRosters returns all team players with participation status for a fixture.
// Returns: map["home"|"away"] -> []*PlayerWithPlayStatus
func GetFixtureTeamRosters(
ctx context.Context,
tx bun.Tx,
fixture *Fixture,
result *FixtureResult,
) (map[string][]*PlayerWithPlayStatus, error) {
if fixture == nil {
return nil, errors.New("fixture cannot be nil")
}
rosters := map[string][]*PlayerWithPlayStatus{}
// Get home team roster
homeRosters := []*TeamRoster{}
err := tx.NewSelect().
Model(&homeRosters).
Where("tr.team_id = ?", fixture.HomeTeamID).
Where("tr.season_id = ?", fixture.SeasonID).
Where("tr.league_id = ?", fixture.LeagueID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect home roster")
}
// Get away team roster
awayRosters := []*TeamRoster{}
err = tx.NewSelect().
Model(&awayRosters).
Where("tr.team_id = ?", fixture.AwayTeamID).
Where("tr.season_id = ?", fixture.SeasonID).
Where("tr.league_id = ?", fixture.LeagueID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect away roster")
}
// Build maps of player IDs that played and their period 3 stats
playedPlayerIDs := map[int]bool{}
playerStatsByID := map[int]*FixtureResultPlayerStats{}
freeAgentPlayerIDs := map[int]bool{}
// Track free agents by team side for roster inclusion
freeAgentsByTeam := map[string]map[int]*FixtureResultPlayerStats{} // "home"/"away" -> playerID -> stats
freeAgentsByTeam["home"] = map[int]*FixtureResultPlayerStats{}
freeAgentsByTeam["away"] = map[int]*FixtureResultPlayerStats{}
if result != nil {
for _, ps := range result.PlayerStats {
if ps.PlayerID != nil {
playedPlayerIDs[*ps.PlayerID] = true
if ps.PeriodNum == 3 {
playerStatsByID[*ps.PlayerID] = ps
}
if ps.IsFreeAgent {
freeAgentPlayerIDs[*ps.PlayerID] = true
if ps.PeriodNum == 3 {
freeAgentsByTeam[ps.Team][*ps.PlayerID] = ps
}
}
}
}
}
// Build a set of roster player IDs so we can skip them when adding free agents
rosterPlayerIDs := map[int]bool{}
for _, r := range homeRosters {
if r.Player != nil {
rosterPlayerIDs[r.Player.ID] = true
}
}
for _, r := range awayRosters {
if r.Player != nil {
rosterPlayerIDs[r.Player.ID] = true
}
}
// Build home roster with play status and stats
for _, r := range homeRosters {
played := false
var stats *FixtureResultPlayerStats
if result != nil && r.Player != nil {
played = playedPlayerIDs[r.Player.ID]
stats = playerStatsByID[r.Player.ID]
}
rosters["home"] = append(rosters["home"], &PlayerWithPlayStatus{
Player: r.Player,
Played: played,
IsManager: r.IsManager,
Stats: stats,
})
}
// Build away roster with play status and stats
for _, r := range awayRosters {
played := false
var stats *FixtureResultPlayerStats
if result != nil && r.Player != nil {
played = playedPlayerIDs[r.Player.ID]
stats = playerStatsByID[r.Player.ID]
}
rosters["away"] = append(rosters["away"], &PlayerWithPlayStatus{
Player: r.Player,
Played: played,
IsManager: r.IsManager,
Stats: stats,
})
}
// Add free agents who played but are not on the team roster
for team, faStats := range freeAgentsByTeam {
for playerID, stats := range faStats {
if rosterPlayerIDs[playerID] {
continue // Already on the roster, skip
}
if stats.Player == nil {
// Try to load the player
player, err := GetPlayer(ctx, tx, playerID)
if err != nil {
continue // Skip if we can't load
}
stats.Player = player
}
rosters[team] = append(rosters[team], &PlayerWithPlayStatus{
Player: stats.Player,
Played: true,
IsManager: false,
IsFreeAgent: true,
Stats: stats,
})
}
}
return rosters, nil
}

View File

@@ -0,0 +1,426 @@
package db
import (
"context"
"time"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// ScheduleStatus represents the current status of a fixture schedule proposal
type ScheduleStatus string
const (
ScheduleStatusPending ScheduleStatus = "pending"
ScheduleStatusAccepted ScheduleStatus = "accepted"
ScheduleStatusRejected ScheduleStatus = "rejected"
ScheduleStatusRescheduled ScheduleStatus = "rescheduled"
ScheduleStatusPostponed ScheduleStatus = "postponed"
ScheduleStatusCancelled ScheduleStatus = "cancelled"
ScheduleStatusWithdrawn ScheduleStatus = "withdrawn"
)
// IsTerminal returns true if the status is a terminal (immutable) state
func (s ScheduleStatus) IsTerminal() bool {
switch s {
case ScheduleStatusRejected, ScheduleStatusRescheduled,
ScheduleStatusPostponed, ScheduleStatusCancelled,
ScheduleStatusWithdrawn:
return true
}
return false
}
// RescheduleReason represents the predefined reasons for rescheduling or postponing
type RescheduleReason string
const (
ReasonMutuallyAgreed RescheduleReason = "Mutually Agreed"
ReasonTeamUnavailable RescheduleReason = "Team Unavailable"
ReasonTeamNoShow RescheduleReason = "Team No-show"
)
type FixtureSchedule struct {
bun.BaseModel `bun:"table:fixture_schedules,alias:fs"`
ID int `bun:"id,pk,autoincrement"`
FixtureID int `bun:",notnull"`
ScheduledTime *time.Time `bun:"scheduled_time"`
ProposedByTeamID int `bun:",notnull"`
AcceptedByTeamID *int `bun:"accepted_by_team_id"`
Status ScheduleStatus `bun:",notnull,default:'pending'"`
RescheduleReason *string `bun:"reschedule_reason"`
CreatedAt int64 `bun:",notnull"`
UpdatedAt *int64 `bun:"updated_at"`
Fixture *Fixture `bun:"rel:belongs-to,join:fixture_id=id"`
ProposedBy *Team `bun:"rel:belongs-to,join:proposed_by_team_id=id"`
AcceptedBy *Team `bun:"rel:belongs-to,join:accepted_by_team_id=id"`
}
// GetAcceptedSchedulesForFixtures returns the accepted schedule for each fixture in the given list.
// Returns a map of fixtureID -> *FixtureSchedule (only accepted schedules are included).
func GetAcceptedSchedulesForFixtures(ctx context.Context, tx bun.Tx, fixtureIDs []int) (map[int]*FixtureSchedule, error) {
if len(fixtureIDs) == 0 {
return map[int]*FixtureSchedule{}, nil
}
schedules, err := GetList[FixtureSchedule](tx).
Where("fixture_id IN (?)", bun.In(fixtureIDs)).
Where("status = ?", ScheduleStatusAccepted).
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
result := make(map[int]*FixtureSchedule, len(schedules))
for _, s := range schedules {
// If multiple accepted exist (shouldn't happen), keep the most recent
existing, ok := result[s.FixtureID]
if !ok || s.CreatedAt > existing.CreatedAt {
result[s.FixtureID] = s
}
}
return result, nil
}
// GetFixtureScheduleHistory returns all schedule records for a fixture in chronological order
func GetFixtureScheduleHistory(ctx context.Context, tx bun.Tx, fixtureID int) ([]*FixtureSchedule, error) {
schedules, err := GetList[FixtureSchedule](tx).
Where("fixture_id = ?", fixtureID).
Order("created_at ASC", "id ASC").
Relation("ProposedBy").
Relation("AcceptedBy").
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
return schedules, nil
}
// GetCurrentFixtureSchedule returns the most recent schedule record for a fixture.
// Returns nil, nil if no schedule exists.
func GetCurrentFixtureSchedule(ctx context.Context, tx bun.Tx, fixtureID int) (*FixtureSchedule, error) {
schedule := new(FixtureSchedule)
err := tx.NewSelect().
Model(schedule).
Where("fixture_id = ?", fixtureID).
Order("created_at DESC", "id DESC").
Relation("ProposedBy").
Relation("AcceptedBy").
Limit(1).
Scan(ctx)
if err != nil {
if err.Error() == "sql: no rows in result set" {
return nil, nil
}
return nil, errors.Wrap(err, "tx.NewSelect")
}
return schedule, nil
}
// ProposeFixtureSchedule creates a new pending schedule proposal for a fixture.
// If there is an existing pending record with no time (postponed placeholder), it will be
// superseded. Cannot propose on cancelled or accepted schedules.
func ProposeFixtureSchedule(
ctx context.Context,
tx bun.Tx,
fixtureID, proposedByTeamID int,
scheduledTime time.Time,
audit *AuditMeta,
) (*FixtureSchedule, error) {
current, err := GetCurrentFixtureSchedule(ctx, tx, fixtureID)
if err != nil {
return nil, errors.Wrap(err, "GetCurrentFixtureSchedule")
}
if current != nil {
switch current.Status {
case ScheduleStatusCancelled:
return nil, BadRequest("cannot propose a new time for a cancelled fixture")
case ScheduleStatusAccepted:
return nil, BadRequest("fixture already has an accepted schedule; use reschedule instead")
case ScheduleStatusPending:
// Supersede existing pending record (e.g., postponed placeholder or old proposal)
now := time.Now().Unix()
current.Status = ScheduleStatusRescheduled
current.UpdatedAt = &now
err = UpdateByID(tx, current.ID, current).
Column("status", "updated_at").
Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "UpdateByID")
}
// rejected, rescheduled, postponed are terminal — safe to create a new proposal
}
}
schedule := &FixtureSchedule{
FixtureID: fixtureID,
ScheduledTime: &scheduledTime,
ProposedByTeamID: proposedByTeamID,
Status: ScheduleStatusPending,
CreatedAt: time.Now().Unix(),
}
err = Insert(tx, schedule).WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.propose",
ResourceType: "fixture_schedule",
ResourceID: fixtureID,
Details: map[string]any{
"fixture_id": fixtureID,
"proposed_by": proposedByTeamID,
"scheduled_time": scheduledTime,
},
}).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert")
}
return schedule, nil
}
// AcceptFixtureSchedule accepts a pending schedule proposal.
// The acceptedByTeamID must be the other team (not the proposer).
func AcceptFixtureSchedule(
ctx context.Context,
tx bun.Tx,
scheduleID, acceptedByTeamID int,
audit *AuditMeta,
) error {
schedule, err := GetByID[FixtureSchedule](tx, scheduleID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetByID")
}
if schedule.Status != ScheduleStatusPending {
return BadRequest("schedule is not in pending status")
}
if schedule.ProposedByTeamID == acceptedByTeamID {
return BadRequest("cannot accept your own proposal")
}
now := time.Now().Unix()
schedule.AcceptedByTeamID = &acceptedByTeamID
schedule.Status = ScheduleStatusAccepted
schedule.UpdatedAt = &now
err = UpdateByID(tx, schedule.ID, schedule).
Column("accepted_by_team_id", "status", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.accept",
ResourceType: "fixture_schedule",
ResourceID: scheduleID,
Details: map[string]any{
"fixture_id": schedule.FixtureID,
"accepted_by": acceptedByTeamID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
// RejectFixtureSchedule rejects a pending schedule proposal.
func RejectFixtureSchedule(
ctx context.Context,
tx bun.Tx,
scheduleID int,
audit *AuditMeta,
) error {
schedule, err := GetByID[FixtureSchedule](tx, scheduleID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetByID")
}
if schedule.Status != ScheduleStatusPending {
return BadRequest("schedule is not in pending status")
}
now := time.Now().Unix()
schedule.Status = ScheduleStatusRejected
schedule.UpdatedAt = &now
err = UpdateByID(tx, schedule.ID, schedule).
Column("status", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.reject",
ResourceType: "fixture_schedule",
ResourceID: scheduleID,
Details: map[string]any{
"fixture_id": schedule.FixtureID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
// RescheduleFixtureSchedule marks the current accepted schedule as rescheduled and creates
// a new pending proposal with the new time.
func RescheduleFixtureSchedule(
ctx context.Context,
tx bun.Tx,
fixtureID, proposedByTeamID int,
newTime time.Time,
reason string,
audit *AuditMeta,
) (*FixtureSchedule, error) {
current, err := GetCurrentFixtureSchedule(ctx, tx, fixtureID)
if err != nil {
return nil, errors.Wrap(err, "GetCurrentFixtureSchedule")
}
if current == nil || current.Status != ScheduleStatusAccepted {
return nil, BadRequest("no accepted schedule to reschedule")
}
now := time.Now().Unix()
current.Status = ScheduleStatusRescheduled
current.RescheduleReason = &reason
current.UpdatedAt = &now
err = UpdateByID(tx, current.ID, current).
Column("status", "reschedule_reason", "updated_at").
Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "UpdateByID")
}
// Create new pending proposal
schedule := &FixtureSchedule{
FixtureID: fixtureID,
ScheduledTime: &newTime,
ProposedByTeamID: proposedByTeamID,
Status: ScheduleStatusPending,
CreatedAt: time.Now().Unix(),
}
err = Insert(tx, schedule).WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.reschedule",
ResourceType: "fixture_schedule",
ResourceID: fixtureID,
Details: map[string]any{
"fixture_id": fixtureID,
"proposed_by": proposedByTeamID,
"new_time": newTime,
"reason": reason,
"old_schedule_id": current.ID,
},
}).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert")
}
return schedule, nil
}
// PostponeFixtureSchedule marks the current accepted schedule as postponed.
// This is a terminal state — a new proposal can be created afterwards.
func PostponeFixtureSchedule(
ctx context.Context,
tx bun.Tx,
fixtureID int,
reason string,
audit *AuditMeta,
) error {
current, err := GetCurrentFixtureSchedule(ctx, tx, fixtureID)
if err != nil {
return errors.Wrap(err, "GetCurrentFixtureSchedule")
}
if current == nil || current.Status != ScheduleStatusAccepted {
return BadRequest("no accepted schedule to postpone")
}
now := time.Now().Unix()
current.Status = ScheduleStatusPostponed
current.RescheduleReason = &reason
current.UpdatedAt = &now
err = UpdateByID(tx, current.ID, current).
Column("status", "reschedule_reason", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.postpone",
ResourceType: "fixture_schedule",
ResourceID: fixtureID,
Details: map[string]any{
"fixture_id": fixtureID,
"reason": reason,
"old_schedule_id": current.ID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
// WithdrawFixtureSchedule allows the proposer to withdraw their pending proposal.
// Only the team that proposed can withdraw it.
func WithdrawFixtureSchedule(
ctx context.Context,
tx bun.Tx,
scheduleID, withdrawByTeamID int,
audit *AuditMeta,
) error {
schedule, err := GetByID[FixtureSchedule](tx, scheduleID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetByID")
}
if schedule.Status != ScheduleStatusPending {
return BadRequest("schedule is not in pending status")
}
if schedule.ProposedByTeamID != withdrawByTeamID {
return BadRequest("only the proposing team can withdraw their proposal")
}
now := time.Now().Unix()
schedule.Status = ScheduleStatusWithdrawn
schedule.UpdatedAt = &now
err = UpdateByID(tx, schedule.ID, schedule).
Column("status", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.withdraw",
ResourceType: "fixture_schedule",
ResourceID: scheduleID,
Details: map[string]any{
"fixture_id": schedule.FixtureID,
"withdrawn_by": withdrawByTeamID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
// CancelFixtureSchedule marks the current schedule as cancelled. This is a terminal state.
// Requires fixtures.manage permission (moderator-level).
func CancelFixtureSchedule(
ctx context.Context,
tx bun.Tx,
fixtureID int,
reason string,
audit *AuditMeta,
) error {
current, err := GetCurrentFixtureSchedule(ctx, tx, fixtureID)
if err != nil {
return errors.Wrap(err, "GetCurrentFixtureSchedule")
}
if current == nil {
return BadRequest("no schedule to cancel")
}
if current.Status.IsTerminal() {
return BadRequest("schedule is already in a terminal state")
}
now := time.Now().Unix()
current.Status = ScheduleStatusCancelled
current.RescheduleReason = &reason
current.UpdatedAt = &now
err = UpdateByID(tx, current.ID, current).
Column("status", "reschedule_reason", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_schedule.cancel",
ResourceType: "fixture_schedule",
ResourceID: fixtureID,
Details: map[string]any{
"fixture_id": fixtureID,
"reason": reason,
"schedule_id": current.ID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}

342
internal/db/freeagent.go Normal file
View File

@@ -0,0 +1,342 @@
package db
import (
"context"
"fmt"
"time"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// SeasonLeagueFreeAgent tracks players registered as free agents in a season_league.
type SeasonLeagueFreeAgent struct {
bun.BaseModel `bun:"table:season_league_free_agents,alias:slfa"`
SeasonID int `bun:",pk,notnull"`
LeagueID int `bun:",pk,notnull"`
PlayerID int `bun:",pk,notnull"`
RegisteredAt int64 `bun:",notnull"`
RegisteredByUserID int `bun:",notnull"`
Season *Season `bun:"rel:belongs-to,join:season_id=id"`
League *League `bun:"rel:belongs-to,join:league_id=id"`
Player *Player `bun:"rel:belongs-to,join:player_id=id"`
RegisteredBy *User `bun:"rel:belongs-to,join:registered_by_user_id=id"`
}
// FixtureFreeAgent tracks which free agents are nominated for specific fixtures.
type FixtureFreeAgent struct {
bun.BaseModel `bun:"table:fixture_free_agents,alias:ffa"`
FixtureID int `bun:",pk,notnull"`
PlayerID int `bun:",pk,notnull"`
TeamID int `bun:",notnull"`
NominatedByUserID int `bun:",notnull"`
NominatedAt int64 `bun:",notnull"`
Fixture *Fixture `bun:"rel:belongs-to,join:fixture_id=id"`
Player *Player `bun:"rel:belongs-to,join:player_id=id"`
Team *Team `bun:"rel:belongs-to,join:team_id=id"`
NominatedBy *User `bun:"rel:belongs-to,join:nominated_by_user_id=id"`
}
// RegisterFreeAgent registers a player as a free agent in a season_league.
func RegisterFreeAgent(
ctx context.Context,
tx bun.Tx,
seasonID, leagueID, playerID int,
audit *AuditMeta,
) error {
user := CurrentUser(ctx)
if user == nil {
return errors.New("user cannot be nil")
}
entry := &SeasonLeagueFreeAgent{
SeasonID: seasonID,
LeagueID: leagueID,
PlayerID: playerID,
RegisteredAt: time.Now().Unix(),
RegisteredByUserID: user.ID,
}
info := &AuditInfo{
Action: "free_agents.add",
ResourceType: "season_league_free_agent",
ResourceID: fmt.Sprintf("%d-%d-%d", seasonID, leagueID, playerID),
Details: map[string]any{
"season_id": seasonID,
"league_id": leagueID,
"player_id": playerID,
},
}
err := Insert(tx, entry).WithAudit(audit, info).Exec(ctx)
if err != nil {
return errors.Wrap(err, "Insert")
}
return nil
}
// UnregisterFreeAgent removes a player's free agent registration and all their nominations.
func UnregisterFreeAgent(
ctx context.Context,
tx bun.Tx,
seasonID, leagueID, playerID int,
audit *AuditMeta,
) error {
// First remove all nominations for this player
err := RemoveAllFreeAgentNominationsForPlayer(ctx, tx, playerID)
if err != nil {
return errors.Wrap(err, "RemoveAllFreeAgentNominationsForPlayer")
}
// Then remove the registration
_, err = tx.NewDelete().
Model((*SeasonLeagueFreeAgent)(nil)).
Where("season_id = ?", seasonID).
Where("league_id = ?", leagueID).
Where("player_id = ?", playerID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "tx.NewDelete")
}
info := &AuditInfo{
Action: "free_agents.remove",
ResourceType: "season_league_free_agent",
ResourceID: fmt.Sprintf("%d-%d-%d", seasonID, leagueID, playerID),
Details: map[string]any{
"season_id": seasonID,
"league_id": leagueID,
"player_id": playerID,
},
}
err = LogSuccess(ctx, tx, audit, info)
if err != nil {
return errors.Wrap(err, "LogSuccess")
}
return nil
}
// GetFreeAgentsForSeasonLeague returns all players registered as free agents in a season_league.
func GetFreeAgentsForSeasonLeague(
ctx context.Context,
tx bun.Tx,
seasonID, leagueID int,
) ([]*SeasonLeagueFreeAgent, error) {
entries := []*SeasonLeagueFreeAgent{}
err := tx.NewSelect().
Model(&entries).
Where("slfa.season_id = ?", seasonID).
Where("slfa.league_id = ?", leagueID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Relation("RegisteredBy").
Order("slfa.registered_at ASC").
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect")
}
return entries, nil
}
// IsFreeAgentRegistered checks if a player is registered as a free agent in a season_league.
func IsFreeAgentRegistered(
ctx context.Context,
tx bun.Tx,
seasonID, leagueID, playerID int,
) (bool, error) {
count, err := tx.NewSelect().
Model((*SeasonLeagueFreeAgent)(nil)).
Where("season_id = ?", seasonID).
Where("league_id = ?", leagueID).
Where("player_id = ?", playerID).
Count(ctx)
if err != nil {
return false, errors.Wrap(err, "tx.NewSelect")
}
return count > 0, nil
}
// NominateFreeAgent nominates a free agent for a specific fixture on behalf of a team.
func NominateFreeAgent(
ctx context.Context,
tx bun.Tx,
fixtureID, playerID, teamID int,
audit *AuditMeta,
) error {
user := CurrentUser(ctx)
if user == nil {
return errors.New("user cannot be nil")
}
// Check if already nominated by another team
existing := new(FixtureFreeAgent)
err := tx.NewSelect().
Model(existing).
Where("ffa.fixture_id = ?", fixtureID).
Where("ffa.player_id = ?", playerID).
Scan(ctx)
if err == nil {
// Found existing nomination
if existing.TeamID != teamID {
return BadRequest("Player already nominated for this fixture by another team")
}
return BadRequest("Player already nominated for this fixture")
}
if err.Error() != "sql: no rows in result set" {
return errors.Wrap(err, "tx.NewSelect")
}
// Check max 2 free agents per team per fixture
count, err := tx.NewSelect().
Model((*FixtureFreeAgent)(nil)).
Where("fixture_id = ?", fixtureID).
Where("team_id = ?", teamID).
Count(ctx)
if err != nil {
return errors.Wrap(err, "tx.NewSelect count")
}
if count >= 2 {
return BadRequest("Maximum of 2 free agents per team per fixture")
}
entry := &FixtureFreeAgent{
FixtureID: fixtureID,
PlayerID: playerID,
TeamID: teamID,
NominatedByUserID: user.ID,
NominatedAt: time.Now().Unix(),
}
info := &AuditInfo{
Action: "free_agents.nominate",
ResourceType: "fixture_free_agent",
ResourceID: fmt.Sprintf("%d-%d", fixtureID, playerID),
Details: map[string]any{
"fixture_id": fixtureID,
"player_id": playerID,
"team_id": teamID,
},
}
err = Insert(tx, entry).WithAudit(audit, info).Exec(ctx)
if err != nil {
return errors.Wrap(err, "Insert")
}
return nil
}
// GetNominatedFreeAgents returns all free agents nominated for a fixture.
func GetNominatedFreeAgents(
ctx context.Context,
tx bun.Tx,
fixtureID int,
) ([]*FixtureFreeAgent, error) {
entries := []*FixtureFreeAgent{}
err := tx.NewSelect().
Model(&entries).
Where("ffa.fixture_id = ?", fixtureID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Relation("Team").
Relation("NominatedBy").
Order("ffa.nominated_at ASC").
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect")
}
return entries, nil
}
// GetNominatedFreeAgentsByTeam returns free agents nominated by a specific team for a fixture.
func GetNominatedFreeAgentsByTeam(
ctx context.Context,
tx bun.Tx,
fixtureID, teamID int,
) ([]*FixtureFreeAgent, error) {
entries := []*FixtureFreeAgent{}
err := tx.NewSelect().
Model(&entries).
Where("ffa.fixture_id = ?", fixtureID).
Where("ffa.team_id = ?", teamID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Order("ffa.nominated_at ASC").
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect")
}
return entries, nil
}
// RemoveAllFreeAgentNominationsForPlayer deletes all nominations for a player.
// Used for cascade deletion on team join and unregister.
func RemoveAllFreeAgentNominationsForPlayer(
ctx context.Context,
tx bun.Tx,
playerID int,
) error {
_, err := tx.NewDelete().
Model((*FixtureFreeAgent)(nil)).
Where("player_id = ?", playerID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "tx.NewDelete")
}
return nil
}
// RemoveFreeAgentNomination removes a specific nomination.
func RemoveFreeAgentNomination(
ctx context.Context,
tx bun.Tx,
fixtureID, playerID int,
audit *AuditMeta,
) error {
_, err := tx.NewDelete().
Model((*FixtureFreeAgent)(nil)).
Where("fixture_id = ?", fixtureID).
Where("player_id = ?", playerID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "tx.NewDelete")
}
info := &AuditInfo{
Action: "free_agents.remove_nomination",
ResourceType: "fixture_free_agent",
ResourceID: fmt.Sprintf("%d-%d", fixtureID, playerID),
Details: map[string]any{
"fixture_id": fixtureID,
"player_id": playerID,
},
}
err = LogSuccess(ctx, tx, audit, info)
if err != nil {
return errors.Wrap(err, "LogSuccess")
}
return nil
}
// RemoveFreeAgentRegistrationForPlayer removes all free agent registrations for a player.
// Used on team join.
func RemoveFreeAgentRegistrationForPlayer(
ctx context.Context,
tx bun.Tx,
playerID int,
) error {
_, err := tx.NewDelete().
Model((*SeasonLeagueFreeAgent)(nil)).
Where("player_id = ?", playerID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "tx.NewDelete")
}
return nil
}

View File

@@ -37,6 +37,10 @@ func (g *fieldgetter[T]) Get(ctx context.Context) (*T, error) {
return g.get(ctx)
}
func (g *fieldgetter[T]) String() string {
return g.q.String()
}
func (g *fieldgetter[T]) Relation(name string, apply ...func(*bun.SelectQuery) *bun.SelectQuery) *fieldgetter[T] {
g.q = g.q.Relation(name, apply...)
return g
@@ -66,5 +70,6 @@ func GetByID[T any](
tx bun.Tx,
id int,
) *fieldgetter[T] {
return GetByField[T](tx, "id", id)
prefix := extractTableAlias[T]()
return GetByField[T](tx, prefix+".id", id)
}

View File

@@ -3,7 +3,6 @@ package db
import (
"context"
"database/sql"
"fmt"
"github.com/pkg/errors"
"github.com/uptrace/bun"
@@ -110,7 +109,6 @@ func (l *listgetter[T]) Filter(filters ...Filter) *listgetter[T] {
l.q = l.q.Where("? ? ?", bun.Ident(filter.Field), bun.Safe(filter.Comparator), filter.Value)
}
}
fmt.Println(l.q.String())
return l
}

View File

@@ -498,13 +498,22 @@ func ResetDatabase(ctx context.Context, cfg *config.Config) error {
conn := db.NewDB(cfg.DB)
defer func() { _ = conn.Close() }()
models := conn.RegisterModels()
conn.RegisterModels()
for _, model := range models {
if err := conn.ResetModel(ctx, model); err != nil {
return errors.Wrap(err, "reset model")
}
err = RunMigrations(ctx, cfg, "rollback", "all")
if err != nil {
return errors.Wrap(err, "RunMigrations: rollback")
}
err = RunMigrations(ctx, cfg, "up", "all")
if err != nil {
return errors.Wrap(err, "RunMigrations: up")
}
// for _, model := range models {
// if err := conn.ResetModel(ctx, model); err != nil {
// return errors.Wrap(err, "reset model")
// }
// }
fmt.Println("✅ Database reset complete")
return nil

View File

@@ -55,13 +55,7 @@ func init() {
if err != nil {
return err
}
// Remove slap_version column from seasons table
_, err = conn.NewDropColumn().
Model((*db.Season)(nil)).
ColumnExpr("slap_version").
Exec(ctx)
return err
return nil
},
)
}

View File

@@ -0,0 +1,37 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Add your migration code here
_, err := conn.NewCreateTable().
Model((*db.Player)(nil)).
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Add your rollback code here
_, err := conn.NewDropTable().
Model((*db.Player)(nil)).
IfExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
)
}

View File

@@ -0,0 +1,63 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Add your migration code here
_, err := conn.NewAddColumn().
Model((*db.Season)(nil)).
IfNotExists().
ColumnExpr("type VARCHAR NOT NULL").
Exec(ctx)
if err != nil {
return err
}
leagues := []db.League{
{
Name: "Pro League",
ShortName: "Pro",
Description: "For the most experienced Slapshotters in OSL",
},
{
Name: "Intermediate League",
ShortName: "IM",
Description: "For returning players who've been practicing in RPUGs and PUBs",
},
{
Name: "Open League",
ShortName: "Open",
Description: "For new players just getting started with Slapshot",
},
{
Name: "Draft League",
ShortName: "Draft",
Description: "A league where teams are selected by a draft system",
},
}
for _, league := range leagues {
_, err = conn.NewInsert().
Model(&league).
On("CONFLICT DO NOTHING").
Exec(ctx)
if err != nil {
return err
}
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Add your rollback code here
return nil
},
)
}

View File

@@ -0,0 +1,31 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Add your migration code here
_, err := conn.NewAddColumn().
Model((*db.Player)(nil)).
IfNotExists().
ColumnExpr("name VARCHAR NOT NULL").
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Add your rollback code here
return nil
},
)
}

View File

@@ -0,0 +1,30 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Add your migration code here
_, err := conn.NewCreateTable().
IfNotExists().
Model((*db.TeamRoster)(nil)).
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Add your rollback code here
return nil
},
)
}

View File

@@ -0,0 +1,58 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
_, err := conn.NewCreateTable().
Model((*db.FixtureSchedule)(nil)).
IfNotExists().
ForeignKey(`("fixture_id") REFERENCES "fixtures" ("id") ON DELETE CASCADE`).
ForeignKey(`("proposed_by_team_id") REFERENCES "teams" ("id")`).
ForeignKey(`("accepted_by_team_id") REFERENCES "teams" ("id")`).
Exec(ctx)
if err != nil {
return err
}
// Create index on fixture_id for faster lookups
_, err = conn.NewCreateIndex().
Model((*db.FixtureSchedule)(nil)).
Index("idx_fixture_schedules_fixture_id").
Column("fixture_id").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Create index on status for filtering
_, err = conn.NewCreateIndex().
Model((*db.FixtureSchedule)(nil)).
Index("idx_fixture_schedules_status").
Column("status").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
_, err := conn.NewDropTable().
Model((*db.FixtureSchedule)(nil)).
IfExists().
Exec(ctx)
return err
},
)
}

View File

@@ -0,0 +1,91 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Create fixture_results table
_, err := conn.NewCreateTable().
Model((*db.FixtureResult)(nil)).
IfNotExists().
ForeignKey(`("fixture_id") REFERENCES "fixtures" ("id") ON DELETE CASCADE`).
ForeignKey(`("uploaded_by_user_id") REFERENCES "users" ("id")`).
Exec(ctx)
if err != nil {
return err
}
// Create fixture_result_player_stats table
_, err = conn.NewCreateTable().
Model((*db.FixtureResultPlayerStats)(nil)).
IfNotExists().
ForeignKey(`("fixture_result_id") REFERENCES "fixture_results" ("id") ON DELETE CASCADE`).
ForeignKey(`("player_id") REFERENCES "players" ("id") ON DELETE SET NULL`).
ForeignKey(`("team_id") REFERENCES "teams" ("id") ON DELETE SET NULL`).
Exec(ctx)
if err != nil {
return err
}
// Create index on fixture_result_id for faster lookups
_, err = conn.NewCreateIndex().
Model((*db.FixtureResultPlayerStats)(nil)).
Index("idx_frps_fixture_result_id").
Column("fixture_result_id").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Create index on player_id for stats queries
_, err = conn.NewCreateIndex().
Model((*db.FixtureResultPlayerStats)(nil)).
Index("idx_frps_player_id").
Column("player_id").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Create composite index for period+team filtering
_, err = conn.NewCreateIndex().
Model((*db.FixtureResultPlayerStats)(nil)).
Index("idx_frps_result_period_team").
Column("fixture_result_id", "period_num", "team").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Drop fixture_result_player_stats first (has FK to fixture_results)
_, err := conn.NewDropTable().
Model((*db.FixtureResultPlayerStats)(nil)).
IfExists().
Exec(ctx)
if err != nil {
return err
}
// Drop fixture_results
_, err = conn.NewDropTable().
Model((*db.FixtureResult)(nil)).
IfExists().
Exec(ctx)
return err
},
)
}

View File

@@ -0,0 +1,91 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Create season_league_free_agents table
_, err := conn.NewCreateTable().
Model((*db.SeasonLeagueFreeAgent)(nil)).
IfNotExists().
ForeignKey(`("season_id") REFERENCES "seasons" ("id") ON DELETE CASCADE`).
ForeignKey(`("league_id") REFERENCES "leagues" ("id") ON DELETE CASCADE`).
ForeignKey(`("player_id") REFERENCES "players" ("id") ON DELETE CASCADE`).
ForeignKey(`("registered_by_user_id") REFERENCES "users" ("id")`).
Exec(ctx)
if err != nil {
return err
}
// Create fixture_free_agents table
_, err = conn.NewCreateTable().
Model((*db.FixtureFreeAgent)(nil)).
IfNotExists().
ForeignKey(`("fixture_id") REFERENCES "fixtures" ("id") ON DELETE CASCADE`).
ForeignKey(`("player_id") REFERENCES "players" ("id") ON DELETE CASCADE`).
ForeignKey(`("team_id") REFERENCES "teams" ("id") ON DELETE CASCADE`).
ForeignKey(`("nominated_by_user_id") REFERENCES "users" ("id")`).
Exec(ctx)
if err != nil {
return err
}
// Create index on fixture_free_agents for team lookups
_, err = conn.NewCreateIndex().
Model((*db.FixtureFreeAgent)(nil)).
Index("idx_ffa_fixture_team").
Column("fixture_id", "team_id").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Add is_free_agent column to fixture_result_player_stats
_, err = conn.NewAddColumn().
Model((*db.FixtureResultPlayerStats)(nil)).
ColumnExpr("is_free_agent BOOLEAN NOT NULL DEFAULT false").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Drop is_free_agent column from fixture_result_player_stats
_, err := conn.NewDropColumn().
Model((*db.FixtureResultPlayerStats)(nil)).
ColumnExpr("is_free_agent").
Exec(ctx)
if err != nil {
return err
}
// Drop fixture_free_agents table
_, err = conn.NewDropTable().
Model((*db.FixtureFreeAgent)(nil)).
IfExists().
Exec(ctx)
if err != nil {
return err
}
// Drop season_league_free_agents table
_, err = conn.NewDropTable().
Model((*db.SeasonLeagueFreeAgent)(nil)).
IfExists().
Exec(ctx)
return err
},
)
}

112
internal/db/player.go Normal file
View File

@@ -0,0 +1,112 @@
package db
import (
"context"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
type Player struct {
bun.BaseModel `bun:"table:players,alias:p"`
ID int `bun:"id,pk,autoincrement" json:"id"`
SlapID *uint32 `bun:"slap_id,unique" json:"slap_id"`
DiscordID string `bun:"discord_id,unique,notnull" json:"discord_id"`
UserID *int `bun:"user_id,unique" json:"user_id"`
Name string `bun:"name,notnull" json:"name"`
User *User `bun:"rel:belongs-to,join:user_id=id" json:"-"`
}
func (p *Player) DisplayName() string {
if p.User != nil {
return p.User.Username
}
return p.Name
}
// NewPlayer creates a new player in the database. If there is an existing user with the same
// discordID, it will automatically link that user to the player
func NewPlayer(ctx context.Context, tx bun.Tx, discordID string, audit *AuditMeta) (*Player, error) {
player := &Player{DiscordID: discordID}
user, err := GetUserByDiscordID(ctx, tx, discordID)
if err != nil && !IsBadRequest(err) {
return nil, errors.Wrap(err, "GetUserByDiscordID")
}
if user != nil {
player.UserID = &user.ID
}
err = Insert(tx, player).
WithAudit(audit, nil).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert")
}
return player, nil
}
// ConnectPlayer links the user to an existing player, or creates a new player to link if not found
// Populates User.Player on success
func (u *User) ConnectPlayer(ctx context.Context, tx bun.Tx, audit *AuditMeta) error {
player, err := GetByField[Player](tx, "p.discord_id", u.DiscordID).
Relation("User").Get(ctx)
if err != nil {
if !IsBadRequest(err) {
// Unexpected error occured
return errors.Wrap(err, "GetByField")
}
// Player doesn't exist, create a new one
player, err = NewPlayer(ctx, tx, u.DiscordID, audit)
if err != nil {
return errors.Wrap(err, "NewPlayer")
}
// New player should automatically get linked to the user
u.Player = player
return nil
}
// Player was found
if player.UserID != nil {
if player.UserID == &u.ID {
return nil
}
return errors.New("player with that discord_id already linked to a user")
}
player.UserID = &u.ID
err = UpdateByID(tx, player.ID, player).Column("user_id").Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
u.Player = player
return nil
}
func GetPlayer(ctx context.Context, tx bun.Tx, playerID int) (*Player, error) {
return GetByID[Player](tx, playerID).Relation("User").Get(ctx)
}
func UpdatePlayerSlapID(ctx context.Context, tx bun.Tx, playerID int, slapID uint32, audit *AuditMeta) error {
player, err := GetPlayer(ctx, tx, playerID)
if err != nil {
return errors.Wrap(err, "GetPlayer")
}
player.SlapID = &slapID
err = UpdateByID(tx, player.ID, player).Column("slap_id").
WithAudit(audit, nil).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
func GetPlayersNotOnTeam(ctx context.Context, tx bun.Tx, seasonID, leagueID int) ([]*Player, error) {
players, err := GetList[Player](tx).Relation("User").
Join("LEFT JOIN team_rosters tr ON tr.player_id = p.id").
Where("NOT (tr.season_id = ? and tr.league_id = ?) OR (tr.season_id IS NULL and tr.league_id IS NULL)",
seasonID, leagueID).
Order("p.name ASC").
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
return players, nil
}

View File

@@ -25,6 +25,17 @@ const (
StatusCompleted SeasonStatus = "completed"
)
type SeasonType string
func (s SeasonType) String() string {
return string(s)
}
const (
SeasonTypeRegular SeasonType = "regular"
SeasonTypeDraft SeasonType = "draft"
)
type Season struct {
bun.BaseModel `bun:"table:seasons,alias:s"`
@@ -36,13 +47,14 @@ type Season struct {
FinalsStartDate bun.NullTime `bun:"finals_start_date" json:"finals_start_date"`
FinalsEndDate bun.NullTime `bun:"finals_end_date" json:"finals_end_date"`
SlapVersion string `bun:"slap_version,notnull,default:'rebound'" json:"slap_version"`
Type string `bun:"type,notnull" json:"type"`
Leagues []League `bun:"m2m:season_leagues,join:Season=League" json:"-"`
Teams []Team `bun:"m2m:team_participations,join:Season=Team" json:"-"`
}
// NewSeason creats a new season
func NewSeason(ctx context.Context, tx bun.Tx, name, version, shortname string,
func NewSeason(ctx context.Context, tx bun.Tx, name, version, shortname, type_ string,
start time.Time, audit *AuditMeta,
) (*Season, error) {
season := &Season{
@@ -50,12 +62,19 @@ func NewSeason(ctx context.Context, tx bun.Tx, name, version, shortname string,
ShortName: strings.ToUpper(shortname),
StartDate: start.Truncate(time.Hour * 24),
SlapVersion: version,
Type: type_,
}
err := Insert(tx, season).
WithAudit(audit, nil).Exec(ctx)
if err != nil {
return nil, errors.WithMessage(err, "db.Insert")
}
if season.Type == SeasonTypeDraft.String() {
err = NewSeasonLeague(ctx, tx, season.ShortName, "Draft", audit)
if err != nil {
return nil, errors.Wrap(err, "NewSeasonLeague")
}
}
return season, nil
}

View File

@@ -2,6 +2,7 @@ package db
import (
"context"
"database/sql"
"git.haelnorr.com/h/oslstats/internal/permissions"
"github.com/pkg/errors"
@@ -15,8 +16,36 @@ type SeasonLeague struct {
League *League `bun:"rel:belongs-to,join:league_id=id"`
}
// GetSeasonLeague retrieves a specific season-league combination with teams
func GetSeasonLeague(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string) (*Season, *League, []*Team, error) {
// GetSeasonLeague retrieves a specific season-league combination
func GetSeasonLeague(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string) (*SeasonLeague, error) {
if seasonShortName == "" {
return nil, errors.New("season short_name cannot be empty")
}
if leagueShortName == "" {
return nil, errors.New("league short_name cannot be empty")
}
sl := new(SeasonLeague)
err := tx.NewSelect().
Model(sl).
Relation("Season", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Where("season.short_name = ?", seasonShortName)
}).
Relation("League", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Where("league.short_name = ?", leagueShortName)
}).Scan(ctx)
if err != nil {
if errors.Is(err, sql.ErrNoRows) {
return nil, BadRequestNotFound("season_league", "season.short_name,league.short_name", seasonShortName+","+leagueShortName)
}
return nil, errors.Wrap(err, "tx.NewSelect")
}
return sl, nil
}
// GetSeasonLeagueWithTeams retrieves a specific season-league combination with teams
func GetSeasonLeagueWithTeams(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string) (*Season, *League, []*Team, error) {
if seasonShortName == "" {
return nil, nil, nil, errors.New("season short_name cannot be empty")
}
@@ -41,6 +70,9 @@ func GetSeasonLeague(ctx context.Context, tx bun.Tx, seasonShortName, leagueShor
Join("INNER JOIN team_participations AS tp ON tp.team_id = t.id").
Where("tp.season_id = ? AND tp.league_id = ?", season.ID, league.ID).
Order("t.name ASC").
Relation("Players", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Where("season_id = ? AND league_id = ?", season.ID, league.ID)
}).
Scan(ctx)
if err != nil {
return nil, nil, nil, errors.Wrap(err, "tx.Select teams")

View File

@@ -24,6 +24,7 @@ func (db *DB) RegisterModels() []any {
(*UserRole)(nil),
(*SeasonLeague)(nil),
(*TeamParticipation)(nil),
(*TeamRoster)(nil),
(*User)(nil),
(*DiscordToken)(nil),
(*Season)(nil),
@@ -33,6 +34,10 @@ func (db *DB) RegisterModels() []any {
(*Permission)(nil),
(*AuditLog)(nil),
(*Fixture)(nil),
(*FixtureSchedule)(nil),
(*Player)(nil),
(*FixtureResult)(nil),
(*FixtureResultPlayerStats)(nil),
}
db.RegisterModel(models...)
return models

View File

@@ -17,6 +17,7 @@ type Team struct {
Seasons []Season `bun:"m2m:team_participations,join:Team=Season" json:"-"`
Leagues []League `bun:"m2m:team_participations,join:Team=League" json:"-"`
Players []Player `bun:"m2m:team_rosters,join:Team=Player" json:"-"`
}
func NewTeam(ctx context.Context, tx bun.Tx, name, shortName, altShortName, color string, audit *AuditMeta) (*Team, error) {

247
internal/db/teamroster.go Normal file
View File

@@ -0,0 +1,247 @@
package db
import (
"context"
"fmt"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
type TeamRoster struct {
bun.BaseModel `bun:"table:team_rosters,alias:tr"`
TeamID int `bun:",pk,notnull" json:"team_id"`
SeasonID int `bun:",pk,notnull,unique:player" json:"season_id"`
LeagueID int `bun:",pk,notnull,unique:player" json:"league_id"`
PlayerID int `bun:",pk,notnull,unique:player" json:"player_id"`
IsManager bool `bun:"is_manager,default:'false'" json:"is_manager"`
Team *Team `bun:"rel:belongs-to,join:team_id=id" json:"-"`
Player *Player `bun:"rel:belongs-to,join:player_id=id" json:"-"`
Season *Season `bun:"rel:belongs-to,join:season_id=id" json:"-"`
League *League `bun:"rel:belongs-to,join:league_id=id" json:"-"`
}
type TeamWithRoster struct {
Team *Team
Season *Season
League *League
Manager *Player
Players []*Player
}
func GetTeamRoster(ctx context.Context, tx bun.Tx, seasonShortName, leagueShortName string, teamID int) (*TeamWithRoster, error) {
tr := []*TeamRoster{}
err := tx.NewSelect().
Model(&tr).
Relation("Team", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Where("team.id = ?", teamID)
}).
Relation("Season", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Where("season.short_name = ?", seasonShortName)
}).
Relation("League", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Where("league.short_name = ?", leagueShortName)
}).
Relation("Player").Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect")
}
team, err := GetTeam(ctx, tx, teamID)
if err != nil {
return nil, errors.Wrap(err, "GetTeam")
}
sl, err := GetSeasonLeague(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return nil, errors.Wrap(err, "GetSeasonLeague")
}
var manager *Player
players := []*Player{}
for _, tp := range tr {
if tp.IsManager {
manager = tp.Player
} else {
players = append(players, tp.Player)
}
}
players = append([]*Player{manager}, players...)
twr := &TeamWithRoster{
team,
sl.Season,
sl.League,
manager,
players,
}
return twr, nil
}
// GetManagersByTeam returns a map of teamID -> manager Player for all teams in a season/league
func GetManagersByTeam(ctx context.Context, tx bun.Tx, seasonID, leagueID int) (map[int]*Player, error) {
rosters := []*TeamRoster{}
err := tx.NewSelect().
Model(&rosters).
Where("tr.season_id = ?", seasonID).
Where("tr.league_id = ?", leagueID).
Where("tr.is_manager = true").
Relation("Player").
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect")
}
result := make(map[int]*Player, len(rosters))
for _, r := range rosters {
result[r.TeamID] = r.Player
}
return result, nil
}
func AddPlayerToTeam(ctx context.Context, tx bun.Tx, seasonID, leagueID, teamID, playerID int, manager bool, audit *AuditMeta) error {
season, err := GetByID[Season](tx, seasonID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetSeason")
}
league, err := GetByID[League](tx, leagueID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetLeague")
}
team, err := GetByID[Team](tx, teamID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetTeam")
}
player, err := GetByID[Player](tx, playerID).Get(ctx)
if err != nil {
return errors.Wrap(err, "GetPlayer")
}
tr := &TeamRoster{
SeasonID: season.ID,
LeagueID: league.ID,
TeamID: team.ID,
PlayerID: player.ID,
IsManager: manager,
}
err = Insert(tx, tr).WithAudit(audit, nil).Exec(ctx)
if err != nil {
return errors.Wrap(err, "Insert")
}
return nil
}
// ManageTeamRoster replaces the entire roster for a team in a season/league.
// It deletes all existing roster entries and inserts the new ones.
// Also auto-removes free agent registrations and nominations for players joining a team.
func ManageTeamRoster(ctx context.Context, tx bun.Tx, seasonID, leagueID, teamID, managerID int, playerIDs []int, audit *AuditMeta) error {
// Delete all existing roster entries for this team/season/league
_, err := tx.NewDelete().
Model((*TeamRoster)(nil)).
Where("season_id = ?", seasonID).
Where("league_id = ?", leagueID).
Where("team_id = ?", teamID).
Exec(ctx)
if err != nil {
return errors.Wrap(err, "delete existing roster")
}
// Collect all player IDs being added (including manager)
allPlayerIDs := make([]int, 0, len(playerIDs)+1)
if managerID > 0 {
allPlayerIDs = append(allPlayerIDs, managerID)
}
for _, pid := range playerIDs {
if pid != managerID {
allPlayerIDs = append(allPlayerIDs, pid)
}
}
// Auto-remove free agent registrations and nominations for players joining a team
for _, playerID := range allPlayerIDs {
// Check if the player is a registered free agent
isFA, err := IsFreeAgentRegistered(ctx, tx, seasonID, leagueID, playerID)
if err != nil {
return errors.Wrap(err, "IsFreeAgentRegistered")
}
if isFA {
// Remove all nominations for this player
err = RemoveAllFreeAgentNominationsForPlayer(ctx, tx, playerID)
if err != nil {
return errors.Wrap(err, "RemoveAllFreeAgentNominationsForPlayer")
}
// Remove free agent registration
err = RemoveFreeAgentRegistrationForPlayer(ctx, tx, playerID)
if err != nil {
return errors.Wrap(err, "RemoveFreeAgentRegistrationForPlayer")
}
// Log the cascade action
if audit != nil {
cascadeInfo := &AuditInfo{
"free_agents.auto_removed_on_team_join",
"season_league_free_agent",
fmt.Sprintf("%d-%d-%d", seasonID, leagueID, playerID),
map[string]any{
"season_id": seasonID,
"league_id": leagueID,
"player_id": playerID,
"team_id": teamID,
},
}
err = LogSuccess(ctx, tx, audit, cascadeInfo)
if err != nil {
return errors.Wrap(err, "LogSuccess cascade")
}
}
}
}
// Insert manager if provided
if managerID > 0 {
tr := &TeamRoster{
SeasonID: seasonID,
LeagueID: leagueID,
TeamID: teamID,
PlayerID: managerID,
IsManager: true,
}
err = Insert(tx, tr).Exec(ctx)
if err != nil {
return errors.Wrap(err, "Insert manager")
}
}
// Insert players
for _, playerID := range playerIDs {
if playerID == managerID {
continue // Already inserted as manager
}
tr := &TeamRoster{
SeasonID: seasonID,
LeagueID: leagueID,
TeamID: teamID,
PlayerID: playerID,
IsManager: false,
}
err = Insert(tx, tr).Exec(ctx)
if err != nil {
return errors.Wrap(err, "Insert player")
}
}
// Log the roster change
details := map[string]any{
"season_id": seasonID,
"league_id": leagueID,
"team_id": teamID,
"manager_id": managerID,
"player_ids": playerIDs,
}
info := &AuditInfo{
"teams.manage_players",
"team_roster",
fmt.Sprintf("%d-%d-%d", seasonID, leagueID, teamID),
details,
}
err = LogSuccess(ctx, tx, audit, info)
if err != nil {
return errors.Wrap(err, "LogSuccess")
}
return nil
}

View File

@@ -20,7 +20,8 @@ type User struct {
CreatedAt int64 `bun:"created_at" json:"created_at"`
DiscordID string `bun:"discord_id,unique" json:"discord_id"`
Roles []*Role `bun:"m2m:user_roles,join:User=Role" json:"-"`
Roles []*Role `bun:"m2m:user_roles,join:User=Role" json:"-"`
Player *Player `bun:"rel:has-one,join:id=user_id"`
}
func (u *User) GetID() int {
@@ -55,7 +56,7 @@ func CreateUser(ctx context.Context, tx bun.Tx, username string, discorduser *di
// GetUserByID queries the database for a user matching the given ID
// Returns a BadRequestNotFound error if no user is found
func GetUserByID(ctx context.Context, tx bun.Tx, id int) (*User, error) {
return GetByID[User](tx, id).Get(ctx)
return GetByID[User](tx, id).Relation("Player").Get(ctx)
}
// GetUserByUsername queries the database for a user matching the given username
@@ -64,7 +65,7 @@ func GetUserByUsername(ctx context.Context, tx bun.Tx, username string) (*User,
if username == "" {
return nil, errors.New("username not provided")
}
return GetByField[User](tx, "username", username).Get(ctx)
return GetByField[User](tx, "username", username).Relation("Player").Get(ctx)
}
// GetUserByDiscordID queries the database for a user matching the given discord id
@@ -73,7 +74,7 @@ func GetUserByDiscordID(ctx context.Context, tx bun.Tx, discordID string) (*User
if discordID == "" {
return nil, errors.New("discord_id not provided")
}
return GetByField[User](tx, "discord_id", discordID).Get(ctx)
return GetByField[User](tx, "u.discord_id", discordID).Relation("Player").Get(ctx)
}
// GetRoles loads all the roles for this user
@@ -141,7 +142,7 @@ func (u *User) IsAdmin(ctx context.Context, tx bun.Tx) (bool, error) {
func GetUsers(ctx context.Context, tx bun.Tx, pageOpts *PageOpts) (*List[User], error) {
defaults := &PageOpts{1, 50, bun.OrderAsc, "id"}
return GetList[User](tx).GetPaged(ctx, pageOpts, defaults)
return GetList[User](tx).Relation("Player").GetPaged(ctx, pageOpts, defaults)
}
// GetUsersWithRoles queries the database for users with their roles preloaded

View File

@@ -1,3 +1,4 @@
// Package discord provides utilities for interacting with the discord API
package discord
import (
@@ -13,6 +14,7 @@ type Config struct {
OAuthScopes string // Authorisation scopes for OAuth
RedirectPath string // ENV DISCORD_REDIRECT_PATH: Path for the OAuth redirect handler (required)
BotToken string // ENV DISCORD_BOT_TOKEN: Token for the discord bot (required)
GuildID string // ENV DISCORD_GUILD_ID: ID for the discord server the bot should connect to (required)
}
func ConfigFromEnv() (any, error) {
@@ -22,6 +24,7 @@ func ConfigFromEnv() (any, error) {
OAuthScopes: getOAuthScopes(),
RedirectPath: env.String("DISCORD_REDIRECT_PATH", ""),
BotToken: env.String("DISCORD_BOT_TOKEN", ""),
GuildID: env.String("DISCORD_GUILD_ID", ""),
}
// Check required fields
@@ -37,6 +40,9 @@ func ConfigFromEnv() (any, error) {
if cfg.BotToken == "" {
return nil, errors.New("Envar not set: DISCORD_BOT_TOKEN")
}
if cfg.GuildID == "" {
return nil, errors.New("Envar not set: DISCORD_GUILD_ID")
}
return cfg, nil
}

View File

@@ -19,19 +19,19 @@ type RateLimitState struct {
// Do executes an HTTP request with automatic rate limit handling
// It will wait if rate limits are about to be exceeded and retry once if a 429 is received
func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
func (api *APIClient) Do(req *http.Request) (*http.Response, error) {
if req == nil {
return nil, errors.New("request cannot be nil")
}
// Step 1: Check if we need to wait before making request
bucket := c.getBucketFromRequest(req)
if err := c.waitIfNeeded(bucket); err != nil {
bucket := api.getBucketFromRequest(req)
if err := api.waitIfNeeded(bucket); err != nil {
return nil, err
}
// Step 2: Execute request
resp, err := c.client.Do(req)
resp, err := api.client.Do(req)
if err != nil {
// Check if it's a network timeout
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
@@ -41,17 +41,17 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
}
// Step 3: Update rate limit state from response headers
c.updateRateLimit(resp.Header)
api.updateRateLimit(resp.Header)
// Step 4: Handle 429 (rate limited)
if resp.StatusCode == http.StatusTooManyRequests {
resp.Body.Close() // Close original response
retryAfter := c.parseRetryAfter(resp.Header)
retryAfter := api.parseRetryAfter(resp.Header)
// No Retry-After header, can't retry safely
if retryAfter == 0 {
c.logger.Warn().
api.logger.Warn().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -61,7 +61,7 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
// Retry-After exceeds 30 second cap
if retryAfter > 30*time.Second {
c.logger.Warn().
api.logger.Warn().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -74,7 +74,7 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
}
// Wait and retry
c.logger.Warn().
api.logger.Warn().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -84,7 +84,7 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
time.Sleep(retryAfter)
// Retry the request
resp, err = c.client.Do(req)
resp, err = api.client.Do(req)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
return nil, errors.Wrap(err, "retry request timed out")
@@ -93,12 +93,12 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
}
// Update rate limit again after retry
c.updateRateLimit(resp.Header)
api.updateRateLimit(resp.Header)
// If STILL rate limited after retry, return error
if resp.StatusCode == http.StatusTooManyRequests {
resp.Body.Close()
c.logger.Error().
api.logger.Error().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -115,15 +115,15 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
// getBucketFromRequest extracts or generates bucket ID from request
// For Discord, the bucket is typically METHOD:path until we get the actual bucket from headers
func (c *APIClient) getBucketFromRequest(req *http.Request) string {
func (api *APIClient) getBucketFromRequest(req *http.Request) string {
return req.Method + ":" + req.URL.Path
}
// waitIfNeeded checks if we need to delay before request to avoid hitting rate limits
func (c *APIClient) waitIfNeeded(bucket string) error {
c.mu.RLock()
state, exists := c.buckets[bucket]
c.mu.RUnlock()
func (api *APIClient) waitIfNeeded(bucket string) error {
api.mu.RLock()
state, exists := api.buckets[bucket]
api.mu.RUnlock()
if !exists {
return nil // No state yet, proceed
@@ -138,7 +138,7 @@ func (c *APIClient) waitIfNeeded(bucket string) error {
waitDuration += 100 * time.Millisecond
if waitDuration > 0 {
c.logger.Debug().
api.logger.Debug().
Str("bucket", bucket).
Dur("wait_duration", waitDuration).
Msg("Proactively waiting for rate limit reset")
@@ -150,16 +150,16 @@ func (c *APIClient) waitIfNeeded(bucket string) error {
}
// updateRateLimit parses response headers and updates bucket state
func (c *APIClient) updateRateLimit(headers http.Header) {
func (api *APIClient) updateRateLimit(headers http.Header) {
bucket := headers.Get("X-RateLimit-Bucket")
if bucket == "" {
return // No bucket info, can't track
}
// Parse headers
limit := c.parseInt(headers.Get("X-RateLimit-Limit"))
remaining := c.parseInt(headers.Get("X-RateLimit-Remaining"))
resetAfter := c.parseFloat(headers.Get("X-RateLimit-Reset-After"))
limit := api.parseInt(headers.Get("X-RateLimit-Limit"))
remaining := api.parseInt(headers.Get("X-RateLimit-Remaining"))
resetAfter := api.parseFloat(headers.Get("X-RateLimit-Reset-After"))
state := &RateLimitState{
Bucket: bucket,
@@ -168,12 +168,12 @@ func (c *APIClient) updateRateLimit(headers http.Header) {
Reset: time.Now().Add(time.Duration(resetAfter * float64(time.Second))),
}
c.mu.Lock()
c.buckets[bucket] = state
c.mu.Unlock()
api.mu.Lock()
api.buckets[bucket] = state
api.mu.Unlock()
// Log rate limit state for debugging
c.logger.Debug().
api.logger.Debug().
Str("bucket", bucket).
Int("remaining", remaining).
Int("limit", limit).
@@ -182,14 +182,14 @@ func (c *APIClient) updateRateLimit(headers http.Header) {
}
// parseRetryAfter extracts retry delay from Retry-After header
func (c *APIClient) parseRetryAfter(headers http.Header) time.Duration {
func (api *APIClient) parseRetryAfter(headers http.Header) time.Duration {
retryAfter := headers.Get("Retry-After")
if retryAfter == "" {
return 0
}
// Discord returns seconds as float
seconds := c.parseFloat(retryAfter)
seconds := api.parseFloat(retryAfter)
if seconds <= 0 {
return 0
}
@@ -198,7 +198,7 @@ func (c *APIClient) parseRetryAfter(headers http.Header) time.Duration {
}
// parseInt parses an integer from a header value, returns 0 on error
func (c *APIClient) parseInt(s string) int {
func (api *APIClient) parseInt(s string) int {
if s == "" {
return 0
}
@@ -207,7 +207,7 @@ func (c *APIClient) parseInt(s string) int {
}
// parseFloat parses a float from a header value, returns 0 on error
func (c *APIClient) parseFloat(s string) float64 {
func (api *APIClient) parseFloat(s string) float64 {
if s == "" {
return 0
}

View File

@@ -0,0 +1,20 @@
package discord
import (
"github.com/pkg/errors"
)
var ErrNoSteam error = errors.New("steam connection not found")
func (s *OAuthSession) GetSteamID() (string, error) {
connections, err := s.UserConnections()
if err != nil {
return "", errors.Wrap(err, "s.UserConnections")
}
for _, conn := range connections {
if conn.Type == "steam" {
return conn.ID, nil
}
}
return "", ErrNoSteam
}

View File

@@ -9,6 +9,7 @@
--font-mono: ui-monospace, SFMono-Regular, Menlo, Monaco, Consolas, 'Liberation Mono', 'Courier New',
monospace;
--spacing: 0.25rem;
--breakpoint-md: 48rem;
--breakpoint-lg: 64rem;
--breakpoint-xl: 80rem;
--breakpoint-2xl: 96rem;
@@ -17,6 +18,7 @@
--container-lg: 32rem;
--container-2xl: 42rem;
--container-3xl: 48rem;
--container-4xl: 56rem;
--container-5xl: 64rem;
--container-7xl: 80rem;
--text-xs: 0.75rem;
@@ -37,6 +39,7 @@
--text-6xl--line-height: 1;
--text-9xl: 8rem;
--text-9xl--line-height: 1;
--font-weight-light: 300;
--font-weight-normal: 400;
--font-weight-medium: 500;
--font-weight-semibold: 600;
@@ -213,6 +216,9 @@
.collapse {
visibility: collapse;
}
.invisible {
visibility: hidden;
}
.visible {
visibility: visible;
}
@@ -260,6 +266,9 @@
.top-20 {
top: calc(var(--spacing) * 20);
}
.top-full {
top: 100%;
}
.right-0 {
right: calc(var(--spacing) * 0);
}
@@ -284,6 +293,12 @@
.z-50 {
z-index: 50;
}
.col-span-1 {
grid-column: span 1 / span 1;
}
.col-span-2 {
grid-column: span 2 / span 2;
}
.container {
width: 100%;
@media (width >= 40rem) {
@@ -308,6 +323,9 @@
.-mt-2 {
margin-top: calc(var(--spacing) * -2);
}
.-mt-3 {
margin-top: calc(var(--spacing) * -3);
}
.mt-0\.5 {
margin-top: calc(var(--spacing) * 0.5);
}
@@ -441,6 +459,9 @@
.h-16 {
height: calc(var(--spacing) * 16);
}
.h-\[calc\(100\%-3rem\)\] {
height: calc(100% - 3rem);
}
.h-full {
height: 100%;
}
@@ -450,6 +471,9 @@
.max-h-60 {
max-height: calc(var(--spacing) * 60);
}
.max-h-80 {
max-height: calc(var(--spacing) * 80);
}
.max-h-96 {
max-height: calc(var(--spacing) * 96);
}
@@ -459,6 +483,12 @@
.max-h-\[600px\] {
max-height: 600px;
}
.min-h-12 {
min-height: calc(var(--spacing) * 12);
}
.min-h-40 {
min-height: calc(var(--spacing) * 40);
}
.min-h-48 {
min-height: calc(var(--spacing) * 48);
}
@@ -483,21 +513,27 @@
.w-6 {
width: calc(var(--spacing) * 6);
}
.w-10 {
width: calc(var(--spacing) * 10);
}
.w-12 {
width: calc(var(--spacing) * 12);
}
.w-20 {
width: calc(var(--spacing) * 20);
}
.w-24 {
width: calc(var(--spacing) * 24);
}
.w-26 {
width: calc(var(--spacing) * 26);
}
.w-48 {
width: calc(var(--spacing) * 48);
}
.w-56 {
width: calc(var(--spacing) * 56);
}
.w-72 {
width: calc(var(--spacing) * 72);
}
.w-80 {
width: calc(var(--spacing) * 80);
}
@@ -513,6 +549,9 @@
.max-w-3xl {
max-width: var(--container-3xl);
}
.max-w-4xl {
max-width: var(--container-4xl);
}
.max-w-5xl {
max-width: var(--container-5xl);
}
@@ -528,6 +567,9 @@
.max-w-100 {
max-width: calc(var(--spacing) * 100);
}
.max-w-lg {
max-width: var(--container-lg);
}
.max-w-md {
max-width: var(--container-md);
}
@@ -537,6 +579,9 @@
.max-w-screen-lg {
max-width: var(--breakpoint-lg);
}
.max-w-screen-md {
max-width: var(--breakpoint-md);
}
.max-w-screen-xl {
max-width: var(--breakpoint-xl);
}
@@ -588,6 +633,9 @@
.cursor-grab {
cursor: grab;
}
.cursor-help {
cursor: help;
}
.cursor-not-allowed {
cursor: not-allowed;
}
@@ -600,12 +648,24 @@
.resize-none {
resize: none;
}
.list-inside {
list-style-position: inside;
}
.list-disc {
list-style-type: disc;
}
.appearance-none {
appearance: none;
}
.grid-cols-1 {
grid-template-columns: repeat(1, minmax(0, 1fr));
}
.grid-cols-2 {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.grid-cols-3 {
grid-template-columns: repeat(3, minmax(0, 1fr));
}
.grid-cols-7 {
grid-template-columns: repeat(7, minmax(0, 1fr));
}
@@ -621,6 +681,9 @@
.items-center {
align-items: center;
}
.items-end {
align-items: flex-end;
}
.items-start {
align-items: flex-start;
}
@@ -636,6 +699,9 @@
.gap-1 {
gap: calc(var(--spacing) * 1);
}
.gap-1\.5 {
gap: calc(var(--spacing) * 1.5);
}
.gap-2 {
gap: calc(var(--spacing) * 2);
}
@@ -651,6 +717,13 @@
.gap-8 {
gap: calc(var(--spacing) * 8);
}
.space-y-0\.5 {
:where(& > :not(:last-child)) {
--tw-space-y-reverse: 0;
margin-block-start: calc(calc(var(--spacing) * 0.5) * var(--tw-space-y-reverse));
margin-block-end: calc(calc(var(--spacing) * 0.5) * calc(1 - var(--tw-space-y-reverse)));
}
}
.space-y-1 {
:where(& > :not(:last-child)) {
--tw-space-y-reverse: 0;
@@ -722,6 +795,14 @@
.gap-y-5 {
row-gap: calc(var(--spacing) * 5);
}
.divide-x {
:where(& > :not(:last-child)) {
--tw-divide-x-reverse: 0;
border-inline-style: var(--tw-border-style);
border-inline-start-width: calc(1px * var(--tw-divide-x-reverse));
border-inline-end-width: calc(1px * calc(1 - var(--tw-divide-x-reverse)));
}
}
.divide-y {
:where(& > :not(:last-child)) {
--tw-divide-y-reverse: 0;
@@ -801,6 +882,12 @@
.border-blue {
border-color: var(--blue);
}
.border-blue\/30 {
border-color: var(--blue);
@supports (color: color-mix(in lab, red, red)) {
border-color: color-mix(in oklab, var(--blue) 30%, transparent);
}
}
.border-blue\/50 {
border-color: var(--blue);
@supports (color: color-mix(in lab, red, red)) {
@@ -822,6 +909,9 @@
border-color: color-mix(in oklab, var(--red) 30%, transparent);
}
}
.border-surface0 {
border-color: var(--surface0);
}
.border-surface1 {
border-color: var(--surface1);
}
@@ -858,6 +948,12 @@
.bg-blue {
background-color: var(--blue);
}
.bg-blue\/5 {
background-color: var(--blue);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--blue) 5%, transparent);
}
}
.bg-blue\/20 {
background-color: var(--blue);
@supports (color: color-mix(in lab, red, red)) {
@@ -891,6 +987,12 @@
background-color: color-mix(in oklab, var(--green) 20%, transparent);
}
}
.bg-green\/40 {
background-color: var(--green);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--green) 40%, transparent);
}
}
.bg-mantle {
background-color: var(--mantle);
}
@@ -900,6 +1002,12 @@
.bg-peach {
background-color: var(--peach);
}
.bg-peach\/20 {
background-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--peach) 20%, transparent);
}
}
.bg-red {
background-color: var(--red);
}
@@ -960,6 +1068,9 @@
.p-2\.5 {
padding: calc(var(--spacing) * 2.5);
}
.p-3 {
padding: calc(var(--spacing) * 3);
}
.p-4 {
padding: calc(var(--spacing) * 4);
}
@@ -969,9 +1080,15 @@
.p-8 {
padding: calc(var(--spacing) * 8);
}
.px-1\.5 {
padding-inline: calc(var(--spacing) * 1.5);
}
.px-2 {
padding-inline: calc(var(--spacing) * 2);
}
.px-2\.5 {
padding-inline: calc(var(--spacing) * 2.5);
}
.px-3 {
padding-inline: calc(var(--spacing) * 3);
}
@@ -990,6 +1107,9 @@
.py-1 {
padding-block: calc(var(--spacing) * 1);
}
.py-1\.5 {
padding-block: calc(var(--spacing) * 1.5);
}
.py-2 {
padding-block: calc(var(--spacing) * 2);
}
@@ -1008,6 +1128,9 @@
.pt-2 {
padding-top: calc(var(--spacing) * 2);
}
.pt-3 {
padding-top: calc(var(--spacing) * 3);
}
.pt-4 {
padding-top: calc(var(--spacing) * 4);
}
@@ -1083,6 +1206,10 @@
--tw-leading: calc(var(--spacing) * 6);
line-height: calc(var(--spacing) * 6);
}
.leading-none {
--tw-leading: 1;
line-height: 1;
}
.leading-relaxed {
--tw-leading: var(--leading-relaxed);
line-height: var(--leading-relaxed);
@@ -1091,6 +1218,10 @@
--tw-font-weight: var(--font-weight-bold);
font-weight: var(--font-weight-bold);
}
.font-light {
--tw-font-weight: var(--font-weight-light);
font-weight: var(--font-weight-light);
}
.font-medium {
--tw-font-weight: var(--font-weight-medium);
font-weight: var(--font-weight-medium);
@@ -1141,21 +1272,51 @@
.text-overlay0 {
color: var(--overlay0);
}
.text-peach {
color: var(--peach);
}
.text-red {
color: var(--red);
}
.text-red\/60 {
color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
color: color-mix(in oklab, var(--red) 60%, transparent);
}
}
.text-red\/80 {
color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
color: color-mix(in oklab, var(--red) 80%, transparent);
}
}
.text-subtext0 {
color: var(--subtext0);
}
.text-subtext1 {
color: var(--subtext1);
}
.text-teal {
color: var(--teal);
}
.text-text {
color: var(--text);
}
.text-yellow {
color: var(--yellow);
}
.text-yellow\/60 {
color: var(--yellow);
@supports (color: color-mix(in lab, red, red)) {
color: color-mix(in oklab, var(--yellow) 60%, transparent);
}
}
.text-yellow\/70 {
color: var(--yellow);
@supports (color: color-mix(in lab, red, red)) {
color: color-mix(in oklab, var(--yellow) 70%, transparent);
}
}
.text-yellow\/80 {
color: var(--yellow);
@supports (color: color-mix(in lab, red, red)) {
@@ -1174,6 +1335,11 @@
.italic {
font-style: italic;
}
.placeholder-subtext0 {
&::placeholder {
color: var(--subtext0);
}
}
.opacity-0 {
opacity: 0%;
}
@@ -1187,6 +1353,10 @@
--tw-shadow: 0 10px 15px -3px var(--tw-shadow-color, rgb(0 0 0 / 0.1)), 0 4px 6px -4px var(--tw-shadow-color, rgb(0 0 0 / 0.1));
box-shadow: var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow);
}
.shadow-md {
--tw-shadow: 0 4px 6px -1px var(--tw-shadow-color, rgb(0 0 0 / 0.1)), 0 2px 4px -2px var(--tw-shadow-color, rgb(0 0 0 / 0.1));
box-shadow: var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow);
}
.shadow-sm {
--tw-shadow: 0 1px 3px 0 var(--tw-shadow-color, rgb(0 0 0 / 0.1)), 0 1px 2px -1px var(--tw-shadow-color, rgb(0 0 0 / 0.1));
box-shadow: var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow);
@@ -1250,6 +1420,83 @@
-webkit-user-select: none;
user-select: none;
}
.group-hover\:visible {
&:is(:where(.group):hover *) {
@media (hover: hover) {
visibility: visible;
}
}
}
.group-hover\:opacity-100 {
&:is(:where(.group):hover *) {
@media (hover: hover) {
opacity: 100%;
}
}
}
.file\:mr-4 {
&::file-selector-button {
margin-right: calc(var(--spacing) * 4);
}
}
.file\:rounded {
&::file-selector-button {
border-radius: 0.25rem;
}
}
.file\:border-0 {
&::file-selector-button {
border-style: var(--tw-border-style);
border-width: 0px;
}
}
.file\:bg-blue {
&::file-selector-button {
background-color: var(--blue);
}
}
.file\:px-3 {
&::file-selector-button {
padding-inline: calc(var(--spacing) * 3);
}
}
.file\:py-1 {
&::file-selector-button {
padding-block: calc(var(--spacing) * 1);
}
}
.file\:text-sm {
&::file-selector-button {
font-size: var(--text-sm);
line-height: var(--tw-leading, var(--text-sm--line-height));
}
}
.file\:font-medium {
&::file-selector-button {
--tw-font-weight: var(--font-weight-medium);
font-weight: var(--font-weight-medium);
}
}
.file\:text-mantle {
&::file-selector-button {
color: var(--mantle);
}
}
.file\:transition {
&::file-selector-button {
transition-property: color, background-color, border-color, outline-color, text-decoration-color, fill, stroke, --tw-gradient-from, --tw-gradient-via, --tw-gradient-to, opacity, box-shadow, transform, translate, scale, rotate, filter, -webkit-backdrop-filter, backdrop-filter, display, content-visibility, overlay, pointer-events;
transition-timing-function: var(--tw-ease, var(--default-transition-timing-function));
transition-duration: var(--tw-duration, var(--default-transition-duration));
}
}
.hover\:-translate-y-0\.5 {
&:hover {
@media (hover: hover) {
--tw-translate-y: calc(var(--spacing) * -0.5);
translate: var(--tw-translate-x) var(--tw-translate-y);
}
}
}
.hover\:cursor-pointer {
&:hover {
@media (hover: hover) {
@@ -1325,6 +1572,26 @@
}
}
}
.hover\:bg-peach\/75 {
&:hover {
@media (hover: hover) {
background-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--peach) 75%, transparent);
}
}
}
}
.hover\:bg-peach\/80 {
&:hover {
@media (hover: hover) {
background-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--peach) 80%, transparent);
}
}
}
}
.hover\:bg-red\/25 {
&:hover {
@media (hover: hover) {
@@ -1335,6 +1602,16 @@
}
}
}
.hover\:bg-red\/40 {
&:hover {
@media (hover: hover) {
background-color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--red) 40%, transparent);
}
}
}
}
.hover\:bg-red\/75 {
&:hover {
@media (hover: hover) {
@@ -1420,6 +1697,16 @@
}
}
}
.hover\:bg-yellow\/80 {
&:hover {
@media (hover: hover) {
background-color: var(--yellow);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--yellow) 80%, transparent);
}
}
}
}
.hover\:text-blue {
&:hover {
@media (hover: hover) {
@@ -1495,6 +1782,35 @@
}
}
}
.hover\:shadow-lg {
&:hover {
@media (hover: hover) {
--tw-shadow: 0 10px 15px -3px var(--tw-shadow-color, rgb(0 0 0 / 0.1)), 0 4px 6px -4px var(--tw-shadow-color, rgb(0 0 0 / 0.1));
box-shadow: var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow);
}
}
}
.file\:hover\:cursor-pointer {
&::file-selector-button {
&:hover {
@media (hover: hover) {
cursor: pointer;
}
}
}
}
.file\:hover\:bg-blue\/80 {
&::file-selector-button {
&:hover {
@media (hover: hover) {
background-color: var(--blue);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--blue) 80%, transparent);
}
}
}
}
}
.focus\:border-blue {
&:focus {
border-color: var(--blue);
@@ -1576,11 +1892,25 @@
}
}
}
.disabled\:bg-peach\/40 {
&:disabled {
background-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--peach) 40%, transparent);
}
}
}
.disabled\:opacity-50 {
&:disabled {
opacity: 50%;
}
}
.disabled\:shadow-none {
&:disabled {
--tw-shadow: 0 0 #0000;
box-shadow: var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow);
}
}
.sm\:end-6 {
@media (width >= 40rem) {
inset-inline-end: calc(var(--spacing) * 6);
@@ -1668,6 +1998,11 @@
scale: var(--tw-scale-x) var(--tw-scale-y);
}
}
.sm\:grid-cols-4 {
@media (width >= 40rem) {
grid-template-columns: repeat(4, minmax(0, 1fr));
}
}
.sm\:flex-row {
@media (width >= 40rem) {
flex-direction: row;
@@ -1789,11 +2124,21 @@
display: inline;
}
}
.lg\:grid-cols-2 {
@media (width >= 64rem) {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
}
.lg\:grid-cols-3 {
@media (width >= 64rem) {
grid-template-columns: repeat(3, minmax(0, 1fr));
}
}
.lg\:grid-cols-6 {
@media (width >= 64rem) {
grid-template-columns: repeat(6, minmax(0, 1fr));
}
}
.lg\:items-end {
@media (width >= 64rem) {
align-items: flex-end;
@@ -2029,7 +2374,7 @@
inherits: false;
initial-value: 0;
}
@property --tw-divide-y-reverse {
@property --tw-divide-x-reverse {
syntax: "*";
inherits: false;
initial-value: 0;
@@ -2039,6 +2384,11 @@
inherits: false;
initial-value: solid;
}
@property --tw-divide-y-reverse {
syntax: "*";
inherits: false;
initial-value: 0;
}
@property --tw-leading {
syntax: "*";
inherits: false;
@@ -2198,8 +2548,9 @@
--tw-skew-y: initial;
--tw-space-y-reverse: 0;
--tw-space-x-reverse: 0;
--tw-divide-y-reverse: 0;
--tw-divide-x-reverse: 0;
--tw-border-style: solid;
--tw-divide-y-reverse: 0;
--tw-leading: initial;
--tw-font-weight: initial;
--tw-tracking: initial;

View File

@@ -0,0 +1,84 @@
// localtime.js - Converts UTC <time> elements to the user's local timezone.
//
// Usage: <time datetime="2026-01-14T10:30:00Z" data-localtime="datetime">fallback</time>
//
// Supported data-localtime values:
// "date" → "Mon 2 Jan 2026"
// "time" → "3:04 PM"
// "datetime" → "Mon 2 Jan 2026 at 3:04 PM"
// "short" → "Mon 2 Jan 3:04 PM"
// "histdate" → "2 Jan 2006 15:04"
(function () {
const SHORT_DAYS = ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat'];
const SHORT_MONTHS = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun',
'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec'];
function pad(n) { return n < 10 ? '0' + n : '' + n; }
function formatTime12(d) {
let h = d.getHours();
const m = pad(d.getMinutes());
const ampm = h >= 12 ? 'PM' : 'AM';
h = h % 12 || 12;
return h + ':' + m + ' ' + ampm;
}
function formatDate(d) {
return SHORT_DAYS[d.getDay()] + ' ' + d.getDate() + ' ' +
SHORT_MONTHS[d.getMonth()] + ' ' + d.getFullYear();
}
function formatLocalTime(el) {
const iso = el.getAttribute('datetime');
if (!iso) return;
const d = new Date(iso);
if (isNaN(d.getTime())) return;
const fmt = el.getAttribute('data-localtime');
let text;
switch (fmt) {
case 'date':
text = formatDate(d);
break;
case 'time':
text = formatTime12(d);
break;
case 'datetime':
text = formatDate(d) + ' at ' + formatTime12(d);
break;
case 'short':
text = SHORT_DAYS[d.getDay()] + ' ' + d.getDate() + ' ' +
SHORT_MONTHS[d.getMonth()] + ' ' + formatTime12(d);
break;
case 'histdate':
text = d.getDate() + ' ' + SHORT_MONTHS[d.getMonth()] + ' ' +
d.getFullYear() + ' ' + pad(d.getHours()) + ':' + pad(d.getMinutes());
break;
default:
text = formatDate(d) + ' at ' + formatTime12(d);
}
el.textContent = text;
// Add timezone tooltip so users know the displayed time is in their local timezone
var tz = Intl.DateTimeFormat().resolvedOptions().timeZone;
el.title = 'Displayed in your local timezone (' + tz + ')';
}
function processAll(root) {
const els = (root || document).querySelectorAll('time[data-localtime]');
els.forEach(formatLocalTime);
}
// Process on page load
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', function () { processAll(); });
} else {
processAll();
}
// Re-process after HTMX swaps
document.addEventListener('htmx:afterSettle', function (evt) {
processAll(evt.detail.elt);
});
})();

File diff suppressed because one or more lines are too long

View File

@@ -84,7 +84,7 @@ func AdminRoleCreate(s *hws.Server, conn *db.DB) http.Handler {
CreatedAt: time.Now().Unix(),
}
err := db.CreateRole(ctx, tx, newRole, db.NewAudit(r, nil))
err := db.CreateRole(ctx, tx, newRole, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.CreateRole")
}
@@ -196,7 +196,7 @@ func AdminRoleDelete(s *hws.Server, conn *db.DB) http.Handler {
}
// Delete the role with audit logging
err = db.DeleteRole(ctx, tx, roleID, db.NewAudit(r, nil))
err = db.DeleteRole(ctx, tx, roleID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, err)
@@ -320,7 +320,7 @@ func AdminRolePermissionsUpdate(s *hws.Server, conn *db.DB) http.Handler {
}
return false, errors.Wrap(err, "db.GetRoleByID")
}
err = role.UpdatePermissions(ctx, tx, permissionIDs, db.NewAudit(r, nil))
err = role.UpdatePermissions(ctx, tx, permissionIDs, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "role.UpdatePermissions")
}

View File

@@ -0,0 +1,501 @@
package handlers
import (
"context"
"net/http"
"strconv"
"time"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/contexts"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/permissions"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/throw"
"git.haelnorr.com/h/oslstats/internal/validation"
"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"git.haelnorr.com/h/timefmt"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// FixtureDetailPage renders the fixture detail page with scheduling UI, history,
// result display, and team rosters
func FixtureDetailPage(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
activeTab := r.URL.Query().Get("tab")
if activeTab == "" {
activeTab = "overview"
}
var fixture *db.Fixture
var currentSchedule *db.FixtureSchedule
var history []*db.FixtureSchedule
var canSchedule bool
var userTeamID int
var result *db.FixtureResult
var rosters map[string][]*db.PlayerWithPlayStatus
var nominatedFreeAgents []*db.FixtureFreeAgent
var availableFreeAgents []*db.SeasonLeagueFreeAgent
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
fixture, err = db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
currentSchedule, err = db.GetCurrentFixtureSchedule(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetCurrentFixtureSchedule")
}
history, err = db.GetFixtureScheduleHistory(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureScheduleHistory")
}
user := db.CurrentUser(ctx)
canSchedule, userTeamID, err = fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
// Fetch fixture result if it exists
result, err = db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
// Fetch team rosters with play status
rosters, err = db.GetFixtureTeamRosters(ctx, tx, fixture, result)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureTeamRosters")
}
// Fetch free agent nominations for this fixture
nominatedFreeAgents, err = db.GetNominatedFreeAgents(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetNominatedFreeAgents")
}
// Fetch available free agents for nomination (if user can schedule or manage fixtures)
canManage := contexts.Permissions(ctx).HasPermission(permissions.FixturesManage)
if canSchedule || canManage {
availableFreeAgents, err = db.GetFreeAgentsForSeasonLeague(ctx, tx, fixture.SeasonID, fixture.LeagueID)
if err != nil {
return false, errors.Wrap(err, "db.GetFreeAgentsForSeasonLeague")
}
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.FixtureDetailPage(
fixture, currentSchedule, history, canSchedule, userTeamID,
result, rosters, activeTab, nominatedFreeAgents, availableFreeAgents,
), s, r, w)
})
}
// ProposeSchedule handles POST /fixtures/{fixture_id}/schedule
func ProposeSchedule(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
return
}
format := timefmt.NewBuilder().Year4().Dash().MonthNumeric2().Dash().
DayNumeric2().T().Hour24().Colon().Minute().Build()
aest, _ := time.LoadLocation("Australia/Sydney")
// scheduledTime := getter.TimeInLocation("scheduled_time", format, aest).After(time.Now()).Value
scheduledTime := getter.TimeInLocation("scheduled_time", format, aest).Value
if !getter.ValidateAndNotify(s, w, r) {
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, userTeamID, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to propose a schedule", nil)
return false, nil
}
_, err = db.ProposeFixtureSchedule(ctx, tx, fixtureID, userTeamID, scheduledTime, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Propose", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.ProposeFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.SuccessWithDelay(s, w, r, "Time Proposed", "Your proposed time has been submitted.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// AcceptSchedule handles POST /fixtures/{fixture_id}/schedule/{schedule_id}/accept
func AcceptSchedule(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
scheduleID, err := strconv.Atoi(r.PathValue("schedule_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid schedule ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, userTeamID, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to accept a schedule", nil)
return false, nil
}
err = db.AcceptFixtureSchedule(ctx, tx, scheduleID, userTeamID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Accept", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.AcceptFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Schedule Accepted", "The fixture time has been confirmed.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// RejectSchedule handles POST /fixtures/{fixture_id}/schedule/{schedule_id}/reject
func RejectSchedule(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
scheduleID, err := strconv.Atoi(r.PathValue("schedule_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid schedule ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, _, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to reject a schedule", nil)
return false, nil
}
err = db.RejectFixtureSchedule(ctx, tx, scheduleID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Reject", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.RejectFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Schedule Rejected", "The proposed time has been rejected.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// PostponeSchedule handles POST /fixtures/{fixture_id}/schedule/postpone
func PostponeSchedule(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
return
}
reason := getter.String("reschedule_reason").TrimSpace().Required().Value
if !getter.ValidateAndNotify(s, w, r) {
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, _, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to postpone a fixture", nil)
return false, nil
}
err = db.PostponeFixtureSchedule(ctx, tx, fixtureID, reason, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Postpone", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.PostponeFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Fixture Postponed", "The fixture has been postponed.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// RescheduleFixture handles POST /fixtures/{fixture_id}/schedule/reschedule
func RescheduleFixture(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
return
}
format := timefmt.NewBuilder().Year4().Dash().MonthNumeric2().Dash().
DayNumeric2().T().Hour24().Colon().Minute().Build()
aest, _ := time.LoadLocation("Australia/Sydney")
scheduledTime := getter.TimeInLocation("scheduled_time", format, aest).After(time.Now()).Value
reason := getter.String("reschedule_reason").TrimSpace().Required().Value
if !getter.ValidateAndNotify(s, w, r) {
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, userTeamID, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to reschedule a fixture", nil)
return false, nil
}
_, err = db.RescheduleFixtureSchedule(ctx, tx, fixtureID, userTeamID, scheduledTime, reason, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Reschedule", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.RescheduleFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Fixture Rescheduled", "The new proposed time has been submitted.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// WithdrawSchedule handles POST /fixtures/{fixture_id}/schedule/{schedule_id}/withdraw
// Only the proposing team manager can withdraw their own pending proposal.
func WithdrawSchedule(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
scheduleID, err := strconv.Atoi(r.PathValue("schedule_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid schedule ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, userTeamID, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to withdraw a proposal", nil)
return false, nil
}
err = db.WithdrawFixtureSchedule(ctx, tx, scheduleID, userTeamID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Withdraw", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.WithdrawFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Proposal Withdrawn", "Your proposed time has been withdrawn.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// CancelSchedule handles POST /fixtures/{fixture_id}/schedule/cancel
// This is a moderator-only action that requires fixtures.manage permission.
func CancelSchedule(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
return
}
reason := getter.String("reschedule_reason").TrimSpace().Required().Value
if !getter.ValidateAndNotify(s, w, r) {
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.CancelFixtureSchedule(ctx, tx, fixtureID, reason, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Cancel", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.CancelFixtureSchedule")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Forfeit Declared", "The fixture has been declared a forfeit.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}

View File

@@ -0,0 +1,471 @@
package handlers
import (
"context"
"io"
"net/http"
"strconv"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/throw"
"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
const maxUploadSize = 10 << 20 // 10 MB
// UploadMatchLogsPage renders the upload form for match log files
func UploadMatchLogsPage(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
var fixture *db.Fixture
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
fixture, err = db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
// Check if result already exists
existing, err := db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
if existing != nil {
throw.BadRequest(s, w, r, "A result already exists for this fixture. Discard it first to re-upload.", nil)
return false, nil
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.FixtureUploadResultPage(fixture), s, r, w)
})
}
// UploadMatchLogs handles POST /fixtures/{fixture_id}/results/upload
// Parses 3 multipart files, validates, detects tampering, and stores results.
func UploadMatchLogs(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
// Parse multipart form
err = r.ParseMultipartForm(maxUploadSize)
if err != nil {
notify.Warn(s, w, r, "Upload Failed", "Could not parse uploaded files. Ensure files are under 10MB.", nil)
return
}
// Read the 3 period files
periodNames := []string{"period_1", "period_2", "period_3"}
logs := make([]*slapshotapi.MatchLog, 3)
for i, name := range periodNames {
file, _, err := r.FormFile(name)
if err != nil {
notify.Warn(s, w, r, "Missing File", "All 3 period files are required. Missing: "+name, nil)
return
}
defer func() { _ = file.Close() }()
data, err := io.ReadAll(file)
if err != nil {
notify.Warn(s, w, r, "Read Error", "Could not read file: "+name, nil)
return
}
log, err := slapshotapi.ParseMatchLog(data)
if err != nil {
notify.Warn(s, w, r, "Parse Error", "Could not parse "+name+": "+err.Error(), nil)
return
}
logs[i] = log
}
// Detect tampering
tamperingDetected, tamperingReason, err := slapshotapi.DetectTampering(logs)
if err != nil {
notify.Warn(s, w, r, "Validation Error", "Tampering check failed: "+err.Error(), nil)
return
}
var result *db.FixtureResult
var unmappedPlayers []string
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
// Check if result already exists
existing, err := db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
if existing != nil {
notify.Warn(s, w, r, "Result Exists", "A result already exists for this fixture. Discard it first to re-upload.", nil)
return false, nil
}
// Collect all unique game_user_ids across all periods
gameUserIDSet := map[string]bool{}
for _, log := range logs {
for _, p := range log.Players {
gameUserIDSet[p.GameUserID] = true
}
}
gameUserIDs := make([]string, 0, len(gameUserIDSet))
for id := range gameUserIDSet {
gameUserIDs = append(gameUserIDs, id)
}
// Map game_user_ids to players
playerLookup, err := MapGameUserIDsToPlayers(ctx, tx, gameUserIDs, fixture.SeasonID, fixture.LeagueID)
if err != nil {
return false, errors.Wrap(err, "MapGameUserIDsToPlayers")
}
// Determine team orientation using all players from all periods
allPlayers := []slapshotapi.Player{}
// Use period 3 players for orientation (most complete)
allPlayers = append(allPlayers, logs[2].Players...)
fixtureHomeIsLogsHome, unmapped, err := DetermineTeamOrientation(ctx, tx, fixture, allPlayers, playerLookup)
if err != nil {
notify.Warn(s, w, r, "Orientation Error",
"Could not determine team orientation: "+err.Error()+". Please ensure players have registered Slapshot IDs.", nil)
return false, nil
}
unmappedPlayers = unmapped
// Use period 3 (final) data for the result
finalLog := logs[2]
// Determine winner in fixture terms
winner := finalLog.Winner
homeScore := finalLog.Score.Home
awayScore := finalLog.Score.Away
if !fixtureHomeIsLogsHome {
// Logs are reversed - swap
switch winner {
case "home":
winner = "away"
case "away":
winner = "home"
}
homeScore, awayScore = awayScore, homeScore
}
// Parse metadata
periodsEnabled := finalLog.PeriodsEnabled == "True"
customMercyRule, _ := strconv.Atoi(finalLog.CustomMercyRule)
matchLength, _ := strconv.Atoi(finalLog.MatchLength)
user := db.CurrentUser(ctx)
// Build result
var tamperingReasonPtr *string
if tamperingDetected {
tamperingReasonPtr = &tamperingReason
}
result = &db.FixtureResult{
FixtureID: fixtureID,
Winner: winner,
HomeScore: homeScore,
AwayScore: awayScore,
MatchType: finalLog.Type,
Arena: finalLog.Arena,
EndReason: finalLog.EndReason,
PeriodsEnabled: periodsEnabled,
CustomMercyRule: customMercyRule,
MatchLength: matchLength,
UploadedByUserID: user.ID,
Finalized: false,
TamperingDetected: tamperingDetected,
TamperingReason: tamperingReasonPtr,
}
// Build player stats for all 3 periods
playerStats := []*db.FixtureResultPlayerStats{}
for periodIdx, log := range logs {
periodNum := periodIdx + 1
for _, p := range log.Players {
// Determine team in fixture terms
team := p.Team
if !fixtureHomeIsLogsHome {
if team == "home" {
team = "away"
} else {
team = "home"
}
}
// Look up player
var playerID *int
var teamID *int
if lookup, ok := playerLookup[p.GameUserID]; ok && lookup.Found {
playerID = &lookup.Player.ID
if !lookup.Unmapped {
teamID = &lookup.TeamID
}
}
stat := &db.FixtureResultPlayerStats{
PeriodNum: periodNum,
PlayerID: playerID,
PlayerGameUserID: p.GameUserID,
PlayerUsername: p.Username,
TeamID: teamID,
Team: team,
// Convert float stats to int
Goals: FloatToIntPtr(p.Stats.Goals),
Assists: FloatToIntPtr(p.Stats.Assists),
PrimaryAssists: FloatToIntPtr(p.Stats.PrimaryAssists),
SecondaryAssists: FloatToIntPtr(p.Stats.SecondaryAssists),
Saves: FloatToIntPtr(p.Stats.Saves),
Blocks: FloatToIntPtr(p.Stats.Blocks),
Shots: FloatToIntPtr(p.Stats.Shots),
Turnovers: FloatToIntPtr(p.Stats.Turnovers),
Takeaways: FloatToIntPtr(p.Stats.Takeaways),
Passes: FloatToIntPtr(p.Stats.Passes),
PossessionTimeSec: FloatToIntPtr(p.Stats.PossessionTime),
FaceoffsWon: FloatToIntPtr(p.Stats.FaceoffsWon),
FaceoffsLost: FloatToIntPtr(p.Stats.FaceoffsLost),
PostHits: FloatToIntPtr(p.Stats.PostHits),
OvertimeGoals: FloatToIntPtr(p.Stats.OvertimeGoals),
GameWinningGoals: FloatToIntPtr(p.Stats.GameWinningGoals),
Score: FloatToIntPtr(p.Stats.Score),
ContributedGoals: FloatToIntPtr(p.Stats.ContributedGoals),
ConcededGoals: FloatToIntPtr(p.Stats.ConcededGoals),
GamesPlayed: FloatToIntPtr(p.Stats.GamesPlayed),
Wins: FloatToIntPtr(p.Stats.Wins),
Losses: FloatToIntPtr(p.Stats.Losses),
OvertimeWins: FloatToIntPtr(p.Stats.OvertimeWins),
OvertimeLosses: FloatToIntPtr(p.Stats.OvertimeLosses),
Ties: FloatToIntPtr(p.Stats.Ties),
Shutouts: FloatToIntPtr(p.Stats.Shutouts),
ShutoutsAgainst: FloatToIntPtr(p.Stats.ShutsAgainst),
HasMercyRuled: FloatToIntPtr(p.Stats.HasMercyRuled),
WasMercyRuled: FloatToIntPtr(p.Stats.WasMercyRuled),
PeriodsPlayed: FloatToIntPtr(p.Stats.PeriodsPlayed),
}
playerStats = append(playerStats, stat)
}
}
// Check each player stat: if the player is a registered free agent, mark them
for _, ps := range playerStats {
if ps.PlayerID == nil {
continue
}
// Check if the player is a registered free agent
isFA, err := db.IsFreeAgentRegistered(ctx, tx, fixture.SeasonID, fixture.LeagueID, *ps.PlayerID)
if err != nil {
return false, errors.Wrap(err, "db.IsFreeAgentRegistered")
}
if isFA {
ps.IsFreeAgent = true
}
}
// Insert result and stats
result, err = db.InsertFixtureResult(ctx, tx, result, playerStats, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.InsertFixtureResult")
}
return true, nil
}); !ok {
return
}
_ = unmappedPlayers // stored for review page redirect
respond.HXRedirect(w, "/fixtures/%d/results/review", fixtureID)
})
}
// ReviewMatchResult handles GET /fixtures/{fixture_id}/results/review
func ReviewMatchResult(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
var fixture *db.Fixture
var result *db.FixtureResult
var unmappedPlayers []string
var faWarnings []seasonsview.FreeAgentWarning
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
fixture, err = db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
result, err = db.GetPendingFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetPendingFixtureResult")
}
if result == nil {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
// Get nominated free agents for this fixture
nominatedFAs, err := db.GetNominatedFreeAgents(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetNominatedFreeAgents")
}
// Map player ID to the side ("home"/"away") that nominated them
nominatedFASide := map[int]string{}
for _, nfa := range nominatedFAs {
if nfa.TeamID == fixture.HomeTeamID {
nominatedFASide[nfa.PlayerID] = "home"
} else {
nominatedFASide[nfa.PlayerID] = "away"
}
}
// Helper to resolve side to team name
teamNameForSide := func(side string) string {
if side == "home" {
return fixture.HomeTeam.Name
}
return fixture.AwayTeam.Name
}
// Build unmapped players and free agent warnings from stats
seen := map[int]bool{}
for _, ps := range result.PlayerStats {
if ps.PeriodNum != 3 {
continue
}
if ps.PlayerID == nil {
unmappedPlayers = append(unmappedPlayers,
ps.PlayerGameUserID+" ("+ps.PlayerUsername+")")
} else if ps.IsFreeAgent && !seen[*ps.PlayerID] {
seen[*ps.PlayerID] = true
nominatedSide, wasNominated := nominatedFASide[*ps.PlayerID]
if !wasNominated {
faWarnings = append(faWarnings, seasonsview.FreeAgentWarning{
Name: ps.PlayerUsername,
Reason: "not nominated for this fixture",
})
} else if nominatedSide != ps.Team {
faWarnings = append(faWarnings, seasonsview.FreeAgentWarning{
Name: ps.PlayerUsername,
Reason: "nominated by " + teamNameForSide(nominatedSide) + ", but played for " + teamNameForSide(ps.Team),
})
}
}
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.FixtureReviewResultPage(fixture, result, unmappedPlayers, faWarnings), s, r, w)
})
}
// FinalizeMatchResult handles POST /fixtures/{fixture_id}/results/finalize
func FinalizeMatchResult(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.FinalizeFixtureResult(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Finalize", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.FinalizeFixtureResult")
}
return true, nil
}); !ok {
return
}
notify.SuccessWithDelay(s, w, r, "Result Finalized", "The match result has been finalized.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// DiscardMatchResult handles POST /fixtures/{fixture_id}/results/discard
func DiscardMatchResult(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteFixtureResult(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Discard", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.DeleteFixtureResult")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Result Discarded", "The match result has been discarded. You can upload new logs.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}

View File

@@ -0,0 +1,187 @@
package handlers
import (
"context"
"fmt"
"math"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// PlayerLookupResult stores the resolved player info from a game_user_id lookup
type PlayerLookupResult struct {
Player *db.Player
TeamID int
Found bool
Unmapped bool // true if player not in system (potential free agent)
}
// MapGameUserIDsToPlayers creates a lookup map from game_user_id to resolved player info.
// It looks up players by their SlapID (which corresponds to game_user_id in match logs)
// and checks their team assignment in the given season/league.
func MapGameUserIDsToPlayers(
ctx context.Context,
tx bun.Tx,
gameUserIDs []string,
seasonID, leagueID int,
) (map[string]*PlayerLookupResult, error) {
result := make(map[string]*PlayerLookupResult, len(gameUserIDs))
// Initialize all as unmapped
for _, id := range gameUserIDs {
result[id] = &PlayerLookupResult{Unmapped: true}
}
if len(gameUserIDs) == 0 {
return result, nil
}
// Get all players that have a slap_id matching any of the game_user_ids
// game_user_id in logs is a string representation of the slapshot player ID (uint32)
players := []*db.Player{}
err := tx.NewSelect().
Model(&players).
Where("p.slap_id::text IN (?)", bun.In(gameUserIDs)).
Relation("User").
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect players")
}
// Build a map of slapID -> player
slapIDToPlayer := make(map[string]*db.Player, len(players))
playerIDs := make([]int, 0, len(players))
for _, p := range players {
if p.SlapID != nil {
key := slapIDStr(*p.SlapID)
slapIDToPlayer[key] = p
playerIDs = append(playerIDs, p.ID)
}
}
// Get team roster entries for these players in the given season/league
rosters := []*db.TeamRoster{}
if len(playerIDs) > 0 {
err = tx.NewSelect().
Model(&rosters).
Where("tr.season_id = ?", seasonID).
Where("tr.league_id = ?", leagueID).
Where("tr.player_id IN (?)", bun.In(playerIDs)).
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect rosters")
}
}
// Build playerID -> teamID map
playerTeam := make(map[int]int, len(rosters))
for _, r := range rosters {
playerTeam[r.PlayerID] = r.TeamID
}
// Populate results
for _, id := range gameUserIDs {
player, found := slapIDToPlayer[id]
if !found {
continue // stays unmapped
}
teamID, onTeam := playerTeam[player.ID]
result[id] = &PlayerLookupResult{
Player: player,
TeamID: teamID,
Found: true,
Unmapped: !onTeam,
}
}
return result, nil
}
// DetermineTeamOrientation validates that logs match fixture's team assignment
// by cross-checking player game_user_ids against registered rosters.
//
// Returns:
// - fixtureHomeIsLogsHome: true if fixture's home team maps to "home" in logs
// - unmappedPlayers: list of game_user_ids that couldn't be resolved
// - error: if orientation cannot be determined
func DetermineTeamOrientation(
ctx context.Context,
tx bun.Tx,
fixture *db.Fixture,
allPlayers []slapshotapi.Player,
playerLookup map[string]*PlayerLookupResult,
) (bool, []string, error) {
if fixture == nil {
return false, nil, errors.New("fixture cannot be nil")
}
unmapped := []string{}
// Count how many fixture-home-team players are on "home" vs "away" in logs
homeTeamOnHome := 0 // fixture home team players that are "home" in logs
homeTeamOnAway := 0 // fixture home team players that are "away" in logs
awayTeamOnHome := 0 // fixture away team players that are "home" in logs
awayTeamOnAway := 0 // fixture away team players that are "away" in logs
for _, p := range allPlayers {
lookup, exists := playerLookup[p.GameUserID]
if !exists || lookup.Unmapped {
unmapped = append(unmapped, p.GameUserID+" ("+p.Username+")")
continue
}
logTeam := p.Team // "home" or "away" in the log
switch lookup.TeamID {
case fixture.HomeTeamID:
if logTeam == "home" {
homeTeamOnHome++
} else {
homeTeamOnAway++
}
case fixture.AwayTeamID:
if logTeam == "home" {
awayTeamOnHome++
} else {
awayTeamOnAway++
}
default:
// Player is on a team but not one of the fixture teams
unmapped = append(unmapped, p.GameUserID+" ("+p.Username+")")
}
}
totalMapped := homeTeamOnHome + homeTeamOnAway + awayTeamOnHome + awayTeamOnAway
if totalMapped == 0 {
return false, unmapped, errors.New("no mapped players found, cannot determine team orientation")
}
// Calculate orientation: how many agree with "home=home" vs "home=away"
matchOrientation := homeTeamOnHome + awayTeamOnAway // logs match fixture orientation
reverseOrientation := homeTeamOnAway + awayTeamOnHome // logs are reversed
if matchOrientation == reverseOrientation {
return false, unmapped, errors.New("cannot determine team orientation: equal evidence for both orientations")
}
fixtureHomeIsLogsHome := matchOrientation > reverseOrientation
return fixtureHomeIsLogsHome, unmapped, nil
}
// FloatToIntPtr converts a *float64 to *int by truncating the decimal.
// Returns nil if input is nil.
func FloatToIntPtr(f *float64) *int {
if f == nil {
return nil
}
v := int(math.Round(*f))
return &v
}
// slapIDStr converts a uint32 SlapID to a string for map lookups
func slapIDStr(id uint32) string {
return fmt.Sprintf("%d", id)
}

View File

@@ -31,11 +31,10 @@ func GenerateFixtures(
return
}
var season *db.Season
var league *db.League
var sl *db.SeasonLeague
var fixtures []*db.Fixture
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
_, err := db.NewRound(ctx, tx, seasonShortName, leagueShortName, round, db.NewAudit(r, nil))
_, err := db.NewRound(ctx, tx, seasonShortName, leagueShortName, round, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.NewRound"))
@@ -43,7 +42,7 @@ func GenerateFixtures(
}
return false, errors.Wrap(err, "db.NewRound")
}
season, league, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
sl, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtures")
}
@@ -52,7 +51,7 @@ func GenerateFixtures(
return
}
renderSafely(seasonsview.SeasonLeagueManageFixtures(season, league, fixtures), s, r, w)
renderSafely(seasonsview.SeasonLeagueManageFixtures(sl.Season, sl.League, fixtures), s, r, w)
})
}
@@ -69,6 +68,7 @@ func UpdateFixtures(
leagueShortName := getter.String("league_short_name").TrimSpace().Required().Value
allocations := getter.GetMaps("allocations")
if !getter.ValidateAndNotify(s, w, r) {
w.WriteHeader(http.StatusBadRequest)
return
}
updates, err := mapUpdates(allocations)
@@ -81,7 +81,7 @@ func UpdateFixtures(
if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
_, _, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
_, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.NewRound"))
@@ -95,7 +95,7 @@ func UpdateFixtures(
notify.Warn(s, w, r, "Invalid game weeks", "A game week is missing or has no games", nil)
return false, nil
}
err = db.UpdateFixtureGameWeeks(ctx, tx, fixtures, db.NewAudit(r, nil))
err = db.UpdateFixtureGameWeeks(ctx, tx, fixtures, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.UpdateFixtureGameWeeks"))
@@ -122,7 +122,7 @@ func DeleteFixture(
return
}
if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteFixture(ctx, tx, fixtureID, db.NewAudit(r, nil))
err := db.DeleteFixture(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.DeleteFixture"))
@@ -158,10 +158,27 @@ func updateFixtures(fixtures []*db.Fixture, updates map[int]int) ([]*db.Fixture,
gameWeeks := map[int]int{}
for _, fixture := range fixtures {
if gameWeek, exists := updates[fixture.ID]; exists {
fixture.GameWeek = &gameWeek
updated = append(updated, fixture)
var newValue *int
var oldValue int
if fixture.GameWeek != nil {
oldValue = *fixture.GameWeek
} else {
oldValue = 0
}
if gameWeek == 0 {
newValue = nil
} else {
newValue = &gameWeek
}
if gameWeek != oldValue {
fixture.GameWeek = newValue
updated = append(updated, fixture)
}
// fuck i hate pointers sometimes
}
if fixture.GameWeek != nil {
gameWeeks[*fixture.GameWeek]++
}
gameWeeks[*fixture.GameWeek]++
}
for i := range len(gameWeeks) {
count, exists := gameWeeks[i+1]

View File

@@ -0,0 +1,356 @@
package handlers
import (
"context"
"net/http"
"strconv"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/contexts"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/permissions"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/throw"
"git.haelnorr.com/h/oslstats/internal/validation"
"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// FreeAgentsListPage renders the free agents tab of a season league page
func FreeAgentsListPage(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
var season *db.Season
var league *db.League
var freeAgents []*db.SeasonLeagueFreeAgent
var availablePlayers []*db.Player
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
sl, err := db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetSeasonLeague")
}
season = sl.Season
league = sl.League
freeAgents, err = db.GetFreeAgentsForSeasonLeague(ctx, tx, season.ID, league.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetFreeAgentsForSeasonLeague")
}
availablePlayers, err = db.GetPlayersNotOnTeam(ctx, tx, season.ID, league.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayersNotOnTeam")
}
// Filter out players already registered as free agents
faMap := make(map[int]bool, len(freeAgents))
for _, fa := range freeAgents {
faMap[fa.PlayerID] = true
}
filtered := make([]*db.Player, 0, len(availablePlayers))
for _, p := range availablePlayers {
if !faMap[p.ID] {
filtered = append(filtered, p)
}
}
availablePlayers = filtered
return true, nil
}); !ok {
return
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueFreeAgentsPage(season, league, freeAgents, availablePlayers), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueFreeAgents(season, league, freeAgents, availablePlayers), s, r, w)
}
})
}
// RegisterFreeAgent handles POST to register a player as a free agent
func RegisterFreeAgent(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
respond.BadRequest(w, errors.New("failed to parse form"))
return
}
playerID := getter.Int("player_id").Required().Value
if !getter.ValidateAndNotify(s, w, r) {
respond.BadRequest(w, errors.New("invalid form data"))
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
sl, err := db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetSeasonLeague")
}
// Verify player is not on a team in this season_league
players, err := db.GetPlayersNotOnTeam(ctx, tx, sl.Season.ID, sl.League.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayersNotOnTeam")
}
playerFound := false
for _, p := range players {
if p.ID == playerID {
playerFound = true
break
}
}
if !playerFound {
notify.Warn(s, w, r, "Cannot Register", "Player is already on a team in this league.", nil)
return false, nil
}
// Check if already registered
isRegistered, err := db.IsFreeAgentRegistered(ctx, tx, sl.Season.ID, sl.League.ID, playerID)
if err != nil {
return false, errors.Wrap(err, "db.IsFreeAgentRegistered")
}
if isRegistered {
notify.Warn(s, w, r, "Already Registered", "Player is already registered as a free agent.", nil)
return false, nil
}
err = db.RegisterFreeAgent(ctx, tx, sl.Season.ID, sl.League.ID, playerID, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.RegisterFreeAgent")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Free Agent Registered", "Player has been registered as a free agent.", nil)
respond.HXRedirect(w, "/seasons/%s/leagues/%s/free-agents", seasonStr, leagueStr)
})
}
// UnregisterFreeAgent handles POST to unregister a player as a free agent
func UnregisterFreeAgent(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
respond.BadRequest(w, errors.New("failed to parse form"))
return
}
playerID := getter.Int("player_id").Required().Value
if !getter.ValidateAndNotify(s, w, r) {
respond.BadRequest(w, errors.New("invalid form data"))
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
sl, err := db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetSeasonLeague")
}
err = db.UnregisterFreeAgent(ctx, tx, sl.Season.ID, sl.League.ID, playerID, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.UnregisterFreeAgent")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Free Agent Removed", "Player has been unregistered as a free agent.", nil)
respond.HXRedirect(w, "/seasons/%s/leagues/%s/free-agents", seasonStr, leagueStr)
})
}
// NominateFreeAgentHandler handles POST to nominate a free agent for a fixture
func NominateFreeAgentHandler(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
return
}
playerID := getter.Int("player_id").Required().Value
teamID := getter.Int("team_id").Required().Value
if !getter.ValidateAndNotify(s, w, r) {
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
// Verify fixture exists and user is a manager
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
// Check if user can nominate: either a manager of the nominating team,
// or has fixtures.manage permission (can nominate for either team)
user := db.CurrentUser(ctx)
canManage := contexts.Permissions(ctx).HasPermission(permissions.FixturesManage)
if !canManage {
canSchedule, userTeamID, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule || userTeamID != teamID {
throw.Forbidden(s, w, r, "You must be a manager of the nominating team", nil)
return false, nil
}
}
// Verify the team_id is actually one of the fixture's teams
if teamID != fixture.HomeTeamID && teamID != fixture.AwayTeamID {
throw.BadRequest(s, w, r, "Invalid team for this fixture", nil)
return false, nil
}
// Verify player is a registered free agent in this season_league
isRegistered, err := db.IsFreeAgentRegistered(ctx, tx, fixture.SeasonID, fixture.LeagueID, playerID)
if err != nil {
return false, errors.Wrap(err, "db.IsFreeAgentRegistered")
}
if !isRegistered {
notify.Warn(s, w, r, "Not Registered", "Player is not a registered free agent in this league.", nil)
return false, nil
}
err = db.NominateFreeAgent(ctx, tx, fixtureID, playerID, teamID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Nominate", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.NominateFreeAgent")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Free Agent Nominated", "Free agent has been nominated for this fixture.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// RemoveFreeAgentNominationHandler handles POST to remove a free agent nomination
func RemoveFreeAgentNominationHandler(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
playerID, err := strconv.Atoi(r.PathValue("player_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid player ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
// Check if user can remove: either has fixtures.manage permission,
// or is a manager of the team that nominated the free agent
canManage := contexts.Permissions(ctx).HasPermission(permissions.FixturesManage)
if !canManage {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
user := db.CurrentUser(ctx)
canSchedule, userTeamID, err := fixture.CanSchedule(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
if !canSchedule {
throw.Forbidden(s, w, r, "You must be a team manager to remove nominations", nil)
return false, nil
}
// Verify the nomination belongs to the user's team
nominations, err := db.GetNominatedFreeAgentsByTeam(ctx, tx, fixtureID, userTeamID)
if err != nil {
return false, errors.Wrap(err, "db.GetNominatedFreeAgentsByTeam")
}
found := false
for _, n := range nominations {
if n.PlayerID == playerID {
found = true
break
}
}
if !found {
throw.Forbidden(s, w, r, "You can only remove nominations made by your team", nil)
return false, nil
}
}
err := db.RemoveFreeAgentNomination(ctx, tx, fixtureID, playerID, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.RemoveFreeAgentNomination")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Nomination Removed", "Free agent nomination has been removed.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}

View File

@@ -61,7 +61,7 @@ func NewLeagueSubmit(
if !nameUnique || !shortNameUnique {
return true, nil
}
league, err = db.NewLeague(ctx, tx, name, shortname, description, db.NewAudit(r, nil))
league, err = db.NewLeague(ctx, tx, name, shortname, description, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.NewLeague")
}

View File

@@ -12,16 +12,20 @@ import (
"git.haelnorr.com/h/oslstats/internal/config"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/discord"
"git.haelnorr.com/h/oslstats/internal/rbac"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/store"
"git.haelnorr.com/h/oslstats/internal/throw"
authview "git.haelnorr.com/h/oslstats/internal/view/authview"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
)
func Register(
s *hws.Server,
auth *hwsauth.Authenticator[*db.User, bun.Tx],
conn *db.DB,
slapAPI *slapshotapi.SlapAPI,
cfg *config.Config,
store *store.Store,
) http.Handler {
@@ -56,6 +60,7 @@ func Register(
username := r.FormValue("username")
unique := false
var user *db.User
audit := db.NewAudit(r.RemoteAddr, r.UserAgent(), user)
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
unique, err = db.IsUnique(ctx, tx, (*db.User)(nil), "username", username)
if err != nil {
@@ -64,19 +69,13 @@ func Register(
if !unique {
return true, nil
}
user, err = db.CreateUser(ctx, tx, username, details.DiscordUser, db.NewAudit(r, nil))
user, err = registerUser(ctx, tx, username, details, cfg.RBAC, audit)
if err != nil {
return false, errors.Wrap(err, "db.CreateUser")
return false, errors.Wrap(err, "registerUser")
}
err = user.UpdateDiscordToken(ctx, tx, details.Token)
err = connectSlapID(ctx, tx, user, details.Token, slapAPI, audit)
if err != nil {
return false, errors.Wrap(err, "db.UpdateDiscordToken")
}
if shouldGrantAdmin(user, cfg.RBAC) {
err := ensureUserHasAdminRole(ctx, tx, user)
if err != nil {
return false, errors.Wrap(err, "ensureUserHasAdminRole")
}
return false, errors.Wrap(err, "connectSlapID")
}
return true, nil
}); !ok {
@@ -96,3 +95,62 @@ func Register(
},
)
}
func registerUser(ctx context.Context, tx bun.Tx,
username string, details *store.RegistrationSession,
rbac *rbac.Config, audit *db.AuditMeta,
) (*db.User, error) {
// Register the user
user, err := db.CreateUser(ctx, tx, username, details.DiscordUser, audit)
if err != nil {
return nil, errors.Wrap(err, "db.CreateUser")
}
err = user.UpdateDiscordToken(ctx, tx, details.Token)
if err != nil {
return nil, errors.Wrap(err, "db.UpdateDiscordToken")
}
err = user.ConnectPlayer(ctx, tx, audit)
if err != nil {
return nil, errors.Wrap(err, "db.ConnectPlayer")
}
// Check if they should be an admin
if shouldGrantAdmin(user, rbac) {
err := ensureUserHasAdminRole(ctx, tx, user)
if err != nil {
return nil, errors.Wrap(err, "ensureUserHasAdminRole")
}
}
return user, nil
}
func connectSlapID(ctx context.Context, tx bun.Tx, user *db.User,
token *discord.Token, slapAPI *slapshotapi.SlapAPI, audit *db.AuditMeta,
) error {
// Attempt to setup their player/slapID from steam connection
// If fails due to no steam connection or no slapID, fail silently and proceed with registration
session, err := discord.NewOAuthSession(token)
if err != nil {
return errors.Wrap(err, "discord.NewOAuthSession")
}
steamID, err := session.GetSteamID()
if err != nil {
if err == discord.ErrNoSteam {
return nil
}
return errors.Wrap(err, "session.GetSteamID")
}
slapID, err := slapAPI.GetSlapID(ctx, steamID)
if err != nil {
if err == slapshotapi.ErrNoSlapID {
return nil
}
return errors.Wrap(err, "slapAPI.GetSlapID")
}
// slapID exists, we can update their player connection
err = db.UpdatePlayerSlapID(ctx, tx, user.Player.ID, slapID, audit)
if err != nil {
return errors.Wrap(err, "db.UpdatePlayerSlapID")
}
return nil
}

View File

@@ -2,6 +2,7 @@ package handlers
import (
"context"
"fmt"
"net/http"
"git.haelnorr.com/h/golib/hws"
@@ -41,6 +42,9 @@ func SeasonPage(
}); !ok {
return
}
if season.Type == db.SeasonTypeDraft.String() {
http.Redirect(w, r, fmt.Sprintf("/seasons/%s/leagues/%s", season.ShortName, "Draft"), http.StatusTemporaryRedirect)
}
renderSafely(seasonsview.DetailPage(season, leaguesWithTeams), s, r, w)
})
}

View File

@@ -86,7 +86,7 @@ func SeasonEditSubmit(
}
return false, errors.Wrap(err, "db.GetSeason")
}
err = season.Update(ctx, tx, version, start, end, finalsStart, finalsEnd, db.NewAudit(r, nil))
err = season.Update(ctx, tx, version, start, end, finalsStart, finalsEnd, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "season.Update")
}

View File

@@ -18,8 +18,8 @@ func SeasonLeagueAddTeam(
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
@@ -36,7 +36,7 @@ func SeasonLeagueAddTeam(
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
team, season, league, err = db.NewTeamParticipation(ctx, tx, seasonStr, leagueStr, teamID, db.NewAudit(r, nil))
team, season, league, err = db.NewTeamParticipation(ctx, tx, seasonShortName, leagueShortName, teamID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
w.WriteHeader(http.StatusBadRequest)

View File

@@ -21,11 +21,11 @@ func SeasonLeaguePage(
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
var season *db.Season
var sl *db.SeasonLeague
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, _, _, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
sl, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
@@ -38,7 +38,7 @@ func SeasonLeaguePage(
return
}
defaultTab := season.GetDefaultTab()
defaultTab := sl.Season.GetDefaultTab()
redirectURL := fmt.Sprintf(
"/seasons/%s/leagues/%s/%s",
seasonStr, leagueStr, defaultTab,

View File

@@ -21,12 +21,11 @@ func SeasonLeagueFinalsPage(
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
var season *db.Season
var league *db.League
var sl *db.SeasonLeague
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, league, _, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
sl, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
@@ -40,7 +39,7 @@ func SeasonLeagueFinalsPage(
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueFinalsPage(season, league), s, r, w)
renderSafely(seasonsview.SeasonLeagueFinalsPage(sl.Season, sl.League), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueFinals(), s, r, w)
}

View File

@@ -22,13 +22,14 @@ func SeasonLeagueFixturesPage(
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
var season *db.Season
var league *db.League
var sl *db.SeasonLeague
var fixtures []*db.Fixture
var scheduleMap map[int]*db.FixtureSchedule
var resultMap map[int]*db.FixtureResult
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, league, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
sl, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
@@ -36,15 +37,27 @@ func SeasonLeagueFixturesPage(
}
return false, errors.Wrap(err, "db.GetFixtures")
}
fixtureIDs := make([]int, len(fixtures))
for i, f := range fixtures {
fixtureIDs[i] = f.ID
}
scheduleMap, err = db.GetAcceptedSchedulesForFixtures(ctx, tx, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetAcceptedSchedulesForFixtures")
}
resultMap, err = db.GetFinalizedResultsForFixtures(ctx, tx, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetFinalizedResultsForFixtures")
}
return true, nil
}); !ok {
return
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueFixturesPage(season, league, fixtures), s, r, w)
renderSafely(seasonsview.SeasonLeagueFixturesPage(sl.Season, sl.League, fixtures, scheduleMap, resultMap), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueFixtures(season, league, fixtures), s, r, w)
renderSafely(seasonsview.SeasonLeagueFixtures(sl.Season, sl.League, fixtures, scheduleMap, resultMap), s, r, w)
}
})
}
@@ -57,13 +70,12 @@ func SeasonLeagueManageFixturesPage(
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
var season *db.Season
var league *db.League
var sl *db.SeasonLeague
var fixtures []*db.Fixture
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, league, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
sl, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
@@ -76,7 +88,7 @@ func SeasonLeagueManageFixturesPage(
return
}
renderSafely(seasonsview.SeasonLeagueManageFixturesPage(season, league, fixtures), s, r, w)
renderSafely(seasonsview.SeasonLeagueManageFixturesPage(sl.Season, sl.League, fixtures), s, r, w)
})
}
@@ -88,11 +100,10 @@ func SeasonLeagueDeleteFixtures(
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
var season *db.Season
var league *db.League
var sl *db.SeasonLeague
var fixtures []*db.Fixture
if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteAllFixtures(ctx, tx, seasonShortName, leagueShortName, db.NewAudit(r, nil))
err := db.DeleteAllFixtures(ctx, tx, seasonShortName, leagueShortName, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.DeleteAllFixtures"))
@@ -100,7 +111,7 @@ func SeasonLeagueDeleteFixtures(
}
return false, errors.Wrap(err, "db.DeleteAllFixtures")
}
season, league, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
sl, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtures")
}
@@ -109,6 +120,6 @@ func SeasonLeagueDeleteFixtures(
return
}
renderSafely(seasonsview.SeasonLeagueManageFixtures(season, league, fixtures), s, r, w)
renderSafely(seasonsview.SeasonLeagueManageFixtures(sl.Season, sl.League, fixtures), s, r, w)
})
}

View File

@@ -21,12 +21,11 @@ func SeasonLeagueStatsPage(
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
var season *db.Season
var league *db.League
var sl *db.SeasonLeague
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, league, _, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
sl, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
@@ -40,7 +39,7 @@ func SeasonLeagueStatsPage(
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueStatsPage(season, league), s, r, w)
renderSafely(seasonsview.SeasonLeagueStatsPage(sl.Season, sl.League), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueStats(), s, r, w)
}

View File

@@ -23,25 +23,46 @@ func SeasonLeagueTablePage(
var season *db.Season
var league *db.League
var leaderboard []*db.LeaderboardEntry
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, league, _, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
var teams []*db.Team
season, league, teams, err = db.GetSeasonLeagueWithTeams(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetSeasonLeague")
return false, errors.Wrap(err, "db.GetSeasonLeagueWithTeams")
}
fixtures, err := db.GetAllocatedFixtures(ctx, tx, season.ID, league.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetAllocatedFixtures")
}
fixtureIDs := make([]int, len(fixtures))
for i, f := range fixtures {
fixtureIDs[i] = f.ID
}
resultMap, err := db.GetFinalizedResultsForFixtures(ctx, tx, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetFinalizedResultsForFixtures")
}
leaderboard = db.ComputeLeaderboard(teams, fixtures, resultMap)
return true, nil
}); !ok {
return
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueTablePage(season, league), s, r, w)
renderSafely(seasonsview.SeasonLeagueTablePage(season, league, leaderboard), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueTable(), s, r, w)
renderSafely(seasonsview.SeasonLeagueTable(leaderboard), s, r, w)
}
})
}

View File

@@ -0,0 +1,83 @@
package handlers
import (
"context"
"net/http"
"strconv"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/throw"
seasonsview "git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// SeasonLeagueTeamDetailPage renders the detail page for a team within a season league
func SeasonLeagueTeamDetailPage(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
teamIDStr := r.PathValue("team_id")
teamID, err := strconv.Atoi(teamIDStr)
if err != nil {
throw.NotFound(s, w, r, r.URL.Path)
return
}
var twr *db.TeamWithRoster
var fixtures []*db.Fixture
var available []*db.Player
var scheduleMap map[int]*db.FixtureSchedule
var resultMap map[int]*db.FixtureResult
var playerStats []*db.AggregatedPlayerStats
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
twr, err = db.GetTeamRoster(ctx, tx, seasonShortName, leagueShortName, teamID)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetTeamRoster")
}
fixtures, err = db.GetFixturesForTeam(ctx, tx, twr.Season.ID, twr.League.ID, twr.Team.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixturesForTeam")
}
fixtureIDs := make([]int, len(fixtures))
for i, f := range fixtures {
fixtureIDs[i] = f.ID
}
scheduleMap, err = db.GetAcceptedSchedulesForFixtures(ctx, tx, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetAcceptedSchedulesForFixtures")
}
resultMap, err = db.GetFinalizedResultsForFixtures(ctx, tx, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetFinalizedResultsForFixtures")
}
playerStats, err = db.GetAggregatedPlayerStatsForTeam(ctx, tx, teamID, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetAggregatedPlayerStatsForTeam")
}
available, err = db.GetPlayersNotOnTeam(ctx, tx, twr.Season.ID, twr.League.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayersNotOnTeam")
}
return true, nil
}); !ok {
return
}
record := db.ComputeTeamRecord(teamID, fixtures, resultMap)
renderSafely(seasonsview.SeasonLeagueTeamDetailPage(twr, fixtures, available, scheduleMap, resultMap, record, playerStats), s, r, w)
})
}

View File

@@ -25,10 +25,11 @@ func SeasonLeagueTeamsPage(
var league *db.League
var teams []*db.Team
var available []*db.Team
var managers map[int]*db.Player
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
season, league, teams, err = db.GetSeasonLeague(ctx, tx, seasonStr, leagueStr)
season, league, teams, err = db.GetSeasonLeagueWithTeams(ctx, tx, seasonStr, leagueStr)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
@@ -45,15 +46,20 @@ func SeasonLeagueTeamsPage(
return false, errors.Wrap(err, "db.GetList[Team]")
}
managers, err = db.GetManagersByTeam(ctx, tx, season.ID, league.ID)
if err != nil {
return false, errors.Wrap(err, "db.GetManagersByTeam")
}
return true, nil
}); !ok {
return
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueTeamsPage(season, league, teams, available), s, r, w)
renderSafely(seasonsview.SeasonLeagueTeamsPage(season, league, teams, available, managers), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueTeams(season, league, teams, available), s, r, w)
renderSafely(seasonsview.SeasonLeagueTeams(season, league, teams, available, managers), s, r, w)
}
})
}

View File

@@ -19,13 +19,13 @@ func SeasonAddLeague(
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
var season *db.Season
var allLeagues []*db.League
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.NewSeasonLeague(ctx, tx, seasonStr, leagueStr, db.NewAudit(r, nil))
err := db.NewSeasonLeague(ctx, tx, seasonShortName, leagueShortName, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, err)
@@ -35,7 +35,7 @@ func SeasonAddLeague(
}
// Reload season with updated leagues
season, err = db.GetSeason(ctx, tx, seasonStr)
season, err = db.GetSeason(ctx, tx, seasonShortName)
if err != nil {
return false, errors.Wrap(err, "db.GetSeason")
}
@@ -75,7 +75,7 @@ func SeasonRemoveLeague(
}
return false, errors.Wrap(err, "db.GetSeason")
}
err = season.RemoveLeague(ctx, tx, leagueStr, db.NewAudit(r, nil))
err = season.RemoveLeague(ctx, tx, leagueStr, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, err)

View File

@@ -16,11 +16,13 @@ import (
"github.com/uptrace/bun"
)
// NewSeason handles GET requests - redirects to the seasons list
// The form is now in a modal on the list page
func NewSeason(
s *hws.Server,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
renderSafely(seasonsview.NewPage(), s, r, w)
respond.HXRedirect(w, "/seasons")
})
}
@@ -41,6 +43,8 @@ func NewSeasonSubmit(
MaxLength(6).MinLength(2).Value
version := getter.String("slap_version").
TrimSpace().Required().AllowedValues([]string{"rebound", "slapshot1"}).Value
type_ := getter.String("type").
TrimSpace().Required().AllowedValues([]string{"regular", "draft"}).Value
format := timefmt.NewBuilder().
DayNumeric2().Slash().
MonthNumeric2().Slash().
@@ -52,7 +56,6 @@ func NewSeasonSubmit(
nameUnique := false
shortNameUnique := false
var season *db.Season
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
nameUnique, err = db.IsUnique(ctx, tx, (*db.Season)(nil), "name", name)
@@ -66,7 +69,7 @@ func NewSeasonSubmit(
if !nameUnique || !shortNameUnique {
return true, nil
}
season, err = db.NewSeason(ctx, tx, name, version, shortname, start, db.NewAudit(r, nil))
_, err = db.NewSeason(ctx, tx, name, version, shortname, type_, start, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.NewSeason")
}
@@ -84,7 +87,26 @@ func NewSeasonSubmit(
notify.Warn(s, w, r, "Duplicate Short Name", "This short name is already taken.", nil)
return
}
respond.HXRedirect(w, "/seasons/%s", season.ShortName)
notify.SuccessWithDelay(s, w, r, "Season Created", fmt.Sprintf("Successfully created season: %s", name), nil)
// Return the updated seasons list
pageOpts := &db.PageOpts{
Page: 1,
PerPage: 10,
Order: bun.OrderDesc,
OrderBy: "start_date",
}
var seasons *db.List[db.Season]
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
seasons, err = db.ListSeasons(ctx, tx, pageOpts)
if err != nil {
return false, errors.Wrap(err, "db.ListSeasons")
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.SeasonsList(seasons), s, r, w)
notify.Success(s, w, r, "Season Created", fmt.Sprintf("Successfully created season: %s", name), nil)
})
}

View File

@@ -0,0 +1,89 @@
package handlers
import (
"context"
"net/http"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/validation"
seasonsview "git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// ManageTeamRoster handles saving a full team roster (manager + players)
func ManageTeamRoster(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
respond.BadRequest(w, errors.New("failed to parse form"))
return
}
seasonID := getter.Int("season_id").Required().Value
leagueID := getter.Int("league_id").Required().Value
teamID := getter.Int("team_id").Required().Value
managerID := getter.Int("manager_id").Required().Value
playerIDs := getter.IntList("player_ids").Values()
if !getter.ValidateAndNotify(s, w, r) {
respond.BadRequest(w, errors.New("invalid form data"))
return
}
// Write transaction: manage the roster
if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.ManageTeamRoster(ctx, tx, seasonID, leagueID, teamID, managerID, playerIDs, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.ManageTeamRoster")
}
return true, nil
}) {
return
}
// Re-fetch updated data for HTMX swap
var twr *db.TeamWithRoster
var available []*db.Player
if !conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
// We need season/league short names to call GetTeamRoster
season, err := db.GetByID[db.Season](tx, seasonID).Get(ctx)
if err != nil {
return false, errors.Wrap(err, "db.GetSeason")
}
league, err := db.GetByID[db.League](tx, leagueID).Get(ctx)
if err != nil {
return false, errors.Wrap(err, "db.GetLeague")
}
twr, err = db.GetTeamRoster(ctx, tx, season.ShortName, league.ShortName, teamID)
if err != nil {
return false, errors.Wrap(err, "db.GetTeamRoster")
}
available, err = db.GetPlayersNotOnTeam(ctx, tx, seasonID, leagueID)
if err != nil {
return false, errors.Wrap(err, "db.GetPlayersNotOnTeam")
}
return true, nil
}) {
return
}
// Respond with HTMX swap of the roster section
w.Header().Set("HX-Retarget", "#team-roster-section")
w.Header().Set("HX-Reswap", "outerHTML")
notify.Success(s, w, r, "Roster Updated", "Team roster has been saved successfully.", nil)
renderSafely(seasonsview.TeamRosterSection(twr, available), s, r, w)
})
}

View File

@@ -35,7 +35,7 @@ func NewTeamSubmit(
}
name := getter.String("name").
TrimSpace().Required().
MaxLength(25).MinLength(3).Value
MaxLength(50).MinLength(3).Value
shortName := getter.String("short_name").
TrimSpace().Required().ToUpper().
MaxLength(3).MinLength(3).Value
@@ -71,7 +71,7 @@ func NewTeamSubmit(
if !nameUnique || !shortNameComboUnique {
return true, nil
}
_, err = db.NewTeam(ctx, tx, name, shortName, altShortName, color, db.NewAudit(r, nil))
_, err = db.NewTeam(ctx, tx, name, shortName, altShortName, color, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.NewTeam")
}

View File

@@ -24,10 +24,11 @@ const (
LeaguesDelete Permission = "leagues.delete"
// Teams permissions
TeamsCreate Permission = "teams.create"
TeamsUpdate Permission = "teams.update"
TeamsDelete Permission = "teams.delete"
TeamsAddToLeague Permission = "teams.add_to_league"
TeamsCreate Permission = "teams.create"
TeamsUpdate Permission = "teams.update"
TeamsDelete Permission = "teams.delete"
TeamsAddToLeague Permission = "teams.add_to_league"
TeamsManagePlayers Permission = "teams.manage_players"
// Users permissions
UsersUpdate Permission = "users.update"
@@ -38,4 +39,8 @@ const (
FixturesManage Permission = "fixtures.manage"
FixturesCreate Permission = "fixtures.create"
FixturesDelete Permission = "fixtures.delete"
// Free Agent permissions
FreeAgentsAdd Permission = "free_agents.add"
FreeAgentsRemove Permission = "free_agents.remove"
)

View File

@@ -28,8 +28,10 @@ func LoadPreviewRoleMiddleware(s *hws.Server, conn *db.DB) func(http.Handler) ht
user := db.CurrentUser(r.Context())
if user == nil {
// User not logged in,
ClearPreviewRoleCookie(w)
// User not logged in
// Auth middleware skips on certain routes like CSS files so even
// if user IS logged in, this will trigger on those routes,
// so we just pass the request on and do nothing.
next.ServeHTTP(w, r)
return
}

View File

@@ -15,6 +15,7 @@ import (
"git.haelnorr.com/h/oslstats/internal/permissions"
"git.haelnorr.com/h/oslstats/internal/rbac"
"git.haelnorr.com/h/oslstats/internal/store"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
)
func addRoutes(
@@ -25,6 +26,7 @@ func addRoutes(
auth *hwsauth.Authenticator[*db.User, bun.Tx],
store *store.Store,
discordAPI *discord.APIClient,
slapAPI *slapshotapi.SlapAPI,
perms *rbac.Checker,
) error {
// Create the routes
@@ -55,7 +57,7 @@ func addRoutes(
{
Path: "/register",
Methods: []hws.Method{hws.MethodGET, hws.MethodPOST},
Handler: auth.LogoutReq(handlers.Register(s, auth, conn, cfg, store)),
Handler: auth.LogoutReq(handlers.Register(s, auth, conn, slapAPI, cfg, store)),
},
{
Path: "/logout",
@@ -115,6 +117,11 @@ func addRoutes(
Methods: []hws.Method{hws.MethodGET, hws.MethodPOST},
Handler: handlers.SeasonLeagueTeamsPage(s, conn),
},
{
Path: "/seasons/{season_short_name}/leagues/{league_short_name}/teams/{team_id}",
Method: hws.MethodGET,
Handler: handlers.SeasonLeagueTeamDetailPage(s, conn),
},
{
Path: "/seasons/{season_short_name}/leagues/{league_short_name}/stats",
Methods: []hws.Method{hws.MethodGET, hws.MethodPOST},
@@ -140,6 +147,22 @@ func addRoutes(
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.TeamsAddToLeague)(handlers.SeasonLeagueAddTeam(s, conn)),
},
// Free agent routes
{
Path: "/seasons/{season_short_name}/leagues/{league_short_name}/free-agents",
Methods: []hws.Method{hws.MethodGET, hws.MethodPOST},
Handler: handlers.FreeAgentsListPage(s, conn),
},
{
Path: "/seasons/{season_short_name}/leagues/{league_short_name}/free-agents/register",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FreeAgentsAdd)(handlers.RegisterFreeAgent(s, conn)),
},
{
Path: "/seasons/{season_short_name}/leagues/{league_short_name}/free-agents/unregister",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FreeAgentsRemove)(handlers.UnregisterFreeAgent(s, conn)),
},
}
leagueRoutes := []hws.Route{
@@ -181,11 +204,89 @@ func addRoutes(
Method: hws.MethodDELETE,
Handler: perms.RequirePermission(s, permissions.FixturesDelete)(handlers.SeasonLeagueDeleteFixtures(s, conn)),
},
{
Path: "/fixtures/{fixture_id}",
Method: hws.MethodGET,
Handler: handlers.FixtureDetailPage(s, conn),
},
{
Path: "/fixtures/{fixture_id}",
Method: hws.MethodDELETE,
Handler: perms.RequirePermission(s, permissions.FixturesDelete)(handlers.DeleteFixture(s, conn)),
},
// Fixture scheduling routes
{
Path: "/fixtures/{fixture_id}/schedule",
Method: hws.MethodPOST,
Handler: handlers.ProposeSchedule(s, conn),
},
{
Path: "/fixtures/{fixture_id}/schedule/{schedule_id}/accept",
Method: hws.MethodPOST,
Handler: handlers.AcceptSchedule(s, conn),
},
{
Path: "/fixtures/{fixture_id}/schedule/{schedule_id}/reject",
Method: hws.MethodPOST,
Handler: handlers.RejectSchedule(s, conn),
},
{
Path: "/fixtures/{fixture_id}/schedule/{schedule_id}/withdraw",
Method: hws.MethodPOST,
Handler: handlers.WithdrawSchedule(s, conn),
},
{
Path: "/fixtures/{fixture_id}/schedule/postpone",
Method: hws.MethodPOST,
Handler: handlers.PostponeSchedule(s, conn),
},
{
Path: "/fixtures/{fixture_id}/schedule/reschedule",
Method: hws.MethodPOST,
Handler: handlers.RescheduleFixture(s, conn),
},
{
Path: "/fixtures/{fixture_id}/schedule/cancel",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.CancelSchedule(s, conn)),
},
// Fixture free agent nomination routes
{
Path: "/fixtures/{fixture_id}/free-agents/nominate",
Method: hws.MethodPOST,
Handler: handlers.NominateFreeAgentHandler(s, conn),
},
{
Path: "/fixtures/{fixture_id}/free-agents/{player_id}/remove",
Method: hws.MethodPOST,
Handler: handlers.RemoveFreeAgentNominationHandler(s, conn),
},
// Match result management routes (all require fixtures.manage permission)
{
Path: "/fixtures/{fixture_id}/results/upload",
Method: hws.MethodGET,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.UploadMatchLogsPage(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/upload",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.UploadMatchLogs(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/review",
Method: hws.MethodGET,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.ReviewMatchResult(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/finalize",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.FinalizeMatchResult(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/discard",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.DiscardMatchResult(s, conn)),
},
}
teamRoutes := []hws.Route{
@@ -204,6 +305,11 @@ func addRoutes(
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.TeamsCreate)(handlers.NewTeamSubmit(s, conn)),
},
{
Path: "/teams/manage_roster",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.TeamsManagePlayers)(handlers.ManageTeamRoster(s, conn)),
},
}
htmxRoutes := []hws.Route{

View File

@@ -15,6 +15,7 @@ import (
"git.haelnorr.com/h/oslstats/internal/handlers"
"git.haelnorr.com/h/oslstats/internal/rbac"
"git.haelnorr.com/h/oslstats/internal/store"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
)
func Setup(
@@ -24,6 +25,7 @@ func Setup(
conn *db.DB,
store *store.Store,
discordAPI *discord.APIClient,
slapAPI *slapshotapi.SlapAPI,
) (server *hws.Server, err error) {
if staticFS == nil {
return nil, errors.New("No filesystem provided")
@@ -67,7 +69,7 @@ func Setup(
return nil, errors.Wrap(err, "rbac.NewChecker")
}
err = addRoutes(httpServer, &fs, cfg, conn, auth, store, discordAPI, perms)
err = addRoutes(httpServer, &fs, cfg, conn, auth, store, discordAPI, slapAPI, perms)
if err != nil {
return nil, errors.Wrap(err, "addRoutes")
}

View File

@@ -0,0 +1,24 @@
package validation
import (
"fmt"
"strconv"
)
type BoolField struct {
FieldBase
Value bool
}
func newBoolField(key string, g Getter) *BoolField {
raw := g.Get(key)
val, err := strconv.ParseBool(raw)
if err != nil {
g.AddCheck(newFailedCheck("Invalid boolean value",
fmt.Sprintf("Field %s requires a boolean value, %s given", key, raw)))
}
return &BoolField{
newField(key, g),
val,
}
}

View File

@@ -3,8 +3,8 @@ package validation
import (
"net/http"
"regexp"
"strconv"
"strings"
"time"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/notify"
@@ -28,22 +28,39 @@ func (f *FormGetter) Get(key string) string {
}
func (f *FormGetter) GetList(key string) []string {
return strings.Split(f.Get(key), ",")
if f.r.Form == nil {
return nil
}
values, ok := f.r.Form[key]
if !ok || len(values) == 0 {
return nil
}
// Support both comma-separated single values and multiple form fields
if len(values) == 1 {
return strings.Split(values[0], ",")
}
return values
}
func (f *FormGetter) GetMaps(key string) []map[string]string {
var result []map[string]string
for key, values := range f.r.Form {
re := regexp.MustCompile(key + "\\[([0-9]+)\\]\\[([a-zA-Z]+)\\]")
matches := re.FindStringSubmatch(key)
results := map[string]map[string]string{}
re := regexp.MustCompile(key + "\\[([0-9]+)\\]\\[([a-zA-Z_]+)\\]")
for k, v := range f.r.Form {
matches := re.FindStringSubmatch(k)
if len(matches) >= 3 {
index, _ := strconv.Atoi(matches[1])
for index >= len(result) {
result = append(result, map[string]string{})
realKey := matches[1]
field := matches[2]
value := strings.Join(v, ",")
if _, exists := results[realKey]; !exists {
results[realKey] = map[string]string{}
}
result[index][matches[2]] = values[0]
results[realKey][field] = value
}
}
result := []map[string]string{}
for _, v := range results {
result = append(result, v)
}
return result
}
@@ -67,10 +84,18 @@ func (f *FormGetter) Int(key string) *IntField {
return newIntField(key, f)
}
func (f *FormGetter) Bool(key string) *BoolField {
return newBoolField(key, f)
}
func (f *FormGetter) Time(key string, format *timefmt.Format) *TimeField {
return newTimeField(key, format, f)
}
func (f *FormGetter) TimeInLocation(key string, format *timefmt.Format, loc *time.Location) *TimeField {
return newTimeFieldInLocation(key, format, loc, f)
}
func (f *FormGetter) StringList(key string) *StringList {
return newStringList(key, f)
}

View File

@@ -46,6 +46,10 @@ func (q *QueryGetter) Int(key string) *IntField {
return newIntField(key, q)
}
func (q *QueryGetter) Bool(key string) *BoolField {
return newBoolField(key, q)
}
func (q *QueryGetter) Time(key string, format *timefmt.Format) *TimeField {
return newTimeField(key, format, q)
}

View File

@@ -31,6 +31,25 @@ func newTimeField(key string, format *timefmt.Format, g Getter) *TimeField {
}
}
func newTimeFieldInLocation(key string, format *timefmt.Format, loc *time.Location, g Getter) *TimeField {
raw := g.Get(key)
var startDate time.Time
if raw != "" {
var err error
startDate, err = format.ParseInLocation(raw, loc)
if err != nil {
g.AddCheck(newFailedCheck(
"Invalid date/time format",
fmt.Sprintf("%s should be in format %s", key, format.LDML()),
))
}
}
return &TimeField{
Value: startDate,
FieldBase: newField(key, g),
}
}
func (t *TimeField) Required() *TimeField {
if t.Value.IsZero() {
t.getter.AddCheck(newFailedCheck(
@@ -48,3 +67,23 @@ func (t *TimeField) Optional() *TimeField {
}
return t
}
func (t *TimeField) Before(limit time.Time) *TimeField {
if !t.Value.Before(limit) {
t.getter.AddCheck(newFailedCheck(
"Date/Time invalid",
fmt.Sprintf("%s must be before %s", t.Key, limit),
))
}
return t
}
func (t *TimeField) After(limit time.Time) *TimeField {
if !t.Value.After(limit) {
t.getter.AddCheck(newFailedCheck(
"Date/Time invalid",
fmt.Sprintf("%s must be after %s", t.Key, limit),
))
}
return t
}

View File

@@ -25,6 +25,7 @@ type Getter interface {
AddCheck(check *ValidationRule)
String(key string) *StringField
Int(key string) *IntField
Bool(key string) *BoolField
Time(key string, format *timefmt.Format) *TimeField
StringList(key string) *StringList
IntList(key string) *IntList

View File

@@ -26,6 +26,7 @@ templ Layout(title string) {
<script src="/static/vendored/htmx@2.0.8.min.js"></script>
<script src="/static/vendored/htmx-ext-ws.min.js"></script>
<script src="/static/vendored/alpinejs@3.15.4.min.js" defer></script>
<script src="/static/js/localtime.js" defer></script>
if devInfo.HTMXLog {
<script>
htmx.logAll();

View File

@@ -25,11 +25,12 @@ templ SeasonDetails(season *db.Season, leaguesWithTeams []db.LeagueWithTeams) {
<div class="bg-surface0 border-b border-surface1 px-6 py-8">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-4xl font-bold text-text mb-2">{ season.Name }</h1>
<div class="flex items-center gap-3 mb-2">
<h1 class="text-4xl font-bold text-text">{ season.Name }</h1>
<span class="text-lg font-mono text-subtext0 bg-surface1 px-2 py-0.5 rounded">{ season.ShortName }</span>
</div>
<div class="flex items-center gap-2 flex-wrap">
<span class="inline-block bg-blue px-3 py-1 rounded-full text-sm font-semibold text-mantle">
{ season.ShortName }
</span>
@SeasonTypeBadge(season.Type)
@SlapVersionBadge(season.SlapVersion)
@StatusBadge(season, false, false)
</div>
@@ -221,3 +222,16 @@ templ SlapVersionBadge(version string) {
</span>
}
}
templ SeasonTypeBadge(type_ string) {
switch type_ {
case "regular":
<span class="inline-block bg-sapphire px-3 py-1 rounded-full text-sm font-semibold text-mantle">
Regular
</span>
case "draft":
<span class="inline-block bg-mauve px-3 py-1 rounded-full text-sm font-semibold text-mantle">
Draft
</span>
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,260 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
templ FixtureReviewResultPage(
fixture *db.Fixture,
result *db.FixtureResult,
unmappedPlayers []string,
unnominatedFreeAgents []FreeAgentWarning,
) {
{{
backURL := fmt.Sprintf("/fixtures/%d", fixture.ID)
}}
@baseview.Layout(fmt.Sprintf("Review Result — %s vs %s", fixture.HomeTeam.Name, fixture.AwayTeam.Name)) {
<div class="max-w-screen-xl mx-auto px-4 py-8">
<!-- Header -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-6 py-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-2xl font-bold text-text mb-1">Review Match Result</h1>
<p class="text-sm text-subtext1">
{ fixture.HomeTeam.Name } vs { fixture.AwayTeam.Name }
<span class="text-subtext0 ml-1">
Round { fmt.Sprint(fixture.Round) }
</span>
</p>
</div>
<a
href={ templ.SafeURL(backURL) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Back to Fixture
</a>
</div>
</div>
</div>
<!-- Warnings Section -->
if result.TamperingDetected || len(unmappedPlayers) > 0 || len(unnominatedFreeAgents) > 0 {
<div class="space-y-4 mb-6">
if result.TamperingDetected && result.TamperingReason != nil {
<div class="bg-red/10 border border-red/30 rounded-lg p-4">
<div class="flex items-center gap-2 mb-2">
<span class="text-red font-bold text-sm">⚠ Inconsistent Data Detected</span>
</div>
<p class="text-red/80 text-sm">{ *result.TamperingReason }</p>
<p class="text-red/60 text-xs mt-2">
This does not block finalization but should be reviewed carefully.
</p>
</div>
}
if len(unnominatedFreeAgents) > 0 {
<div class="bg-yellow/10 border border-yellow/30 rounded-lg p-4">
<div class="flex items-center gap-2 mb-2">
<span class="text-yellow font-bold text-sm">⚠ Free Agent Nomination Issues</span>
</div>
<p class="text-yellow/80 text-sm mb-2">
The following free agents have nomination issues that should be reviewed before finalizing.
</p>
<ul class="list-disc list-inside text-yellow/70 text-xs space-y-0.5">
for _, fa := range unnominatedFreeAgents {
<li>
<span class="text-yellow font-medium">{ fa.Name }</span>
<span class="text-yellow/60"> — { fa.Reason }</span>
</li>
}
</ul>
</div>
}
if len(unmappedPlayers) > 0 {
<div class="bg-yellow/10 border border-yellow/30 rounded-lg p-4">
<div class="flex items-center gap-2 mb-2">
<span class="text-yellow font-bold text-sm">⚠ Unmapped Players</span>
</div>
<p class="text-yellow/80 text-sm mb-2">
The following players could not be matched to registered players.
They may be free agents or have unregistered Slapshot IDs.
</p>
<ul class="list-disc list-inside text-yellow/70 text-xs space-y-0.5">
for _, p := range unmappedPlayers {
<li>{ p }</li>
}
</ul>
</div>
}
</div>
}
<!-- Score Overview -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Score</h2>
</div>
<div class="p-6">
<div class="flex items-center justify-center gap-8 py-4">
<div class="text-center">
<p class="text-sm text-subtext0 mb-1">{ fixture.HomeTeam.Name }</p>
<p class="text-4xl font-bold text-text">{ fmt.Sprint(result.HomeScore) }</p>
</div>
<div class="text-2xl text-subtext0 font-light">—</div>
<div class="text-center">
<p class="text-sm text-subtext0 mb-1">{ fixture.AwayTeam.Name }</p>
<p class="text-4xl font-bold text-text">{ fmt.Sprint(result.AwayScore) }</p>
</div>
</div>
<div class="flex flex-wrap items-center justify-center gap-4 mt-2 text-xs text-subtext1">
if result.Arena != "" {
<span>{ result.Arena }</span>
}
if result.EndReason != "" {
<span>{ result.EndReason }</span>
}
<span>
Winner:
if result.Winner == "home" {
{ fixture.HomeTeam.Name }
} else if result.Winner == "away" {
{ fixture.AwayTeam.Name }
} else {
Draw
}
</span>
</div>
</div>
</div>
<!-- Player Stats Tables -->
<div class="grid grid-cols-1 lg:grid-cols-2 gap-6 mb-6">
@reviewTeamStats(fixture.HomeTeam, result, "home")
@reviewTeamStats(fixture.AwayTeam, result, "away")
</div>
<!-- Actions -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Actions</h2>
</div>
<div class="p-6">
<div class="flex flex-col sm:flex-row gap-4 justify-center">
<form
hx-post={ fmt.Sprintf("/fixtures/%d/results/finalize", fixture.ID) }
hx-swap="none"
>
<button
type="submit"
class="px-6 py-3 bg-green hover:bg-green/75 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Finalize Result
</button>
</form>
<button
type="button"
@click={ fmt.Sprintf("window.dispatchEvent(new CustomEvent('confirm-action', { detail: { title: 'Discard Result', message: 'Are you sure you want to discard this result? You will need to re-upload the match logs.', action: () => htmx.ajax('POST', '/fixtures/%d/results/discard', { swap: 'none' }) } }))", fixture.ID) }
class="px-6 py-3 bg-red hover:bg-red/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Discard & Re-upload
</button>
</div>
</div>
</div>
</div>
}
}
templ reviewTeamStats(team *db.Team, result *db.FixtureResult, side string) {
{{
// Collect unique players for this team across all periods
// We'll show the period 3 (final/cumulative) stats
type playerStat struct {
Username string
PlayerID *int
Stats *db.FixtureResultPlayerStats
}
finalStats := []*playerStat{}
seen := map[string]bool{}
// Find period 3 stats for this team (cumulative)
for _, ps := range result.PlayerStats {
if ps.Team == side && ps.PeriodNum == 3 {
if !seen[ps.PlayerGameUserID] {
seen[ps.PlayerGameUserID] = true
finalStats = append(finalStats, &playerStat{
Username: ps.PlayerUsername,
PlayerID: ps.PlayerID,
Stats: ps,
})
}
}
}
}}
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h3 class="text-md font-bold text-text">
if side == "home" {
Home —
} else {
Away —
}
{ team.Name }
</h3>
</div>
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-surface0 border-b border-surface1">
<tr>
<th class="px-3 py-2 text-left text-xs font-semibold text-text">Player</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Goals">G</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Assists">A</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Saves">SV</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Shots">SH</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Blocks">BL</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Passes">PA</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Score">SC</th>
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, ps := range finalStats {
<tr class="hover:bg-surface0 transition-colors">
<td class="px-3 py-2 text-sm text-text">
<span class="flex items-center gap-1.5">
{ ps.Username }
if ps.PlayerID == nil {
<span class="text-yellow text-xs" title="Unmapped player">?</span>
}
if ps.Stats.IsFreeAgent {
<span class="px-1.5 py-0.5 bg-peach/20 text-peach rounded text-xs font-medium">
FREE AGENT
</span>
}
</span>
</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Goals) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Assists) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Saves) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Shots) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Blocks) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Passes) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Score) }</td>
</tr>
}
if len(finalStats) == 0 {
<tr>
<td colspan="8" class="px-3 py-4 text-center text-sm text-subtext1">
No player stats recorded
</td>
</tr>
}
</tbody>
</table>
</div>
</div>
}
func intPtrStr(v *int) string {
if v == nil {
return "-"
}
return fmt.Sprint(*v)
}

View File

@@ -0,0 +1,118 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
templ FixtureUploadResultPage(fixture *db.Fixture) {
{{
backURL := fmt.Sprintf("/fixtures/%d", fixture.ID)
}}
@baseview.Layout(fmt.Sprintf("Upload Result — %s vs %s", fixture.HomeTeam.Name, fixture.AwayTeam.Name)) {
<div class="max-w-screen-md mx-auto px-4 py-8">
<!-- Header -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-6 py-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-2xl font-bold text-text mb-1">Upload Match Logs</h1>
<p class="text-sm text-subtext1">
{ fixture.HomeTeam.Name } vs { fixture.AwayTeam.Name }
<span class="text-subtext0 ml-1">
Round { fmt.Sprint(fixture.Round) }
</span>
</p>
</div>
<a
href={ templ.SafeURL(backURL) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Cancel
</a>
</div>
</div>
</div>
<!-- Upload Form -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Match Log Files</h2>
</div>
<div class="p-6">
<p class="text-sm text-subtext1 mb-6">
Upload the 3 period match log JSON files. Each file corresponds to one period of the match.
The files will be validated for consistency.
</p>
<form
hx-post={ fmt.Sprintf("/fixtures/%d/results/upload", fixture.ID) }
hx-swap="none"
hx-encoding="multipart/form-data"
class="space-y-6"
>
<!-- Period 1 -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Period 1
</label>
<input
type="file"
name="period_1"
accept=".json"
required
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
<!-- Period 2 -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Period 2
</label>
<input
type="file"
name="period_2"
accept=".json"
required
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
<!-- Period 3 -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Period 3
</label>
<input
type="file"
name="period_3"
accept=".json"
required
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
<!-- Submit -->
<div class="pt-2">
<button
type="submit"
class="w-full px-4 py-3 bg-blue hover:bg-blue/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Upload & Validate
</button>
</div>
</form>
</div>
</div>
</div>
}
}

View File

@@ -12,8 +12,14 @@ import "git.haelnorr.com/h/oslstats/internal/permissions"
templ ListPage(seasons *db.List[db.Season]) {
@baseview.Layout("Seasons") {
<!-- Flatpickr CSS -->
<link rel="stylesheet" href="/static/vendored/flatpickr@4.6.13.min.css"/>
<link rel="stylesheet" href="/static/css/flatpickr-catppuccin.css"/>
<!-- Flatpickr JS -->
<script src="/static/vendored/flatpickr@4.6.13.min.js"></script>
<div class="max-w-screen-2xl mx-auto px-2">
@SeasonsList(seasons)
@NewSeasonModal()
</div>
}
}
@@ -63,13 +69,14 @@ templ SeasonsList(seasons *db.List[db.Season]) {
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4 mb-6 px-4">
<div class="flex gap-4 items-center">
<span class="text-3xl font-bold">Seasons</span>
if canAddSeason {
<a
href="/seasons/new"
class="rounded-lg px-2 py-1 hover:cursor-pointer text-center text-sm
if canAddSeason {
<button
type="button"
@click="$dispatch('open-new-season-modal')"
class="rounded-lg px-2 py-1 hover:cursor-pointer text-center text-sm
bg-green hover:bg-green/75 text-mantle transition"
>Add season</a>
}
>Add season</button>
}
</div>
@sort.Dropdown(seasons.PageOpts, sortOpts)
</div>

View File

@@ -0,0 +1,43 @@
package seasonsview
import "time"
// formatISO returns an ISO 8601 UTC string for use in <time datetime="...">.
func formatISO(t *time.Time) string {
if t == nil {
return ""
}
return t.UTC().Format(time.RFC3339)
}
// formatISOUnix returns an ISO 8601 UTC string from a Unix timestamp.
func formatISOUnix(unix int64) string {
return time.Unix(unix, 0).UTC().Format(time.RFC3339)
}
// localtime renders a <time> element that will be formatted client-side
// in the user's local timezone. The format parameter maps to data-localtime:
// "date" → "Mon 2 Jan 2026"
// "time" → "3:04 PM"
// "datetime" → "Mon 2 Jan 2026 at 3:04 PM"
// "short" → "Mon 2 Jan 3:04 PM"
// "histdate" → "2 Jan 2006 15:04"
templ localtime(t *time.Time, format string) {
if t != nil {
<time datetime={ formatISO(t) } data-localtime={ format }>
{ t.UTC().Format("2 Jan 2006 15:04 UTC") }
</time>
} else {
No time set
}
}
// localtimeUnix renders a <time> element from a Unix timestamp.
templ localtimeUnix(unix int64, format string) {
{{
t := time.Unix(unix, 0)
}}
<time datetime={ formatISOUnix(unix) } data-localtime={ format }>
{ t.UTC().Format("2 Jan 2006 15:04 UTC") }
</time>
}

View File

@@ -1,196 +0,0 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/view/datepicker"
templ NewForm() {
<form
hx-post="/seasons/new"
hx-swap="none"
x-data={ templ.JSFuncCall("newSeasonFormData").CallInline }
@submit="handleSubmit()"
@htmx:after-request="if(submitTimeout) clearTimeout(submitTimeout); const redirect = $event.detail.xhr.getResponseHeader('HX-Redirect'); if(redirect) return; if(!$event.detail.successful && $event.detail.xhr.status !== 409) { isSubmitting=false; buttonText='Create Season'; generalError='An error occurred. Please try again.'; }"
>
<script>
function newSeasonFormData() {
return {
canSubmit: false,
buttonText: "Create Season",
// Name validation state
nameError: "",
nameIsChecking: false,
nameIsUnique: false,
nameIsEmpty: true,
// Short name validation state
shortNameError: "",
shortNameIsChecking: false,
shortNameIsUnique: false,
shortNameIsEmpty: true,
// Date validation state
dateError: "",
dateIsEmpty: true,
// Form state
isSubmitting: false,
generalError: "",
submitTimeout: null,
// Reset name errors
resetNameErr() {
this.nameError = "";
this.nameIsChecking = false;
this.nameIsUnique = false;
},
// Reset short name errors
resetShortNameErr() {
this.shortNameError = "";
this.shortNameIsChecking = false;
this.shortNameIsUnique = false;
},
// Reset date errors
resetDateErr() {
this.dateError = "";
},
// Check if form can be submitted
updateCanSubmit() {
this.canSubmit =
!this.nameIsEmpty &&
this.nameIsUnique &&
!this.nameIsChecking &&
!this.shortNameIsEmpty &&
this.shortNameIsUnique &&
!this.shortNameIsChecking &&
!this.dateIsEmpty;
},
// Handle form submission
handleSubmit() {
this.isSubmitting = true;
this.buttonText = "Creating...";
this.generalError = "";
// Set timeout for 10 seconds
this.submitTimeout = setTimeout(() => {
this.isSubmitting = false;
this.buttonText = "Create Season";
this.generalError = "Request timed out. Please try again.";
}, 10000);
},
};
}
</script>
<div class="grid gap-y-5">
<!-- Name Field -->
<div>
<label for="name" class="block text-sm font-medium mb-2">Season Name</label>
<div class="relative">
<input
type="text"
id="name"
name="name"
maxlength="20"
x-bind:class="{
'py-3 px-4 block w-full rounded-lg text-sm bg-base disabled:opacity-50 disabled:pointer-events-none border-2 outline-none': true,
'border-overlay0 focus:border-blue': !nameIsUnique && !nameError,
'border-green focus:border-green': nameIsUnique && !nameIsChecking && !nameError,
'border-red focus:border-red': nameError && !nameIsChecking && !isSubmitting
}"
required
placeholder="e.g. Season 1"
@input="resetNameErr(); nameIsEmpty = $el.value.trim() === ''; if(nameIsEmpty) { nameError='Season name is required'; nameIsUnique=false; } updateCanSubmit();"
hx-post="/htmx/isseasonnameunique"
hx-trigger="input changed delay:500ms"
hx-swap="none"
@htmx:before-request="if($el.value.trim() === '') { nameIsEmpty=true; return; } nameIsEmpty=false; nameIsChecking=true; nameIsUnique=false; nameError=''; updateCanSubmit();"
@htmx:after-request="nameIsChecking=false; if($event.detail.successful) { nameIsUnique=true; } else if($event.detail.xhr.status === 409) { nameError='This season name is already taken'; nameIsUnique=false; } updateCanSubmit();"
/>
<p class="text-xs text-subtext1 mt-1">Maximum 20 characters</p>
</div>
<p
class="text-center text-xs text-red mt-2"
x-show="nameError && !isSubmitting"
x-cloak
x-text="nameError"
></p>
</div>
<!-- Short Name Field -->
<div>
<label for="short_name" class="block text-sm font-medium mb-2">Short Name</label>
<div class="relative">
<input
type="text"
id="short_name"
name="short_name"
maxlength="6"
x-bind:class="{
'py-3 px-4 block w-full rounded-lg text-sm bg-base disabled:opacity-50 disabled:pointer-events-none border-2 outline-none uppercase': true,
'border-overlay0 focus:border-blue': !shortNameIsUnique && !shortNameError,
'border-green focus:border-green': shortNameIsUnique && !shortNameIsChecking && !shortNameError,
'border-red focus:border-red': shortNameError && !shortNameIsChecking && !isSubmitting
}"
required
placeholder="e.g. S1"
pattern="[A-Z0-9]+"
@input="
let val = $el.value.toUpperCase().replace(/[^A-Z0-9]/g, '');
$el.value = val;
resetShortNameErr();
shortNameIsEmpty = val.trim() === '';
if(shortNameIsEmpty) {
shortNameError='Short name is required';
shortNameIsUnique=false;
}
updateCanSubmit();
"
hx-post="/htmx/isseasonshortnameunique"
hx-trigger="input changed delay:500ms"
hx-swap="none"
@htmx:before-request="if($el.value.trim() === '') { shortNameIsEmpty=true; return; } shortNameIsEmpty=false; shortNameIsChecking=true; shortNameIsUnique=false; shortNameError=''; updateCanSubmit();"
@htmx:after-request="shortNameIsChecking=false; if($event.detail.successful) { shortNameIsUnique=true; } else if($event.detail.xhr.status === 409) { shortNameError='This short name is already taken'; shortNameIsUnique=false; } updateCanSubmit();"
/>
<p class="text-xs text-subtext1 mt-1">Maximum 6 characters, alphanumeric only (auto-capitalized)</p>
</div>
<p
class="text-center text-xs text-red mt-2"
x-show="shortNameError && !isSubmitting"
x-cloak
x-text="shortNameError"
></p>
</div>
<!-- Slap Version Field -->
<div>
<label for="slap_version" class="block text-sm font-medium mb-2">Slap Version</label>
<select
id="slap_version"
name="slap_version"
class="py-3 px-4 block w-full rounded-lg text-sm bg-base border-2 border-overlay0 focus:border-blue outline-none"
required
>
<option value="rebound" selected>Rebound</option>
<option value="slapshot1">Slapshot 1</option>
</select>
<p class="text-xs text-subtext1 mt-1">Select the game version for this season</p>
</div>
<!-- Start Date Field -->
@datepicker.DatePicker("start_date", "start_date", "Start Date", "DD/MM/YYYY", true, "dateIsEmpty = $el.value === ''; resetDateErr(); if(dateIsEmpty) { dateError='Start date is required'; } updateCanSubmit();")
<p
class="text-center text-xs text-red mt-2"
x-show="dateError && !isSubmitting"
x-cloak
x-text="dateError"
></p>
<!-- General Error Message -->
<p
class="text-center text-sm text-red"
x-show="generalError"
x-cloak
x-text="generalError"
></p>
<!-- Submit Button -->
<button
x-bind:disabled="!canSubmit || isSubmitting"
x-text="buttonText"
type="submit"
class="w-full py-3 px-4 inline-flex justify-center items-center
gap-x-2 rounded-lg border border-transparent transition font-semibold
bg-blue hover:bg-blue/75 text-mantle hover:cursor-pointer
disabled:bg-blue/40 disabled:cursor-not-allowed"
></button>
</div>
</form>
}

View File

@@ -0,0 +1,275 @@
package seasonsview
// NewFormModal is a version of the form for use in a modal
// It closes the modal and refreshes the list on success instead of redirecting
templ NewFormModal() {
<form
hx-post="/seasons/new"
hx-target="#seasons-list-container"
hx-swap="outerHTML"
x-data={ templ.JSFuncCall("newSeasonFormModalData").CallInline }
@submit="handleSubmit()"
@htmx:after-request="
if(submitTimeout) clearTimeout(submitTimeout);
// Only handle the form submission (not uniqueness checks)
const path = $event.detail.requestConfig.path;
if(path !== '/seasons/new') return;
if($event.detail.successful) {
// Close the modal
$dispatch('close-new-season-modal');
// Reset form
$el.reset();
isSubmitting=false;
buttonText='Create Season';
// Reset validation state
nameIsEmpty=true;
nameIsUnique=false;
shortNameIsEmpty=true;
shortNameIsUnique=false;
dateIsEmpty=true;
updateCanSubmit();
// Clear flatpickr
const fpInput = document.getElementById('start_date');
if(fpInput && fpInput._flatpickr) {
fpInput._flatpickr.clear();
}
} else if($event.detail.xhr.status !== 409) {
isSubmitting=false;
buttonText='Create Season';
generalError='An error occurred. Please try again.';
}
"
x-init="initFlatpickrModal()"
>
<script>
function newSeasonFormModalData() {
return {
canSubmit: false,
buttonText: "Create Season",
// Name validation state
nameError: "",
nameIsChecking: false,
nameIsUnique: false,
nameIsEmpty: true,
// Short name validation state
shortNameError: "",
shortNameIsChecking: false,
shortNameIsUnique: false,
shortNameIsEmpty: true,
// Date validation state
dateError: "",
dateIsEmpty: true,
// Form state
isSubmitting: false,
generalError: "",
submitTimeout: null,
// Reset name errors
resetNameErr() {
this.nameError = "";
this.nameIsChecking = false;
this.nameIsUnique = false;
},
// Reset short name errors
resetShortNameErr() {
this.shortNameError = "";
this.shortNameIsChecking = false;
this.shortNameIsUnique = false;
},
// Reset date errors
resetDateErr() {
this.dateError = "";
},
// Check if form can be submitted
updateCanSubmit() {
this.canSubmit =
!this.nameIsEmpty &&
this.nameIsUnique &&
!this.nameIsChecking &&
!this.shortNameIsEmpty &&
this.shortNameIsUnique &&
!this.shortNameIsChecking &&
!this.dateIsEmpty;
},
// Handle form submission
handleSubmit() {
this.isSubmitting = true;
this.buttonText = "Creating...";
this.generalError = "";
// Set timeout for 10 seconds
this.submitTimeout = setTimeout(() => {
this.isSubmitting = false;
this.buttonText = "Create Season";
this.generalError = "Request timed out. Please try again.";
}, 10000);
},
};
}
function initFlatpickrModal() {
// Small delay to ensure DOM is ready after modal opens
setTimeout(() => {
if (typeof flatpickr !== 'undefined') {
flatpickr('#start_date', {
dateFormat: 'd/m/Y',
allowInput: true,
onChange: function(selectedDates, dateStr) {
const input = document.getElementById('start_date');
input.value = dateStr;
input.dispatchEvent(new Event('input', { bubbles: true }));
}
});
}
}, 100);
}
</script>
<div class="grid gap-y-5">
<!-- Name and Short Name Fields (Inlined) -->
<div class="grid grid-cols-3 gap-4">
<!-- Name Field -->
<div class="col-span-2">
<label for="name" class="block text-sm font-medium mb-2 text-subtext0">Season Name</label>
<div class="relative">
<input
type="text"
id="name"
name="name"
maxlength="20"
x-bind:class="{
'py-3 px-4 block w-full rounded-lg text-sm bg-surface0 disabled:opacity-50 disabled:pointer-events-none border-2 outline-none text-text placeholder-subtext0': true,
'border-surface1 focus:border-blue': !nameIsUnique && !nameError,
'border-green focus:border-green': nameIsUnique && !nameIsChecking && !nameError,
'border-red focus:border-red': nameError && !nameIsChecking && !isSubmitting
}"
required
placeholder="e.g. Season 1"
@input="resetNameErr(); nameIsEmpty = $el.value.trim() === ''; if(nameIsEmpty) { nameError='Season name is required'; nameIsUnique=false; } updateCanSubmit();"
hx-post="/htmx/isseasonnameunique"
hx-trigger="input changed delay:500ms"
hx-swap="none"
@htmx:before-request="if($el.value.trim() === '') { nameIsEmpty=true; return; } nameIsEmpty=false; nameIsChecking=true; nameIsUnique=false; nameError=''; updateCanSubmit();"
@htmx:after-request="nameIsChecking=false; if($event.detail.successful) { nameIsUnique=true; } else if($event.detail.xhr.status === 409) { nameError='This season name is already taken'; nameIsUnique=false; } updateCanSubmit();"
/>
</div>
<p
class="text-center text-xs text-red mt-2"
x-show="nameError && !isSubmitting"
x-cloak
x-text="nameError"
></p>
</div>
<!-- Short Name Field -->
<div class="col-span-1">
<label for="short_name" class="block text-sm font-medium mb-2 text-subtext0">Short Name</label>
<div class="relative">
<input
type="text"
id="short_name"
name="short_name"
maxlength="6"
x-bind:class="{
'py-3 px-4 block w-full rounded-lg text-sm bg-surface0 disabled:opacity-50 disabled:pointer-events-none border-2 outline-none uppercase text-text placeholder-subtext0': true,
'border-surface1 focus:border-blue': !shortNameIsUnique && !shortNameError,
'border-green focus:border-green': shortNameIsUnique && !shortNameIsChecking && !shortNameError,
'border-red focus:border-red': shortNameError && !shortNameIsChecking && !isSubmitting
}"
required
placeholder="e.g. S1"
pattern="[A-Z0-9]+"
@input="
let val = $el.value.toUpperCase().replace(/[^A-Z0-9]/g, '');
$el.value = val;
resetShortNameErr();
shortNameIsEmpty = val.trim() === '';
if(shortNameIsEmpty) {
shortNameError='Short name is required';
shortNameIsUnique=false;
}
updateCanSubmit();
"
hx-post="/htmx/isseasonshortnameunique"
hx-trigger="input changed delay:500ms"
hx-swap="none"
@htmx:before-request="if($el.value.trim() === '') { shortNameIsEmpty=true; return; } shortNameIsEmpty=false; shortNameIsChecking=true; shortNameIsUnique=false; shortNameError=''; updateCanSubmit();"
@htmx:after-request="shortNameIsChecking=false; if($event.detail.successful) { shortNameIsUnique=true; } else if($event.detail.xhr.status === 409) { shortNameError='This short name is already taken'; shortNameIsUnique=false; } updateCanSubmit();"
/>
</div>
<p
class="text-center text-xs text-red mt-2"
x-show="shortNameError && !isSubmitting"
x-cloak
x-text="shortNameError"
></p>
</div>
</div>
<p class="text-xs text-subtext0 -mt-3">Maximum 20 characters for name, 6 alphanumeric characters for short name</p>
<!-- Season Type and Start Date Fields (Inlined) -->
<div class="grid grid-cols-2 gap-4 items-end">
<!-- Season Type Field -->
<div>
<label for="type" class="block text-sm font-medium mb-2 text-subtext0">Season Type</label>
<select
id="type"
name="type"
class="py-3 px-4 block w-full rounded-lg text-sm bg-surface0 border-2 border-surface1 focus:border-blue outline-none text-text appearance-none cursor-pointer hover:bg-surface1 transition-colors"
required
style="height: 46px;"
>
<option value="regular" selected>Regular</option>
<option value="draft">Draft</option>
</select>
</div>
<!-- Start Date Field (Flatpickr) -->
<div>
<label for="start_date" class="block text-sm font-medium mb-2 text-subtext0">Start Date</label>
<input
type="text"
id="start_date"
name="start_date"
class="py-3 px-4 block w-full rounded-lg text-sm bg-surface0 border-2 border-surface1 focus:border-blue outline-none text-text placeholder-subtext0"
placeholder="DD/MM/YYYY"
required
style="height: 46px;"
@input="dateIsEmpty = $el.value.trim() === ''; resetDateErr(); if(dateIsEmpty) { dateError='Start date is required'; } updateCanSubmit();"
/>
</div>
</div>
<p
class="text-center text-xs text-red -mt-3"
x-show="dateError && !isSubmitting"
x-cloak
x-text="dateError"
></p>
<!-- Slap Version Field -->
<div>
<label for="slap_version" class="block text-sm font-medium mb-2 text-subtext0">Slap Version</label>
<select
id="slap_version"
name="slap_version"
class="py-3 px-4 block w-full rounded-lg text-sm bg-surface0 border-2 border-surface1 focus:border-blue outline-none text-text appearance-none cursor-pointer hover:bg-surface1 transition-colors"
required
style="height: 46px;"
>
<option value="rebound" selected>Rebound</option>
<option value="slapshot1">Slapshot 1</option>
</select>
<p class="text-xs text-subtext0 mt-1">Select the game game version for this season</p>
</div>
<!-- General Error Message -->
<p
class="text-center text-sm text-red"
x-show="generalError"
x-cloak
x-text="generalError"
></p>
<!-- Submit Button -->
<button
x-bind:disabled="!canSubmit || isSubmitting"
x-text="buttonText"
type="submit"
class="w-full py-3 px-4 inline-flex justify-center items-center
gap-x-2 rounded-lg border border-transparent transition-all duration-200 font-semibold
bg-blue hover:bg-blue/80 text-mantle hover:cursor-pointer shadow-md
disabled:opacity-50 disabled:cursor-not-allowed disabled:shadow-none hover:shadow-lg hover:-translate-y-0.5"
></button>
</div>
</form>
}

View File

@@ -1,23 +0,0 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
templ NewPage() {
@baseview.Layout("New Season") {
<div class="max-w-screen-lg mx-auto px-4 py-8">
<div class="bg-mantle border border-surface1 rounded-xl">
<div class="p-6 sm:p-8">
<div class="text-center mb-8">
<h1 class="text-3xl font-bold text-text">Create New Season</h1>
<p class="mt-2 text-sm text-subtext0">
Add a new season to the system. All fields are required.
</p>
</div>
<div class="max-w-md mx-auto">
@NewForm()
</div>
</div>
</div>
</div>
}
}

View File

@@ -0,0 +1,65 @@
package seasonsview
// NewSeasonModal renders a modal containing the new season form
// This is used on the seasons list page for a better UX
templ NewSeasonModal() {
<div
x-data="{ open: false }"
x-show="open"
x-cloak
@open-new-season-modal.window="open = true"
@close-new-season-modal.window="open = false"
class="fixed inset-0 z-50 overflow-y-auto"
aria-labelledby="modal-title"
role="dialog"
aria-modal="true"
>
<!-- Background overlay -->
<div
x-show="open"
x-transition:enter="ease-out duration-300"
x-transition:enter-start="opacity-0"
x-transition:enter-end="opacity-100"
x-transition:leave="ease-in duration-200"
x-transition:leave-start="opacity-100"
x-transition:leave-end="opacity-0"
class="fixed inset-0 bg-base/75 transition-opacity"
@click="open = false"
></div>
<!-- Modal panel -->
<div class="flex min-h-full items-center justify-center p-4">
<div
x-show="open"
x-transition:enter="ease-out duration-300"
x-transition:enter-start="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
x-transition:enter-end="opacity-100 translate-y-0 sm:scale-100"
x-transition:leave="ease-in duration-200"
x-transition:leave-start="opacity-100 translate-y-0 sm:scale-100"
x-transition:leave-end="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
class="relative transform overflow-hidden rounded-xl bg-mantle border border-surface0 shadow-xl transition-all w-full max-w-lg"
@click.stop
>
<!-- Header -->
<div class="px-6 py-4 border-b border-surface0">
<div class="flex justify-between items-center">
<h3 class="text-xl font-bold text-text" id="modal-title">Create New Season</h3>
<button
type="button"
@click="open = false"
class="text-subtext0 hover:text-text transition-colors"
>
<svg xmlns="http://www.w3.org/2000/svg" class="h-6 w-6" fill="none" viewBox="0 0 24 24" stroke="currentColor">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"></path>
</svg>
</button>
</div>
<p class="text-sm text-subtext0 mt-1">Add a new season to the system. All fields are required.</p>
</div>
<!-- Form content -->
<div class="p-6">
@NewFormModal()
</div>
</div>
</div>
</div>
}

View File

@@ -4,14 +4,16 @@ import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/permissions"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "fmt"
import "sort"
import "time"
templ SeasonLeagueFixturesPage(season *db.Season, league *db.League, fixtures []*db.Fixture) {
templ SeasonLeagueFixturesPage(season *db.Season, league *db.League, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule, resultMap map[int]*db.FixtureResult) {
@SeasonLeagueLayout("fixtures", season, league) {
@SeasonLeagueFixtures(season, league, fixtures)
@SeasonLeagueFixtures(season, league, fixtures, scheduleMap, resultMap)
}
}
templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.Fixture) {
templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule, resultMap map[int]*db.FixtureResult) {
{{
permCache := contexts.Permissions(ctx)
canManage := permCache.HasPermission(permissions.FixturesManage)
@@ -35,6 +37,23 @@ templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.
}
groups[idx].Fixtures = append(groups[idx].Fixtures, f)
}
// Sort fixtures within each group by scheduled time
// Scheduled fixtures first (by time), then TBD last
farFuture := time.Date(9999, 1, 1, 0, 0, 0, 0, time.UTC)
for i := range groups {
sort.Slice(groups[i].Fixtures, func(a, b int) bool {
ta := farFuture
tb := farFuture
if sa, ok := scheduleMap[groups[i].Fixtures[a].ID]; ok && sa.ScheduledTime != nil {
ta = *sa.ScheduledTime
}
if sb, ok := scheduleMap[groups[i].Fixtures[b].ID]; ok && sb.ScheduledTime != nil {
tb = *sb.ScheduledTime
}
return ta.Before(tb)
})
}
}}
<div>
if canManage {
@@ -55,31 +74,113 @@ templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.
} else {
<div class="space-y-4">
for _, group := range groups {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden">
<div class="bg-mantle border-b border-surface1 px-4 py-3">
{{
playedCount := 0
for _, f := range group.Fixtures {
if res, ok := resultMap[f.ID]; ok && res.Finalized {
playedCount++
}
}
hasPlayed := playedCount > 0
allPlayed := playedCount == len(group.Fixtures)
}}
<div
class="bg-surface0 border border-surface1 rounded-lg overflow-hidden"
x-data="{ showPlayed: false }"
>
<div class="bg-mantle border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h3 class="text-lg font-bold text-text">Game Week { fmt.Sprint(group.Week) }</h3>
if hasPlayed {
<button
type="button"
@click="showPlayed = !showPlayed"
class="text-xs px-2.5 py-1 rounded-lg transition cursor-pointer
bg-surface1 hover:bg-surface2 text-subtext0 hover:text-text"
>
<span x-show="!showPlayed">Show played</span>
<span x-show="showPlayed" x-cloak>Hide played</span>
</button>
}
</div>
<div class="divide-y divide-surface1">
for _, fixture := range group.Fixtures {
<div class="px-4 py-3 flex items-center justify-between">
<div class="flex items-center gap-3">
<span class="text-xs font-mono text-subtext0 bg-mantle px-2 py-0.5 rounded">
R{ fmt.Sprint(fixture.Round) }
</span>
<span class="text-text">
{ fixture.HomeTeam.Name }
</span>
<span class="text-subtext0 text-sm">vs</span>
<span class="text-text">
{ fixture.AwayTeam.Name }
</span>
</div>
</div>
{{
sched, hasSchedule := scheduleMap[fixture.ID]
_ = sched
res, hasResult := resultMap[fixture.ID]
_ = res
isPlayed := hasResult && res.Finalized
}}
if isPlayed {
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
x-show="showPlayed"
x-cloak
class="px-4 py-3 flex items-center justify-between hover:bg-surface1 transition hover:cursor-pointer block"
>
@fixtureListItem(fixture, sched, hasSchedule, res, hasResult)
</a>
} else {
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
class="px-4 py-3 flex items-center justify-between hover:bg-surface1 transition hover:cursor-pointer block"
>
@fixtureListItem(fixture, sched, hasSchedule, res, hasResult)
</a>
}
}
</div>
if allPlayed {
<div
x-show="!showPlayed"
class="px-4 py-3 text-center text-xs text-subtext1 italic"
>
All fixtures played
</div>
}
</div>
}
</div>
}
</div>
}
templ fixtureListItem(fixture *db.Fixture, sched *db.FixtureSchedule, hasSchedule bool, res *db.FixtureResult, hasResult bool) {
<div class="flex items-center gap-3">
<span class="text-xs font-mono text-subtext0 bg-mantle px-2 py-0.5 rounded">
R{ fmt.Sprint(fixture.Round) }
</span>
<span class="text-text">
{ fixture.HomeTeam.Name }
</span>
<span class="text-subtext0 text-sm">vs</span>
<span class="text-text">
{ fixture.AwayTeam.Name }
</span>
</div>
if hasResult {
<span class="flex items-center gap-2">
if res.Winner == "home" {
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span>
} else if res.Winner == "away" {
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span>
} else {
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span>
}
</span>
} else if hasSchedule && sched.ScheduledTime != nil {
<span class="text-xs text-green font-medium">
@localtime(sched.ScheduledTime, "short")
</span>
} else {
<span class="text-xs text-subtext1">
TBD
</span>
}
}

View File

@@ -60,18 +60,19 @@ templ SeasonLeagueManageFixtures(season *db.Season, league *db.League, fixtures
<div class="flex items-center gap-3 mb-6">
<!-- Generate -->
<div class="flex items-center gap-2">
<input
type="number"
<label class="text-sm text-subtext0">Round:</label>
<select
x-model.number="generateRounds"
min="1"
max="20"
placeholder="Rounds"
class="w-24 py-2 px-3 rounded-lg text-sm bg-base border-2 border-overlay0
class="py-2 px-3 rounded-lg text-sm bg-base border-2 border-overlay0
focus:border-blue outline-none text-text"
/>
>
<template x-for="r in availableRounds" :key="r">
<option :value="r" x-text="r"></option>
</template>
</select>
<button
@click="generate()"
:disabled="isGenerating || generateRounds < 1"
:disabled="isGenerating || availableRounds.length === 0"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-blue hover:bg-blue/80 text-mantle transition
disabled:bg-blue/40 disabled:cursor-not-allowed"
@@ -79,32 +80,40 @@ templ SeasonLeagueManageFixtures(season *db.Season, league *db.League, fixtures
<span x-text="isGenerating ? 'Generating...' : 'Generate Round'"></span>
</button>
</div>
<!-- Clear All -->
<!-- Delete All -->
<button
x-show="allFixtures.length > 0"
@click="clearAll()"
@click="deleteAll()"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-red hover:bg-red/80 text-mantle transition"
>
Clear All
Delete All
</button>
<!-- Save -->
<button
x-show="unsavedChanges"
@click="save()"
:disabled="isSaving || !canSave()"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-green hover:bg-green/75 text-mantle transition
disabled:bg-green/40 disabled:cursor-not-allowed ml-auto"
>
<span x-text="isSaving ? 'Saving...' : 'Save'"></span>
</button>
<span
x-show="unsavedChanges && !canSave()"
class="text-yellow text-xs ml-2"
>
All game weeks must have at least 1 fixture
</span>
<!-- Save / Reset -->
<div x-show="unsavedChanges" class="flex items-center gap-2 ml-auto">
<span
x-show="!canSave()"
class="text-yellow text-xs"
>
All game weeks must have at least 1 fixture
</span>
<button
@click="reset()"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-surface1 hover:bg-surface2 text-text transition"
>
Reset
</button>
<button
@click="save()"
:disabled="isSaving || !canSave()"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-green hover:bg-green/75 text-mantle transition
disabled:bg-green/40 disabled:cursor-not-allowed"
>
<span x-text="isSaving ? 'Saving...' : 'Save'"></span>
</button>
</div>
</div>
<!-- Main content panels -->
<div class="grid grid-cols-1 lg:grid-cols-3 gap-4">
@@ -114,7 +123,7 @@ templ SeasonLeagueManageFixtures(season *db.Season, league *db.League, fixtures
<div x-show="selectedGameWeek === null">
<h3 class="text-lg font-bold text-text mb-4">Game Weeks</h3>
<div x-show="allGameWeekNumbers.length === 0" class="text-subtext0 text-sm italic mb-4">
No game weeks yet. Add one to start allocating fixtures.
No game weeks yet. Generate fixtures to get started.
</div>
<div class="space-y-2">
<template x-for="week in allGameWeekNumbers" :key="week">
@@ -271,206 +280,272 @@ templ SeasonLeagueManageFixtures(season *db.Season, league *db.League, fixtures
</div>
<!-- Alpine.js component -->
<script>
document.addEventListener('alpine:init', () => {
Alpine.data('fixturesManager', (initialFixtures, seasonShortName, leagueShortName) => ({
allFixtures: initialFixtures || [],
seasonShortName: seasonShortName,
leagueShortName: leagueShortName,
document.addEventListener("alpine:init", () => {
Alpine.data(
"fixturesManager",
(initialFixtures, seasonShortName, leagueShortName) => ({
allFixtures: initialFixtures || [],
_initialFixtures: JSON.parse(JSON.stringify(initialFixtures || [])),
seasonShortName: seasonShortName,
leagueShortName: leagueShortName,
// UI state
selectedGameWeek: null,
unsavedChanges: false,
isSaving: false,
isGenerating: false,
generateRounds: 1,
// UI state
selectedGameWeek: null,
unsavedChanges: false,
isSaving: false,
isGenerating: false,
generateRounds: null,
// Drag state
draggedFixture: null,
dropTarget: null,
init() {
this.generateRounds =
this.availableRounds.length > 0 ? this.availableRounds[0] : 1;
},
// Computed
get unallocatedFixtures() {
return this.allFixtures
.filter(f => f.gameWeek === null)
.sort((a, b) => a.round - b.round || a.id - b.id);
},
// Drag state
draggedFixture: null,
dropTarget: null,
get allGameWeekNumbers() {
const weeks = new Set();
for (const f of this.allFixtures) {
if (f.gameWeek !== null) {
weeks.add(f.gameWeek);
}
}
// Also include manually added empty weeks
for (const w of this._emptyWeeks || []) {
weeks.add(w);
}
return [...weeks].sort((a, b) => a - b);
},
// Computed
get unallocatedFixtures() {
return this.allFixtures
.filter((f) => f.gameWeek === null)
.sort((a, b) => a.round - b.round || a.id - b.id);
},
// Track empty weeks that user created
_emptyWeeks: [],
getGameWeekFixtures(week) {
return this.allFixtures
.filter(f => f.gameWeek === week)
.sort((a, b) => a.round - b.round || a.id - b.id);
},
getFixtureCount(week) {
return this.allFixtures.filter(f => f.gameWeek === week).length;
},
getPreview(week) {
return this.getGameWeekFixtures(week).slice(0, 3);
},
// Game week management
addGameWeek() {
const existing = this.allGameWeekNumbers;
const next = existing.length > 0 ? Math.max(...existing) + 1 : 1;
this._emptyWeeks.push(next);
this.unsavedChanges = true;
},
deleteGameWeek(week) {
if (this.getFixtureCount(week) > 0) return;
this._emptyWeeks = this._emptyWeeks.filter(w => w !== week);
if (this.selectedGameWeek === week) {
this.selectedGameWeek = null;
}
this.unsavedChanges = true;
},
selectGameWeek(week) {
this.selectedGameWeek = week;
},
backToList() {
this.selectedGameWeek = null;
},
// Drag and drop
onDragStart(event, fixture) {
this.draggedFixture = fixture;
event.dataTransfer.effectAllowed = 'move';
event.dataTransfer.setData('text/plain', fixture.id);
},
onDragEnd() {
this.draggedFixture = null;
this.dropTarget = null;
},
onDrop(target) {
if (!this.draggedFixture) return;
const fixture = this.allFixtures.find(f => f.id === this.draggedFixture.id);
if (!fixture) return;
if (target === 'unallocated') {
fixture.gameWeek = null;
} else {
fixture.gameWeek = target;
// Remove from empty weeks if it now has fixtures
this._emptyWeeks = this._emptyWeeks.filter(w => w !== target);
}
this.unsavedChanges = true;
this.draggedFixture = null;
this.dropTarget = null;
},
unallocateFixture(fixture) {
const f = this.allFixtures.find(ff => ff.id === fixture.id);
if (f) {
const oldWeek = f.gameWeek;
f.gameWeek = null;
// If the old week is now empty, track it
if (oldWeek !== null && this.getFixtureCount(oldWeek) === 0) {
this._emptyWeeks.push(oldWeek);
}
this.unsavedChanges = true;
}
},
// Validation
canSave() {
const weeks = this.allGameWeekNumbers;
if (weeks.length === 0) return false;
for (const week of weeks) {
if (this.getFixtureCount(week) === 0) return false;
}
return true;
},
// Server actions
generate() {
if (this.generateRounds < 1) return;
this.isGenerating = true;
const form = new FormData();
form.append('season_short_name', this.seasonShortName);
form.append('league_short_name', this.leagueShortName);
form.append('round', this.generateRounds);
htmx.ajax('POST', '/fixtures/generate', {
target: '#manage-fixtures-content',
swap: 'outerHTML',
values: Object.fromEntries(form)
}).finally(() => {
this.isGenerating = false;
});
},
save() {
if (!this.canSave()) return;
this.isSaving = true;
const form = new FormData();
form.append('season_short_name', this.seasonShortName);
form.append('league_short_name', this.leagueShortName);
this.allFixtures.forEach((f, i) => {
form.append('allocations[' + i + '][id]', f.id);
form.append('allocations[' + i + '][game_week]', f.gameWeek !== null ? f.gameWeek : 0);
});
fetch('/fixtures/update-game-weeks', {
method: 'POST',
body: form
}).then(response => {
if (response.ok) {
this.unsavedChanges = false;
}
this.isSaving = false;
}).catch(() => {
this.isSaving = false;
});
},
clearAll() {
const seasonShort = this.seasonShortName;
const leagueShort = this.leagueShortName;
window.dispatchEvent(new CustomEvent('confirm-action', {
detail: {
title: 'Clear All Fixtures',
message: 'This will delete all fixtures for this league. This action cannot be undone.',
action: () => {
htmx.ajax('DELETE',
'/seasons/' + seasonShort + '/leagues/' + leagueShort + '/fixtures',
{
target: '#manage-fixtures-content',
swap: 'outerHTML'
}
);
get allGameWeekNumbers() {
const weeks = new Set();
for (const f of this.allFixtures) {
if (f.gameWeek !== null) {
weeks.add(f.gameWeek);
}
}
}));
},
}));
// Also include manually added empty weeks
for (const w of this._emptyWeeks || []) {
weeks.add(w);
}
return [...weeks].sort((a, b) => a - b);
},
get existingRounds() {
const rounds = new Set();
for (const f of this.allFixtures) {
rounds.add(f.round);
}
return rounds;
},
get availableRounds() {
const taken = this.existingRounds;
const maxTaken = taken.size > 0 ? Math.max(...taken) : 0;
const limit = maxTaken + 5;
const available = [];
for (let i = 1; i <= limit; i++) {
if (!taken.has(i)) available.push(i);
}
return available;
},
// Track empty weeks that user created
// Default to [1] if no fixtures have game weeks assigned
_emptyWeeks: (initialFixtures || []).some(
(f) => f.gameWeek !== null,
)
? []
: [1],
getGameWeekFixtures(week) {
return this.allFixtures
.filter((f) => f.gameWeek === week)
.sort((a, b) => a.round - b.round || a.id - b.id);
},
getFixtureCount(week) {
return this.allFixtures.filter((f) => f.gameWeek === week).length;
},
getPreview(week) {
return this.getGameWeekFixtures(week).slice(0, 3);
},
// Game week management
addGameWeek() {
const existing = this.allGameWeekNumbers;
const next = existing.length > 0 ? Math.max(...existing) + 1 : 1;
this._emptyWeeks.push(next);
this.unsavedChanges = true;
},
deleteGameWeek(week) {
if (this.getFixtureCount(week) > 0) return;
this._emptyWeeks = this._emptyWeeks.filter((w) => w !== week);
if (this.selectedGameWeek === week) {
this.selectedGameWeek = null;
}
this.unsavedChanges = true;
},
selectGameWeek(week) {
this.selectedGameWeek = week;
},
backToList() {
this.selectedGameWeek = null;
},
// Drag and drop
onDragStart(event, fixture) {
this.draggedFixture = fixture;
event.dataTransfer.effectAllowed = "move";
event.dataTransfer.setData("text/plain", fixture.id);
},
onDragEnd() {
this.draggedFixture = null;
this.dropTarget = null;
},
onDrop(target) {
if (!this.draggedFixture) return;
const fixture = this.allFixtures.find(
(f) => f.id === this.draggedFixture.id,
);
if (!fixture) return;
if (target === "unallocated") {
fixture.gameWeek = null;
} else {
fixture.gameWeek = target;
// Remove from empty weeks if it now has fixtures
this._emptyWeeks = this._emptyWeeks.filter((w) => w !== target);
}
this.unsavedChanges = true;
this.draggedFixture = null;
this.dropTarget = null;
},
unallocateFixture(fixture) {
const f = this.allFixtures.find((ff) => ff.id === fixture.id);
if (f) {
const oldWeek = f.gameWeek;
f.gameWeek = null;
// If the old week is now empty, track it
if (oldWeek !== null && this.getFixtureCount(oldWeek) === 0) {
this._emptyWeeks.push(oldWeek);
}
this.unsavedChanges = true;
}
},
// Validation
canSave() {
const weeks = this.allGameWeekNumbers;
if (weeks.length === 0) return false;
for (const week of weeks) {
if (this.getFixtureCount(week) === 0) return false;
}
return true;
},
reset() {
this.allFixtures = JSON.parse(
JSON.stringify(this._initialFixtures),
);
this._emptyWeeks = this._initialFixtures.some(
(f) => f.gameWeek !== null,
)
? []
: [1];
this.selectedGameWeek = null;
this.unsavedChanges = false;
},
// Server actions
generate() {
if (this.generateRounds < 1) return;
this.isGenerating = true;
const form = new FormData();
form.append("season_short_name", this.seasonShortName);
form.append("league_short_name", this.leagueShortName);
form.append("round", this.generateRounds);
htmx
.ajax("POST", "/fixtures/generate", {
target: "#manage-fixtures-content",
swap: "outerHTML",
values: Object.fromEntries(form),
})
.finally(() => {
this.isGenerating = false;
});
},
save() {
if (!this.canSave()) return;
this.isSaving = true;
const params = new URLSearchParams();
params.append("season_short_name", this.seasonShortName);
params.append("league_short_name", this.leagueShortName);
this.allFixtures.forEach((f, i) => {
params.append("allocations[" + i + "][id]", f.id);
params.append(
"allocations[" + i + "][game_week]",
f.gameWeek !== null ? f.gameWeek : 0,
);
});
fetch("/fixtures/update-game-weeks", {
method: "POST",
headers: {
"Content-Type": "application/x-www-form-urlencoded",
},
body: params.toString(),
})
.then((response) => {
if (response.ok) {
this.unsavedChanges = false;
}
this.isSaving = false;
})
.catch(() => {
this.isSaving = false;
});
},
deleteAll() {
const seasonShort = this.seasonShortName;
const leagueShort = this.leagueShortName;
window.dispatchEvent(
new CustomEvent("confirm-action", {
detail: {
title: "Delete All Fixtures",
message:
"This will delete all fixtures for this league. This action cannot be undone.",
action: () => {
htmx.ajax(
"DELETE",
"/seasons/" +
seasonShort +
"/leagues/" +
leagueShort +
"/fixtures",
{
target: "#manage-fixtures-content",
swap: "outerHTML",
},
);
},
},
}),
);
},
}),
);
});
</script>
</div>

View File

@@ -0,0 +1,168 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/permissions"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "fmt"
templ SeasonLeagueFreeAgentsPage(season *db.Season, league *db.League, freeAgents []*db.SeasonLeagueFreeAgent, availablePlayers []*db.Player) {
@SeasonLeagueLayout("free-agents", season, league) {
@SeasonLeagueFreeAgents(season, league, freeAgents, availablePlayers)
}
}
templ SeasonLeagueFreeAgents(season *db.Season, league *db.League, freeAgents []*db.SeasonLeagueFreeAgent, availablePlayers []*db.Player) {
{{
permCache := contexts.Permissions(ctx)
canAdd := permCache.HasPermission(permissions.FreeAgentsAdd)
canRemove := permCache.HasPermission(permissions.FreeAgentsRemove)
}}
<div x-data="{ showAddModal: false, selectedPlayerId: '' }">
<div class="flex justify-between items-center mb-4">
<h2 class="text-2xl font-bold text-text">Free Agents ({ fmt.Sprint(len(freeAgents)) })</h2>
if canAdd {
<button
@click="showAddModal = true"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-green hover:bg-green/75 text-mantle transition"
>
Add Free Agent
</button>
}
</div>
if len(freeAgents) == 0 {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">No free agents registered in this league yet.</p>
if canAdd {
<p class="text-subtext1 text-sm mt-2">Click "Add Free Agent" to register a player.</p>
}
</div>
} else {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden">
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-mantle border-b border-surface1">
<tr>
<th class="px-4 py-3 text-left text-sm font-semibold text-text">Player</th>
<th class="px-4 py-3 text-left text-sm font-semibold text-text">Registered By</th>
if canRemove {
<th class="px-4 py-3 text-right text-sm font-semibold text-text">Actions</th>
}
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, fa := range freeAgents {
<tr class="hover:bg-surface1 transition-colors">
<td class="px-4 py-3 text-sm text-text">
<span class="flex items-center gap-2">
{ fa.Player.DisplayName() }
<span class="px-1.5 py-0.5 bg-peach/20 text-peach rounded text-xs font-medium">
FREE AGENT
</span>
</span>
</td>
<td class="px-4 py-3 text-sm text-subtext0">
if fa.RegisteredBy != nil {
{ fa.RegisteredBy.Username }
}
</td>
if canRemove {
<td class="px-4 py-3 text-right">
<form
hx-post={ fmt.Sprintf("/seasons/%s/leagues/%s/free-agents/unregister", season.ShortName, league.ShortName) }
hx-swap="none"
class="inline"
>
<input type="hidden" name="player_id" value={ fmt.Sprint(fa.PlayerID) }/>
<button
type="submit"
class="px-3 py-1 text-xs bg-red/20 hover:bg-red/40 text-red rounded
transition hover:cursor-pointer"
>
Remove
</button>
</form>
</td>
}
</tr>
}
</tbody>
</table>
</div>
</div>
}
if canAdd {
@addFreeAgentModal(season, league, availablePlayers)
}
</div>
}
templ addFreeAgentModal(season *db.Season, league *db.League, availablePlayers []*db.Player) {
<div
x-show="showAddModal"
@keydown.escape.window="showAddModal = false"
class="fixed inset-0 z-50 overflow-y-auto"
style="display: none;"
>
<!-- Backdrop -->
<div
class="fixed inset-0 bg-crust/80 transition-opacity"
@click="showAddModal = false"
></div>
<!-- Modal -->
<div class="flex min-h-full items-center justify-center p-4">
<div
class="relative bg-mantle border-2 border-surface1 rounded-xl shadow-xl max-w-md w-full p-6"
@click.stop
>
<h3 class="text-2xl font-bold text-text mb-4">Add Free Agent</h3>
<form
hx-post={ fmt.Sprintf("/seasons/%s/leagues/%s/free-agents/register", season.ShortName, league.ShortName) }
hx-swap="none"
>
if len(availablePlayers) == 0 {
<p class="text-subtext0 mb-4">No players available to register as free agents. All players are either on a team or already registered.</p>
} else {
<div class="mb-4">
<label for="player_id" class="block text-sm font-medium mb-2">Select Player</label>
<select
id="player_id"
name="player_id"
x-model="selectedPlayerId"
required
class="w-full py-3 px-4 rounded-lg text-sm bg-base border-2 border-overlay0
focus:border-blue outline-none"
>
<option value="">Choose a player...</option>
for _, player := range availablePlayers {
<option value={ fmt.Sprint(player.ID) }>
{ player.DisplayName() }
</option>
}
</select>
</div>
}
<div class="flex gap-3 justify-end">
<button
type="button"
@click="showAddModal = false"
class="px-4 py-2 rounded-lg bg-surface0 hover:bg-surface1 text-text transition hover:cursor-pointer"
>
Cancel
</button>
if len(availablePlayers) > 0 {
<button
type="submit"
:disabled="!selectedPlayerId"
class="px-4 py-2 rounded-lg bg-green hover:bg-green/75 text-mantle transition
disabled:bg-green/40 disabled:cursor-not-allowed hover:cursor-pointer"
>
Register Free Agent
</button>
}
</div>
</form>
</div>
</div>
</div>
}

View File

@@ -3,8 +3,15 @@ package seasonsview
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "git.haelnorr.com/h/oslstats/internal/db"
import "fmt"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "git.haelnorr.com/h/oslstats/internal/permissions"
templ SeasonLeagueLayout(activeSection string, season *db.Season, league *db.League) {
{{
permCache := contexts.Permissions(ctx)
canEditSeason := permCache.HasPermission(permissions.SeasonsUpdate)
isDraftSeason := season.Type == db.SeasonTypeDraft.String()
}}
@baseview.Layout(fmt.Sprintf("%s - %s", season.Name, league.Name)) {
<div class="max-w-screen-2xl mx-auto px-4 py-8">
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
@@ -12,26 +19,47 @@ templ SeasonLeagueLayout(activeSection string, season *db.Season, league *db.Lea
<div class="bg-surface0 border-b border-surface1 px-6 py-8">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4 mb-4">
<div>
<h1 class="text-4xl font-bold text-text mb-2">{ season.Name } - { league.Name }</h1>
<div class="flex items-center gap-3 mb-2">
if isDraftSeason {
<h1 class="text-4xl font-bold text-text">{ season.Name }</h1>
} else {
<h1 class="text-4xl font-bold text-text">{ season.Name } - { league.Name }</h1>
}
<span class="text-lg font-mono text-subtext0 bg-surface1 px-2 py-0.5 rounded">{ season.ShortName }</span>
</div>
<div class="flex items-center gap-2 flex-wrap">
<span class="inline-block bg-surface1 px-3 py-1 rounded text-sm text-subtext0 font-mono">
{ season.ShortName }
</span>
<span class="inline-block bg-blue px-3 py-1 rounded-full text-sm font-semibold text-mantle">
{ league.ShortName }
</span>
@SeasonTypeBadge(season.Type)
@SlapVersionBadge(season.SlapVersion)
@StatusBadge(season, false, false)
</div>
</div>
<div class="flex gap-2">
<a
href={ templ.SafeURL("/seasons/" + season.ShortName) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
if isDraftSeason {
if canEditSeason {
<a
href={ templ.SafeURL("/seasons/" + season.ShortName + "/edit") }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-blue hover:bg-blue/75 text-mantle transition"
>
Edit
</a>
}
<a
href="/seasons"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Back to Season
</a>
>
Back to Seasons
</a>
} else {
<a
href={ templ.SafeURL("/seasons/" + season.ShortName) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Back to Season
</a>
}
</div>
</div>
<!-- Season Dates -->
@@ -92,6 +120,7 @@ templ SeasonLeagueLayout(activeSection string, season *db.Season, league *db.Lea
@leagueNavItem("table", "Table", activeSection, season, league)
@leagueNavItem("fixtures", "Fixtures", activeSection, season, league)
@leagueNavItem("teams", "Teams", activeSection, season, league)
@leagueNavItem("free-agents", "Free Agents", activeSection, season, league)
@leagueNavItem("stats", "Stats", activeSection, season, league)
@leagueNavItem("finals", "Finals", activeSection, season, league)
</ul>

View File

@@ -1,15 +1,115 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "fmt"
templ SeasonLeagueTablePage(season *db.Season, league *db.League) {
templ SeasonLeagueTablePage(season *db.Season, league *db.League, leaderboard []*db.LeaderboardEntry) {
@SeasonLeagueLayout("table", season, league) {
@SeasonLeagueTable()
@SeasonLeagueTable(leaderboard)
}
}
templ SeasonLeagueTable() {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">Coming Soon...</p>
</div>
templ SeasonLeagueTable(leaderboard []*db.LeaderboardEntry) {
if len(leaderboard) == 0 {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">No teams in this league yet.</p>
</div>
} else {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden">
<!-- Scoring key -->
<div class="bg-mantle border-b border-surface1 px-4 py-2 flex items-center gap-4 text-xs text-subtext0">
<span class="font-semibold text-subtext1">Points:</span>
<span>W = { fmt.Sprint(db.PointsWin) }</span>
<span>OTW = { fmt.Sprint(db.PointsOvertimeWin) }</span>
<span>OTL = { fmt.Sprint(db.PointsOvertimeLoss) }</span>
<span>L = { fmt.Sprint(db.PointsLoss) }</span>
</div>
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-mantle border-b border-surface1">
<tr>
<th class="px-3 py-3 text-center text-xs font-semibold text-subtext0 w-10">#</th>
<th class="px-4 py-3 text-left text-xs font-semibold text-text">Team</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Games Played">GP</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Wins">W</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Overtime Wins">OTW</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Overtime Losses">OTL</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Losses">L</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Goals For">GF</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Goals Against">GA</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-text" title="Goal Differential">GD</th>
<th class="px-3 py-3 text-center text-xs font-semibold text-blue" title="Points">PTS</th>
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, entry := range leaderboard {
@leaderboardRow(entry)
}
</tbody>
</table>
</div>
</div>
}
}
templ leaderboardRow(entry *db.LeaderboardEntry) {
{{
r := entry.Record
goalDiff := r.GoalsFor - r.GoalsAgainst
var gdStr string
if goalDiff > 0 {
gdStr = fmt.Sprintf("+%d", goalDiff)
} else {
gdStr = fmt.Sprint(goalDiff)
}
}}
<tr class="hover:bg-surface1 transition-colors">
<td class="px-3 py-3 text-center text-sm font-medium text-subtext0">
{ fmt.Sprint(entry.Position) }
</td>
<td class="px-4 py-3">
<div class="flex items-center gap-2">
if entry.Team.Color != "" {
<span
class="w-3 h-3 rounded-full shrink-0"
style={ "background-color: " + templ.SafeCSS(entry.Team.Color) }
></span>
}
<span class="text-sm font-medium text-text">{ entry.Team.Name }</span>
</div>
</td>
<td class="px-3 py-3 text-center text-sm text-subtext0">
{ fmt.Sprint(r.Played) }
</td>
<td class="px-3 py-3 text-center text-sm text-green">
{ fmt.Sprint(r.Wins) }
</td>
<td class="px-3 py-3 text-center text-sm text-teal">
{ fmt.Sprint(r.OvertimeWins) }
</td>
<td class="px-3 py-3 text-center text-sm text-peach">
{ fmt.Sprint(r.OvertimeLosses) }
</td>
<td class="px-3 py-3 text-center text-sm text-red">
{ fmt.Sprint(r.Losses) }
</td>
<td class="px-3 py-3 text-center text-sm text-text">
{ fmt.Sprint(r.GoalsFor) }
</td>
<td class="px-3 py-3 text-center text-sm text-text">
{ fmt.Sprint(r.GoalsAgainst) }
</td>
<td class="px-3 py-3 text-center text-sm">
if goalDiff > 0 {
<span class="text-green">{ gdStr }</span>
} else if goalDiff < 0 {
<span class="text-red">{ gdStr }</span>
} else {
<span class="text-subtext0">{ gdStr }</span>
}
</td>
<td class="px-3 py-3 text-center text-sm font-bold text-blue">
{ fmt.Sprint(r.Points) }
</td>
</tr>
}

View File

@@ -0,0 +1,641 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/permissions"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
import "sort"
import "time"
templ SeasonLeagueTeamDetailPage(twr *db.TeamWithRoster, fixtures []*db.Fixture, available []*db.Player, scheduleMap map[int]*db.FixtureSchedule, resultMap map[int]*db.FixtureResult, record *db.TeamRecord, playerStats []*db.AggregatedPlayerStats) {
{{
team := twr.Team
season := twr.Season
league := twr.League
}}
@baseview.Layout(fmt.Sprintf("%s - %s - %s", team.Name, league.Name, season.Name)) {
<div class="max-w-screen-2xl mx-auto px-4 py-8">
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<!-- Header Section -->
<div class="bg-surface0 border-b border-surface1 px-6 py-8">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div class="flex items-center gap-4">
if team.Color != "" {
<div
class="w-12 h-12 rounded-full border-2 border-surface1 shrink-0"
style={ "background-color: " + templ.SafeCSS(team.Color) }
></div>
}
<div>
<h1 class="text-4xl font-bold text-text">{ team.Name }</h1>
<div class="flex items-center gap-2 mt-2 flex-wrap">
<span class="px-2 py-1 bg-mantle rounded text-subtext0 font-mono text-sm">
{ team.ShortName }
</span>
<span class="px-2 py-1 bg-mantle rounded text-subtext0 font-mono text-sm">
{ team.AltShortName }
</span>
<span class="text-subtext1 text-sm">
{ season.Name } — { league.Name }
</span>
</div>
</div>
</div>
<a
href={ templ.SafeURL(fmt.Sprintf("/seasons/%s/leagues/%s/teams", season.ShortName, league.ShortName)) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Back to Teams
</a>
</div>
</div>
<!-- Content -->
<div class="bg-crust p-6">
<!-- Top row: Roster (left) + Fixtures (right) -->
<div class="grid grid-cols-1 lg:grid-cols-2 gap-6">
@TeamRosterSection(twr, available)
@teamFixturesPane(twr.Team, fixtures, scheduleMap, resultMap)
</div>
<!-- Stats below both -->
<div class="mt-6">
@teamStatsSection(record, playerStats)
</div>
</div>
</div>
</div>
<script src="/static/vendored/sortablejs@1.15.6.min.js"></script>
}
}
// TeamRosterSection renders the roster section — exported so it can be used for HTMX swaps
templ TeamRosterSection(twr *db.TeamWithRoster, available []*db.Player) {
{{
permCache := contexts.Permissions(ctx)
canManagePlayers := permCache.HasPermission(permissions.TeamsManagePlayers)
// Build the non-manager player list for display
rosterPlayers := []*db.Player{}
for _, p := range twr.Players {
if p != nil && (twr.Manager == nil || p.ID != twr.Manager.ID) {
rosterPlayers = append(rosterPlayers, p)
}
}
hasRoster := twr.Manager != nil || len(rosterPlayers) > 0
}}
<section
id="team-roster-section"
x-data="{ showManageRosterModal: false }"
>
<div class="flex justify-between items-center mb-4">
<h2 class="text-2xl font-bold text-text">Roster</h2>
if canManagePlayers {
<button
@click="showManageRosterModal = true"
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center text-sm
bg-blue hover:bg-blue/80 text-mantle transition"
>
Manage Players
</button>
}
</div>
if !hasRoster {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">No players on this roster yet.</p>
if canManagePlayers {
<p class="text-subtext1 text-sm mt-2">Click "Manage Players" to add players to this team.</p>
}
</div>
} else {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden divide-y divide-surface1">
if twr.Manager != nil {
<div class="px-4 py-3 flex items-center justify-between">
<span class="text-text font-medium">{ twr.Manager.Name }</span>
<span class="text-xs px-2 py-0.5 bg-yellow/20 text-yellow rounded font-medium">
&#9733; Manager
</span>
</div>
}
for _, player := range rosterPlayers {
<div class="px-4 py-3">
<span class="text-text">{ player.Name }</span>
</div>
}
</div>
}
if canManagePlayers {
@manageRosterModal(twr, available, rosterPlayers)
}
</section>
}
templ manageRosterModal(twr *db.TeamWithRoster, available []*db.Player, rosterPlayers []*db.Player) {
<div
x-show="showManageRosterModal"
@keydown.escape.window="showManageRosterModal = false"
class="fixed inset-0 z-50 overflow-y-auto"
style="display: none;"
x-data="rosterManager()"
x-init="$watch('showManageRosterModal', val => { if (val) $nextTick(() => init()) })"
>
<!-- Backdrop -->
<div
class="fixed inset-0 bg-crust/80 transition-opacity"
@click="showManageRosterModal = false"
></div>
<!-- Modal -->
<div class="flex min-h-full items-center justify-center p-4">
<div
class="relative bg-mantle border-2 border-surface1 rounded-xl shadow-xl max-w-4xl w-full p-6"
@click.stop
>
<div class="flex justify-between items-center mb-6">
<h3 class="text-2xl font-bold text-text">Manage Players</h3>
<button
@click="showManageRosterModal = false"
class="text-subtext0 hover:text-text transition hover:cursor-pointer"
>
<svg class="w-6 h-6" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"></path>
</svg>
</button>
</div>
<!-- Two column layout -->
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
<!-- Left: Available Players -->
<div>
<h4 class="text-lg font-semibold text-text mb-3">Available Players</h4>
<input
type="text"
x-model="search"
@input="applySearch()"
placeholder="Search players..."
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
focus:border-blue focus:outline-none mb-3 text-sm"
/>
<div
id="available-players-list"
class="bg-base border border-surface1 rounded-lg p-2 min-h-48 max-h-80 overflow-y-auto space-y-1"
>
for _, player := range available {
<div
class="roster-player-chip px-3 py-2 bg-surface0 border border-surface1 rounded
text-text text-sm cursor-grab hover:bg-surface1 transition"
data-id={ fmt.Sprint(player.ID) }
data-name={ player.Name }
>
{ player.Name }
</div>
}
</div>
<p class="text-subtext1 text-xs mt-2">Drag players to the team roster</p>
</div>
<!-- Right: Team Roster -->
<div>
<h4 class="text-lg font-semibold text-text mb-3">Team Roster</h4>
<!-- Manager slot -->
<div class="mb-4">
<label class="text-sm font-medium text-yellow mb-2 flex items-center gap-1">
&#9733; Manager
</label>
<div
id="manager-drop-zone"
class="bg-base border-2 border-dashed border-yellow/40 rounded-lg p-2 min-h-12
flex items-center justify-center"
>
if twr.Manager != nil {
<div
class="roster-player-chip px-3 py-2 bg-yellow/10 border border-yellow/30 rounded
text-text text-sm cursor-grab w-full"
data-id={ fmt.Sprint(twr.Manager.ID) }
data-name={ twr.Manager.Name }
>
{ twr.Manager.Name }
</div>
}
</div>
</div>
<!-- Players list -->
<div>
<label class="text-sm font-medium text-subtext0 mb-2 block">Players</label>
<div
id="roster-drop-zone"
class="bg-base border-2 border-dashed border-surface1 rounded-lg p-2 min-h-40
max-h-60 overflow-y-auto space-y-1"
>
for _, player := range rosterPlayers {
<div
class="roster-player-chip px-3 py-2 bg-surface0 border border-surface1 rounded
text-text text-sm cursor-grab hover:bg-surface1 transition"
data-id={ fmt.Sprint(player.ID) }
data-name={ player.Name }
>
{ player.Name }
</div>
}
</div>
</div>
</div>
</div>
<!-- Footer -->
<div class="flex justify-between items-center mt-6 pt-4 border-t border-surface1">
<p
x-show="!hasManager"
class="text-sm text-red"
>
A manager is required
</p>
<div class="flex gap-3 ml-auto">
<button
type="button"
@click="showManageRosterModal = false"
class="px-4 py-2 rounded-lg bg-surface0 hover:bg-surface1 text-text transition hover:cursor-pointer"
>
Cancel
</button>
<form
id="roster-submit-form"
hx-post="/teams/manage_roster"
hx-swap="none"
class="inline"
>
<input type="hidden" name="season_id" value={ fmt.Sprint(twr.Season.ID) }/>
<input type="hidden" name="league_id" value={ fmt.Sprint(twr.League.ID) }/>
<input type="hidden" name="team_id" value={ fmt.Sprint(twr.Team.ID) }/>
<input type="hidden" name="manager_id" value="0"/>
<!-- player_ids inputs are added dynamically by submitRoster() -->
<button
type="button"
@click="submitRoster()"
:disabled="!hasManager"
class="px-4 py-2 rounded-lg text-mantle transition"
:class="hasManager ? 'bg-green hover:bg-green/75 hover:cursor-pointer' : 'bg-green/40 cursor-not-allowed'"
>
Save Roster
</button>
</form>
</div>
</div>
</div>
</div>
</div>
<script>
function rosterManager() {
return {
search: '',
hasManager: false,
sortableInstances: [],
updateHasManager() {
const zone = document.getElementById('manager-drop-zone');
this.hasManager = zone ? zone.querySelectorAll('.roster-player-chip').length > 0 : false;
},
init() {
if (typeof Sortable === 'undefined') return;
// Destroy any previous instances
this.sortableInstances.forEach(s => s.destroy());
this.sortableInstances = [];
const self = this;
this.sortableInstances.push(new Sortable(
document.getElementById('available-players-list'), {
group: { name: 'roster', pull: true, put: true },
sort: false,
animation: 150,
onAdd(evt) { self.applySearch(); self.updateHasManager(); },
onRemove(evt) { self.applySearch(); self.updateHasManager(); }
}));
this.sortableInstances.push(new Sortable(
document.getElementById('manager-drop-zone'), {
group: { name: 'roster', pull: true, put: function(to) {
return to.el.querySelectorAll('.roster-player-chip').length === 0;
}},
sort: false,
animation: 150,
onAdd(evt) {
// Style the chip for manager zone
evt.item.classList.remove('bg-surface0', 'border-surface1');
evt.item.classList.add('bg-yellow/10', 'border-yellow/30', 'w-full');
self.updateHasManager();
},
onRemove(evt) {
// Revert style
evt.item.classList.add('bg-surface0', 'border-surface1');
evt.item.classList.remove('bg-yellow/10', 'border-yellow/30', 'w-full');
self.updateHasManager();
}
}));
this.sortableInstances.push(new Sortable(
document.getElementById('roster-drop-zone'), {
group: { name: 'roster', pull: true, put: true },
sort: true,
animation: 150,
onAdd(evt) {
// Ensure surface styling
evt.item.classList.add('bg-surface0', 'border-surface1');
evt.item.classList.remove('bg-yellow/10', 'border-yellow/30', 'w-full');
}
}));
this.updateHasManager();
this.applySearch();
},
applySearch() {
const s = this.search.toLowerCase();
const list = document.getElementById('available-players-list');
if (!list) return;
const chips = list.querySelectorAll('.roster-player-chip');
chips.forEach(chip => {
const name = (chip.dataset.name || '').toLowerCase();
if (s === '' || name.includes(s)) {
chip.style.display = '';
} else {
chip.style.display = 'none';
}
});
},
submitRoster() {
if (!this.hasManager) return;
const managerZone = document.getElementById('manager-drop-zone');
const rosterZone = document.getElementById('roster-drop-zone');
const managerChip = managerZone ? managerZone.querySelector('.roster-player-chip') : null;
const managerID = managerChip ? managerChip.dataset.id : '0';
const rosterChips = rosterZone ? rosterZone.querySelectorAll('.roster-player-chip') : [];
const playerIDs = Array.from(rosterChips).map(el => el.dataset.id);
// Build a hidden form dynamically and submit via HTMX
const form = document.getElementById('roster-submit-form');
// Clear previous dynamic inputs
form.querySelectorAll('.dynamic-input').forEach(el => el.remove());
// Set manager ID
form.querySelector('[name="manager_id"]').value = managerID;
// Add player_ids as multiple hidden inputs
playerIDs.forEach(id => {
const input = document.createElement('input');
input.type = 'hidden';
input.name = 'player_ids';
input.value = id;
input.className = 'dynamic-input';
form.appendChild(input);
});
// Trigger HTMX request on the form
htmx.trigger(form, 'submit');
}
}
}
</script>
}
templ teamFixturesPane(team *db.Team, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule, resultMap map[int]*db.FixtureResult) {
{{
// Split fixtures into upcoming and completed
var upcoming []*db.Fixture
var completed []*db.Fixture
for _, f := range fixtures {
if _, hasResult := resultMap[f.ID]; hasResult {
completed = append(completed, f)
} else {
upcoming = append(upcoming, f)
}
}
// Sort completed by scheduled time descending (most recent first)
sort.Slice(completed, func(i, j int) bool {
ti := time.Time{}
tj := time.Time{}
if si, ok := scheduleMap[completed[i].ID]; ok && si.ScheduledTime != nil {
ti = *si.ScheduledTime
}
if sj, ok := scheduleMap[completed[j].ID]; ok && sj.ScheduledTime != nil {
tj = *sj.ScheduledTime
}
return ti.After(tj)
})
// Limit to 5 most recent results
recentResults := completed
if len(recentResults) > 5 {
recentResults = recentResults[:5]
}
}}
<section class="space-y-6">
<!-- Results -->
<div>
<h2 class="text-2xl font-bold text-text mb-4">Results</h2>
if len(recentResults) == 0 {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">No results yet.</p>
<p class="text-subtext1 text-sm mt-2">Match results will appear here once games are played.</p>
</div>
} else {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden divide-y divide-surface1">
for _, fixture := range recentResults {
@teamResultRow(team, fixture, resultMap)
}
</div>
}
</div>
<!-- Upcoming -->
<div>
<h2 class="text-2xl font-bold text-text mb-4">Upcoming</h2>
if len(upcoming) == 0 {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">No upcoming fixtures.</p>
</div>
} else {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden divide-y divide-surface1">
for _, fixture := range upcoming {
@teamFixtureRow(team, fixture, scheduleMap)
}
</div>
}
</div>
</section>
}
templ teamFixtureRow(team *db.Team, fixture *db.Fixture, scheduleMap map[int]*db.FixtureSchedule) {
{{
isHome := fixture.HomeTeamID == team.ID
var opponent string
if isHome {
opponent = fixture.AwayTeam.Name
} else {
opponent = fixture.HomeTeam.Name
}
sched, hasSchedule := scheduleMap[fixture.ID]
_ = sched
}}
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
class="px-4 py-3 flex items-center justify-between gap-3 hover:bg-surface1 transition hover:cursor-pointer block"
>
<div class="flex items-center gap-3 min-w-0">
<span class="text-xs font-mono text-subtext0 bg-mantle px-2 py-0.5 rounded shrink-0">
GW{ fmt.Sprint(*fixture.GameWeek) }
</span>
if isHome {
<span class="text-xs px-2 py-0.5 bg-blue/20 text-blue rounded font-medium shrink-0">
HOME
</span>
} else {
<span class="text-xs px-2 py-0.5 bg-surface1 text-subtext0 rounded font-medium shrink-0">
AWAY
</span>
}
<span class="text-sm text-subtext0 shrink-0">vs</span>
<span class="text-text font-medium truncate">
{ opponent }
</span>
</div>
if hasSchedule && sched.ScheduledTime != nil {
<span class="text-xs text-green font-medium shrink-0">
@localtime(sched.ScheduledTime, "short")
</span>
} else {
<span class="text-xs text-subtext1 shrink-0">
TBD
</span>
}
</a>
}
templ teamResultRow(team *db.Team, fixture *db.Fixture, resultMap map[int]*db.FixtureResult) {
{{
isHome := fixture.HomeTeamID == team.ID
var opponent string
if isHome {
opponent = fixture.AwayTeam.Name
} else {
opponent = fixture.HomeTeam.Name
}
res := resultMap[fixture.ID]
won := (isHome && res.Winner == "home") || (!isHome && res.Winner == "away")
lost := (isHome && res.Winner == "away") || (!isHome && res.Winner == "home")
_ = lost
}}
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
class="px-4 py-3 flex items-center justify-between gap-3 hover:bg-surface1 transition hover:cursor-pointer block"
>
<div class="flex items-center gap-3 min-w-0">
if won {
<span class="text-xs font-bold px-2 py-0.5 bg-green/20 text-green rounded shrink-0">W</span>
} else if lost {
<span class="text-xs font-bold px-2 py-0.5 bg-red/20 text-red rounded shrink-0">L</span>
} else {
<span class="text-xs font-bold px-2 py-0.5 bg-surface1 text-subtext0 rounded shrink-0">D</span>
}
<span class="text-xs font-mono text-subtext0 bg-mantle px-2 py-0.5 rounded shrink-0">
GW{ fmt.Sprint(*fixture.GameWeek) }
</span>
if isHome {
<span class="text-xs px-2 py-0.5 bg-blue/20 text-blue rounded font-medium shrink-0">
HOME
</span>
} else {
<span class="text-xs px-2 py-0.5 bg-surface1 text-subtext0 rounded font-medium shrink-0">
AWAY
</span>
}
<span class="text-sm text-subtext0 shrink-0">vs</span>
<span class="text-text font-medium truncate">
{ opponent }
</span>
</div>
<span class="flex items-center gap-2 shrink-0">
if res.Winner == "home" {
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span>
} else if res.Winner == "away" {
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span>
} else {
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span>
}
</span>
</a>
}
templ teamStatsSection(record *db.TeamRecord, playerStats []*db.AggregatedPlayerStats) {
<section>
<div class="mb-4">
<h2 class="text-2xl font-bold text-text">Stats</h2>
</div>
if record.Played == 0 {
<div class="bg-surface0 border border-surface1 rounded-lg p-8 text-center">
<p class="text-subtext0 text-lg">No stats yet.</p>
<p class="text-subtext1 text-sm mt-2">Team statistics will appear here once games are played.</p>
</div>
} else {
<!-- Team Record Summary -->
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden mb-4">
<div class="grid grid-cols-2 sm:grid-cols-4 lg:grid-cols-6 divide-x divide-surface1">
@statCell("Played", fmt.Sprint(record.Played), "")
@statCell("Record", fmt.Sprintf("%d-%d-%d", record.Wins, record.Losses, record.Draws), "")
@statCell("Wins", fmt.Sprint(record.Wins), "text-green")
@statCell("Losses", fmt.Sprint(record.Losses), "text-red")
@statCell("GF", fmt.Sprint(record.GoalsFor), "")
@statCell("GA", fmt.Sprint(record.GoalsAgainst), "")
</div>
</div>
<!-- Player Stats Leaderboard -->
if len(playerStats) > 0 {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden">
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-mantle border-b border-surface1">
<tr>
<th class="px-3 py-2 text-left text-xs font-semibold text-text">Player</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Games Played">GP</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Score">SC</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Goals">G</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Assists">A</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Saves">SV</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Shots">SH</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Blocks">BL</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Passes">PA</th>
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, ps := range playerStats {
<tr class="hover:bg-surface1 transition-colors">
<td class="px-3 py-2 text-sm text-text">{ ps.PlayerName }</td>
<td class="px-2 py-2 text-center text-sm text-subtext0">{ fmt.Sprint(ps.GamesPlayed) }</td>
<td class="px-2 py-2 text-center text-sm font-medium text-text">{ fmt.Sprint(ps.Score) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ fmt.Sprint(ps.Goals) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ fmt.Sprint(ps.Assists) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ fmt.Sprint(ps.Saves) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ fmt.Sprint(ps.Shots) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ fmt.Sprint(ps.Blocks) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ fmt.Sprint(ps.Passes) }</td>
</tr>
}
</tbody>
</table>
</div>
</div>
}
}
</section>
}
templ statCell(label string, value string, valueColor string) {
<div class="px-4 py-3 text-center">
<p class="text-xs text-subtext0 font-medium uppercase mb-1">{ label }</p>
<p class={ "text-lg font-bold", templ.KV("text-text", valueColor == ""), templ.KV(valueColor, valueColor != "") }>
{ value }
</p>
</div>
}

View File

@@ -5,9 +5,9 @@ import "git.haelnorr.com/h/oslstats/internal/permissions"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "fmt"
templ SeasonLeagueTeamsPage(season *db.Season, league *db.League, teams []*db.Team, allTeams []*db.Team) {
templ SeasonLeagueTeamsPage(season *db.Season, league *db.League, teams []*db.Team, allTeams []*db.Team, managers map[int]*db.Player) {
@SeasonLeagueLayout("teams", season, league) {
@SeasonLeagueTeams(season, league, teams, allTeams)
@SeasonLeagueTeams(season, league, teams, allTeams, managers)
}
}
@@ -94,7 +94,7 @@ templ addTeamModal(season *db.Season, league *db.League, existingTeams []*db.Tea
</div>
}
templ SeasonLeagueTeams(season *db.Season, league *db.League, teams []*db.Team, allTeams []*db.Team) {
templ SeasonLeagueTeams(season *db.Season, league *db.League, teams []*db.Team, allTeams []*db.Team, managers map[int]*db.Player) {
{{
permCache := contexts.Permissions(ctx)
canAddTeam := permCache.HasPermission(permissions.TeamsAddToLeague)
@@ -122,7 +122,13 @@ templ SeasonLeagueTeams(season *db.Season, league *db.League, teams []*db.Team,
} else {
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
for _, team := range teams {
<div class="bg-surface0 border border-surface1 rounded-lg p-6 hover:bg-surface1 transition-colors">
{{
manager := managers[team.ID]
}}
<a
href={ templ.SafeURL(fmt.Sprintf("/seasons/%s/leagues/%s/teams/%d", season.ShortName, league.ShortName, team.ID)) }
class="bg-surface0 border border-surface1 rounded-lg p-6 hover:bg-surface1 transition-colors hover:cursor-pointer block"
>
<div class="flex justify-between items-start mb-3">
<h3 class="text-xl font-bold text-text">{ team.Name }</h3>
if team.Color != "" {
@@ -132,7 +138,7 @@ templ SeasonLeagueTeams(season *db.Season, league *db.League, teams []*db.Team,
></div>
}
</div>
<div class="flex items-center gap-2 text-sm flex-wrap">
<div class="flex items-center gap-2 text-sm flex-wrap mb-3">
<span class="px-2 py-1 bg-mantle rounded text-subtext0 font-mono">
{ team.ShortName }
</span>
@@ -140,7 +146,29 @@ templ SeasonLeagueTeams(season *db.Season, league *db.League, teams []*db.Team,
{ team.AltShortName }
</span>
</div>
</div>
<!-- Roster -->
if len(team.Players) == 0 {
<p class="text-subtext1 text-xs italic">No roster</p>
} else {
<div class="border-t border-surface1 pt-3 space-y-1">
if manager != nil {
<div class="flex items-center justify-between">
<span class="text-sm text-text font-medium">{ manager.Name }</span>
<span class="text-xs px-1.5 py-0.5 bg-yellow/20 text-yellow rounded font-medium">
&#9733; Mgr
</span>
</div>
}
for _, player := range team.Players {
if manager == nil || player.ID != manager.ID {
<div>
<span class="text-sm text-subtext0">{ player.Name }</span>
</div>
}
}
</div>
}
</a>
}
</div>
}

View File

@@ -0,0 +1,7 @@
package seasonsview
// FreeAgentWarning holds information about a free agent nomination issue for display.
type FreeAgentWarning struct {
Name string
Reason string
}

37
pkg/slapshotapi/client.go Normal file
View File

@@ -0,0 +1,37 @@
package slapshotapi
import (
"net/http"
"sync"
"github.com/pkg/errors"
"golang.org/x/time/rate"
)
type SlapAPI struct {
client *http.Client
ratelimiter *rate.Limiter
mu sync.Mutex
maxTokens int
key string
env string
}
func NewSlapAPIClient(cfg *Config) (*SlapAPI, error) {
if cfg == nil {
return nil, errors.New("config cannot be nil")
}
if cfg.Environment != "api" && cfg.Environment != "staging" {
return nil, errors.New("invalid env specified, must be 'api' or 'staging'")
}
rl := rate.NewLimiter(rate.Inf, 10)
client := &SlapAPI{
client: http.DefaultClient,
ratelimiter: rl,
mu: sync.Mutex{},
maxTokens: 10,
key: cfg.Key,
env: cfg.Environment,
}
return client, nil
}

23
pkg/slapshotapi/config.go Normal file
View File

@@ -0,0 +1,23 @@
// Package slapshotapi provides utilities for interacting with the slapshot public API
package slapshotapi
import (
"git.haelnorr.com/h/golib/env"
"github.com/pkg/errors"
)
type Config struct {
Environment string // ENV SLAPSHOT_ENVIRONMENT: API environment to connect to (default: staging)
Key string // ENV SLAPSHOT_API_KEY: API Key for authorisation with the API (required)
}
func ConfigFromEnv() (any, error) {
cfg := &Config{
Environment: env.String("SLAPSHOT_ENVIRONMENT", "staging"),
Key: env.String("SLAPSHOT_API_KEY", ""),
}
if cfg.Key == "" {
return nil, errors.New("Envar not set: SLAPSHOT_API_KEY")
}
return cfg, nil
}

79
pkg/slapshotapi/enums.go Normal file
View File

@@ -0,0 +1,79 @@
package slapshotapi
// Regions
const (
RegionEUWest = "eu-west"
RegionNAEast = "na-east"
RegionNACentral = "na-central"
RegionNAWest = "na-west"
RegionOCEEast = "oce-east"
)
// Arenas - API format (used in API responses and lobby creation)
const (
ArenaSlapstadium = "Slapstadium"
ArenaSlapville = "Slapville"
ArenaSlapstadiumMini = "Slapstadium_mini"
ArenaTableHockey = "Table_Hockey"
ArenaColosseum = "Colosseum"
ArenaSlapvilleJumbo = "Slapville_Jumbo"
ArenaSlapstation = "Slapstation"
ArenaSlapstadiumXL = "Slapstadium_XL"
ArenaIsland = "Island"
ArenaObstacles = "Obstacles"
ArenaObstaclesXL = "Obstacles_XL"
ArenaCyberpuck = "Cyberpuck"
)
// Arenas - Display format (used in local match logs)
const (
ArenaDisplaySlapStadium = "Slap Stadium"
ArenaDisplaySlapville = "Slapville"
ArenaDisplaySlapStadiumMini = "Slap Stadium Mini"
ArenaDisplayTableHockey = "Table Hockey"
ArenaDisplayColosseum = "Colosseum"
ArenaDisplaySlapvilleJumbo = "Slapville Jumbo"
ArenaDisplaySlapstadiumXL = "Slapstadium XL"
ArenaDisplayIsland = "Island"
ArenaDisplayObstaclesXL = "Obstacles XL"
ArenaDisplayCyberpuck = "Cyberpuck"
)
// End reasons
const (
EndReasonEndOfReg = "EndOfRegulation"
EndReasonOvertime = "Overtime"
EndReasonHomeTeamLeft = "HomeTeamLeft"
EndReasonAwayTeamLeft = "AwayTeamLeft"
EndReasonMercy = "MercyRule"
EndReasonTie = "Tie"
EndReasonForfeit = "Forfeit"
EndReasonCancelled = "Cancelled"
EndReasonUnknown = "Unknown"
)
// Game modes
const (
GameModeHockey = "hockey"
GameModeDodgePuck = "dodgepuck"
GameModeTag = "tag"
)
// Teams
const (
TeamHome = "home"
TeamAway = "away"
)
// Match winners
const (
WinnerHome = "home"
WinnerAway = "away"
WinnerNone = "none"
)
// Match types
const (
MatchTypePublic = "public"
MatchTypePrivate = "private"
)

41
pkg/slapshotapi/ezconf.go Normal file
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package slapshotapi
import (
"runtime"
"strings"
)
// EZConfIntegration provides integration with ezconf for automatic configuration
type EZConfIntegration struct {
configFunc func() (any, error)
name string
}
// PackagePath returns the path to the config package for source parsing
func (e EZConfIntegration) PackagePath() string {
_, filename, _, _ := runtime.Caller(0)
// Return directory of this file
return filename[:len(filename)-len("/ezconf.go")]
}
// ConfigFunc returns the ConfigFromEnv function for ezconf
func (e EZConfIntegration) ConfigFunc() func() (any, error) {
return func() (any, error) {
return e.configFunc()
}
}
// Name returns the name to use when registering with ezconf
func (e EZConfIntegration) Name() string {
return strings.ToLower(e.name)
}
// GroupName returns the display name for grouping environment variables
func (e EZConfIntegration) GroupName() string {
return e.name
}
// NewEZConfIntegration creates a new EZConf integration helper
func NewEZConfIntegration() EZConfIntegration {
return EZConfIntegration{name: "SlapshotAPI", configFunc: ConfigFromEnv}
}

53
pkg/slapshotapi/games.go Normal file
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package slapshotapi
import (
"context"
"fmt"
"strings"
"github.com/pkg/errors"
)
type endpointGame struct {
gameID string
}
func getEndpointGame(gameID string) *endpointGame {
return &endpointGame{
gameID: gameID,
}
}
func (ep *endpointGame) path() string {
return fmt.Sprintf("/api/public/games/%s", ep.gameID)
}
func (ep *endpointGame) method() string {
return "GET"
}
// ErrGameNotFound is returned when a game ID does not match any known game
var ErrGameNotFound = errors.New("game not found")
// GetGame retrieves match details for a specific game by its ID.
func (c *SlapAPI) GetGame(
ctx context.Context,
gameID string,
) (*Game, error) {
if gameID == "" {
return nil, errors.New("gameID cannot be empty")
}
endpoint := getEndpointGame(gameID)
data, err := c.request(ctx, endpoint)
if err != nil {
if strings.Contains(err.Error(), "404") {
return nil, ErrGameNotFound
}
return nil, errors.Wrap(err, "c.request")
}
game, err := unmarshal[Game](data)
if err != nil {
return nil, errors.Wrap(err, "unmarshal")
}
return game, nil
}

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@@ -0,0 +1,59 @@
package slapshotapi
import (
"context"
"net/http"
"strconv"
"time"
"github.com/pkg/errors"
"golang.org/x/time/rate"
)
func (c *SlapAPI) do(ctx context.Context, req *http.Request) (*http.Response, error) {
for {
err := c.ratelimiter.Wait(ctx)
if err != nil {
return nil, errors.Wrap(err, "c.ratelimiter.Wait")
}
resp, err := c.client.Do(req)
if err != nil {
return nil, errors.Wrap(err, "c.client.Do")
}
if resp.StatusCode == http.StatusTooManyRequests {
resetAfter := 30 * time.Second
err := resp.Body.Close()
if err != nil {
return nil, errors.Wrap(err, "resp.Body.Close")
}
if resetAfter > 0 {
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-time.After(resetAfter):
continue
}
}
}
c.updateLimiterFromHeaders(resp.Header)
return resp, nil
}
}
func (c *SlapAPI) updateLimiterFromHeaders(h http.Header) {
c.mu.Lock()
defer c.mu.Unlock()
limit, err1 := strconv.Atoi(h.Get("RateLimit-Limit"))
window, err2 := strconv.Atoi(h.Get("RateLimit-Window"))
if err1 != nil || err2 != nil || limit <= 0 || window <= 0 {
return
}
if limit != c.maxTokens || time.Duration(window) != time.Duration(float64(window)/float64(limit))*time.Second {
c.maxTokens = limit
c.ratelimiter.SetBurst(limit)
c.ratelimiter.SetLimit(rate.Every(time.Duration(window) / time.Duration(limit)))
}
}

187
pkg/slapshotapi/lobbies.go Normal file
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package slapshotapi
import (
"context"
"encoding/json"
"fmt"
"net/http"
"strings"
"github.com/pkg/errors"
)
// --- Get Lobby ---
type endpointGetLobby struct {
lobbyID string
}
func getEndpointGetLobby(lobbyID string) *endpointGetLobby {
return &endpointGetLobby{lobbyID: lobbyID}
}
func (ep *endpointGetLobby) path() string {
return fmt.Sprintf("/api/public/lobbies/%s", ep.lobbyID)
}
func (ep *endpointGetLobby) method() string {
return "GET"
}
// ErrLobbyNotFound is returned when a lobby ID does not match any known lobby
var ErrLobbyNotFound = errors.New("lobby not found")
// GetLobby retrieves details for a specific lobby by its ID.
func (c *SlapAPI) GetLobby(
ctx context.Context,
lobbyID string,
) (*Lobby, error) {
if lobbyID == "" {
return nil, errors.New("lobbyID cannot be empty")
}
endpoint := getEndpointGetLobby(lobbyID)
data, err := c.request(ctx, endpoint)
if err != nil {
if strings.Contains(err.Error(), "404") {
return nil, ErrLobbyNotFound
}
return nil, errors.Wrap(err, "c.request")
}
lobby, err := unmarshal[Lobby](data)
if err != nil {
return nil, errors.Wrap(err, "unmarshal")
}
return lobby, nil
}
// --- Get Lobby Matches ---
type endpointGetLobbyMatches struct {
lobbyID string
}
func getEndpointGetLobbyMatches(lobbyID string) *endpointGetLobbyMatches {
return &endpointGetLobbyMatches{lobbyID: lobbyID}
}
func (ep *endpointGetLobbyMatches) path() string {
return fmt.Sprintf("/api/public/lobbies/%s/matches", ep.lobbyID)
}
func (ep *endpointGetLobbyMatches) method() string {
return "GET"
}
// GetLobbyMatches retrieves the list of matches played in a specific lobby.
func (c *SlapAPI) GetLobbyMatches(
ctx context.Context,
lobbyID string,
) ([]Game, error) {
if lobbyID == "" {
return nil, errors.New("lobbyID cannot be empty")
}
endpoint := getEndpointGetLobbyMatches(lobbyID)
data, err := c.request(ctx, endpoint)
if err != nil {
if strings.Contains(err.Error(), "404") {
return nil, ErrLobbyNotFound
}
return nil, errors.Wrap(err, "c.request")
}
var games []Game
err = json.Unmarshal(data, &games)
if err != nil {
return nil, errors.Wrap(err, "json.Unmarshal")
}
return games, nil
}
// --- Create Lobby ---
type endpointCreateLobby struct {
request LobbyCreationRequest
}
func getEndpointCreateLobby(req LobbyCreationRequest) *endpointCreateLobby {
return &endpointCreateLobby{request: req}
}
func (ep *endpointCreateLobby) path() string {
return "/api/public/lobbies"
}
func (ep *endpointCreateLobby) method() string {
return "POST"
}
func (ep *endpointCreateLobby) body() ([]byte, error) {
data, err := json.Marshal(ep.request)
if err != nil {
return nil, errors.Wrap(err, "json.Marshal")
}
return data, nil
}
// CreateLobby creates a new custom lobby with the specified settings.
func (c *SlapAPI) CreateLobby(
ctx context.Context,
req LobbyCreationRequest,
) (*LobbyCreationResponse, error) {
if req.Region == "" {
return nil, errors.New("region cannot be empty")
}
if req.Name == "" {
return nil, errors.New("name cannot be empty")
}
if req.CreatorName == "" {
return nil, errors.New("creator_name cannot be empty")
}
endpoint := getEndpointCreateLobby(req)
data, err := c.request(ctx, endpoint)
if err != nil {
return nil, errors.Wrap(err, "c.request")
}
resp, err := unmarshal[LobbyCreationResponse](data)
if err != nil {
return nil, errors.Wrap(err, "unmarshal")
}
return resp, nil
}
// --- Delete Lobby ---
type endpointDeleteLobby struct {
lobbyID string
}
func getEndpointDeleteLobby(lobbyID string) *endpointDeleteLobby {
return &endpointDeleteLobby{lobbyID: lobbyID}
}
func (ep *endpointDeleteLobby) path() string {
return fmt.Sprintf("/api/public/lobbies/%s", ep.lobbyID)
}
func (ep *endpointDeleteLobby) method() string {
return "DELETE"
}
// DeleteLobby deletes an existing lobby by its ID.
// Returns true if the lobby was successfully deleted.
func (c *SlapAPI) DeleteLobby(
ctx context.Context,
lobbyID string,
) (bool, error) {
if lobbyID == "" {
return false, errors.New("lobbyID cannot be empty")
}
endpoint := getEndpointDeleteLobby(lobbyID)
status, body, err := c.requestRaw(ctx, endpoint)
if err != nil {
return false, errors.Wrap(err, "c.requestRaw")
}
if status == http.StatusNotFound {
return false, ErrLobbyNotFound
}
return string(body) == "OK", nil
}

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package slapshotapi
import (
"github.com/pkg/errors"
)
// MatchLog represents the raw JSON format of a local match log file.
// This differs slightly from the API Game response in structure — the
// match log is a flat object with game stats at the top level, whereas
// the API response wraps game stats inside a nested "game_stats" field
// alongside metadata like region, match type, and creation time.
type MatchLog struct {
Type string `json:"type"`
MatchID string `json:"match_id,omitempty"`
Winner string `json:"winner"`
Arena string `json:"arena"`
PeriodsEnabled string `json:"periods_enabled"`
CurrentPeriod string `json:"current_period"`
CustomMercyRule string `json:"custom_mercy_rule"`
MatchLength string `json:"match_length"`
EndReason string `json:"end_reason"`
Score Score `json:"score"`
Players []Player `json:"players"`
}
// ParseMatchLog parses a local match log JSON file into a MatchLog struct.
func ParseMatchLog(data []byte) (*MatchLog, error) {
if len(data) == 0 {
return nil, errors.New("data cannot be empty")
}
log, err := unmarshal[MatchLog](data)
if err != nil {
return nil, errors.Wrap(err, "unmarshal")
}
return log, nil
}
// ToGameStats converts a MatchLog into a GameStats struct, normalizing the
// local match log format into the same structure used by the API.
func (ml *MatchLog) ToGameStats() GameStats {
return GameStats{
Type: ml.Type,
Arena: ml.Arena,
Score: ml.Score,
Winner: ml.Winner,
EndReason: ml.EndReason,
MatchLength: ml.MatchLength,
PeriodsEnabled: ml.PeriodsEnabled,
CurrentPeriod: ml.CurrentPeriod,
CustomMercyRule: ml.CustomMercyRule,
Players: ml.Players,
}
}
// ToGame converts a MatchLog into a Game struct. Since match logs don't
// contain all fields present in an API response (region, match_type,
// gamemode, created), those fields will be empty. The match_id from the
// log (if present) is used as the Game ID.
func (ml *MatchLog) ToGame() Game {
return Game{
ID: ml.MatchID,
GameStats: ml.ToGameStats(),
}
}

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@@ -0,0 +1,63 @@
package slapshotapi
import (
"context"
"fmt"
"github.com/pkg/errors"
)
type endpointMatchmaking struct {
regions []string
}
func getEndpointMatchmaking(regions []string) *endpointMatchmaking {
return &endpointMatchmaking{
regions: regions,
}
}
func (ep *endpointMatchmaking) path() string {
path := "/api/public/matchmaking%s"
filters := ""
if len(ep.regions) > 0 {
filters = "?regions="
for i, region := range ep.regions {
filters = filters + region
if i+1 != len(ep.regions) {
filters = filters + ","
}
}
}
return fmt.Sprintf(path, filters)
}
func (ep *endpointMatchmaking) method() string {
return "GET"
}
type matchmakingresp struct {
Playlists PubsQueue `json:"playlists"`
}
type PubsQueue struct {
InQueue uint16 `json:"in_queue"`
InMatch uint16 `json:"in_match"`
}
// GetQueueStatus gets the number of players in public matchmaking
func (c *SlapAPI) GetQueueStatus(
ctx context.Context,
regions []string,
) (*PubsQueue, error) {
endpoint := getEndpointMatchmaking(regions)
data, err := c.request(ctx, endpoint)
if err != nil {
return nil, errors.Wrap(err, "c.request")
}
resp, err := unmarshal[matchmakingresp](data)
if err != nil {
return nil, errors.Wrap(err, "unmarshal")
}
return &resp.Playlists, nil
}

116
pkg/slapshotapi/request.go Normal file
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package slapshotapi
import (
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"net/http"
"github.com/pkg/errors"
)
type endpoint interface {
path() string
method() string
}
// bodyEndpoint is an optional interface for endpoints that send a JSON body
type bodyEndpoint interface {
endpoint
body() ([]byte, error)
}
func (c *SlapAPI) request(
ctx context.Context,
ep endpoint,
) ([]byte, error) {
baseurl := fmt.Sprintf("https://%s.slapshot.gg%s", c.env, ep.path())
var bodyReader io.Reader
if bep, ok := ep.(bodyEndpoint); ok {
data, err := bep.body()
if err != nil {
return nil, errors.Wrap(err, "endpoint.body")
}
bodyReader = bytes.NewReader(data)
}
req, err := http.NewRequestWithContext(ctx, ep.method(), baseurl, bodyReader)
if err != nil {
return nil, errors.Wrap(err, "http.NewRequestWithContext")
}
req.Header.Add("Accept", "application/json")
req.Header.Add("Authorization", fmt.Sprintf("Bearer %s", c.key))
if bodyReader != nil {
req.Header.Add("Content-Type", "application/json")
}
res, err := c.do(ctx, req)
if err != nil {
return nil, errors.Wrap(err, "c.do")
}
defer func() { _ = res.Body.Close() }()
if res.StatusCode != http.StatusOK {
return nil, errors.New(fmt.Sprintf("API request failed with status %d", res.StatusCode))
}
body, err := io.ReadAll(res.Body)
if err != nil {
return nil, errors.Wrap(err, "io.ReadAll")
}
return body, nil
}
// requestRaw performs an API request and returns the raw status code and body.
// This is used for endpoints where non-200 status codes carry meaningful data
// (e.g. DELETE returning a plain text response).
func (c *SlapAPI) requestRaw(
ctx context.Context,
ep endpoint,
) (int, []byte, error) {
baseurl := fmt.Sprintf("https://%s.slapshot.gg%s", c.env, ep.path())
var bodyReader io.Reader
if bep, ok := ep.(bodyEndpoint); ok {
data, err := bep.body()
if err != nil {
return 0, nil, errors.Wrap(err, "endpoint.body")
}
bodyReader = bytes.NewReader(data)
}
req, err := http.NewRequestWithContext(ctx, ep.method(), baseurl, bodyReader)
if err != nil {
return 0, nil, errors.Wrap(err, "http.NewRequestWithContext")
}
req.Header.Add("Accept", "application/json")
req.Header.Add("Authorization", fmt.Sprintf("Bearer %s", c.key))
if bodyReader != nil {
req.Header.Add("Content-Type", "application/json")
}
res, err := c.do(ctx, req)
if err != nil {
return 0, nil, errors.Wrap(err, "c.do")
}
defer func() { _ = res.Body.Close() }()
body, err := io.ReadAll(res.Body)
if err != nil {
return 0, nil, errors.Wrap(err, "io.ReadAll")
}
return res.StatusCode, body, nil
}
// unmarshal is a helper that unmarshals JSON response data into a target struct
func unmarshal[T any](data []byte) (*T, error) {
var result T
err := json.Unmarshal(data, &result)
if err != nil {
return nil, errors.Wrap(err, "json.Unmarshal")
}
return &result, nil
}

53
pkg/slapshotapi/slapid.go Normal file
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package slapshotapi
import (
"context"
"fmt"
"strings"
"github.com/pkg/errors"
)
type endpointSteamID struct {
steamID string
}
func getEndpointSteamID(steamID string) *endpointSteamID {
return &endpointSteamID{
steamID: steamID,
}
}
func (ep *endpointSteamID) path() string {
return fmt.Sprintf("/api/public/players/steam/%s", ep.steamID)
}
func (ep *endpointSteamID) method() string {
return "GET"
}
type idresp struct {
ID uint32 `json:"id"`
}
var ErrNoSlapID error = errors.New("slapID not found")
// GetSlapID returns the slapshot ID of the steam user.
func (c *SlapAPI) GetSlapID(
ctx context.Context,
steamid string,
) (uint32, error) {
endpoint := getEndpointSteamID(steamid)
data, err := c.request(ctx, endpoint)
if err != nil {
if strings.Contains(err.Error(), "404") {
return 0, ErrNoSlapID
}
return 0, errors.Wrap(err, "c.request")
}
resp, err := unmarshal[idresp](data)
if err != nil {
return 0, errors.Wrap(err, "unmarshal")
}
return resp.ID, nil
}

View File

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package slapshotapi
import (
"fmt"
"strings"
"github.com/pkg/errors"
)
// DetectTampering analyzes 3 period logs for modification signs.
// Returns (isTampering bool, reason string, error).
func DetectTampering(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
reasons := []string{}
// Check metadata consistency
tampered, reason, err := ValidateMetadataConsistency(logs)
if err != nil {
return false, "", errors.Wrap(err, "ValidateMetadataConsistency")
}
if tampered {
reasons = append(reasons, reason)
}
// Check score progression
tampered, reason, err = ValidateScoreProgression(logs)
if err != nil {
return false, "", errors.Wrap(err, "ValidateScoreProgression")
}
if tampered {
reasons = append(reasons, reason)
}
// Check player consistency
tampered, reason, err = ValidatePlayerConsistency(logs)
if err != nil {
return false, "", errors.Wrap(err, "ValidatePlayerConsistency")
}
if tampered {
reasons = append(reasons, reason)
}
if len(reasons) > 0 {
return true, strings.Join(reasons, "; "), nil
}
return false, "", nil
}
// ValidateMetadataConsistency checks that arena, match_length, and
// custom_mercy_rule are consistent across all periods, and warns if any
// period has periods_enabled set to "False" (periods disabled).
func ValidateMetadataConsistency(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
ref := logs[0]
inconsistencies := []string{}
for i := 1; i < len(logs); i++ {
log := logs[i]
if log.Arena != ref.Arena {
inconsistencies = append(inconsistencies,
fmt.Sprintf("arena differs in period %d (%q vs %q)", i+1, log.Arena, ref.Arena))
}
if log.MatchLength != ref.MatchLength {
inconsistencies = append(inconsistencies,
fmt.Sprintf("match_length differs in period %d (%s vs %s)", i+1, log.MatchLength, ref.MatchLength))
}
if log.CustomMercyRule != ref.CustomMercyRule {
inconsistencies = append(inconsistencies,
fmt.Sprintf("custom_mercy_rule differs in period %d (%s vs %s)", i+1, log.CustomMercyRule, ref.CustomMercyRule))
}
}
// Warn if any period has periods disabled
for i, log := range logs {
if strings.EqualFold(log.PeriodsEnabled, "False") {
inconsistencies = append(inconsistencies,
fmt.Sprintf("periods_enabled is False in period %d", i+1))
}
}
if len(inconsistencies) > 0 {
return true, "metadata inconsistency: " + strings.Join(inconsistencies, ", "), nil
}
return false, "", nil
}
// ValidateScoreProgression checks that scores only increase or stay the same
// across periods (cumulative stats).
func ValidateScoreProgression(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
issues := []string{}
for i := 1; i < len(logs); i++ {
prev := logs[i-1]
curr := logs[i]
if curr.Score.Home < prev.Score.Home {
issues = append(issues,
fmt.Sprintf("home score decreased from period %d (%d) to period %d (%d)",
i, prev.Score.Home, i+1, curr.Score.Home))
}
if curr.Score.Away < prev.Score.Away {
issues = append(issues,
fmt.Sprintf("away score decreased from period %d (%d) to period %d (%d)",
i, prev.Score.Away, i+1, curr.Score.Away))
}
}
if len(issues) > 0 {
return true, "score regression: " + strings.Join(issues, ", "), nil
}
return false, "", nil
}
// ValidatePlayerConsistency checks that player rosters remain relatively stable
// across periods. A player present in period 1 should ideally still be present
// in later periods. Drastic roster changes are suspicious.
func ValidatePlayerConsistency(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
// Build player sets per period
periodPlayers := make([]map[string]string, 3) // game_user_id -> team
for i, log := range logs {
periodPlayers[i] = make(map[string]string)
for _, p := range log.Players {
periodPlayers[i][p.GameUserID] = p.Team
}
}
issues := []string{}
// Check for team-switching between periods (same player, different team)
for i := 1; i < len(logs); i++ {
for id, prevTeam := range periodPlayers[i-1] {
if currTeam, exists := periodPlayers[i][id]; exists {
if currTeam != prevTeam {
issues = append(issues,
fmt.Sprintf("player %s switched teams between period %d and %d",
id, i, i+1))
}
}
}
}
// Check for drastic roster changes (more than 50% different players)
for i := 1; i < len(logs); i++ {
prev := periodPlayers[i-1]
curr := periodPlayers[i]
if len(prev) == 0 {
continue
}
missing := 0
for id := range prev {
if _, exists := curr[id]; !exists {
missing++
}
}
ratio := float64(missing) / float64(len(prev))
if ratio > 0.5 {
issues = append(issues,
fmt.Sprintf("more than 50%% of players changed between period %d and %d (%d/%d missing)",
i, i+1, missing, len(prev)))
}
}
if len(issues) > 0 {
return true, "player inconsistency: " + strings.Join(issues, ", "), nil
}
return false, "", nil
}

158
pkg/slapshotapi/types.go Normal file
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@@ -0,0 +1,158 @@
package slapshotapi
// Score represents the score for both teams in a match
type Score struct {
Home int `json:"home"`
Away int `json:"away"`
}
// PlayerStats contains all possible player statistics from a match.
// Fields use pointers because not every stat is present in every match response.
type PlayerStats struct {
Goals *float64 `json:"goals,omitempty"`
Assists *float64 `json:"assists,omitempty"`
PrimaryAssists *float64 `json:"primary_assists,omitempty"`
SecondaryAssists *float64 `json:"secondary_assists,omitempty"`
Saves *float64 `json:"saves,omitempty"`
Blocks *float64 `json:"blocks,omitempty"`
Shots *float64 `json:"shots,omitempty"`
Turnovers *float64 `json:"turnovers,omitempty"`
Takeaways *float64 `json:"takeaways,omitempty"`
Passes *float64 `json:"passes,omitempty"`
PossessionTime *float64 `json:"possession_time_sec,omitempty"`
FaceoffsWon *float64 `json:"faceoffs_won,omitempty"`
FaceoffsLost *float64 `json:"faceoffs_lost,omitempty"`
PostHits *float64 `json:"post_hits,omitempty"`
OvertimeGoals *float64 `json:"overtime_goals,omitempty"`
GameWinningGoals *float64 `json:"game_winning_goals,omitempty"`
Score *float64 `json:"score,omitempty"`
ContributedGoals *float64 `json:"contributed_goals,omitempty"`
ConcededGoals *float64 `json:"conceded_goals,omitempty"`
GamesPlayed *float64 `json:"games_played,omitempty"`
Wins *float64 `json:"wins,omitempty"`
Losses *float64 `json:"losses,omitempty"`
OvertimeWins *float64 `json:"overtime_wins,omitempty"`
OvertimeLosses *float64 `json:"overtime_losses,omitempty"`
Ties *float64 `json:"ties,omitempty"`
Shutouts *float64 `json:"shutouts,omitempty"`
ShutsAgainst *float64 `json:"shutouts_against,omitempty"`
HasMercyRuled *float64 `json:"has_mercy_ruled,omitempty"`
WasMercyRuled *float64 `json:"was_mercy_ruled,omitempty"`
PeriodsPlayed *float64 `json:"periods_played,omitempty"`
}
// Player represents a single player's data in a match
type Player struct {
GameUserID string `json:"game_user_id"`
Team string `json:"team"`
Username string `json:"username"`
Stats PlayerStats `json:"stats"`
}
// GameStats contains the in-game statistics and settings for a match.
// This is the core match data returned both by the API and in local match logs.
type GameStats struct {
Type string `json:"type"`
Arena string `json:"arena"`
Score Score `json:"score"`
Winner string `json:"winner"`
EndReason string `json:"end_reason"`
MatchLength string `json:"match_length"`
PeriodsEnabled string `json:"periods_enabled"`
CurrentPeriod string `json:"current_period"`
CustomMercyRule string `json:"custom_mercy_rule"`
Players []Player `json:"players"`
}
// Game represents a full match as returned by the API /games/{id} endpoint
type Game struct {
ID string `json:"id"`
Region string `json:"region"`
MatchType string `json:"match_type"`
Gamemode string `json:"gamemode"`
Created string `json:"created"`
GameStats GameStats `json:"game_stats"`
}
// LobbyPlayer represents a player in a lobby
type LobbyPlayer struct {
ID int `json:"id"`
Username string `json:"username"`
}
// LobbyTeams represents the team assignments in a lobby
type LobbyTeams struct {
Home []LobbyPlayer `json:"home"`
Away []LobbyPlayer `json:"away"`
Spectators []LobbyPlayer `json:"spectators"`
}
// Lobby represents a custom lobby as returned by the API
type Lobby struct {
UUID string `json:"uuid"`
Region string `json:"region"`
Name string `json:"name"`
HasPassword bool `json:"has_password"`
Owner int `json:"owner"`
OwnerName string `json:"owner_name"`
PlayerCount int `json:"player_count"`
MaxPlayers int `json:"max_players"`
InGame bool `json:"in_game"`
Players LobbyTeams `json:"players"`
MercyRule int `json:"mercy_rule"`
Arena string `json:"arena"`
PeriodsEnabled bool `json:"periods_enabled"`
CurrentPeriod int `json:"current_period"`
Score Score `json:"score"`
Starting bool `json:"starting"`
CanStart bool `json:"can_start"`
}
// LobbyCreationRequest contains the parameters for creating a new lobby
type LobbyCreationRequest struct {
Region string `json:"region"`
Name string `json:"name"`
Password string `json:"password"`
CreatorName string `json:"creator_name"`
// Optional fields
IsPeriods *bool `json:"is_periods,omitempty"`
CurrentPeriod *int `json:"current_period,omitempty"`
MatchLength *int `json:"match_length,omitempty"`
MercyRule *int `json:"mercy_rule,omitempty"`
Arena string `json:"arena,omitempty"`
InitialScore *Score `json:"initial_score,omitempty"`
}
// LobbyCreationResponse is returned when a lobby is successfully created
type LobbyCreationResponse struct {
Success bool `json:"success"`
LobbyID string `json:"lobby_id"`
}
// MatchmakingPlayer represents a player in the matchmaking queue
type MatchmakingPlayer struct {
UUID int `json:"uuid"`
Username string `json:"username"`
}
// MatchmakingRegion represents a region in a matchmaking entity
type MatchmakingRegion struct {
Key string `json:"key"`
Name string `json:"name"`
}
// MatchmakingEntity represents a group/party in the matchmaking queue
type MatchmakingEntity struct {
Players []MatchmakingPlayer `json:"players"`
Regions []MatchmakingRegion `json:"regions"`
MMR int `json:"mmr"`
MMROffset int `json:"mmr_offset"`
}
// MatchmakingResponse is the full matchmaking queue response from the API
type MatchmakingResponse struct {
Entities []MatchmakingEntity `json:"entities"`
Playlists PubsQueue `json:"playlists"`
}