added log file uploading and match results

This commit is contained in:
2026-02-21 22:25:21 +11:00
parent 9b4d78997e
commit 194391b897
20 changed files with 2595 additions and 61 deletions

View File

@@ -0,0 +1,363 @@
package db
import (
"context"
"time"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
type FixtureResult struct {
bun.BaseModel `bun:"table:fixture_results,alias:fr"`
ID int `bun:"id,pk,autoincrement"`
FixtureID int `bun:",notnull,unique"`
Winner string `bun:",notnull"`
HomeScore int `bun:",notnull"`
AwayScore int `bun:",notnull"`
MatchType string
Arena string
EndReason string
PeriodsEnabled bool
CustomMercyRule int
MatchLength int
CreatedAt int64 `bun:",notnull"`
UpdatedAt *int64
UploadedByUserID int `bun:",notnull"`
Finalized bool `bun:",default:false"`
TamperingDetected bool `bun:",default:false"`
TamperingReason *string
Fixture *Fixture `bun:"rel:belongs-to,join:fixture_id=id"`
UploadedBy *User `bun:"rel:belongs-to,join:uploaded_by_user_id=id"`
PlayerStats []*FixtureResultPlayerStats `bun:"rel:has-many,join:id=fixture_result_id"`
}
type FixtureResultPlayerStats struct {
bun.BaseModel `bun:"table:fixture_result_player_stats,alias:frps"`
ID int `bun:"id,pk,autoincrement"`
FixtureResultID int `bun:",notnull"`
PeriodNum int `bun:",notnull"`
PlayerID *int // NULL for unmapped/free agents
PlayerGameUserID string `bun:",notnull"`
PlayerUsername string `bun:",notnull"`
TeamID *int // NULL for unmapped
Team string `bun:",notnull"` // 'home' or 'away'
// All stats as INT (nullable)
Goals *int
Assists *int
PrimaryAssists *int
SecondaryAssists *int
Saves *int
Blocks *int
Shots *int
Turnovers *int
Takeaways *int
Passes *int
PossessionTimeSec *int
FaceoffsWon *int
FaceoffsLost *int
PostHits *int
OvertimeGoals *int
GameWinningGoals *int
Score *int
ContributedGoals *int
ConcededGoals *int
GamesPlayed *int
Wins *int
Losses *int
OvertimeWins *int
OvertimeLosses *int
Ties *int
Shutouts *int
ShutoutsAgainst *int
HasMercyRuled *int
WasMercyRuled *int
PeriodsPlayed *int
FixtureResult *FixtureResult `bun:"rel:belongs-to,join:fixture_result_id=id"`
Player *Player `bun:"rel:belongs-to,join:player_id=id"`
TeamRel *Team `bun:"rel:belongs-to,join:team_id=id"`
}
// PlayerWithPlayStatus is a helper struct for overview display
type PlayerWithPlayStatus struct {
Player *Player
Played bool
IsManager bool
Stats *FixtureResultPlayerStats // Period 3 (final cumulative) stats, nil if no result
}
// InsertFixtureResult stores a new match result with all player stats in a single transaction.
func InsertFixtureResult(
ctx context.Context,
tx bun.Tx,
result *FixtureResult,
playerStats []*FixtureResultPlayerStats,
audit *AuditMeta,
) (*FixtureResult, error) {
if result == nil {
return nil, errors.New("result cannot be nil")
}
result.CreatedAt = time.Now().Unix()
err := Insert(tx, result).WithAudit(audit, &AuditInfo{
Action: "fixture_results.create",
ResourceType: "fixture_result",
ResourceID: nil,
Details: map[string]any{
"fixture_id": result.FixtureID,
"winner": result.Winner,
"home_score": result.HomeScore,
"away_score": result.AwayScore,
"tampering_detected": result.TamperingDetected,
},
}).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert result")
}
// Set the fixture_result_id on all player stats
for _, ps := range playerStats {
ps.FixtureResultID = result.ID
}
// Insert player stats in bulk
if len(playerStats) > 0 {
err = InsertMultiple(tx, playerStats).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "InsertMultiple player stats")
}
}
return result, nil
}
// GetFixtureResult retrieves a result with all player stats for a fixture.
// Returns nil, nil if no result exists.
func GetFixtureResult(ctx context.Context, tx bun.Tx, fixtureID int) (*FixtureResult, error) {
result := new(FixtureResult)
err := tx.NewSelect().
Model(result).
Where("fr.fixture_id = ?", fixtureID).
Relation("Fixture").
Relation("UploadedBy").
Relation("PlayerStats", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Order("frps.team ASC", "frps.period_num ASC", "frps.player_username ASC")
}).
Relation("PlayerStats.Player").
Scan(ctx)
if err != nil {
if err.Error() == "sql: no rows in result set" {
return nil, nil
}
return nil, errors.Wrap(err, "tx.NewSelect")
}
return result, nil
}
// GetPendingFixtureResult retrieves a non-finalized result for review/edit.
// Returns nil, nil if no pending result exists.
func GetPendingFixtureResult(ctx context.Context, tx bun.Tx, fixtureID int) (*FixtureResult, error) {
result := new(FixtureResult)
err := tx.NewSelect().
Model(result).
Where("fr.fixture_id = ?", fixtureID).
Where("fr.finalized = false").
Relation("Fixture").
Relation("UploadedBy").
Relation("PlayerStats", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Order("frps.team ASC", "frps.period_num ASC", "frps.player_username ASC")
}).
Relation("PlayerStats.Player").
Scan(ctx)
if err != nil {
if err.Error() == "sql: no rows in result set" {
return nil, nil
}
return nil, errors.Wrap(err, "tx.NewSelect")
}
return result, nil
}
// FinalizeFixtureResult marks a pending result as finalized.
func FinalizeFixtureResult(
ctx context.Context,
tx bun.Tx,
fixtureID int,
audit *AuditMeta,
) error {
result, err := GetPendingFixtureResult(ctx, tx, fixtureID)
if err != nil {
return errors.Wrap(err, "GetPendingFixtureResult")
}
if result == nil {
return BadRequest("no pending result to finalize")
}
now := time.Now().Unix()
result.Finalized = true
result.UpdatedAt = &now
err = UpdateByID(tx, result.ID, result).
Column("finalized", "updated_at").
WithAudit(audit, &AuditInfo{
Action: "fixture_results.finalize",
ResourceType: "fixture_result",
ResourceID: result.ID,
Details: map[string]any{
"fixture_id": fixtureID,
},
}).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}
// DeleteFixtureResult removes a pending result and all associated player stats (CASCADE).
func DeleteFixtureResult(
ctx context.Context,
tx bun.Tx,
fixtureID int,
audit *AuditMeta,
) error {
result, err := GetPendingFixtureResult(ctx, tx, fixtureID)
if err != nil {
return errors.Wrap(err, "GetPendingFixtureResult")
}
if result == nil {
return BadRequest("no pending result to discard")
}
err = DeleteByID[FixtureResult](tx, result.ID).
WithAudit(audit, &AuditInfo{
Action: "fixture_results.discard",
ResourceType: "fixture_result",
ResourceID: result.ID,
Details: map[string]any{
"fixture_id": fixtureID,
},
}).Delete(ctx)
if err != nil {
return errors.Wrap(err, "DeleteByID")
}
return nil
}
// GetFinalizedResultsForFixtures returns finalized results for a list of fixture IDs.
// Returns a map of fixtureID -> *FixtureResult (without player stats for efficiency).
func GetFinalizedResultsForFixtures(ctx context.Context, tx bun.Tx, fixtureIDs []int) (map[int]*FixtureResult, error) {
if len(fixtureIDs) == 0 {
return map[int]*FixtureResult{}, nil
}
results, err := GetList[FixtureResult](tx).
Where("fixture_id IN (?)", bun.In(fixtureIDs)).
Where("finalized = true").
GetAll(ctx)
if err != nil {
return nil, errors.Wrap(err, "GetList")
}
resultMap := make(map[int]*FixtureResult, len(results))
for _, r := range results {
resultMap[r.FixtureID] = r
}
return resultMap, nil
}
// GetFixtureTeamRosters returns all team players with participation status for a fixture.
// Returns: map["home"|"away"] -> []*PlayerWithPlayStatus
func GetFixtureTeamRosters(
ctx context.Context,
tx bun.Tx,
fixture *Fixture,
result *FixtureResult,
) (map[string][]*PlayerWithPlayStatus, error) {
if fixture == nil {
return nil, errors.New("fixture cannot be nil")
}
rosters := map[string][]*PlayerWithPlayStatus{}
// Get home team roster
homeRosters := []*TeamRoster{}
err := tx.NewSelect().
Model(&homeRosters).
Where("tr.team_id = ?", fixture.HomeTeamID).
Where("tr.season_id = ?", fixture.SeasonID).
Where("tr.league_id = ?", fixture.LeagueID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect home roster")
}
// Get away team roster
awayRosters := []*TeamRoster{}
err = tx.NewSelect().
Model(&awayRosters).
Where("tr.team_id = ?", fixture.AwayTeamID).
Where("tr.season_id = ?", fixture.SeasonID).
Where("tr.league_id = ?", fixture.LeagueID).
Relation("Player", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Relation("User")
}).
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect away roster")
}
// Build maps of player IDs that played and their period 3 stats
playedPlayerIDs := map[int]bool{}
playerStatsByID := map[int]*FixtureResultPlayerStats{}
if result != nil {
for _, ps := range result.PlayerStats {
if ps.PlayerID != nil {
playedPlayerIDs[*ps.PlayerID] = true
if ps.PeriodNum == 3 {
playerStatsByID[*ps.PlayerID] = ps
}
}
}
}
// Build home roster with play status and stats
for _, r := range homeRosters {
played := false
var stats *FixtureResultPlayerStats
if result != nil && r.Player != nil {
played = playedPlayerIDs[r.Player.ID]
stats = playerStatsByID[r.Player.ID]
}
rosters["home"] = append(rosters["home"], &PlayerWithPlayStatus{
Player: r.Player,
Played: played,
IsManager: r.IsManager,
Stats: stats,
})
}
// Build away roster with play status and stats
for _, r := range awayRosters {
played := false
var stats *FixtureResultPlayerStats
if result != nil && r.Player != nil {
played = playedPlayerIDs[r.Player.ID]
stats = playerStatsByID[r.Player.ID]
}
rosters["away"] = append(rosters["away"], &PlayerWithPlayStatus{
Player: r.Player,
Played: played,
IsManager: r.IsManager,
Stats: stats,
})
}
return rosters, nil
}

View File

@@ -0,0 +1,91 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Create fixture_results table
_, err := conn.NewCreateTable().
Model((*db.FixtureResult)(nil)).
IfNotExists().
ForeignKey(`("fixture_id") REFERENCES "fixtures" ("id") ON DELETE CASCADE`).
ForeignKey(`("uploaded_by_user_id") REFERENCES "users" ("id")`).
Exec(ctx)
if err != nil {
return err
}
// Create fixture_result_player_stats table
_, err = conn.NewCreateTable().
Model((*db.FixtureResultPlayerStats)(nil)).
IfNotExists().
ForeignKey(`("fixture_result_id") REFERENCES "fixture_results" ("id") ON DELETE CASCADE`).
ForeignKey(`("player_id") REFERENCES "players" ("id") ON DELETE SET NULL`).
ForeignKey(`("team_id") REFERENCES "teams" ("id") ON DELETE SET NULL`).
Exec(ctx)
if err != nil {
return err
}
// Create index on fixture_result_id for faster lookups
_, err = conn.NewCreateIndex().
Model((*db.FixtureResultPlayerStats)(nil)).
Index("idx_frps_fixture_result_id").
Column("fixture_result_id").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Create index on player_id for stats queries
_, err = conn.NewCreateIndex().
Model((*db.FixtureResultPlayerStats)(nil)).
Index("idx_frps_player_id").
Column("player_id").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Create composite index for period+team filtering
_, err = conn.NewCreateIndex().
Model((*db.FixtureResultPlayerStats)(nil)).
Index("idx_frps_result_period_team").
Column("fixture_result_id", "period_num", "team").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Drop fixture_result_player_stats first (has FK to fixture_results)
_, err := conn.NewDropTable().
Model((*db.FixtureResultPlayerStats)(nil)).
IfExists().
Exec(ctx)
if err != nil {
return err
}
// Drop fixture_results
_, err = conn.NewDropTable().
Model((*db.FixtureResult)(nil)).
IfExists().
Exec(ctx)
return err
},
)
}

View File

@@ -34,7 +34,10 @@ func (db *DB) RegisterModels() []any {
(*Permission)(nil),
(*AuditLog)(nil),
(*Fixture)(nil),
(*FixtureSchedule)(nil),
(*Player)(nil),
(*FixtureResult)(nil),
(*FixtureResultPlayerStats)(nil),
}
db.RegisterModel(models...)
return models

View File

@@ -9,6 +9,7 @@
--font-mono: ui-monospace, SFMono-Regular, Menlo, Monaco, Consolas, 'Liberation Mono', 'Courier New',
monospace;
--spacing: 0.25rem;
--breakpoint-md: 48rem;
--breakpoint-lg: 64rem;
--breakpoint-xl: 80rem;
--breakpoint-2xl: 96rem;
@@ -38,6 +39,7 @@
--text-6xl--line-height: 1;
--text-9xl: 8rem;
--text-9xl--line-height: 1;
--font-weight-light: 300;
--font-weight-normal: 400;
--font-weight-medium: 500;
--font-weight-semibold: 600;
@@ -50,6 +52,7 @@
--ease-in: cubic-bezier(0.4, 0, 1, 1);
--ease-out: cubic-bezier(0, 0, 0.2, 1);
--animate-spin: spin 1s linear infinite;
--blur-sm: 8px;
--default-transition-duration: 150ms;
--default-transition-timing-function: cubic-bezier(0.4, 0, 0.2, 1);
--default-font-family: var(--font-sans);
@@ -214,6 +217,9 @@
.collapse {
visibility: collapse;
}
.invisible {
visibility: hidden;
}
.visible {
visibility: visible;
}
@@ -261,6 +267,9 @@
.top-20 {
top: calc(var(--spacing) * 20);
}
.top-full {
top: 100%;
}
.right-0 {
right: calc(var(--spacing) * 0);
}
@@ -451,6 +460,9 @@
.h-16 {
height: calc(var(--spacing) * 16);
}
.h-\[calc\(100\%-3rem\)\] {
height: calc(100% - 3rem);
}
.h-full {
height: 100%;
}
@@ -514,6 +526,12 @@
.w-48 {
width: calc(var(--spacing) * 48);
}
.w-56 {
width: calc(var(--spacing) * 56);
}
.w-72 {
width: calc(var(--spacing) * 72);
}
.w-80 {
width: calc(var(--spacing) * 80);
}
@@ -559,6 +577,9 @@
.max-w-screen-lg {
max-width: var(--breakpoint-lg);
}
.max-w-screen-md {
max-width: var(--breakpoint-md);
}
.max-w-screen-xl {
max-width: var(--breakpoint-xl);
}
@@ -610,6 +631,9 @@
.cursor-grab {
cursor: grab;
}
.cursor-help {
cursor: help;
}
.cursor-not-allowed {
cursor: not-allowed;
}
@@ -622,6 +646,12 @@
.resize-none {
resize: none;
}
.list-inside {
list-style-position: inside;
}
.list-disc {
list-style-type: disc;
}
.appearance-none {
appearance: none;
}
@@ -667,6 +697,9 @@
.gap-1 {
gap: calc(var(--spacing) * 1);
}
.gap-1\.5 {
gap: calc(var(--spacing) * 1.5);
}
.gap-2 {
gap: calc(var(--spacing) * 2);
}
@@ -682,6 +715,13 @@
.gap-8 {
gap: calc(var(--spacing) * 8);
}
.space-y-0\.5 {
:where(& > :not(:last-child)) {
--tw-space-y-reverse: 0;
margin-block-start: calc(calc(var(--spacing) * 0.5) * var(--tw-space-y-reverse));
margin-block-end: calc(calc(var(--spacing) * 0.5) * calc(1 - var(--tw-space-y-reverse)));
}
}
.space-y-1 {
:where(& > :not(:last-child)) {
--tw-space-y-reverse: 0;
@@ -1036,6 +1076,9 @@
.px-2 {
padding-inline: calc(var(--spacing) * 2);
}
.px-2\.5 {
padding-inline: calc(var(--spacing) * 2.5);
}
.px-3 {
padding-inline: calc(var(--spacing) * 3);
}
@@ -1054,6 +1097,9 @@
.py-1 {
padding-block: calc(var(--spacing) * 1);
}
.py-1\.5 {
padding-block: calc(var(--spacing) * 1.5);
}
.py-2 {
padding-block: calc(var(--spacing) * 2);
}
@@ -1150,6 +1196,10 @@
--tw-leading: calc(var(--spacing) * 6);
line-height: calc(var(--spacing) * 6);
}
.leading-none {
--tw-leading: 1;
line-height: 1;
}
.leading-relaxed {
--tw-leading: var(--leading-relaxed);
line-height: var(--leading-relaxed);
@@ -1158,6 +1208,10 @@
--tw-font-weight: var(--font-weight-bold);
font-weight: var(--font-weight-bold);
}
.font-light {
--tw-font-weight: var(--font-weight-light);
font-weight: var(--font-weight-light);
}
.font-medium {
--tw-font-weight: var(--font-weight-medium);
font-weight: var(--font-weight-medium);
@@ -1214,6 +1268,12 @@
.text-red {
color: var(--red);
}
.text-red\/60 {
color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
color: color-mix(in oklab, var(--red) 60%, transparent);
}
}
.text-red\/80 {
color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
@@ -1232,6 +1292,12 @@
.text-yellow {
color: var(--yellow);
}
.text-yellow\/70 {
color: var(--yellow);
@supports (color: color-mix(in lab, red, red)) {
color: color-mix(in oklab, var(--yellow) 70%, transparent);
}
}
.text-yellow\/80 {
color: var(--yellow);
@supports (color: color-mix(in lab, red, red)) {
@@ -1287,6 +1353,11 @@
.filter {
filter: var(--tw-blur,) var(--tw-brightness,) var(--tw-contrast,) var(--tw-grayscale,) var(--tw-hue-rotate,) var(--tw-invert,) var(--tw-saturate,) var(--tw-sepia,) var(--tw-drop-shadow,);
}
.backdrop-blur-sm {
--tw-backdrop-blur: blur(var(--blur-sm));
-webkit-backdrop-filter: var(--tw-backdrop-blur,) var(--tw-backdrop-brightness,) var(--tw-backdrop-contrast,) var(--tw-backdrop-grayscale,) var(--tw-backdrop-hue-rotate,) var(--tw-backdrop-invert,) var(--tw-backdrop-opacity,) var(--tw-backdrop-saturate,) var(--tw-backdrop-sepia,);
backdrop-filter: var(--tw-backdrop-blur,) var(--tw-backdrop-brightness,) var(--tw-backdrop-contrast,) var(--tw-backdrop-grayscale,) var(--tw-backdrop-hue-rotate,) var(--tw-backdrop-invert,) var(--tw-backdrop-opacity,) var(--tw-backdrop-saturate,) var(--tw-backdrop-sepia,);
}
.transition {
transition-property: color, background-color, border-color, outline-color, text-decoration-color, fill, stroke, --tw-gradient-from, --tw-gradient-via, --tw-gradient-to, opacity, box-shadow, transform, translate, scale, rotate, filter, -webkit-backdrop-filter, backdrop-filter, display, content-visibility, overlay, pointer-events;
transition-timing-function: var(--tw-ease, var(--default-transition-timing-function));
@@ -1335,6 +1406,75 @@
-webkit-user-select: none;
user-select: none;
}
.group-hover\:visible {
&:is(:where(.group):hover *) {
@media (hover: hover) {
visibility: visible;
}
}
}
.group-hover\:opacity-100 {
&:is(:where(.group):hover *) {
@media (hover: hover) {
opacity: 100%;
}
}
}
.file\:mr-4 {
&::file-selector-button {
margin-right: calc(var(--spacing) * 4);
}
}
.file\:rounded {
&::file-selector-button {
border-radius: 0.25rem;
}
}
.file\:border-0 {
&::file-selector-button {
border-style: var(--tw-border-style);
border-width: 0px;
}
}
.file\:bg-blue {
&::file-selector-button {
background-color: var(--blue);
}
}
.file\:px-3 {
&::file-selector-button {
padding-inline: calc(var(--spacing) * 3);
}
}
.file\:py-1 {
&::file-selector-button {
padding-block: calc(var(--spacing) * 1);
}
}
.file\:text-sm {
&::file-selector-button {
font-size: var(--text-sm);
line-height: var(--tw-leading, var(--text-sm--line-height));
}
}
.file\:font-medium {
&::file-selector-button {
--tw-font-weight: var(--font-weight-medium);
font-weight: var(--font-weight-medium);
}
}
.file\:text-mantle {
&::file-selector-button {
color: var(--mantle);
}
}
.file\:transition {
&::file-selector-button {
transition-property: color, background-color, border-color, outline-color, text-decoration-color, fill, stroke, --tw-gradient-from, --tw-gradient-via, --tw-gradient-to, opacity, box-shadow, transform, translate, scale, rotate, filter, -webkit-backdrop-filter, backdrop-filter, display, content-visibility, overlay, pointer-events;
transition-timing-function: var(--tw-ease, var(--default-transition-timing-function));
transition-duration: var(--tw-duration, var(--default-transition-duration));
}
}
.hover\:-translate-y-0\.5 {
&:hover {
@media (hover: hover) {
@@ -1616,6 +1756,27 @@
}
}
}
.file\:hover\:cursor-pointer {
&::file-selector-button {
&:hover {
@media (hover: hover) {
cursor: pointer;
}
}
}
}
.file\:hover\:bg-blue\/80 {
&::file-selector-button {
&:hover {
@media (hover: hover) {
background-color: var(--blue);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--blue) 80%, transparent);
}
}
}
}
}
.focus\:border-blue {
&:focus {
border-color: var(--blue);
@@ -2301,6 +2462,42 @@
syntax: "*";
inherits: false;
}
@property --tw-backdrop-blur {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-brightness {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-contrast {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-grayscale {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-hue-rotate {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-invert {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-opacity {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-saturate {
syntax: "*";
inherits: false;
}
@property --tw-backdrop-sepia {
syntax: "*";
inherits: false;
}
@property --tw-duration {
syntax: "*";
inherits: false;
@@ -2362,6 +2559,15 @@
--tw-drop-shadow-color: initial;
--tw-drop-shadow-alpha: 100%;
--tw-drop-shadow-size: initial;
--tw-backdrop-blur: initial;
--tw-backdrop-brightness: initial;
--tw-backdrop-contrast: initial;
--tw-backdrop-grayscale: initial;
--tw-backdrop-hue-rotate: initial;
--tw-backdrop-invert: initial;
--tw-backdrop-opacity: initial;
--tw-backdrop-saturate: initial;
--tw-backdrop-sepia: initial;
--tw-duration: initial;
--tw-ease: initial;
}

View File

@@ -0,0 +1,84 @@
// localtime.js - Converts UTC <time> elements to the user's local timezone.
//
// Usage: <time datetime="2026-01-14T10:30:00Z" data-localtime="datetime">fallback</time>
//
// Supported data-localtime values:
// "date" → "Mon 2 Jan 2026"
// "time" → "3:04 PM"
// "datetime" → "Mon 2 Jan 2026 at 3:04 PM"
// "short" → "Mon 2 Jan 3:04 PM"
// "histdate" → "2 Jan 2006 15:04"
(function () {
const SHORT_DAYS = ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat'];
const SHORT_MONTHS = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun',
'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec'];
function pad(n) { return n < 10 ? '0' + n : '' + n; }
function formatTime12(d) {
let h = d.getHours();
const m = pad(d.getMinutes());
const ampm = h >= 12 ? 'PM' : 'AM';
h = h % 12 || 12;
return h + ':' + m + ' ' + ampm;
}
function formatDate(d) {
return SHORT_DAYS[d.getDay()] + ' ' + d.getDate() + ' ' +
SHORT_MONTHS[d.getMonth()] + ' ' + d.getFullYear();
}
function formatLocalTime(el) {
const iso = el.getAttribute('datetime');
if (!iso) return;
const d = new Date(iso);
if (isNaN(d.getTime())) return;
const fmt = el.getAttribute('data-localtime');
let text;
switch (fmt) {
case 'date':
text = formatDate(d);
break;
case 'time':
text = formatTime12(d);
break;
case 'datetime':
text = formatDate(d) + ' at ' + formatTime12(d);
break;
case 'short':
text = SHORT_DAYS[d.getDay()] + ' ' + d.getDate() + ' ' +
SHORT_MONTHS[d.getMonth()] + ' ' + formatTime12(d);
break;
case 'histdate':
text = d.getDate() + ' ' + SHORT_MONTHS[d.getMonth()] + ' ' +
d.getFullYear() + ' ' + pad(d.getHours()) + ':' + pad(d.getMinutes());
break;
default:
text = formatDate(d) + ' at ' + formatTime12(d);
}
el.textContent = text;
// Add timezone tooltip so users know the displayed time is in their local timezone
var tz = Intl.DateTimeFormat().resolvedOptions().timeZone;
el.title = 'Displayed in your local timezone (' + tz + ')';
}
function processAll(root) {
const els = (root || document).querySelectorAll('time[data-localtime]');
els.forEach(formatLocalTime);
}
// Process on page load
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', function () { processAll(); });
} else {
processAll();
}
// Re-process after HTMX swaps
document.addEventListener('htmx:afterSettle', function (evt) {
processAll(evt.detail.elt);
});
})();

View File

@@ -18,7 +18,8 @@ import (
"github.com/uptrace/bun"
)
// FixtureDetailPage renders the fixture detail page with scheduling UI and history
// FixtureDetailPage renders the fixture detail page with scheduling UI, history,
// result display, and team rosters
func FixtureDetailPage(
s *hws.Server,
conn *db.DB,
@@ -30,11 +31,18 @@ func FixtureDetailPage(
return
}
activeTab := r.URL.Query().Get("tab")
if activeTab == "" {
activeTab = "overview"
}
var fixture *db.Fixture
var currentSchedule *db.FixtureSchedule
var history []*db.FixtureSchedule
var canSchedule bool
var userTeamID int
var result *db.FixtureResult
var rosters map[string][]*db.PlayerWithPlayStatus
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
@@ -59,6 +67,16 @@ func FixtureDetailPage(
if err != nil {
return false, errors.Wrap(err, "fixture.CanSchedule")
}
// Fetch fixture result if it exists
result, err = db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
// Fetch team rosters with play status
rosters, err = db.GetFixtureTeamRosters(ctx, tx, fixture, result)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureTeamRosters")
}
return true, nil
}); !ok {
return
@@ -66,6 +84,7 @@ func FixtureDetailPage(
renderSafely(seasonsview.FixtureDetailPage(
fixture, currentSchedule, history, canSchedule, userTeamID,
result, rosters, activeTab,
), s, r, w)
})
}
@@ -88,7 +107,8 @@ func ProposeSchedule(
}
format := timefmt.NewBuilder().Year4().Dash().MonthNumeric2().Dash().
DayNumeric2().T().Hour24().Colon().Minute().Build()
scheduledTime := getter.Time("scheduled_time", format).After(time.Now()).Value
aest, _ := time.LoadLocation("Australia/Sydney")
scheduledTime := getter.TimeInLocation("scheduled_time", format, aest).After(time.Now()).Value
if !getter.ValidateAndNotify(s, w, r) {
return
@@ -319,7 +339,8 @@ func RescheduleFixture(
}
format := timefmt.NewBuilder().Year4().Dash().MonthNumeric2().Dash().
DayNumeric2().T().Hour24().Colon().Minute().Build()
scheduledTime := getter.Time("scheduled_time", format).After(time.Now()).Value
aest, _ := time.LoadLocation("Australia/Sydney")
scheduledTime := getter.TimeInLocation("scheduled_time", format, aest).After(time.Now()).Value
reason := getter.String("reschedule_reason").TrimSpace().Required().Value
if !getter.ValidateAndNotify(s, w, r) {

View File

@@ -0,0 +1,415 @@
package handlers
import (
"context"
"io"
"net/http"
"strconv"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/throw"
"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
const maxUploadSize = 10 << 20 // 10 MB
// UploadMatchLogsPage renders the upload form for match log files
func UploadMatchLogsPage(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
var fixture *db.Fixture
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
fixture, err = db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
// Check if result already exists
existing, err := db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
if existing != nil {
throw.BadRequest(s, w, r, "A result already exists for this fixture. Discard it first to re-upload.", nil)
return false, nil
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.FixtureUploadResultPage(fixture), s, r, w)
})
}
// UploadMatchLogs handles POST /fixtures/{fixture_id}/results/upload
// Parses 3 multipart files, validates, detects tampering, and stores results.
func UploadMatchLogs(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
// Parse multipart form
err = r.ParseMultipartForm(maxUploadSize)
if err != nil {
notify.Warn(s, w, r, "Upload Failed", "Could not parse uploaded files. Ensure files are under 10MB.", nil)
return
}
// Read the 3 period files
periodNames := []string{"period_1", "period_2", "period_3"}
logs := make([]*slapshotapi.MatchLog, 3)
for i, name := range periodNames {
file, _, err := r.FormFile(name)
if err != nil {
notify.Warn(s, w, r, "Missing File", "All 3 period files are required. Missing: "+name, nil)
return
}
defer func() { _ = file.Close() }()
data, err := io.ReadAll(file)
if err != nil {
notify.Warn(s, w, r, "Read Error", "Could not read file: "+name, nil)
return
}
log, err := slapshotapi.ParseMatchLog(data)
if err != nil {
notify.Warn(s, w, r, "Parse Error", "Could not parse "+name+": "+err.Error(), nil)
return
}
logs[i] = log
}
// Detect tampering
tamperingDetected, tamperingReason, err := slapshotapi.DetectTampering(logs)
if err != nil {
notify.Warn(s, w, r, "Validation Error", "Tampering check failed: "+err.Error(), nil)
return
}
var result *db.FixtureResult
var unmappedPlayers []string
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
// Check if result already exists
existing, err := db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
if existing != nil {
notify.Warn(s, w, r, "Result Exists", "A result already exists for this fixture. Discard it first to re-upload.", nil)
return false, nil
}
// Collect all unique game_user_ids across all periods
gameUserIDSet := map[string]bool{}
for _, log := range logs {
for _, p := range log.Players {
gameUserIDSet[p.GameUserID] = true
}
}
gameUserIDs := make([]string, 0, len(gameUserIDSet))
for id := range gameUserIDSet {
gameUserIDs = append(gameUserIDs, id)
}
// Map game_user_ids to players
playerLookup, err := MapGameUserIDsToPlayers(ctx, tx, gameUserIDs, fixture.SeasonID, fixture.LeagueID)
if err != nil {
return false, errors.Wrap(err, "MapGameUserIDsToPlayers")
}
// Determine team orientation using all players from all periods
allPlayers := []slapshotapi.Player{}
// Use period 3 players for orientation (most complete)
allPlayers = append(allPlayers, logs[2].Players...)
fixtureHomeIsLogsHome, unmapped, err := DetermineTeamOrientation(ctx, tx, fixture, allPlayers, playerLookup)
if err != nil {
notify.Warn(s, w, r, "Orientation Error",
"Could not determine team orientation: "+err.Error()+". Please ensure players have registered Slapshot IDs.", nil)
return false, nil
}
unmappedPlayers = unmapped
// Use period 3 (final) data for the result
finalLog := logs[2]
// Determine winner in fixture terms
winner := finalLog.Winner
homeScore := finalLog.Score.Home
awayScore := finalLog.Score.Away
if !fixtureHomeIsLogsHome {
// Logs are reversed - swap
switch winner {
case "home":
winner = "away"
case "away":
winner = "home"
}
homeScore, awayScore = awayScore, homeScore
}
// Parse metadata
periodsEnabled := finalLog.PeriodsEnabled == "True"
customMercyRule, _ := strconv.Atoi(finalLog.CustomMercyRule)
matchLength, _ := strconv.Atoi(finalLog.MatchLength)
user := db.CurrentUser(ctx)
// Build result
var tamperingReasonPtr *string
if tamperingDetected {
tamperingReasonPtr = &tamperingReason
}
result = &db.FixtureResult{
FixtureID: fixtureID,
Winner: winner,
HomeScore: homeScore,
AwayScore: awayScore,
MatchType: finalLog.Type,
Arena: finalLog.Arena,
EndReason: finalLog.EndReason,
PeriodsEnabled: periodsEnabled,
CustomMercyRule: customMercyRule,
MatchLength: matchLength,
UploadedByUserID: user.ID,
Finalized: false,
TamperingDetected: tamperingDetected,
TamperingReason: tamperingReasonPtr,
}
// Build player stats for all 3 periods
playerStats := []*db.FixtureResultPlayerStats{}
for periodIdx, log := range logs {
periodNum := periodIdx + 1
for _, p := range log.Players {
// Determine team in fixture terms
team := p.Team
if !fixtureHomeIsLogsHome {
if team == "home" {
team = "away"
} else {
team = "home"
}
}
// Look up player
var playerID *int
var teamID *int
if lookup, ok := playerLookup[p.GameUserID]; ok && lookup.Found {
playerID = &lookup.Player.ID
if !lookup.Unmapped {
teamID = &lookup.TeamID
}
}
stat := &db.FixtureResultPlayerStats{
PeriodNum: periodNum,
PlayerID: playerID,
PlayerGameUserID: p.GameUserID,
PlayerUsername: p.Username,
TeamID: teamID,
Team: team,
// Convert float stats to int
Goals: FloatToIntPtr(p.Stats.Goals),
Assists: FloatToIntPtr(p.Stats.Assists),
PrimaryAssists: FloatToIntPtr(p.Stats.PrimaryAssists),
SecondaryAssists: FloatToIntPtr(p.Stats.SecondaryAssists),
Saves: FloatToIntPtr(p.Stats.Saves),
Blocks: FloatToIntPtr(p.Stats.Blocks),
Shots: FloatToIntPtr(p.Stats.Shots),
Turnovers: FloatToIntPtr(p.Stats.Turnovers),
Takeaways: FloatToIntPtr(p.Stats.Takeaways),
Passes: FloatToIntPtr(p.Stats.Passes),
PossessionTimeSec: FloatToIntPtr(p.Stats.PossessionTime),
FaceoffsWon: FloatToIntPtr(p.Stats.FaceoffsWon),
FaceoffsLost: FloatToIntPtr(p.Stats.FaceoffsLost),
PostHits: FloatToIntPtr(p.Stats.PostHits),
OvertimeGoals: FloatToIntPtr(p.Stats.OvertimeGoals),
GameWinningGoals: FloatToIntPtr(p.Stats.GameWinningGoals),
Score: FloatToIntPtr(p.Stats.Score),
ContributedGoals: FloatToIntPtr(p.Stats.ContributedGoals),
ConcededGoals: FloatToIntPtr(p.Stats.ConcededGoals),
GamesPlayed: FloatToIntPtr(p.Stats.GamesPlayed),
Wins: FloatToIntPtr(p.Stats.Wins),
Losses: FloatToIntPtr(p.Stats.Losses),
OvertimeWins: FloatToIntPtr(p.Stats.OvertimeWins),
OvertimeLosses: FloatToIntPtr(p.Stats.OvertimeLosses),
Ties: FloatToIntPtr(p.Stats.Ties),
Shutouts: FloatToIntPtr(p.Stats.Shutouts),
ShutoutsAgainst: FloatToIntPtr(p.Stats.ShutsAgainst),
HasMercyRuled: FloatToIntPtr(p.Stats.HasMercyRuled),
WasMercyRuled: FloatToIntPtr(p.Stats.WasMercyRuled),
PeriodsPlayed: FloatToIntPtr(p.Stats.PeriodsPlayed),
}
playerStats = append(playerStats, stat)
}
}
// Insert result and stats
result, err = db.InsertFixtureResult(ctx, tx, result, playerStats, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.InsertFixtureResult")
}
return true, nil
}); !ok {
return
}
_ = unmappedPlayers // stored for review page redirect
notify.Success(s, w, r, "Logs Uploaded", "Match logs have been processed. Please review the result.", nil)
respond.HXRedirect(w, "/fixtures/%d/results/review", fixtureID)
})
}
// ReviewMatchResult handles GET /fixtures/{fixture_id}/results/review
func ReviewMatchResult(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
var fixture *db.Fixture
var result *db.FixtureResult
var unmappedPlayers []string
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
fixture, err = db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
result, err = db.GetPendingFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetPendingFixtureResult")
}
if result == nil {
throw.NotFound(s, w, r, r.URL.Path)
return false, nil
}
// Build unmapped players list from stats
for _, ps := range result.PlayerStats {
if ps.PlayerID == nil && ps.PeriodNum == 3 {
unmappedPlayers = append(unmappedPlayers,
ps.PlayerGameUserID+" ("+ps.PlayerUsername+")")
}
}
return true, nil
}); !ok {
return
}
renderSafely(seasonsview.FixtureReviewResultPage(fixture, result, unmappedPlayers), s, r, w)
})
}
// FinalizeMatchResult handles POST /fixtures/{fixture_id}/results/finalize
func FinalizeMatchResult(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.FinalizeFixtureResult(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Finalize", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.FinalizeFixtureResult")
}
return true, nil
}); !ok {
return
}
notify.SuccessWithDelay(s, w, r, "Result Finalized", "The match result has been finalized.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}
// DiscardMatchResult handles POST /fixtures/{fixture_id}/results/discard
func DiscardMatchResult(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteFixtureResult(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Discard", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.DeleteFixtureResult")
}
return true, nil
}); !ok {
return
}
notify.Success(s, w, r, "Result Discarded", "The match result has been discarded. You can upload new logs.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}

View File

@@ -0,0 +1,187 @@
package handlers
import (
"context"
"fmt"
"math"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// PlayerLookupResult stores the resolved player info from a game_user_id lookup
type PlayerLookupResult struct {
Player *db.Player
TeamID int
Found bool
Unmapped bool // true if player not in system (potential free agent)
}
// MapGameUserIDsToPlayers creates a lookup map from game_user_id to resolved player info.
// It looks up players by their SlapID (which corresponds to game_user_id in match logs)
// and checks their team assignment in the given season/league.
func MapGameUserIDsToPlayers(
ctx context.Context,
tx bun.Tx,
gameUserIDs []string,
seasonID, leagueID int,
) (map[string]*PlayerLookupResult, error) {
result := make(map[string]*PlayerLookupResult, len(gameUserIDs))
// Initialize all as unmapped
for _, id := range gameUserIDs {
result[id] = &PlayerLookupResult{Unmapped: true}
}
if len(gameUserIDs) == 0 {
return result, nil
}
// Get all players that have a slap_id matching any of the game_user_ids
// game_user_id in logs is a string representation of the slapshot player ID (uint32)
players := []*db.Player{}
err := tx.NewSelect().
Model(&players).
Where("p.slap_id::text IN (?)", bun.In(gameUserIDs)).
Relation("User").
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect players")
}
// Build a map of slapID -> player
slapIDToPlayer := make(map[string]*db.Player, len(players))
playerIDs := make([]int, 0, len(players))
for _, p := range players {
if p.SlapID != nil {
key := slapIDStr(*p.SlapID)
slapIDToPlayer[key] = p
playerIDs = append(playerIDs, p.ID)
}
}
// Get team roster entries for these players in the given season/league
rosters := []*db.TeamRoster{}
if len(playerIDs) > 0 {
err = tx.NewSelect().
Model(&rosters).
Where("tr.season_id = ?", seasonID).
Where("tr.league_id = ?", leagueID).
Where("tr.player_id IN (?)", bun.In(playerIDs)).
Scan(ctx)
if err != nil {
return nil, errors.Wrap(err, "tx.NewSelect rosters")
}
}
// Build playerID -> teamID map
playerTeam := make(map[int]int, len(rosters))
for _, r := range rosters {
playerTeam[r.PlayerID] = r.TeamID
}
// Populate results
for _, id := range gameUserIDs {
player, found := slapIDToPlayer[id]
if !found {
continue // stays unmapped
}
teamID, onTeam := playerTeam[player.ID]
result[id] = &PlayerLookupResult{
Player: player,
TeamID: teamID,
Found: true,
Unmapped: !onTeam,
}
}
return result, nil
}
// DetermineTeamOrientation validates that logs match fixture's team assignment
// by cross-checking player game_user_ids against registered rosters.
//
// Returns:
// - fixtureHomeIsLogsHome: true if fixture's home team maps to "home" in logs
// - unmappedPlayers: list of game_user_ids that couldn't be resolved
// - error: if orientation cannot be determined
func DetermineTeamOrientation(
ctx context.Context,
tx bun.Tx,
fixture *db.Fixture,
allPlayers []slapshotapi.Player,
playerLookup map[string]*PlayerLookupResult,
) (bool, []string, error) {
if fixture == nil {
return false, nil, errors.New("fixture cannot be nil")
}
unmapped := []string{}
// Count how many fixture-home-team players are on "home" vs "away" in logs
homeTeamOnHome := 0 // fixture home team players that are "home" in logs
homeTeamOnAway := 0 // fixture home team players that are "away" in logs
awayTeamOnHome := 0 // fixture away team players that are "home" in logs
awayTeamOnAway := 0 // fixture away team players that are "away" in logs
for _, p := range allPlayers {
lookup, exists := playerLookup[p.GameUserID]
if !exists || lookup.Unmapped {
unmapped = append(unmapped, p.GameUserID+" ("+p.Username+")")
continue
}
logTeam := p.Team // "home" or "away" in the log
switch lookup.TeamID {
case fixture.HomeTeamID:
if logTeam == "home" {
homeTeamOnHome++
} else {
homeTeamOnAway++
}
case fixture.AwayTeamID:
if logTeam == "home" {
awayTeamOnHome++
} else {
awayTeamOnAway++
}
default:
// Player is on a team but not one of the fixture teams
unmapped = append(unmapped, p.GameUserID+" ("+p.Username+")")
}
}
totalMapped := homeTeamOnHome + homeTeamOnAway + awayTeamOnHome + awayTeamOnAway
if totalMapped == 0 {
return false, unmapped, errors.New("no mapped players found, cannot determine team orientation")
}
// Calculate orientation: how many agree with "home=home" vs "home=away"
matchOrientation := homeTeamOnHome + awayTeamOnAway // logs match fixture orientation
reverseOrientation := homeTeamOnAway + awayTeamOnHome // logs are reversed
if matchOrientation == reverseOrientation {
return false, unmapped, errors.New("cannot determine team orientation: equal evidence for both orientations")
}
fixtureHomeIsLogsHome := matchOrientation > reverseOrientation
return fixtureHomeIsLogsHome, unmapped, nil
}
// FloatToIntPtr converts a *float64 to *int by truncating the decimal.
// Returns nil if input is nil.
func FloatToIntPtr(f *float64) *int {
if f == nil {
return nil
}
v := int(math.Round(*f))
return &v
}
// slapIDStr converts a uint32 SlapID to a string for map lookups
func slapIDStr(id uint32) string {
return fmt.Sprintf("%d", id)
}

View File

@@ -25,6 +25,7 @@ func SeasonLeagueFixturesPage(
var sl *db.SeasonLeague
var fixtures []*db.Fixture
var scheduleMap map[int]*db.FixtureSchedule
var resultMap map[int]*db.FixtureResult
if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
@@ -44,15 +45,19 @@ func SeasonLeagueFixturesPage(
if err != nil {
return false, errors.Wrap(err, "db.GetAcceptedSchedulesForFixtures")
}
resultMap, err = db.GetFinalizedResultsForFixtures(ctx, tx, fixtureIDs)
if err != nil {
return false, errors.Wrap(err, "db.GetFinalizedResultsForFixtures")
}
return true, nil
}); !ok {
return
}
if r.Method == "GET" {
renderSafely(seasonsview.SeasonLeagueFixturesPage(sl.Season, sl.League, fixtures, scheduleMap), s, r, w)
renderSafely(seasonsview.SeasonLeagueFixturesPage(sl.Season, sl.League, fixtures, scheduleMap, resultMap), s, r, w)
} else {
renderSafely(seasonsview.SeasonLeagueFixtures(sl.Season, sl.League, fixtures, scheduleMap), s, r, w)
renderSafely(seasonsview.SeasonLeagueFixtures(sl.Season, sl.League, fixtures, scheduleMap, resultMap), s, r, w)
}
})
}

View File

@@ -234,6 +234,32 @@ func addRoutes(
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.CancelSchedule(s, conn)),
},
// Match result management routes (all require fixtures.manage permission)
{
Path: "/fixtures/{fixture_id}/results/upload",
Method: hws.MethodGET,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.UploadMatchLogsPage(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/upload",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.UploadMatchLogs(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/review",
Method: hws.MethodGET,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.ReviewMatchResult(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/finalize",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.FinalizeMatchResult(s, conn)),
},
{
Path: "/fixtures/{fixture_id}/results/discard",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.DiscardMatchResult(s, conn)),
},
}
teamRoutes := []hws.Route{

View File

@@ -4,6 +4,7 @@ import (
"net/http"
"regexp"
"strings"
"time"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/notify"
@@ -91,6 +92,10 @@ func (f *FormGetter) Time(key string, format *timefmt.Format) *TimeField {
return newTimeField(key, format, f)
}
func (f *FormGetter) TimeInLocation(key string, format *timefmt.Format, loc *time.Location) *TimeField {
return newTimeFieldInLocation(key, format, loc, f)
}
func (f *FormGetter) StringList(key string) *StringList {
return newStringList(key, f)
}

View File

@@ -31,6 +31,25 @@ func newTimeField(key string, format *timefmt.Format, g Getter) *TimeField {
}
}
func newTimeFieldInLocation(key string, format *timefmt.Format, loc *time.Location, g Getter) *TimeField {
raw := g.Get(key)
var startDate time.Time
if raw != "" {
var err error
startDate, err = format.ParseInLocation(raw, loc)
if err != nil {
g.AddCheck(newFailedCheck(
"Invalid date/time format",
fmt.Sprintf("%s should be in format %s", key, format.LDML()),
))
}
}
return &TimeField{
Value: startDate,
FieldBase: newField(key, g),
}
}
func (t *TimeField) Required() *TimeField {
if t.Value.IsZero() {
t.getter.AddCheck(newFailedCheck(

View File

@@ -26,6 +26,7 @@ templ Layout(title string) {
<script src="/static/vendored/htmx@2.0.8.min.js"></script>
<script src="/static/vendored/htmx-ext-ws.min.js"></script>
<script src="/static/vendored/alpinejs@3.15.4.min.js" defer></script>
<script src="/static/js/localtime.js" defer></script>
if devInfo.HTMXLog {
<script>
htmx.logAll();

View File

@@ -5,18 +5,8 @@ import "git.haelnorr.com/h/oslstats/internal/permissions"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
import "time"
func formatScheduleTime(t *time.Time) string {
if t == nil {
return "No time set"
}
return t.Format("Mon 2 Jan 2006 at 3:04 PM")
}
func formatHistoryTime(unix int64) string {
return time.Unix(unix, 0).Format("2 Jan 2006 15:04")
}
import "sort"
import "strings"
templ FixtureDetailPage(
fixture *db.Fixture,
@@ -24,11 +14,22 @@ templ FixtureDetailPage(
history []*db.FixtureSchedule,
canSchedule bool,
userTeamID int,
result *db.FixtureResult,
rosters map[string][]*db.PlayerWithPlayStatus,
activeTab string,
) {
{{
permCache := contexts.Permissions(ctx)
canManage := permCache.HasPermission(permissions.FixturesManage)
backURL := fmt.Sprintf("/seasons/%s/leagues/%s/fixtures", fixture.Season.ShortName, fixture.League.ShortName)
isFinalized := result != nil && result.Finalized
if activeTab == "" {
activeTab = "overview"
}
// Force overview if schedule tab is hidden (result finalized)
if isFinalized && activeTab == "schedule" {
activeTab = "overview"
}
}}
@baseview.Layout(fmt.Sprintf("%s vs %s", fixture.HomeTeam.Name, fixture.AwayTeam.Name)) {
<div class="max-w-screen-lg mx-auto px-4 py-8">
@@ -67,17 +68,436 @@ templ FixtureDetailPage(
</a>
</div>
</div>
<!-- Tab Navigation (hidden when only one tab) -->
if !isFinalized {
<nav class="bg-surface0 border-b border-surface1">
<ul class="flex flex-wrap">
@fixtureTabItem("overview", "Overview", activeTab, fixture)
@fixtureTabItem("schedule", "Schedule", activeTab, fixture)
</ul>
</nav>
}
</div>
<!-- Schedule Status + Actions -->
<div class="space-y-6">
@fixtureScheduleStatus(fixture, currentSchedule, canSchedule, canManage, userTeamID)
@fixtureScheduleActions(fixture, currentSchedule, canSchedule, canManage, userTeamID)
@fixtureScheduleHistory(fixture, history)
</div>
<!-- Tab Content -->
if activeTab == "overview" {
@fixtureOverviewTab(fixture, currentSchedule, result, rosters, canManage)
} else if activeTab == "schedule" {
@fixtureScheduleTab(fixture, currentSchedule, history, canSchedule, canManage, userTeamID)
}
</div>
}
}
templ fixtureTabItem(section string, label string, activeTab string, fixture *db.Fixture) {
{{
isActive := section == activeTab
baseClasses := "inline-block px-6 py-3 transition-colors cursor-pointer border-b-2"
activeClasses := "border-blue text-blue font-semibold"
inactiveClasses := "border-transparent text-subtext0 hover:text-text hover:border-surface2"
url := fmt.Sprintf("/fixtures/%d", fixture.ID)
if section != "overview" {
url = fmt.Sprintf("/fixtures/%d?tab=%s", fixture.ID, section)
}
}}
<li class="inline-block">
<a
href={ templ.SafeURL(url) }
class={ baseClasses, templ.KV(activeClasses, isActive), templ.KV(inactiveClasses, !isActive) }
>
{ label }
</a>
</li>
}
// ==================== Overview Tab ====================
templ fixtureOverviewTab(
fixture *db.Fixture,
currentSchedule *db.FixtureSchedule,
result *db.FixtureResult,
rosters map[string][]*db.PlayerWithPlayStatus,
canManage bool,
) {
<div class="space-y-6">
<!-- Result + Schedule Row -->
<div class="grid grid-cols-1 lg:grid-cols-3 gap-6">
<div class="lg:col-span-2">
if result != nil {
@fixtureResultDisplay(fixture, result)
} else if canManage {
@fixtureUploadPrompt(fixture)
} else {
<div class="bg-mantle border border-surface1 rounded-lg p-6 text-center">
<p class="text-subtext1 text-sm">No result has been uploaded for this fixture yet.</p>
</div>
}
</div>
<div>
@fixtureScheduleSummary(fixture, currentSchedule, result)
</div>
</div>
<!-- Team Rosters -->
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
@fixtureTeamSection(fixture.HomeTeam, rosters["home"], "home", result)
@fixtureTeamSection(fixture.AwayTeam, rosters["away"], "away", result)
</div>
</div>
}
templ fixtureScheduleSummary(fixture *db.Fixture, schedule *db.FixtureSchedule, result *db.FixtureResult) {
{{
isPlayed := result != nil && result.Finalized
}}
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden h-full">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Schedule</h2>
</div>
<div class="p-4 flex flex-col justify-center h-[calc(100%-3rem)]">
if schedule == nil {
<div class="text-center">
<p class="text-subtext1 text-sm">No time scheduled</p>
</div>
} else if schedule.Status == db.ScheduleStatusAccepted && schedule.ScheduledTime != nil {
<div class="text-center space-y-2">
if isPlayed {
<span class="px-2 py-0.5 bg-blue/20 text-blue rounded text-xs font-medium">
Played
</span>
} else {
<span class="px-2 py-0.5 bg-green/20 text-green rounded text-xs font-medium">
Confirmed
</span>
}
<p class="text-text font-medium">
@localtime(schedule.ScheduledTime, "date")
</p>
<p class="text-text text-lg font-bold">
@localtime(schedule.ScheduledTime, "time")
</p>
</div>
} else if schedule.Status == db.ScheduleStatusPending && schedule.ScheduledTime != nil {
<div class="text-center space-y-2">
<span class="px-2 py-0.5 bg-yellow/20 text-yellow rounded text-xs font-medium">
Proposed
</span>
<p class="text-text font-medium">
@localtime(schedule.ScheduledTime, "date")
</p>
<p class="text-text text-lg font-bold">
@localtime(schedule.ScheduledTime, "time")
</p>
<p class="text-subtext1 text-xs">Awaiting confirmation</p>
</div>
} else if schedule.Status == db.ScheduleStatusCancelled {
<div class="text-center space-y-2">
<span class="px-2 py-0.5 bg-red/20 text-red rounded text-xs font-medium">
Forfeit
</span>
if schedule.RescheduleReason != nil {
<p class="text-subtext1 text-xs">{ *schedule.RescheduleReason }</p>
}
</div>
} else {
<div class="text-center">
<p class="text-subtext1 text-sm">No time confirmed</p>
</div>
}
</div>
</div>
}
templ fixtureResultDisplay(fixture *db.Fixture, result *db.FixtureResult) {
{{
isOT := strings.EqualFold(result.EndReason, "Overtime")
homeWon := result.Winner == "home"
awayWon := result.Winner == "away"
}}
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h2 class="text-lg font-bold text-text">Match Result</h2>
<div class="flex items-center gap-2">
if result.Finalized {
<span class="px-2 py-0.5 bg-green/20 text-green rounded text-xs font-medium">
Finalized
</span>
} else {
<span class="px-2 py-0.5 bg-yellow/20 text-yellow rounded text-xs font-medium">
Pending Review
</span>
}
if !result.Finalized && result.TamperingDetected {
<span class="px-2 py-0.5 bg-red/20 text-red rounded text-xs font-medium">
Inconsistent Data
</span>
}
if result.Finalized && result.TamperingDetected && result.TamperingReason != nil {
<span class="relative group">
<span class="text-yellow text-lg cursor-help">&#9888;</span>
<span
class="absolute right-0 top-full mt-1 w-72 bg-crust border border-surface1 rounded-lg
p-3 text-xs text-subtext0 shadow-lg opacity-0 invisible
group-hover:opacity-100 group-hover:visible transition-all z-50"
>
<span class="text-yellow font-semibold block mb-1">Inconsistent Data</span>
{ *result.TamperingReason }
</span>
</span>
}
</div>
</div>
<div class="p-6">
if !result.Finalized && result.TamperingDetected && result.TamperingReason != nil {
<div class="bg-red/10 border border-red/30 rounded-lg p-4 mb-4">
<div class="flex items-center gap-2 mb-1">
<span class="text-red font-medium text-sm">Warning: Inconsistent Data</span>
</div>
<p class="text-red/80 text-xs">{ *result.TamperingReason }</p>
</div>
}
<!-- Score Display -->
<div class="flex items-center justify-center gap-6 py-4">
<div class="flex items-center gap-3">
if homeWon {
<span class="text-2xl">&#127942;</span>
}
if fixture.HomeTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.HomeTeam.Color, fixture.HomeTeam.Color, fixture.HomeTeam.Color) }
>
{ fixture.HomeTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.HomeTeam.ShortName }
</span>
}
<span class="text-4xl font-bold text-text">{ fmt.Sprint(result.HomeScore) }</span>
</div>
<div class="flex flex-col items-center">
<span class="text-4xl text-subtext0 font-light leading-none"></span>
if isOT {
<span class="px-1.5 py-0.5 bg-peach/20 text-peach rounded text-xs font-semibold mt-1">
OT
</span>
}
</div>
<div class="flex items-center gap-3">
<span class="text-4xl font-bold text-text">{ fmt.Sprint(result.AwayScore) }</span>
if fixture.AwayTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.AwayTeam.Color, fixture.AwayTeam.Color, fixture.AwayTeam.Color) }
>
{ fixture.AwayTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.AwayTeam.ShortName }
</span>
}
if awayWon {
<span class="text-2xl">&#127942;</span>
}
</div>
</div>
</div>
</div>
}
templ fixtureUploadPrompt(fixture *db.Fixture) {
<div class="bg-mantle border border-surface1 rounded-lg p-6 text-center">
<div class="text-4xl mb-3">📋</div>
<p class="text-lg text-text font-medium mb-2">No Result Uploaded</p>
<p class="text-sm text-subtext1 mb-4">Upload match log files to record the result of this fixture.</p>
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d/results/upload", fixture.ID)) }
class="inline-block px-4 py-2 bg-blue hover:bg-blue/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer"
>
Upload Match Logs
</a>
</div>
}
templ fixtureTeamSection(team *db.Team, players []*db.PlayerWithPlayStatus, side string, result *db.FixtureResult) {
{{
// Separate playing and bench players
var playing []*db.PlayerWithPlayStatus
var bench []*db.PlayerWithPlayStatus
for _, p := range players {
if result == nil || p.Played {
playing = append(playing, p)
} else {
bench = append(bench, p)
}
}
showStats := result != nil && result.Finalized
if showStats {
// Sort playing players by score descending
sort.Slice(playing, func(i, j int) bool {
si, sj := 0, 0
if playing[i].Stats != nil && playing[i].Stats.Score != nil {
si = *playing[i].Stats.Score
}
if playing[j].Stats != nil && playing[j].Stats.Score != nil {
sj = *playing[j].Stats.Score
}
return si > sj
})
} else {
// Sort with managers first
sort.SliceStable(playing, func(i, j int) bool {
return playing[i].IsManager && !playing[j].IsManager
})
sort.SliceStable(bench, func(i, j int) bool {
return bench[i].IsManager && !bench[j].IsManager
})
}
}}
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h3 class="text-md font-bold text-text">
{ team.Name }
</h3>
if team.Color != "" {
<span
class="w-4 h-4 rounded-full border border-surface1"
style={ fmt.Sprintf("background-color: %s", team.Color) }
></span>
}
</div>
if len(players) == 0 {
<div class="p-4">
<p class="text-subtext1 text-sm text-center py-2">No players on roster.</p>
</div>
} else if showStats {
<!-- Stats table view for finalized results -->
if len(playing) > 0 {
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-surface0 border-b border-surface1">
<tr>
<th class="px-3 py-2 text-left text-xs font-semibold text-text">Player</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Score">SC</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Goals">G</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Assists">A</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Saves">SV</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Shots">SH</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Blocks">BL</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Passes">PA</th>
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, p := range playing {
<tr class="hover:bg-surface0 transition-colors">
<td class="px-3 py-2 text-sm text-text">
<span class="flex items-center gap-1.5">
{ p.Player.DisplayName() }
if p.IsManager {
<span class="px-1.5 py-0.5 bg-yellow/20 text-yellow rounded text-xs font-medium">
&#9733;
</span>
}
</span>
</td>
if p.Stats != nil {
<td class="px-2 py-2 text-center text-sm font-medium text-text">{ intPtrStr(p.Stats.Score) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(p.Stats.Goals) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(p.Stats.Assists) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(p.Stats.Saves) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(p.Stats.Shots) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(p.Stats.Blocks) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(p.Stats.Passes) }</td>
} else {
<td colspan="7" class="px-2 py-2 text-center text-xs text-subtext1">—</td>
}
</tr>
}
</tbody>
</table>
</div>
}
if len(bench) > 0 {
<div class="border-t border-surface1 px-4 py-3">
<p class="text-xs text-subtext0 font-semibold uppercase mb-2">Bench</p>
<div class="space-y-1">
for _, p := range bench {
<div class="flex items-center gap-2 px-2 py-1.5 rounded">
<span class="text-sm text-subtext1">
{ p.Player.DisplayName() }
</span>
if p.IsManager {
<span class="px-1.5 py-0.5 bg-yellow/20 text-yellow rounded text-xs font-medium">
&#9733; Manager
</span>
}
</div>
}
</div>
</div>
}
} else {
<!-- Simple list view (no result or pending review) -->
<div class="p-4">
if len(playing) > 0 {
if result != nil {
<p class="text-xs text-subtext0 font-semibold uppercase mb-2">Playing</p>
}
<div class="space-y-1">
for _, p := range playing {
<div class="flex items-center gap-2 px-2 py-1.5 rounded hover:bg-surface0 transition">
<span class="text-sm text-text">
{ p.Player.DisplayName() }
</span>
if p.IsManager {
<span class="px-1.5 py-0.5 bg-yellow/20 text-yellow rounded text-xs font-medium">
&#9733; Manager
</span>
}
</div>
}
</div>
}
if result != nil && len(bench) > 0 {
<p class="text-xs text-subtext0 font-semibold uppercase mt-4 mb-2">Bench</p>
<div class="space-y-1">
for _, p := range bench {
<div class="flex items-center gap-2 px-2 py-1.5 rounded">
<span class="text-sm text-subtext1">
{ p.Player.DisplayName() }
</span>
if p.IsManager {
<span class="px-1.5 py-0.5 bg-yellow/20 text-yellow rounded text-xs font-medium">
&#9733; Manager
</span>
}
</div>
}
</div>
}
</div>
}
</div>
}
// ==================== Schedule Tab ====================
templ fixtureScheduleTab(
fixture *db.Fixture,
currentSchedule *db.FixtureSchedule,
history []*db.FixtureSchedule,
canSchedule bool,
canManage bool,
userTeamID int,
) {
<div class="space-y-6">
@fixtureScheduleStatus(fixture, currentSchedule, canSchedule, canManage, userTeamID)
@fixtureScheduleActions(fixture, currentSchedule, canSchedule, canManage, userTeamID)
@fixtureScheduleHistory(fixture, history)
</div>
}
templ fixtureScheduleStatus(
fixture *db.Fixture,
current *db.FixtureSchedule,
@@ -108,7 +528,8 @@ templ fixtureScheduleStatus(
<div class="text-center py-4">
<div class="text-4xl mb-3">⏳</div>
<p class="text-lg text-text font-medium">
Proposed: { formatScheduleTime(current.ScheduledTime) }
Proposed:
@localtime(current.ScheduledTime, "datetime")
</p>
<p class="text-sm text-subtext1 mt-1">
Proposed by
@@ -161,7 +582,8 @@ templ fixtureScheduleStatus(
<div class="text-center py-4">
<div class="text-4xl mb-3">✅</div>
<p class="text-lg text-green font-medium">
Confirmed: { formatScheduleTime(current.ScheduledTime) }
Confirmed:
@localtime(current.ScheduledTime, "datetime")
</p>
<p class="text-sm text-subtext1 mt-1">
Both teams have agreed on this time.
@@ -278,7 +700,19 @@ templ fixtureScheduleActions(
class="space-y-4"
>
<div>
<label class="block text-sm font-medium text-subtext0 mb-1">Date & Time</label>
<label class="block text-sm font-medium text-subtext0 mb-1">
Date & Time
<span class="relative group inline-block ml-1">
<span class="px-1.5 py-0.5 bg-blue/20 text-blue rounded text-xs font-medium cursor-help">AEST/AEDT</span>
<span
class="absolute left-0 top-full mt-1 w-56 bg-crust border border-surface1 rounded-lg
p-2 text-xs text-subtext0 shadow-lg opacity-0 invisible
group-hover:opacity-100 group-hover:visible transition-all z-50"
>
Enter the time in Australian Eastern time (AEST/AEDT). It will be displayed in each user's local timezone.
</span>
</span>
</label>
<input
type="datetime-local"
name="scheduled_time"
@@ -311,7 +745,19 @@ templ fixtureScheduleActions(
class="space-y-4"
>
<div>
<label class="block text-sm font-medium text-subtext0 mb-1">New Date & Time</label>
<label class="block text-sm font-medium text-subtext0 mb-1">
New Date & Time
<span class="relative group inline-block ml-1">
<span class="px-1.5 py-0.5 bg-blue/20 text-blue rounded text-xs font-medium cursor-help">AEST/AEDT</span>
<span
class="absolute left-0 top-full mt-1 w-56 bg-crust border border-surface1 rounded-lg
p-2 text-xs text-subtext0 shadow-lg opacity-0 invisible
group-hover:opacity-100 group-hover:visible transition-all z-50"
>
Enter the time in Australian Eastern time (AEST/AEDT). It will be displayed in each user's local timezone.
</span>
</span>
</label>
<input
type="datetime-local"
name="scheduled_time"
@@ -507,7 +953,7 @@ templ scheduleHistoryItem(schedule *db.FixtureSchedule, isCurrent bool) {
</span>
</div>
<span class="text-xs text-subtext1">
{ formatHistoryTime(schedule.CreatedAt) }
@localtimeUnix(schedule.CreatedAt, "histdate")
</span>
</div>
<div class="space-y-1">
@@ -518,7 +964,9 @@ templ scheduleHistoryItem(schedule *db.FixtureSchedule, isCurrent bool) {
if schedule.ScheduledTime != nil {
<div class="flex items-center gap-2 text-sm">
<span class="text-subtext0">Time:</span>
<span class="text-text">{ formatScheduleTime(schedule.ScheduledTime) }</span>
<span class="text-text">
@localtime(schedule.ScheduledTime, "datetime")
</span>
</div>
} else {
<div class="flex items-center gap-2 text-sm">

View File

@@ -0,0 +1,234 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
templ FixtureReviewResultPage(
fixture *db.Fixture,
result *db.FixtureResult,
unmappedPlayers []string,
) {
{{
backURL := fmt.Sprintf("/fixtures/%d", fixture.ID)
}}
@baseview.Layout(fmt.Sprintf("Review Result — %s vs %s", fixture.HomeTeam.Name, fixture.AwayTeam.Name)) {
<div class="max-w-screen-xl mx-auto px-4 py-8">
<!-- Header -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-6 py-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-2xl font-bold text-text mb-1">Review Match Result</h1>
<p class="text-sm text-subtext1">
{ fixture.HomeTeam.Name } vs { fixture.AwayTeam.Name }
<span class="text-subtext0 ml-1">
Round { fmt.Sprint(fixture.Round) }
</span>
</p>
</div>
<a
href={ templ.SafeURL(backURL) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Back to Fixture
</a>
</div>
</div>
</div>
<!-- Warnings Section -->
if result.TamperingDetected || len(unmappedPlayers) > 0 {
<div class="space-y-4 mb-6">
if result.TamperingDetected && result.TamperingReason != nil {
<div class="bg-red/10 border border-red/30 rounded-lg p-4">
<div class="flex items-center gap-2 mb-2">
<span class="text-red font-bold text-sm">⚠ Inconsistent Data Detected</span>
</div>
<p class="text-red/80 text-sm">{ *result.TamperingReason }</p>
<p class="text-red/60 text-xs mt-2">
This does not block finalization but should be reviewed carefully.
</p>
</div>
}
if len(unmappedPlayers) > 0 {
<div class="bg-yellow/10 border border-yellow/30 rounded-lg p-4">
<div class="flex items-center gap-2 mb-2">
<span class="text-yellow font-bold text-sm">⚠ Unmapped Players</span>
</div>
<p class="text-yellow/80 text-sm mb-2">
The following players could not be matched to registered players.
They may be free agents or have unregistered Slapshot IDs.
</p>
<ul class="list-disc list-inside text-yellow/70 text-xs space-y-0.5">
for _, p := range unmappedPlayers {
<li>{ p }</li>
}
</ul>
</div>
}
</div>
}
<!-- Score Overview -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Score</h2>
</div>
<div class="p-6">
<div class="flex items-center justify-center gap-8 py-4">
<div class="text-center">
<p class="text-sm text-subtext0 mb-1">{ fixture.HomeTeam.Name }</p>
<p class="text-4xl font-bold text-text">{ fmt.Sprint(result.HomeScore) }</p>
</div>
<div class="text-2xl text-subtext0 font-light">—</div>
<div class="text-center">
<p class="text-sm text-subtext0 mb-1">{ fixture.AwayTeam.Name }</p>
<p class="text-4xl font-bold text-text">{ fmt.Sprint(result.AwayScore) }</p>
</div>
</div>
<div class="flex flex-wrap items-center justify-center gap-4 mt-2 text-xs text-subtext1">
if result.Arena != "" {
<span>{ result.Arena }</span>
}
if result.EndReason != "" {
<span>{ result.EndReason }</span>
}
<span>
Winner:
if result.Winner == "home" {
{ fixture.HomeTeam.Name }
} else if result.Winner == "away" {
{ fixture.AwayTeam.Name }
} else {
Draw
}
</span>
</div>
</div>
</div>
<!-- Player Stats Tables -->
<div class="grid grid-cols-1 lg:grid-cols-2 gap-6 mb-6">
@reviewTeamStats(fixture.HomeTeam, result, "home")
@reviewTeamStats(fixture.AwayTeam, result, "away")
</div>
<!-- Actions -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Actions</h2>
</div>
<div class="p-6">
<div class="flex flex-col sm:flex-row gap-4 justify-center">
<form
hx-post={ fmt.Sprintf("/fixtures/%d/results/finalize", fixture.ID) }
hx-swap="none"
>
<button
type="submit"
class="px-6 py-3 bg-green hover:bg-green/75 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Finalize Result
</button>
</form>
<button
type="button"
@click={ fmt.Sprintf("window.dispatchEvent(new CustomEvent('confirm-action', { detail: { title: 'Discard Result', message: 'Are you sure you want to discard this result? You will need to re-upload the match logs.', action: () => htmx.ajax('POST', '/fixtures/%d/results/discard', { swap: 'none' }) } }))", fixture.ID) }
class="px-6 py-3 bg-red hover:bg-red/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Discard & Re-upload
</button>
</div>
</div>
</div>
</div>
}
}
templ reviewTeamStats(team *db.Team, result *db.FixtureResult, side string) {
{{
// Collect unique players for this team across all periods
// We'll show the period 3 (final/cumulative) stats
type playerStat struct {
Username string
PlayerID *int
Stats *db.FixtureResultPlayerStats
}
finalStats := []*playerStat{}
seen := map[string]bool{}
// Find period 3 stats for this team (cumulative)
for _, ps := range result.PlayerStats {
if ps.Team == side && ps.PeriodNum == 3 {
if !seen[ps.PlayerGameUserID] {
seen[ps.PlayerGameUserID] = true
finalStats = append(finalStats, &playerStat{
Username: ps.PlayerUsername,
PlayerID: ps.PlayerID,
Stats: ps,
})
}
}
}
}}
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h3 class="text-md font-bold text-text">
if side == "home" {
Home —
} else {
Away —
}
{ team.Name }
</h3>
</div>
<div class="overflow-x-auto">
<table class="w-full">
<thead class="bg-surface0 border-b border-surface1">
<tr>
<th class="px-3 py-2 text-left text-xs font-semibold text-text">Player</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Goals">G</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Assists">A</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Saves">SV</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Shots">SH</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Blocks">BL</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Passes">PA</th>
<th class="px-2 py-2 text-center text-xs font-semibold text-text" title="Score">SC</th>
</tr>
</thead>
<tbody class="divide-y divide-surface1">
for _, ps := range finalStats {
<tr class="hover:bg-surface0 transition-colors">
<td class="px-3 py-2 text-sm text-text">
{ ps.Username }
if ps.PlayerID == nil {
<span class="text-yellow text-xs ml-1" title="Unmapped player">?</span>
}
</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Goals) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Assists) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Saves) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Shots) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Blocks) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Passes) }</td>
<td class="px-2 py-2 text-center text-sm text-text">{ intPtrStr(ps.Stats.Score) }</td>
</tr>
}
if len(finalStats) == 0 {
<tr>
<td colspan="8" class="px-3 py-4 text-center text-sm text-subtext1">
No player stats recorded
</td>
</tr>
}
</tbody>
</table>
</div>
</div>
}
func intPtrStr(v *int) string {
if v == nil {
return "-"
}
return fmt.Sprint(*v)
}

View File

@@ -0,0 +1,118 @@
package seasonsview
import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/view/baseview"
import "fmt"
templ FixtureUploadResultPage(fixture *db.Fixture) {
{{
backURL := fmt.Sprintf("/fixtures/%d", fixture.ID)
}}
@baseview.Layout(fmt.Sprintf("Upload Result — %s vs %s", fixture.HomeTeam.Name, fixture.AwayTeam.Name)) {
<div class="max-w-screen-md mx-auto px-4 py-8">
<!-- Header -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden mb-6">
<div class="bg-surface0 border-b border-surface1 px-6 py-6">
<div class="flex flex-col sm:flex-row justify-between items-start sm:items-center gap-4">
<div>
<h1 class="text-2xl font-bold text-text mb-1">Upload Match Logs</h1>
<p class="text-sm text-subtext1">
{ fixture.HomeTeam.Name } vs { fixture.AwayTeam.Name }
<span class="text-subtext0 ml-1">
Round { fmt.Sprint(fixture.Round) }
</span>
</p>
</div>
<a
href={ templ.SafeURL(backURL) }
class="rounded-lg px-4 py-2 hover:cursor-pointer text-center
bg-surface1 hover:bg-surface2 text-text transition"
>
Cancel
</a>
</div>
</div>
</div>
<!-- Upload Form -->
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3">
<h2 class="text-lg font-bold text-text">Match Log Files</h2>
</div>
<div class="p-6">
<p class="text-sm text-subtext1 mb-6">
Upload the 3 period match log JSON files. Each file corresponds to one period of the match.
The files will be validated for consistency.
</p>
<form
hx-post={ fmt.Sprintf("/fixtures/%d/results/upload", fixture.ID) }
hx-swap="none"
hx-encoding="multipart/form-data"
class="space-y-6"
>
<!-- Period 1 -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Period 1
</label>
<input
type="file"
name="period_1"
accept=".json"
required
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
<!-- Period 2 -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Period 2
</label>
<input
type="file"
name="period_2"
accept=".json"
required
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
<!-- Period 3 -->
<div>
<label class="block text-sm font-medium text-text mb-2">
Period 3
</label>
<input
type="file"
name="period_3"
accept=".json"
required
class="w-full px-3 py-2 bg-base border border-surface1 rounded-lg text-text
file:mr-4 file:py-1 file:px-3 file:rounded file:border-0
file:text-sm file:font-medium file:bg-blue file:text-mantle
file:hover:bg-blue/80 file:hover:cursor-pointer file:transition
focus:border-blue focus:outline-none"
/>
</div>
<!-- Submit -->
<div class="pt-2">
<button
type="submit"
class="w-full px-4 py-3 bg-blue hover:bg-blue/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer text-lg"
>
Upload & Validate
</button>
</div>
</form>
</div>
</div>
</div>
}
}

View File

@@ -0,0 +1,43 @@
package seasonsview
import "time"
// formatISO returns an ISO 8601 UTC string for use in <time datetime="...">.
func formatISO(t *time.Time) string {
if t == nil {
return ""
}
return t.UTC().Format(time.RFC3339)
}
// formatISOUnix returns an ISO 8601 UTC string from a Unix timestamp.
func formatISOUnix(unix int64) string {
return time.Unix(unix, 0).UTC().Format(time.RFC3339)
}
// localtime renders a <time> element that will be formatted client-side
// in the user's local timezone. The format parameter maps to data-localtime:
// "date" → "Mon 2 Jan 2026"
// "time" → "3:04 PM"
// "datetime" → "Mon 2 Jan 2026 at 3:04 PM"
// "short" → "Mon 2 Jan 3:04 PM"
// "histdate" → "2 Jan 2006 15:04"
templ localtime(t *time.Time, format string) {
if t != nil {
<time datetime={ formatISO(t) } data-localtime={ format }>
{ t.UTC().Format("2 Jan 2006 15:04 UTC") }
</time>
} else {
No time set
}
}
// localtimeUnix renders a <time> element from a Unix timestamp.
templ localtimeUnix(unix int64, format string) {
{{
t := time.Unix(unix, 0)
}}
<time datetime={ formatISOUnix(unix) } data-localtime={ format }>
{ t.UTC().Format("2 Jan 2006 15:04 UTC") }
</time>
}

View File

@@ -4,14 +4,16 @@ import "git.haelnorr.com/h/oslstats/internal/db"
import "git.haelnorr.com/h/oslstats/internal/permissions"
import "git.haelnorr.com/h/oslstats/internal/contexts"
import "fmt"
import "sort"
import "time"
templ SeasonLeagueFixturesPage(season *db.Season, league *db.League, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule) {
templ SeasonLeagueFixturesPage(season *db.Season, league *db.League, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule, resultMap map[int]*db.FixtureResult) {
@SeasonLeagueLayout("fixtures", season, league) {
@SeasonLeagueFixtures(season, league, fixtures, scheduleMap)
@SeasonLeagueFixtures(season, league, fixtures, scheduleMap, resultMap)
}
}
templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule) {
templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.Fixture, scheduleMap map[int]*db.FixtureSchedule, resultMap map[int]*db.FixtureResult) {
{{
permCache := contexts.Permissions(ctx)
canManage := permCache.HasPermission(permissions.FixturesManage)
@@ -35,6 +37,23 @@ templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.
}
groups[idx].Fixtures = append(groups[idx].Fixtures, f)
}
// Sort fixtures within each group by scheduled time
// Scheduled fixtures first (by time), then TBD last
farFuture := time.Date(9999, 1, 1, 0, 0, 0, 0, time.UTC)
for i := range groups {
sort.Slice(groups[i].Fixtures, func(a, b int) bool {
ta := farFuture
tb := farFuture
if sa, ok := scheduleMap[groups[i].Fixtures[a].ID]; ok && sa.ScheduledTime != nil {
ta = *sa.ScheduledTime
}
if sb, ok := scheduleMap[groups[i].Fixtures[b].ID]; ok && sb.ScheduledTime != nil {
tb = *sb.ScheduledTime
}
return ta.Before(tb)
})
}
}}
<div>
if canManage {
@@ -55,47 +74,113 @@ templ SeasonLeagueFixtures(season *db.Season, league *db.League, fixtures []*db.
} else {
<div class="space-y-4">
for _, group := range groups {
<div class="bg-surface0 border border-surface1 rounded-lg overflow-hidden">
<div class="bg-mantle border-b border-surface1 px-4 py-3">
{{
playedCount := 0
for _, f := range group.Fixtures {
if res, ok := resultMap[f.ID]; ok && res.Finalized {
playedCount++
}
}
hasPlayed := playedCount > 0
allPlayed := playedCount == len(group.Fixtures)
}}
<div
class="bg-surface0 border border-surface1 rounded-lg overflow-hidden"
x-data="{ showPlayed: false }"
>
<div class="bg-mantle border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h3 class="text-lg font-bold text-text">Game Week { fmt.Sprint(group.Week) }</h3>
if hasPlayed {
<button
type="button"
@click="showPlayed = !showPlayed"
class="text-xs px-2.5 py-1 rounded-lg transition cursor-pointer
bg-surface1 hover:bg-surface2 text-subtext0 hover:text-text"
>
<span x-show="!showPlayed">Show played</span>
<span x-show="showPlayed" x-cloak>Hide played</span>
</button>
}
</div>
<div class="divide-y divide-surface1">
for _, fixture := range group.Fixtures {
{{
sched, hasSchedule := scheduleMap[fixture.ID]
_ = sched
res, hasResult := resultMap[fixture.ID]
_ = res
isPlayed := hasResult && res.Finalized
}}
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
class="px-4 py-3 flex items-center justify-between hover:bg-surface1 transition hover:cursor-pointer block"
>
<div class="flex items-center gap-3">
<span class="text-xs font-mono text-subtext0 bg-mantle px-2 py-0.5 rounded">
R{ fmt.Sprint(fixture.Round) }
</span>
<span class="text-text">
{ fixture.HomeTeam.Name }
</span>
<span class="text-subtext0 text-sm">vs</span>
<span class="text-text">
{ fixture.AwayTeam.Name }
</span>
</div>
if hasSchedule && sched.ScheduledTime != nil {
<span class="text-xs text-green font-medium">
{ sched.ScheduledTime.Format("Mon 2 Jan 3:04 PM") }
</span>
} else {
<span class="text-xs text-subtext1">
TBD
</span>
}
</a>
if isPlayed {
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
x-show="showPlayed"
x-cloak
class="px-4 py-3 flex items-center justify-between hover:bg-surface1 transition hover:cursor-pointer block"
>
@fixtureListItem(fixture, sched, hasSchedule, res, hasResult)
</a>
} else {
<a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
class="px-4 py-3 flex items-center justify-between hover:bg-surface1 transition hover:cursor-pointer block"
>
@fixtureListItem(fixture, sched, hasSchedule, res, hasResult)
</a>
}
}
</div>
if allPlayed {
<div
x-show="!showPlayed"
class="px-4 py-3 text-center text-xs text-subtext1 italic"
>
All fixtures played
</div>
}
</div>
}
</div>
}
</div>
}
templ fixtureListItem(fixture *db.Fixture, sched *db.FixtureSchedule, hasSchedule bool, res *db.FixtureResult, hasResult bool) {
<div class="flex items-center gap-3">
<span class="text-xs font-mono text-subtext0 bg-mantle px-2 py-0.5 rounded">
R{ fmt.Sprint(fixture.Round) }
</span>
<span class="text-text">
{ fixture.HomeTeam.Name }
</span>
<span class="text-subtext0 text-sm">vs</span>
<span class="text-text">
{ fixture.AwayTeam.Name }
</span>
</div>
if hasResult {
<span class="flex items-center gap-2">
if res.Winner == "home" {
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span>
} else if res.Winner == "away" {
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span>
} else {
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span>
}
</span>
} else if hasSchedule && sched.ScheduledTime != nil {
<span class="text-xs text-green font-medium">
@localtime(sched.ScheduledTime, "short")
</span>
} else {
<span class="text-xs text-subtext1">
TBD
</span>
}
}

View File

@@ -458,7 +458,7 @@ templ teamFixtureRow(team *db.Team, fixture *db.Fixture, scheduleMap map[int]*db
</div>
if hasSchedule && sched.ScheduledTime != nil {
<span class="text-xs text-green font-medium shrink-0">
{ sched.ScheduledTime.Format("Mon 2 Jan 3:04 PM") }
@localtime(sched.ScheduledTime, "short")
</span>
} else {
<span class="text-xs text-subtext1 shrink-0">

View File

@@ -0,0 +1,180 @@
package slapshotapi
import (
"fmt"
"strings"
"github.com/pkg/errors"
)
// DetectTampering analyzes 3 period logs for modification signs.
// Returns (isTampering bool, reason string, error).
func DetectTampering(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
reasons := []string{}
// Check metadata consistency
tampered, reason, err := ValidateMetadataConsistency(logs)
if err != nil {
return false, "", errors.Wrap(err, "ValidateMetadataConsistency")
}
if tampered {
reasons = append(reasons, reason)
}
// Check score progression
tampered, reason, err = ValidateScoreProgression(logs)
if err != nil {
return false, "", errors.Wrap(err, "ValidateScoreProgression")
}
if tampered {
reasons = append(reasons, reason)
}
// Check player consistency
tampered, reason, err = ValidatePlayerConsistency(logs)
if err != nil {
return false, "", errors.Wrap(err, "ValidatePlayerConsistency")
}
if tampered {
reasons = append(reasons, reason)
}
if len(reasons) > 0 {
return true, strings.Join(reasons, "; "), nil
}
return false, "", nil
}
// ValidateMetadataConsistency checks that arena, match_length, and
// custom_mercy_rule are consistent across all periods, and warns if any
// period has periods_enabled set to "False" (periods disabled).
func ValidateMetadataConsistency(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
ref := logs[0]
inconsistencies := []string{}
for i := 1; i < len(logs); i++ {
log := logs[i]
if log.Arena != ref.Arena {
inconsistencies = append(inconsistencies,
fmt.Sprintf("arena differs in period %d (%q vs %q)", i+1, log.Arena, ref.Arena))
}
if log.MatchLength != ref.MatchLength {
inconsistencies = append(inconsistencies,
fmt.Sprintf("match_length differs in period %d (%s vs %s)", i+1, log.MatchLength, ref.MatchLength))
}
if log.CustomMercyRule != ref.CustomMercyRule {
inconsistencies = append(inconsistencies,
fmt.Sprintf("custom_mercy_rule differs in period %d (%s vs %s)", i+1, log.CustomMercyRule, ref.CustomMercyRule))
}
}
// Warn if any period has periods disabled
for i, log := range logs {
if strings.EqualFold(log.PeriodsEnabled, "False") {
inconsistencies = append(inconsistencies,
fmt.Sprintf("periods_enabled is False in period %d", i+1))
}
}
if len(inconsistencies) > 0 {
return true, "metadata inconsistency: " + strings.Join(inconsistencies, ", "), nil
}
return false, "", nil
}
// ValidateScoreProgression checks that scores only increase or stay the same
// across periods (cumulative stats).
func ValidateScoreProgression(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
issues := []string{}
for i := 1; i < len(logs); i++ {
prev := logs[i-1]
curr := logs[i]
if curr.Score.Home < prev.Score.Home {
issues = append(issues,
fmt.Sprintf("home score decreased from period %d (%d) to period %d (%d)",
i, prev.Score.Home, i+1, curr.Score.Home))
}
if curr.Score.Away < prev.Score.Away {
issues = append(issues,
fmt.Sprintf("away score decreased from period %d (%d) to period %d (%d)",
i, prev.Score.Away, i+1, curr.Score.Away))
}
}
if len(issues) > 0 {
return true, "score regression: " + strings.Join(issues, ", "), nil
}
return false, "", nil
}
// ValidatePlayerConsistency checks that player rosters remain relatively stable
// across periods. A player present in period 1 should ideally still be present
// in later periods. Drastic roster changes are suspicious.
func ValidatePlayerConsistency(logs []*MatchLog) (bool, string, error) {
if len(logs) != 3 {
return false, "", errors.New("exactly 3 period logs are required")
}
// Build player sets per period
periodPlayers := make([]map[string]string, 3) // game_user_id -> team
for i, log := range logs {
periodPlayers[i] = make(map[string]string)
for _, p := range log.Players {
periodPlayers[i][p.GameUserID] = p.Team
}
}
issues := []string{}
// Check for team-switching between periods (same player, different team)
for i := 1; i < len(logs); i++ {
for id, prevTeam := range periodPlayers[i-1] {
if currTeam, exists := periodPlayers[i][id]; exists {
if currTeam != prevTeam {
issues = append(issues,
fmt.Sprintf("player %s switched teams between period %d and %d",
id, i, i+1))
}
}
}
}
// Check for drastic roster changes (more than 50% different players)
for i := 1; i < len(logs); i++ {
prev := periodPlayers[i-1]
curr := periodPlayers[i]
if len(prev) == 0 {
continue
}
missing := 0
for id := range prev {
if _, exists := curr[id]; !exists {
missing++
}
}
ratio := float64(missing) / float64(len(prev))
if ratio > 0.5 {
issues = append(issues,
fmt.Sprintf("more than 50%% of players changed between period %d and %d (%d/%d missing)",
i, i+1, missing, len(prev)))
}
}
if len(issues) > 0 {
return true, "player inconsistency: " + strings.Join(issues, ", "), nil
}
return false, "", nil
}