added fixture scheduling
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@@ -32,6 +32,7 @@ func SeasonLeagueTeamDetailPage(
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var twr *db.TeamWithRoster
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var fixtures []*db.Fixture
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var available []*db.Player
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var scheduleMap map[int]*db.FixtureSchedule
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if ok := conn.WithReadTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
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var err error
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@@ -47,6 +48,14 @@ func SeasonLeagueTeamDetailPage(
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if err != nil {
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return false, errors.Wrap(err, "db.GetFixturesForTeam")
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}
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fixtureIDs := make([]int, len(fixtures))
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for i, f := range fixtures {
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fixtureIDs[i] = f.ID
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}
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scheduleMap, err = db.GetAcceptedSchedulesForFixtures(ctx, tx, fixtureIDs)
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if err != nil {
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return false, errors.Wrap(err, "db.GetAcceptedSchedulesForFixtures")
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}
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available, err = db.GetPlayersNotOnTeam(ctx, tx, twr.Season.ID, twr.League.ID)
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if err != nil {
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@@ -58,6 +67,6 @@ func SeasonLeagueTeamDetailPage(
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return
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}
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renderSafely(seasonsview.SeasonLeagueTeamDetailPage(twr, fixtures, available), s, r, w)
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renderSafely(seasonsview.SeasonLeagueTeamDetailPage(twr, fixtures, available, scheduleMap), s, r, w)
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})
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}
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