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...

2 Commits

Author SHA1 Message Date
9362448f22 added slapapi 2026-02-17 08:12:07 +11:00
f8090aa0cc added players 2026-02-16 21:31:02 +11:00
31 changed files with 595 additions and 85 deletions

1
go.mod
View File

@@ -16,6 +16,7 @@ require (
github.com/uptrace/bun v1.2.16
github.com/uptrace/bun/dialect/pgdialect v1.2.16
github.com/uptrace/bun/driver/pgdriver v1.2.16
golang.org/x/time v0.14.0
)
require (

2
go.sum
View File

@@ -90,6 +90,8 @@ golang.org/x/sys v0.41.0 h1:Ivj+2Cp/ylzLiEU89QhWblYnOE9zerudt9Ftecq2C6k=
golang.org/x/sys v0.41.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/time v0.14.0 h1:MRx4UaLrDotUKUdCIqzPC48t1Y9hANFKIRpNx+Te8PI=
golang.org/x/time v0.14.0/go.mod h1:eL/Oa2bBBK0TkX57Fyni+NgnyQQN4LitPmob2Hjnqw4=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=

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@@ -10,19 +10,21 @@ import (
"git.haelnorr.com/h/oslstats/internal/discord"
"git.haelnorr.com/h/oslstats/internal/rbac"
"git.haelnorr.com/h/oslstats/pkg/oauth"
"git.haelnorr.com/h/oslstats/pkg/slapshotapi"
"github.com/joho/godotenv"
"github.com/pkg/errors"
)
type Config struct {
DB *db.Config
HWS *hws.Config
HWSAuth *hwsauth.Config
HLOG *hlog.Config
Discord *discord.Config
OAuth *oauth.Config
RBAC *rbac.Config
Flags *Flags
DB *db.Config
HWS *hws.Config
HWSAuth *hwsauth.Config
HLOG *hlog.Config
Discord *discord.Config
OAuth *oauth.Config
RBAC *rbac.Config
Slapshot *slapshotapi.Config
Flags *Flags
}
// GetConfig loads the application configuration and returns a pointer to the Config object
@@ -42,6 +44,7 @@ func GetConfig(flags *Flags) (*Config, *ezconf.ConfigLoader, error) {
discord.NewEZConfIntegration(),
oauth.NewEZConfIntegration(),
rbac.NewEZConfIntegration(),
slapshotapi.NewEZConfIntegration(),
)
if err != nil {
return nil, nil, errors.Wrap(err, "loader.RegisterIntegrations")
@@ -93,15 +96,21 @@ func GetConfig(flags *Flags) (*Config, *ezconf.ConfigLoader, error) {
return nil, nil, errors.New("RBAC Config not loaded")
}
slapcfg, ok := loader.GetConfig("slapshotapi")
if !ok {
return nil, nil, errors.New("SlapshotAPI Config not loaded")
}
config := &Config{
DB: dbcfg.(*db.Config),
HWS: hwscfg.(*hws.Config),
HWSAuth: hwsauthcfg.(*hwsauth.Config),
HLOG: hlogcfg.(*hlog.Config),
Discord: discordcfg.(*discord.Config),
OAuth: oauthcfg.(*oauth.Config),
RBAC: rbaccfg.(*rbac.Config),
Flags: flags,
DB: dbcfg.(*db.Config),
HWS: hwscfg.(*hws.Config),
HWSAuth: hwsauthcfg.(*hwsauth.Config),
HLOG: hlogcfg.(*hlog.Config),
Discord: discordcfg.(*discord.Config),
OAuth: oauthcfg.(*oauth.Config),
RBAC: rbaccfg.(*rbac.Config),
Slapshot: slapcfg.(*slapshotapi.Config),
Flags: flags,
}
return config, loader, nil

View File

@@ -7,15 +7,18 @@ import (
)
type AuditMeta struct {
r *http.Request
u *User
ipAddress string
userAgent string
u *User
}
func NewAudit(r *http.Request, u *User) *AuditMeta {
if u == nil {
u = CurrentUser(r.Context())
}
return &AuditMeta{r, u}
func NewAudit(ipAdd, agent string, user *User) *AuditMeta {
return &AuditMeta{ipAdd, agent, user}
}
func NewAuditFromRequest(r *http.Request) *AuditMeta {
u := CurrentUser(r.Context())
return &AuditMeta{r.RemoteAddr, r.UserAgent(), u}
}
// AuditInfo contains metadata for audit logging
@@ -45,7 +48,10 @@ func extractTableName[T any]() string {
if bunTag != "" {
// Parse tag: "table:seasons,alias:s" -> "seasons"
for part := range strings.SplitSeq(bunTag, ",") {
part, _ := strings.CutPrefix(part, "table:")
part, match := strings.CutPrefix(part, "table:")
if match {
return part
}
return part
}
}
@@ -56,6 +62,38 @@ func extractTableName[T any]() string {
return strings.ToLower(t.Name()) + "s"
}
// extractTableName gets the bun table alias from a model type using reflection
// Example: Season with `bun:"table:seasons,alias:s"` returns "s"
func extractTableAlias[T any]() string {
var model T
t := reflect.TypeOf(model)
// Handle pointer types
if t.Kind() == reflect.Pointer {
t = t.Elem()
}
// Look for bun.BaseModel field with table tag
for i := 0; i < t.NumField(); i++ {
field := t.Field(i)
if field.Type.Name() == "BaseModel" {
bunTag := field.Tag.Get("bun")
if bunTag != "" {
// Parse tag: "table:seasons,alias:s" -> "seasons"
for part := range strings.SplitSeq(bunTag, ",") {
part, match := strings.CutPrefix(part, "alias:")
if match {
return part
}
}
}
}
}
// Fallback: use struct name in lowercase + "s"
return strings.ToLower(t.Name()) + "s"
}
// extractResourceType converts a table name to singular resource type
// Example: "seasons" -> "season", "users" -> "user"
func extractResourceType(tableName string) string {

View File

@@ -49,9 +49,6 @@ func log(
if meta.u == nil {
return errors.New("user cannot be nil for audit logging")
}
if meta.r == nil {
return errors.New("request cannot be nil for audit logging")
}
// Convert resourceID to string
var resourceIDStr *string
@@ -70,18 +67,14 @@ func log(
detailsJSON = jsonBytes
}
// Extract IP and User-Agent from request
ipAddress := meta.r.RemoteAddr
userAgent := meta.r.UserAgent()
log := &AuditLog{
UserID: meta.u.ID,
Action: info.Action,
ResourceType: info.ResourceType,
ResourceID: resourceIDStr,
Details: detailsJSON,
IPAddress: ipAddress,
UserAgent: userAgent,
IPAddress: meta.ipAddress,
UserAgent: meta.userAgent,
Result: result,
ErrorMessage: errorMessage,
CreatedAt: time.Now().Unix(),

View File

@@ -37,6 +37,10 @@ func (g *fieldgetter[T]) Get(ctx context.Context) (*T, error) {
return g.get(ctx)
}
func (g *fieldgetter[T]) String() string {
return g.q.String()
}
func (g *fieldgetter[T]) Relation(name string, apply ...func(*bun.SelectQuery) *bun.SelectQuery) *fieldgetter[T] {
g.q = g.q.Relation(name, apply...)
return g
@@ -66,5 +70,6 @@ func GetByID[T any](
tx bun.Tx,
id int,
) *fieldgetter[T] {
return GetByField[T](tx, "id", id)
prefix := extractTableAlias[T]()
return GetByField[T](tx, prefix+".id", id)
}

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@@ -0,0 +1,37 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Add your migration code here
_, err := conn.NewCreateTable().
Model((*db.Player)(nil)).
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
// Add your rollback code here
_, err := conn.NewDropTable().
Model((*db.Player)(nil)).
IfExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
)
}

54
internal/db/player.go Normal file
View File

@@ -0,0 +1,54 @@
package db
import (
"context"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
type Player struct {
bun.BaseModel `bun:"table:players,alias:p"`
ID int `bun:"id,pk,autoincrement" json:"id"`
SlapID *string `bun:"slap_id,unique" json:"slap_id"`
DiscordID string `bun:"discord_id,unique,notnull" json:"discord_id"`
UserID *int `bun:"user_id,unique" json:"user_id"`
User *User `bun:"rel:belongs-to,join:user_id=id" json:"-"`
}
func NewPlayer(ctx context.Context, tx bun.Tx, discordID string, audit *AuditMeta) (*Player, error) {
player := &Player{DiscordID: discordID}
user, err := GetUserByDiscordID(ctx, tx, discordID)
if err != nil && !IsBadRequest(err) {
return nil, errors.Wrap(err, "GetUserByDiscordID")
}
if user != nil {
player.UserID = &user.ID
}
err = Insert(tx, player).
WithAudit(audit, nil).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert")
}
return player, nil
}
func GetPlayer(ctx context.Context, tx bun.Tx, playerID int) (*Player, error) {
return GetByID[Player](tx, playerID).Relation("User").Get(ctx)
}
func UpdatePlayerSlapID(ctx context.Context, tx bun.Tx, playerID int, slapID string, audit *AuditMeta) error {
player, err := GetPlayer(ctx, tx, playerID)
if err != nil {
return errors.Wrap(err, "GetPlayer")
}
player.SlapID = &slapID
err = UpdateByID(tx, player.ID, player).Column("slap_id").
WithAudit(audit, nil).Exec(ctx)
if err != nil {
return errors.Wrap(err, "UpdateByID")
}
return nil
}

View File

@@ -33,6 +33,7 @@ func (db *DB) RegisterModels() []any {
(*Permission)(nil),
(*AuditLog)(nil),
(*Fixture)(nil),
(*Player)(nil),
}
db.RegisterModel(models...)
return models

View File

@@ -20,7 +20,8 @@ type User struct {
CreatedAt int64 `bun:"created_at" json:"created_at"`
DiscordID string `bun:"discord_id,unique" json:"discord_id"`
Roles []*Role `bun:"m2m:user_roles,join:User=Role" json:"-"`
Roles []*Role `bun:"m2m:user_roles,join:User=Role" json:"-"`
Player *Player `bun:"rel:has-one,join:id=user_id"`
}
func (u *User) GetID() int {

View File

@@ -1,3 +1,4 @@
// Package discord provides utilities for interacting with the discord API
package discord
import (

View File

@@ -19,19 +19,19 @@ type RateLimitState struct {
// Do executes an HTTP request with automatic rate limit handling
// It will wait if rate limits are about to be exceeded and retry once if a 429 is received
func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
func (api *APIClient) Do(req *http.Request) (*http.Response, error) {
if req == nil {
return nil, errors.New("request cannot be nil")
}
// Step 1: Check if we need to wait before making request
bucket := c.getBucketFromRequest(req)
if err := c.waitIfNeeded(bucket); err != nil {
bucket := api.getBucketFromRequest(req)
if err := api.waitIfNeeded(bucket); err != nil {
return nil, err
}
// Step 2: Execute request
resp, err := c.client.Do(req)
resp, err := api.client.Do(req)
if err != nil {
// Check if it's a network timeout
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
@@ -41,17 +41,17 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
}
// Step 3: Update rate limit state from response headers
c.updateRateLimit(resp.Header)
api.updateRateLimit(resp.Header)
// Step 4: Handle 429 (rate limited)
if resp.StatusCode == http.StatusTooManyRequests {
resp.Body.Close() // Close original response
retryAfter := c.parseRetryAfter(resp.Header)
retryAfter := api.parseRetryAfter(resp.Header)
// No Retry-After header, can't retry safely
if retryAfter == 0 {
c.logger.Warn().
api.logger.Warn().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -61,7 +61,7 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
// Retry-After exceeds 30 second cap
if retryAfter > 30*time.Second {
c.logger.Warn().
api.logger.Warn().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -74,7 +74,7 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
}
// Wait and retry
c.logger.Warn().
api.logger.Warn().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -84,7 +84,7 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
time.Sleep(retryAfter)
// Retry the request
resp, err = c.client.Do(req)
resp, err = api.client.Do(req)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
return nil, errors.Wrap(err, "retry request timed out")
@@ -93,12 +93,12 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
}
// Update rate limit again after retry
c.updateRateLimit(resp.Header)
api.updateRateLimit(resp.Header)
// If STILL rate limited after retry, return error
if resp.StatusCode == http.StatusTooManyRequests {
resp.Body.Close()
c.logger.Error().
api.logger.Error().
Str("bucket", bucket).
Str("method", req.Method).
Str("path", req.URL.Path).
@@ -115,15 +115,15 @@ func (c *APIClient) Do(req *http.Request) (*http.Response, error) {
// getBucketFromRequest extracts or generates bucket ID from request
// For Discord, the bucket is typically METHOD:path until we get the actual bucket from headers
func (c *APIClient) getBucketFromRequest(req *http.Request) string {
func (api *APIClient) getBucketFromRequest(req *http.Request) string {
return req.Method + ":" + req.URL.Path
}
// waitIfNeeded checks if we need to delay before request to avoid hitting rate limits
func (c *APIClient) waitIfNeeded(bucket string) error {
c.mu.RLock()
state, exists := c.buckets[bucket]
c.mu.RUnlock()
func (api *APIClient) waitIfNeeded(bucket string) error {
api.mu.RLock()
state, exists := api.buckets[bucket]
api.mu.RUnlock()
if !exists {
return nil // No state yet, proceed
@@ -138,7 +138,7 @@ func (c *APIClient) waitIfNeeded(bucket string) error {
waitDuration += 100 * time.Millisecond
if waitDuration > 0 {
c.logger.Debug().
api.logger.Debug().
Str("bucket", bucket).
Dur("wait_duration", waitDuration).
Msg("Proactively waiting for rate limit reset")
@@ -150,16 +150,16 @@ func (c *APIClient) waitIfNeeded(bucket string) error {
}
// updateRateLimit parses response headers and updates bucket state
func (c *APIClient) updateRateLimit(headers http.Header) {
func (api *APIClient) updateRateLimit(headers http.Header) {
bucket := headers.Get("X-RateLimit-Bucket")
if bucket == "" {
return // No bucket info, can't track
}
// Parse headers
limit := c.parseInt(headers.Get("X-RateLimit-Limit"))
remaining := c.parseInt(headers.Get("X-RateLimit-Remaining"))
resetAfter := c.parseFloat(headers.Get("X-RateLimit-Reset-After"))
limit := api.parseInt(headers.Get("X-RateLimit-Limit"))
remaining := api.parseInt(headers.Get("X-RateLimit-Remaining"))
resetAfter := api.parseFloat(headers.Get("X-RateLimit-Reset-After"))
state := &RateLimitState{
Bucket: bucket,
@@ -168,12 +168,12 @@ func (c *APIClient) updateRateLimit(headers http.Header) {
Reset: time.Now().Add(time.Duration(resetAfter * float64(time.Second))),
}
c.mu.Lock()
c.buckets[bucket] = state
c.mu.Unlock()
api.mu.Lock()
api.buckets[bucket] = state
api.mu.Unlock()
// Log rate limit state for debugging
c.logger.Debug().
api.logger.Debug().
Str("bucket", bucket).
Int("remaining", remaining).
Int("limit", limit).
@@ -182,14 +182,14 @@ func (c *APIClient) updateRateLimit(headers http.Header) {
}
// parseRetryAfter extracts retry delay from Retry-After header
func (c *APIClient) parseRetryAfter(headers http.Header) time.Duration {
func (api *APIClient) parseRetryAfter(headers http.Header) time.Duration {
retryAfter := headers.Get("Retry-After")
if retryAfter == "" {
return 0
}
// Discord returns seconds as float
seconds := c.parseFloat(retryAfter)
seconds := api.parseFloat(retryAfter)
if seconds <= 0 {
return 0
}
@@ -198,7 +198,7 @@ func (c *APIClient) parseRetryAfter(headers http.Header) time.Duration {
}
// parseInt parses an integer from a header value, returns 0 on error
func (c *APIClient) parseInt(s string) int {
func (api *APIClient) parseInt(s string) int {
if s == "" {
return 0
}
@@ -207,7 +207,7 @@ func (c *APIClient) parseInt(s string) int {
}
// parseFloat parses a float from a header value, returns 0 on error
func (c *APIClient) parseFloat(s string) float64 {
func (api *APIClient) parseFloat(s string) float64 {
if s == "" {
return 0
}

View File

@@ -0,0 +1,18 @@
package discord
import (
"github.com/pkg/errors"
)
func (s *OAuthSession) GetSteamID() (string, error) {
connections, err := s.UserConnections()
if err != nil {
return "", errors.Wrap(err, "s.UserConnections")
}
for _, conn := range connections {
if conn.Type == "steam" {
return conn.ID, nil
}
}
return "", errors.New("steam connection not found")
}

View File

@@ -84,7 +84,7 @@ func AdminRoleCreate(s *hws.Server, conn *db.DB) http.Handler {
CreatedAt: time.Now().Unix(),
}
err := db.CreateRole(ctx, tx, newRole, db.NewAudit(r, nil))
err := db.CreateRole(ctx, tx, newRole, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.CreateRole")
}
@@ -196,7 +196,7 @@ func AdminRoleDelete(s *hws.Server, conn *db.DB) http.Handler {
}
// Delete the role with audit logging
err = db.DeleteRole(ctx, tx, roleID, db.NewAudit(r, nil))
err = db.DeleteRole(ctx, tx, roleID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, err)
@@ -320,7 +320,7 @@ func AdminRolePermissionsUpdate(s *hws.Server, conn *db.DB) http.Handler {
}
return false, errors.Wrap(err, "db.GetRoleByID")
}
err = role.UpdatePermissions(ctx, tx, permissionIDs, db.NewAudit(r, nil))
err = role.UpdatePermissions(ctx, tx, permissionIDs, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "role.UpdatePermissions")
}

View File

@@ -36,7 +36,7 @@ func GenerateFixtures(
var league *db.League
var fixtures []*db.Fixture
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
_, err := db.NewRound(ctx, tx, seasonShortName, leagueShortName, round, db.NewAudit(r, nil))
_, err := db.NewRound(ctx, tx, seasonShortName, leagueShortName, round, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.NewRound"))
@@ -98,7 +98,7 @@ func UpdateFixtures(
notify.Warn(s, w, r, "Invalid game weeks", "A game week is missing or has no games", nil)
return false, nil
}
err = db.UpdateFixtureGameWeeks(ctx, tx, fixtures, db.NewAudit(r, nil))
err = db.UpdateFixtureGameWeeks(ctx, tx, fixtures, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.UpdateFixtureGameWeeks"))
@@ -125,7 +125,7 @@ func DeleteFixture(
return
}
if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteFixture(ctx, tx, fixtureID, db.NewAudit(r, nil))
err := db.DeleteFixture(ctx, tx, fixtureID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.DeleteFixture"))

View File

@@ -61,7 +61,7 @@ func NewLeagueSubmit(
if !nameUnique || !shortNameUnique {
return true, nil
}
league, err = db.NewLeague(ctx, tx, name, shortname, description, db.NewAudit(r, nil))
league, err = db.NewLeague(ctx, tx, name, shortname, description, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.NewLeague")
}

View File

@@ -64,7 +64,7 @@ func Register(
if !unique {
return true, nil
}
user, err = db.CreateUser(ctx, tx, username, details.DiscordUser, db.NewAudit(r, nil))
user, err = db.CreateUser(ctx, tx, username, details.DiscordUser, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.CreateUser")
}

View File

@@ -86,7 +86,7 @@ func SeasonEditSubmit(
}
return false, errors.Wrap(err, "db.GetSeason")
}
err = season.Update(ctx, tx, version, start, end, finalsStart, finalsEnd, db.NewAudit(r, nil))
err = season.Update(ctx, tx, version, start, end, finalsStart, finalsEnd, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "season.Update")
}

View File

@@ -18,8 +18,8 @@ func SeasonLeagueAddTeam(
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
@@ -36,7 +36,7 @@ func SeasonLeagueAddTeam(
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
var err error
team, season, league, err = db.NewTeamParticipation(ctx, tx, seasonStr, leagueStr, teamID, db.NewAudit(r, nil))
team, season, league, err = db.NewTeamParticipation(ctx, tx, seasonShortName, leagueShortName, teamID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
w.WriteHeader(http.StatusBadRequest)

View File

@@ -92,7 +92,7 @@ func SeasonLeagueDeleteFixtures(
var league *db.League
var fixtures []*db.Fixture
if !conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.DeleteAllFixtures(ctx, tx, seasonShortName, leagueShortName, db.NewAudit(r, nil))
err := db.DeleteAllFixtures(ctx, tx, seasonShortName, leagueShortName, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, errors.Wrap(err, "db.DeleteAllFixtures"))

View File

@@ -19,13 +19,13 @@ func SeasonAddLeague(
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
seasonStr := r.PathValue("season_short_name")
leagueStr := r.PathValue("league_short_name")
seasonShortName := r.PathValue("season_short_name")
leagueShortName := r.PathValue("league_short_name")
var season *db.Season
var allLeagues []*db.League
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
err := db.NewSeasonLeague(ctx, tx, seasonStr, leagueStr, db.NewAudit(r, nil))
err := db.NewSeasonLeague(ctx, tx, seasonShortName, leagueShortName, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, err)
@@ -35,7 +35,7 @@ func SeasonAddLeague(
}
// Reload season with updated leagues
season, err = db.GetSeason(ctx, tx, seasonStr)
season, err = db.GetSeason(ctx, tx, seasonShortName)
if err != nil {
return false, errors.Wrap(err, "db.GetSeason")
}
@@ -75,7 +75,7 @@ func SeasonRemoveLeague(
}
return false, errors.Wrap(err, "db.GetSeason")
}
err = season.RemoveLeague(ctx, tx, leagueStr, db.NewAudit(r, nil))
err = season.RemoveLeague(ctx, tx, leagueStr, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
respond.BadRequest(w, err)

View File

@@ -66,7 +66,7 @@ func NewSeasonSubmit(
if !nameUnique || !shortNameUnique {
return true, nil
}
season, err = db.NewSeason(ctx, tx, name, version, shortname, start, db.NewAudit(r, nil))
season, err = db.NewSeason(ctx, tx, name, version, shortname, start, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.NewSeason")
}

View File

@@ -71,7 +71,7 @@ func NewTeamSubmit(
if !nameUnique || !shortNameComboUnique {
return true, nil
}
_, err = db.NewTeam(ctx, tx, name, shortName, altShortName, color, db.NewAudit(r, nil))
_, err = db.NewTeam(ctx, tx, name, shortName, altShortName, color, db.NewAuditFromRequest(r))
if err != nil {
return false, errors.Wrap(err, "db.NewTeam")
}

37
pkg/slapshotapi/client.go Normal file
View File

@@ -0,0 +1,37 @@
package slapshotapi
import (
"net/http"
"sync"
"github.com/pkg/errors"
"golang.org/x/time/rate"
)
type SlapAPI struct {
client *http.Client
ratelimiter *rate.Limiter
mu sync.Mutex
maxTokens int
key string
env string
}
func NewSlapAPIClient(cfg *Config) (*SlapAPI, error) {
if cfg == nil {
return nil, errors.New("config cannot be nil")
}
if cfg.Environment != "api" && cfg.Environment != "staging" {
return nil, errors.New("invalid env specified, must be 'api' or 'staging'")
}
rl := rate.NewLimiter(rate.Inf, 10)
client := &SlapAPI{
client: http.DefaultClient,
ratelimiter: rl,
mu: sync.Mutex{},
maxTokens: 10,
key: cfg.Key,
env: cfg.Environment,
}
return client, nil
}

23
pkg/slapshotapi/config.go Normal file
View File

@@ -0,0 +1,23 @@
// Package slapshotapi provides utilities for interacting with the slapshot public API
package slapshotapi
import (
"git.haelnorr.com/h/golib/env"
"github.com/pkg/errors"
)
type Config struct {
Environment string // ENV SLAPSHOT_ENVIRONMENT: API environment to connect to (default: staging)
Key string // ENV SLAPSHOT_API_KEY: API Key for authorisation with the API (required)
}
func ConfigFromEnv() (any, error) {
cfg := &Config{
Environment: env.String("SLAPSHOT_ENVIRONMENT", "staging"),
Key: env.String("SLAPSHOT_API_KEY", ""),
}
if cfg.Key == "" {
return nil, errors.New("Envar not set: SLAPSHOT_API_KEY")
}
return cfg, nil
}

35
pkg/slapshotapi/enums.go Normal file
View File

@@ -0,0 +1,35 @@
package slapshotapi
const (
RegionEUWest = "eu-west"
RegionNAEast = "na-east"
RegionNACentral = "na-central"
RegionNAWest = "na-west"
RegionOCEEast = "oce-east"
ArenaSlapstadium = "Slapstadium"
ArenaSlapville = "Slapville"
ArenaSlapstadiumMini = "Slapstadium_mini"
ArenaTableHockey = "Table_Hockey"
ArenaColosseum = "Colosseum"
ArenaSlapvilleJumbo = "Slapville_Jumbo"
ArenaSlapstation = "Slapstation"
ArenaSlapstadiumXL = "Slapstadium_XL"
ArenaIsland = "Island"
ArenaObstacles = "Obstacles"
ArenaObstaclesXL = "Obstacles_XL"
EndReasonEndOfReg = "EndOfRegulation"
EndReasonOvertime = "Overtime"
EndReasonHomeTeamLeft = "HomeTeamLeft"
EndReasonAwayTeamLeft = "AwayTeamLeft"
EndReasonMercy = "MercyRule"
EndReasonTie = "Tie"
EndReasonForfeit = "Forfeit"
EndReasonCancelled = "Cancelled"
EndReasonUnknown = "Unknown"
GameModeHockey = "hockey"
GameModeDodgePuck = "dodgepuck"
GameModeTag = "tag"
)

41
pkg/slapshotapi/ezconf.go Normal file
View File

@@ -0,0 +1,41 @@
package slapshotapi
import (
"runtime"
"strings"
)
// EZConfIntegration provides integration with ezconf for automatic configuration
type EZConfIntegration struct {
configFunc func() (any, error)
name string
}
// PackagePath returns the path to the config package for source parsing
func (e EZConfIntegration) PackagePath() string {
_, filename, _, _ := runtime.Caller(0)
// Return directory of this file
return filename[:len(filename)-len("/ezconf.go")]
}
// ConfigFunc returns the ConfigFromEnv function for ezconf
func (e EZConfIntegration) ConfigFunc() func() (any, error) {
return func() (any, error) {
return e.configFunc()
}
}
// Name returns the name to use when registering with ezconf
func (e EZConfIntegration) Name() string {
return strings.ToLower(e.name)
}
// GroupName returns the display name for grouping environment variables
func (e EZConfIntegration) GroupName() string {
return e.name
}
// NewEZConfIntegration creates a new EZConf integration helper
func NewEZConfIntegration() EZConfIntegration {
return EZConfIntegration{name: "SlapshotAPI", configFunc: ConfigFromEnv}
}

View File

@@ -0,0 +1,59 @@
package slapshotapi
import (
"context"
"net/http"
"strconv"
"time"
"github.com/pkg/errors"
"golang.org/x/time/rate"
)
func (c *SlapAPI) do(ctx context.Context, req *http.Request) (*http.Response, error) {
for {
err := c.ratelimiter.Wait(ctx)
if err != nil {
return nil, errors.Wrap(err, "c.ratelimiter.Wait")
}
resp, err := c.client.Do(req)
if err != nil {
return nil, errors.Wrap(err, "c.client.Do")
}
if resp.StatusCode == http.StatusTooManyRequests {
resetAfter := 30 * time.Second
err := resp.Body.Close()
if err != nil {
return nil, errors.Wrap(err, "resp.Body.Close")
}
if resetAfter > 0 {
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-time.After(resetAfter):
continue
}
}
}
c.updateLimiterFromHeaders(resp.Header)
return resp, nil
}
}
func (c *SlapAPI) updateLimiterFromHeaders(h http.Header) {
c.mu.Lock()
defer c.mu.Unlock()
limit, err1 := strconv.Atoi(h.Get("RateLimit-Limit"))
window, err2 := strconv.Atoi(h.Get("RateLimit-Window"))
if err1 != nil || err2 != nil || limit <= 0 || window <= 0 {
return
}
if limit != c.maxTokens || time.Duration(window) != time.Duration(float64(window)/float64(limit))*time.Second {
c.maxTokens = limit
c.ratelimiter.SetBurst(limit)
c.ratelimiter.SetLimit(rate.Every(time.Duration(window) / time.Duration(limit)))
}
}

View File

@@ -0,0 +1,62 @@
package slapshotapi
import (
"context"
"encoding/json"
"fmt"
"github.com/pkg/errors"
)
type endpointMatchmaking struct {
regions []string
}
func getEndpointMatchmaking(regions []string) *endpointMatchmaking {
return &endpointMatchmaking{
regions: regions,
}
}
func (ep *endpointMatchmaking) path() string {
path := "/api/public/matchmaking%s"
filters := ""
if len(ep.regions) > 0 {
filters = "?regions="
for i, region := range ep.regions {
filters = filters + region
if i+1 != len(ep.regions) {
filters = filters + ","
}
}
}
return fmt.Sprintf(path, filters)
}
func (ep *endpointMatchmaking) method() string {
return "GET"
}
type matchmakingresp struct {
Playlists PubsQueue `json:"playlists"`
}
type PubsQueue struct {
InQueue uint16 `json:"in_queue"`
InMatch uint16 `json:"in_match"`
}
// GetQueueStatus gets the number of players in public matchmaking
func (c *SlapAPI) GetQueueStatus(
ctx context.Context,
regions []string,
) (*PubsQueue, error) {
endpoint := getEndpointMatchmaking(regions)
data, err := c.request(ctx, endpoint)
if err != nil {
return nil, errors.Wrap(err, "slapapiReq")
}
resp := matchmakingresp{}
json.Unmarshal(data, &resp)
return &resp.Playlists, nil
}

View File

@@ -0,0 +1,44 @@
package slapshotapi
import (
"context"
"fmt"
"io"
"net/http"
"github.com/pkg/errors"
)
type endpoint interface {
path() string
method() string
}
func (c *SlapAPI) request(
ctx context.Context,
ep endpoint,
) ([]byte, error) {
baseurl := fmt.Sprintf("https://%s.slapshot.gg%s", c.env, ep.path())
req, err := http.NewRequest(ep.method(), baseurl, nil)
if err != nil {
return nil, errors.Wrap(err, "http.NewRequest")
}
req.Header.Add("accept", "application/json")
req.Header.Add("Authorization", fmt.Sprintf("Bearer %s", c.key))
res, err := c.do(ctx, req)
if err != nil {
return nil, errors.Wrap(err, "http.DefaultClient.Do")
}
if res.StatusCode != 200 {
return nil, errors.New(fmt.Sprintf("Error making request: %v", res.StatusCode))
}
body, err := io.ReadAll(res.Body)
if err != nil {
return nil, errors.Wrap(err, "io.ReadAll")
}
err = res.Body.Close()
if err != nil {
return nil, errors.Wrap(err, "resp.Body.Close")
}
return body, nil
}

49
pkg/slapshotapi/slapid.go Normal file
View File

@@ -0,0 +1,49 @@
package slapshotapi
import (
"context"
"encoding/json"
"fmt"
"github.com/pkg/errors"
)
type endpointSteamID struct {
steamID string
}
func getEndpointSteamID(steamID string) *endpointSteamID {
return &endpointSteamID{
steamID: steamID,
}
}
func (ep *endpointSteamID) path() string {
return fmt.Sprintf("/api/public/players/steam/%s", ep.steamID)
}
func (ep *endpointSteamID) method() string {
return "GET"
}
type idresp struct {
ID uint32 `json:"id"`
}
// GetSlapID returns the slapshot ID of the steam user
func (c *SlapAPI) GetSlapID(
ctx context.Context,
steamid string,
) (uint32, error) {
endpoint := getEndpointSteamID(steamid)
data, err := c.request(ctx, endpoint)
if err != nil {
return 0, errors.Wrap(err, "slapapiReq")
}
resp := idresp{}
err = json.Unmarshal(data, &resp)
if err != nil {
return 0, errors.Wrap(err, "json.Unmarshal")
}
return resp.ID, nil
}