changed picom backend to xrender
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@@ -213,8 +213,8 @@ blur-background-exclude = [
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# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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backend = "glx"
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#backend = "xrender";
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#backend = "glx"
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backend = "xrender";
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# Use higher precision during rendering, and apply dither when presenting the
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# rendered screen. Reduces banding artifacts, but might cause performance
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