switched to glx backend

This commit is contained in:
2024-06-29 12:02:03 +10:00
parent afc1f6d45c
commit 660890b713

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@@ -213,8 +213,8 @@ blur-background-exclude = [
# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = "glx"
backend = "xrender";
backend = "glx"
#backend = "xrender";
# Use higher precision during rendering, and apply dither when presenting the
# rendered screen. Reduces banding artifacts, but might cause performance