192 lines
5.2 KiB
Go
192 lines
5.2 KiB
Go
package handlers
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import (
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"context"
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"net/http"
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"strconv"
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"git.haelnorr.com/h/golib/hws"
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"git.haelnorr.com/h/oslstats/internal/db"
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"git.haelnorr.com/h/oslstats/internal/notify"
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"git.haelnorr.com/h/oslstats/internal/respond"
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"git.haelnorr.com/h/oslstats/internal/validation"
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"git.haelnorr.com/h/oslstats/internal/view/seasonsview"
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"github.com/pkg/errors"
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"github.com/uptrace/bun"
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)
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func GenerateFixtures(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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getter, ok := validation.ParseFormOrNotify(s, w, r)
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if !ok {
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return
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}
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seasonShortName := getter.String("season_short_name").TrimSpace().Required().Value
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leagueShortName := getter.String("league_short_name").TrimSpace().Required().Value
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round := getter.Int("round").Required().Value
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if !getter.ValidateAndNotify(s, w, r) {
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return
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}
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var season *db.Season
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var league *db.League
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var fixtures []*db.Fixture
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if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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_, err := db.NewRound(ctx, tx, seasonShortName, leagueShortName, round, db.NewAuditFromRequest(r))
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if err != nil {
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if db.IsBadRequest(err) {
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respond.BadRequest(w, errors.Wrap(err, "db.NewRound"))
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return false, nil
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}
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return false, errors.Wrap(err, "db.NewRound")
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}
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season, league, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
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if err != nil {
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return false, errors.Wrap(err, "db.GetFixtures")
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}
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return true, nil
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}); !ok {
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return
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}
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renderSafely(seasonsview.SeasonLeagueManageFixtures(season, league, fixtures), s, r, w)
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})
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}
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func UpdateFixtures(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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getter, ok := validation.ParseFormOrNotify(s, w, r)
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if !ok {
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return
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}
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seasonShortName := getter.String("season_short_name").TrimSpace().Required().Value
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leagueShortName := getter.String("league_short_name").TrimSpace().Required().Value
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allocations := getter.GetMaps("allocations")
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if !getter.ValidateAndNotify(s, w, r) {
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w.WriteHeader(http.StatusBadRequest)
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return
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}
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updates, err := mapUpdates(allocations)
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if err != nil {
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respond.BadRequest(w, errors.Wrap(err, "strconv.Atoi"))
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return
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}
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var fixtures []*db.Fixture
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if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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var err error
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_, _, fixtures, err = db.GetFixtures(ctx, tx, seasonShortName, leagueShortName)
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if err != nil {
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if db.IsBadRequest(err) {
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respond.BadRequest(w, errors.Wrap(err, "db.NewRound"))
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return false, nil
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}
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return false, errors.Wrap(err, "db.GetFixtures")
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}
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var valid bool
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fixtures, valid = updateFixtures(fixtures, updates)
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if !valid {
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notify.Warn(s, w, r, "Invalid game weeks", "A game week is missing or has no games", nil)
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return false, nil
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}
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err = db.UpdateFixtureGameWeeks(ctx, tx, fixtures, db.NewAuditFromRequest(r))
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if err != nil {
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if db.IsBadRequest(err) {
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respond.BadRequest(w, errors.Wrap(err, "db.UpdateFixtureGameWeeks"))
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}
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return false, errors.Wrap(err, "db.UpdateFixtureGameWeeks")
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}
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return true, nil
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}) {
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return
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}
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notify.Success(s, w, r, "Fixtures Updated", "Fixtures successfully updated", nil)
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})
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}
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func DeleteFixture(
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s *hws.Server,
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conn *db.DB,
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) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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fixtureIDstr := r.PathValue("fixture_id")
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fixtureID, err := strconv.Atoi(fixtureIDstr)
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if err != nil {
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respond.BadRequest(w, errors.Wrap(err, "strconv.Atoi"))
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return
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}
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if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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err := db.DeleteFixture(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
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if err != nil {
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if db.IsBadRequest(err) {
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respond.NotFound(w, errors.Wrap(err, "db.DeleteFixture"))
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return false, nil
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}
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return false, errors.Wrap(err, "db.DeleteFixture")
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}
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return true, nil
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}) {
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return
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}
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})
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}
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func mapUpdates(allocations []map[string]string) (map[int]int, error) {
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updates := map[int]int{}
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for _, v := range allocations {
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id, err := strconv.Atoi(v["id"])
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if err != nil {
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return nil, errors.Wrap(err, "strconv.Atoi")
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}
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gameWeek, err := strconv.Atoi(v["game_week"])
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if err != nil {
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return nil, errors.Wrap(err, "strconv.Atoi")
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}
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updates[id] = gameWeek
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}
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return updates, nil
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}
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func updateFixtures(fixtures []*db.Fixture, updates map[int]int) ([]*db.Fixture, bool) {
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updated := []*db.Fixture{}
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gameWeeks := map[int]int{}
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for _, fixture := range fixtures {
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if gameWeek, exists := updates[fixture.ID]; exists {
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var newValue *int
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var oldValue int
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if fixture.GameWeek != nil {
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oldValue = *fixture.GameWeek
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} else {
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oldValue = 0
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}
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if gameWeek == 0 {
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newValue = nil
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} else {
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newValue = &gameWeek
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}
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if gameWeek != oldValue {
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fixture.GameWeek = newValue
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updated = append(updated, fixture)
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}
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// fuck i hate pointers sometimes
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}
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if fixture.GameWeek != nil {
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gameWeeks[*fixture.GameWeek]++
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}
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}
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for i := range len(gameWeeks) {
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count, exists := gameWeeks[i+1]
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if !exists || count < 1 {
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return nil, false
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}
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}
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return updated, true
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}
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