Merge branch 'forfeits' into development

This commit is contained in:
2026-03-06 18:01:39 +11:00
8 changed files with 746 additions and 83 deletions

View File

@@ -31,6 +31,12 @@ type FixtureResult struct {
TamperingDetected bool `bun:",default:false"` TamperingDetected bool `bun:",default:false"`
TamperingReason *string TamperingReason *string
// Forfeit-related fields
IsForfeit bool `bun:"is_forfeit,default:false"`
ForfeitType *string `bun:"forfeit_type"` // "mutual" or "outright"
ForfeitTeam *string `bun:"forfeit_team"` // "home" or "away" (nil for mutual)
ForfeitReason *string `bun:"forfeit_reason"` // User-provided reason
Fixture *Fixture `bun:"rel:belongs-to,join:fixture_id=id"` Fixture *Fixture `bun:"rel:belongs-to,join:fixture_id=id"`
UploadedBy *User `bun:"rel:belongs-to,join:uploaded_by_user_id=id"` UploadedBy *User `bun:"rel:belongs-to,join:uploaded_by_user_id=id"`
PlayerStats []*FixtureResultPlayerStats `bun:"rel:has-many,join:id=fixture_result_id"` PlayerStats []*FixtureResultPlayerStats `bun:"rel:has-many,join:id=fixture_result_id"`
@@ -95,6 +101,106 @@ type PlayerWithPlayStatus struct {
Stats *FixtureResultPlayerStats // Period 3 (final cumulative) stats, nil if no result Stats *FixtureResultPlayerStats // Period 3 (final cumulative) stats, nil if no result
} }
// Forfeit type constants
const (
ForfeitTypeMutual = "mutual"
ForfeitTypeOutright = "outright"
)
// CreateForfeitResult creates a finalized forfeit result for a fixture.
// For outright forfeits, forfeitTeam specifies which team ("home" or "away") forfeited.
// For mutual forfeits, forfeitTeam should be empty.
func CreateForfeitResult(
ctx context.Context,
tx bun.Tx,
fixture *Fixture,
forfeitType string,
forfeitTeam string,
reason string,
userID int,
audit *AuditMeta,
) (*FixtureResult, error) {
if fixture == nil {
return nil, errors.New("fixture cannot be nil")
}
// Validate forfeit type
if forfeitType != ForfeitTypeMutual && forfeitType != ForfeitTypeOutright {
return nil, BadRequest("invalid forfeit type: must be 'mutual' or 'outright'")
}
// Validate forfeit team for outright forfeits
if forfeitType == ForfeitTypeOutright {
if forfeitTeam != "home" && forfeitTeam != "away" {
return nil, BadRequest("outright forfeit requires a team: must be 'home' or 'away'")
}
}
// Determine winner and scores based on forfeit type
var winner string
var homeScore, awayScore int
var endReason string
var forfeitTeamPtr *string
switch forfeitType {
case ForfeitTypeMutual:
// Mutual forfeit: both teams get an OT loss, no winner
// Use "draw" as winner to signal mutual loss
winner = "draw"
homeScore = 0
awayScore = 0
endReason = "Forfeit"
case ForfeitTypeOutright:
// Outright forfeit: forfeiting team loses, opponent wins
forfeitTeamPtr = &forfeitTeam
if forfeitTeam == "home" {
winner = "away"
} else {
winner = "home"
}
homeScore = 0
awayScore = 0
endReason = "Forfeit"
}
var reasonPtr *string
if reason != "" {
reasonPtr = &reason
}
result := &FixtureResult{
FixtureID: fixture.ID,
Winner: winner,
HomeScore: homeScore,
AwayScore: awayScore,
EndReason: endReason,
UploadedByUserID: userID,
Finalized: true, // Forfeits are immediately finalized
IsForfeit: true,
ForfeitType: &forfeitType,
ForfeitTeam: forfeitTeamPtr,
ForfeitReason: reasonPtr,
CreatedAt: time.Now().Unix(),
}
err := Insert(tx, result).WithAudit(audit, &AuditInfo{
Action: "fixture_results.forfeit",
ResourceType: "fixture_result",
ResourceID: nil,
Details: map[string]any{
"fixture_id": fixture.ID,
"forfeit_type": forfeitType,
"forfeit_team": forfeitTeam,
"reason": reason,
},
}).Exec(ctx)
if err != nil {
return nil, errors.Wrap(err, "Insert forfeit result")
}
return result, nil
}
// InsertFixtureResult stores a new match result with all player stats in a single transaction. // InsertFixtureResult stores a new match result with all player stats in a single transaction.
func InsertFixtureResult( func InsertFixtureResult(
ctx context.Context, ctx context.Context,
@@ -352,6 +458,7 @@ const (
// ComputeTeamRecord calculates W-OTW-OTL-L, GF/GA, and points from fixtures and results. // ComputeTeamRecord calculates W-OTW-OTL-L, GF/GA, and points from fixtures and results.
// Points: Win=3, OT Win=2, OT Loss=1, Loss=0. // Points: Win=3, OT Win=2, OT Loss=1, Loss=0.
// Forfeits: Outright = Win(3)/Loss(0), Mutual = OT Loss(1) for both teams.
func ComputeTeamRecord(teamID int, fixtures []*Fixture, resultMap map[int]*FixtureResult) *TeamRecord { func ComputeTeamRecord(teamID int, fixtures []*Fixture, resultMap map[int]*FixtureResult) *TeamRecord {
rec := &TeamRecord{} rec := &TeamRecord{}
for _, f := range fixtures { for _, f := range fixtures {
@@ -361,6 +468,34 @@ func ComputeTeamRecord(teamID int, fixtures []*Fixture, resultMap map[int]*Fixtu
} }
rec.Played++ rec.Played++
isHome := f.HomeTeamID == teamID isHome := f.HomeTeamID == teamID
// Handle forfeits separately
if res.IsForfeit {
// Forfeits have 0-0 score, no goal impact
if res.ForfeitType != nil && *res.ForfeitType == ForfeitTypeMutual {
// Mutual forfeit: both teams get OT loss (1 point)
rec.OvertimeLosses++
rec.Points += PointsOvertimeLoss
} else if res.ForfeitType != nil && *res.ForfeitType == ForfeitTypeOutright {
// Outright forfeit: check if this team forfeited
thisSide := "away"
if isHome {
thisSide = "home"
}
if res.ForfeitTeam != nil && *res.ForfeitTeam == thisSide {
// This team forfeited - loss
rec.Losses++
rec.Points += PointsLoss
} else {
// Opponent forfeited - win
rec.Wins++
rec.Points += PointsWin
}
}
continue
}
// Normal match handling
if isHome { if isHome {
rec.GoalsFor += res.HomeScore rec.GoalsFor += res.HomeScore
rec.GoalsAgainst += res.AwayScore rec.GoalsAgainst += res.AwayScore

View File

@@ -0,0 +1,89 @@
package migrations
import (
"context"
"git.haelnorr.com/h/oslstats/internal/db"
"github.com/uptrace/bun"
)
func init() {
Migrations.MustRegister(
// UP migration
func(ctx context.Context, conn *bun.DB) error {
// Add is_forfeit column
_, err := conn.NewAddColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("is_forfeit BOOLEAN NOT NULL DEFAULT false").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Add forfeit_type column
_, err = conn.NewAddColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("forfeit_type VARCHAR").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Add forfeit_team column
_, err = conn.NewAddColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("forfeit_team VARCHAR").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
// Add forfeit_reason column
_, err = conn.NewAddColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("forfeit_reason VARCHAR").
IfNotExists().
Exec(ctx)
if err != nil {
return err
}
return nil
},
// DOWN migration
func(ctx context.Context, conn *bun.DB) error {
_, err := conn.NewDropColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("forfeit_reason").
Exec(ctx)
if err != nil {
return err
}
_, err = conn.NewDropColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("forfeit_team").
Exec(ctx)
if err != nil {
return err
}
_, err = conn.NewDropColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("forfeit_type").
Exec(ctx)
if err != nil {
return err
}
_, err = conn.NewDropColumn().
Model((*db.FixtureResult)(nil)).
ColumnExpr("is_forfeit").
Exec(ctx)
return err
},
)
}

View File

@@ -906,6 +906,12 @@
.border-overlay0 { .border-overlay0 {
border-color: var(--overlay0); border-color: var(--overlay0);
} }
.border-peach\/50 {
border-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) {
border-color: color-mix(in oklab, var(--peach) 50%, transparent);
}
}
.border-red { .border-red {
border-color: var(--red); border-color: var(--red);
} }
@@ -915,6 +921,12 @@
border-color: color-mix(in oklab, var(--red) 30%, transparent); border-color: color-mix(in oklab, var(--red) 30%, transparent);
} }
} }
.border-red\/50 {
border-color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
border-color: color-mix(in oklab, var(--red) 50%, transparent);
}
}
.border-surface0 { .border-surface0 {
border-color: var(--surface0); border-color: var(--surface0);
} }
@@ -1008,6 +1020,12 @@
.bg-peach { .bg-peach {
background-color: var(--peach); background-color: var(--peach);
} }
.bg-peach\/5 {
background-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--peach) 5%, transparent);
}
}
.bg-peach\/20 { .bg-peach\/20 {
background-color: var(--peach); background-color: var(--peach);
@supports (color: color-mix(in lab, red, red)) { @supports (color: color-mix(in lab, red, red)) {
@@ -1017,6 +1035,12 @@
.bg-red { .bg-red {
background-color: var(--red); background-color: var(--red);
} }
.bg-red\/5 {
background-color: var(--red);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--red) 5%, transparent);
}
}
.bg-red\/10 { .bg-red\/10 {
background-color: var(--red); background-color: var(--red);
@supports (color: color-mix(in lab, red, red)) { @supports (color: color-mix(in lab, red, red)) {
@@ -1848,6 +1872,16 @@
--tw-ring-color: var(--mauve); --tw-ring-color: var(--mauve);
} }
} }
.focus\:ring-peach {
&:focus {
--tw-ring-color: var(--peach);
}
}
.focus\:ring-red {
&:focus {
--tw-ring-color: var(--red);
}
}
.focus\:outline-none { .focus\:outline-none {
&:focus { &:focus {
--tw-outline-style: none; --tw-outline-style: none;

View File

@@ -0,0 +1,95 @@
package handlers
import (
"context"
"net/http"
"strconv"
"git.haelnorr.com/h/golib/hws"
"git.haelnorr.com/h/oslstats/internal/db"
"git.haelnorr.com/h/oslstats/internal/notify"
"git.haelnorr.com/h/oslstats/internal/respond"
"git.haelnorr.com/h/oslstats/internal/throw"
"git.haelnorr.com/h/oslstats/internal/validation"
"github.com/pkg/errors"
"github.com/uptrace/bun"
)
// ForfeitFixture handles POST /fixtures/{fixture_id}/forfeit
// Creates a finalized forfeit result for the fixture. Requires fixtures.manage permission.
func ForfeitFixture(
s *hws.Server,
conn *db.DB,
) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
fixtureID, err := strconv.Atoi(r.PathValue("fixture_id"))
if err != nil {
throw.BadRequest(s, w, r, "Invalid fixture ID", err)
return
}
getter, ok := validation.ParseFormOrNotify(s, w, r)
if !ok {
return
}
forfeitType := getter.String("forfeit_type").TrimSpace().Required().Value
forfeitTeam := getter.String("forfeit_team").TrimSpace().Value
forfeitReason := getter.String("forfeit_reason").TrimSpace().Value
if !getter.ValidateAndNotify(s, w, r) {
return
}
// Validate forfeit type
if forfeitType != db.ForfeitTypeMutual && forfeitType != db.ForfeitTypeOutright {
notify.Warn(s, w, r, "Invalid Forfeit Type", "Forfeit type must be 'mutual' or 'outright'.", nil)
return
}
// Validate forfeit team for outright forfeits
if forfeitType == db.ForfeitTypeOutright {
if forfeitTeam != "home" && forfeitTeam != "away" {
notify.Warn(s, w, r, "Missing Team", "An outright forfeit requires specifying which team forfeited.", nil)
return
}
}
if ok := conn.WithNotifyTx(s, w, r, func(ctx context.Context, tx bun.Tx) (bool, error) {
fixture, err := db.GetFixture(ctx, tx, fixtureID)
if err != nil {
if db.IsBadRequest(err) {
respond.NotFound(w, errors.Wrap(err, "db.GetFixture"))
return false, nil
}
return false, errors.Wrap(err, "db.GetFixture")
}
// Check if a result already exists
existing, err := db.GetFixtureResult(ctx, tx, fixtureID)
if err != nil {
return false, errors.Wrap(err, "db.GetFixtureResult")
}
if existing != nil {
notify.Warn(s, w, r, "Result Exists",
"A result already exists for this fixture. Discard it first to record a forfeit.", nil)
return false, nil
}
user := db.CurrentUser(ctx)
_, err = db.CreateForfeitResult(ctx, tx, fixture, forfeitType, forfeitTeam, forfeitReason, user.ID, db.NewAuditFromRequest(r))
if err != nil {
if db.IsBadRequest(err) {
notify.Warn(s, w, r, "Cannot Forfeit", err.Error(), nil)
return false, nil
}
return false, errors.Wrap(err, "db.CreateForfeitResult")
}
return true, nil
}); !ok {
return
}
notify.SuccessWithDelay(s, w, r, "Forfeit Recorded", "The forfeit has been recorded and finalized.", nil)
respond.HXRedirect(w, "/fixtures/%d", fixtureID)
})
}

View File

@@ -287,6 +287,12 @@ func addRoutes(
Method: hws.MethodPOST, Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.DiscardMatchResult(s, conn)), Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.DiscardMatchResult(s, conn)),
}, },
// Forfeit route
{
Path: "/fixtures/{fixture_id}/forfeit",
Method: hws.MethodPOST,
Handler: perms.RequirePermission(s, permissions.FixturesManage)(handlers.ForfeitFixture(s, conn)),
},
} }
teamRoutes := []hws.Route{ teamRoutes := []hws.Route{

View File

@@ -220,11 +220,28 @@ templ fixtureResultDisplay(fixture *db.Fixture, result *db.FixtureResult) {
isOT := strings.EqualFold(result.EndReason, "Overtime") isOT := strings.EqualFold(result.EndReason, "Overtime")
homeWon := result.Winner == "home" homeWon := result.Winner == "home"
awayWon := result.Winner == "away" awayWon := result.Winner == "away"
isForfeit := result.IsForfeit
isMutualForfeit := isForfeit && result.ForfeitType != nil && *result.ForfeitType == "mutual"
isOutrightForfeit := isForfeit && result.ForfeitType != nil && *result.ForfeitType == "outright"
_ = isMutualForfeit
forfeitTeamName := ""
if isOutrightForfeit && result.ForfeitTeam != nil {
if *result.ForfeitTeam == "home" {
forfeitTeamName = fixture.HomeTeam.Name
} else {
forfeitTeamName = fixture.AwayTeam.Name
}
}
}} }}
<div class="bg-mantle border border-surface1 rounded-lg overflow-hidden"> <div class="bg-mantle border border-surface1 rounded-lg overflow-hidden">
<div class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between"> <div class="bg-surface0 border-b border-surface1 px-4 py-3 flex items-center justify-between">
<h2 class="text-lg font-bold text-text">Match Result</h2> <h2 class="text-lg font-bold text-text">Match Result</h2>
<div class="flex items-center gap-2"> <div class="flex items-center gap-2">
if isForfeit {
<span class="px-2 py-0.5 bg-red/20 text-red rounded text-xs font-medium">
Forfeited
</span>
}
if result.Finalized { if result.Finalized {
<span class="px-2 py-0.5 bg-green/20 text-green rounded text-xs font-medium"> <span class="px-2 py-0.5 bg-green/20 text-green rounded text-xs font-medium">
Finalized Finalized
@@ -263,55 +280,154 @@ templ fixtureResultDisplay(fixture *db.Fixture, result *db.FixtureResult) {
<p class="text-red/80 text-xs">{ *result.TamperingReason }</p> <p class="text-red/80 text-xs">{ *result.TamperingReason }</p>
</div> </div>
} }
<!-- Score Display --> if isForfeit {
<div class="flex items-center justify-center gap-6 py-4"> <!-- Forfeit Display -->
<div class="flex items-center gap-3"> <div class="flex flex-col items-center py-4 space-y-4">
if homeWon { if isMutualForfeit {
<span class="text-2xl">&#127942;</span> <div class="flex items-center justify-center gap-6">
<div class="flex items-center gap-3">
if fixture.HomeTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.HomeTeam.Color, fixture.HomeTeam.Color, fixture.HomeTeam.Color) }
>
{ fixture.HomeTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.HomeTeam.ShortName }
</span>
}
</div>
<div class="flex flex-col items-center">
<span class="px-3 py-1.5 bg-peach/20 text-peach rounded-lg text-sm font-bold">
MUTUAL FORFEIT
</span>
</div>
<div class="flex items-center gap-3">
if fixture.AwayTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.AwayTeam.Color, fixture.AwayTeam.Color, fixture.AwayTeam.Color) }
>
{ fixture.AwayTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.AwayTeam.ShortName }
</span>
}
</div>
</div>
<p class="text-sm text-subtext0">Both teams receive an overtime loss</p>
} else if isOutrightForfeit {
<div class="flex items-center justify-center gap-6">
<div class="flex items-center gap-3">
if homeWon {
<span class="text-2xl">&#127942;</span>
}
if fixture.HomeTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.HomeTeam.Color, fixture.HomeTeam.Color, fixture.HomeTeam.Color) }
>
{ fixture.HomeTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.HomeTeam.ShortName }
</span>
}
</div>
<div class="flex flex-col items-center">
<span class="px-3 py-1.5 bg-red/20 text-red rounded-lg text-sm font-bold">
FORFEIT
</span>
</div>
<div class="flex items-center gap-3">
if fixture.AwayTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.AwayTeam.Color, fixture.AwayTeam.Color, fixture.AwayTeam.Color) }
>
{ fixture.AwayTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.AwayTeam.ShortName }
</span>
}
if awayWon {
<span class="text-2xl">&#127942;</span>
}
</div>
</div>
<p class="text-sm text-subtext0">
{ forfeitTeamName } forfeited the match
</p>
} }
if fixture.HomeTeam.Color != "" { if result.ForfeitReason != nil && *result.ForfeitReason != "" {
<span <div class="bg-surface0 border border-surface1 rounded-lg p-3 max-w-md w-full">
class="px-2.5 py-1 rounded text-sm font-bold" <p class="text-xs text-subtext1 font-medium mb-1">Reason</p>
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44", <p class="text-sm text-subtext0">{ *result.ForfeitReason }</p>
fixture.HomeTeam.Color, fixture.HomeTeam.Color, fixture.HomeTeam.Color) } </div>
>
{ fixture.HomeTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.HomeTeam.ShortName }
</span>
}
<span class="text-4xl font-bold text-text">{ fmt.Sprint(result.HomeScore) }</span>
</div>
<div class="flex flex-col items-center">
<span class="text-4xl text-subtext0 font-light leading-none"></span>
if isOT {
<span class="px-1.5 py-0.5 bg-peach/20 text-peach rounded text-xs font-semibold mt-1">
OT
</span>
} }
</div> </div>
<div class="flex items-center gap-3"> } else {
<span class="text-4xl font-bold text-text">{ fmt.Sprint(result.AwayScore) }</span> <!-- Normal Score Display -->
if fixture.AwayTeam.Color != "" { <div class="flex items-center justify-center gap-6 py-4">
<span <div class="flex items-center gap-3">
class="px-2.5 py-1 rounded text-sm font-bold" if homeWon {
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44", <span class="text-2xl">&#127942;</span>
fixture.AwayTeam.Color, fixture.AwayTeam.Color, fixture.AwayTeam.Color) } }
> if fixture.HomeTeam.Color != "" {
{ fixture.AwayTeam.ShortName } <span
</span> class="px-2.5 py-1 rounded text-sm font-bold"
} else { style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold"> fixture.HomeTeam.Color, fixture.HomeTeam.Color, fixture.HomeTeam.Color) }
{ fixture.AwayTeam.ShortName } >
</span> { fixture.HomeTeam.ShortName }
} </span>
if awayWon { } else {
<span class="text-2xl">&#127942;</span> <span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
} { fixture.HomeTeam.ShortName }
</span>
}
<span class="text-4xl font-bold text-text">{ fmt.Sprint(result.HomeScore) }</span>
</div>
<div class="flex flex-col items-center">
<span class="text-4xl text-subtext0 font-light leading-none"></span>
if isOT {
<span class="px-1.5 py-0.5 bg-peach/20 text-peach rounded text-xs font-semibold mt-1">
OT
</span>
}
</div>
<div class="flex items-center gap-3">
<span class="text-4xl font-bold text-text">{ fmt.Sprint(result.AwayScore) }</span>
if fixture.AwayTeam.Color != "" {
<span
class="px-2.5 py-1 rounded text-sm font-bold"
style={ fmt.Sprintf("background-color: %s22; color: %s; border: 1px solid %s44",
fixture.AwayTeam.Color, fixture.AwayTeam.Color, fixture.AwayTeam.Color) }
>
{ fixture.AwayTeam.ShortName }
</span>
} else {
<span class="px-2.5 py-1 bg-surface1 text-text rounded text-sm font-bold">
{ fixture.AwayTeam.ShortName }
</span>
}
if awayWon {
<span class="text-2xl">&#127942;</span>
}
</div>
</div> </div>
</div> }
</div> </div>
</div> </div>
} }
@@ -321,13 +437,169 @@ templ fixtureUploadPrompt(fixture *db.Fixture) {
<div class="text-4xl mb-3">📋</div> <div class="text-4xl mb-3">📋</div>
<p class="text-lg text-text font-medium mb-2">No Result Uploaded</p> <p class="text-lg text-text font-medium mb-2">No Result Uploaded</p>
<p class="text-sm text-subtext1 mb-4">Upload match log files to record the result of this fixture.</p> <p class="text-sm text-subtext1 mb-4">Upload match log files to record the result of this fixture.</p>
<a <div class="flex items-center justify-center gap-3">
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d/results/upload", fixture.ID)) } <a
class="inline-block px-4 py-2 bg-blue hover:bg-blue/80 text-mantle rounded-lg href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d/results/upload", fixture.ID)) }
font-medium transition hover:cursor-pointer" class="inline-block px-4 py-2 bg-blue hover:bg-blue/80 text-mantle rounded-lg
> font-medium transition hover:cursor-pointer"
Upload Match Logs >
</a> Upload Match Logs
</a>
<button
type="button"
@click="$dispatch('open-forfeit-modal')"
class="inline-block px-4 py-2 bg-red hover:bg-red/80 text-mantle rounded-lg
font-medium transition hover:cursor-pointer"
>
Forfeit Match
</button>
</div>
</div>
@forfeitModal(fixture)
}
templ forfeitModal(fixture *db.Fixture) {
<div
x-data="{
open: false,
forfeitType: 'outright',
forfeitTeam: '',
forfeitReason: '',
}"
@open-forfeit-modal.window="open = true"
x-show="open"
x-cloak
class="fixed inset-0 z-50 overflow-y-auto"
role="dialog"
aria-modal="true"
>
<!-- Background overlay -->
<div
x-show="open"
x-transition:enter="ease-out duration-300"
x-transition:enter-start="opacity-0"
x-transition:enter-end="opacity-100"
x-transition:leave="ease-in duration-200"
x-transition:leave-start="opacity-100"
x-transition:leave-end="opacity-0"
class="fixed inset-0 bg-base/75 transition-opacity"
@click="open = false"
></div>
<!-- Modal panel -->
<div class="flex min-h-full items-center justify-center p-4">
<div
x-show="open"
x-transition:enter="ease-out duration-300"
x-transition:enter-start="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
x-transition:enter-end="opacity-100 translate-y-0 sm:scale-100"
x-transition:leave="ease-in duration-200"
x-transition:leave-start="opacity-100 translate-y-0 sm:scale-100"
x-transition:leave-end="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
class="relative transform overflow-hidden rounded-lg bg-mantle border-2 border-surface1 shadow-xl transition-all sm:w-full sm:max-w-lg"
@click.stop
>
<form
hx-post={ fmt.Sprintf("/fixtures/%d/forfeit", fixture.ID) }
hx-swap="none"
>
<div class="bg-mantle px-4 pb-4 pt-5 sm:p-6">
<div class="sm:flex sm:items-start">
<div class="mx-auto flex h-12 w-12 flex-shrink-0 items-center justify-center rounded-full bg-red/10 sm:mx-0 sm:h-10 sm:w-10">
<svg class="h-6 w-6 text-red" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor">
<path stroke-linecap="round" stroke-linejoin="round" d="M12 9v3.75m-9.303 3.376c-.866 1.5.217 3.374 1.948 3.374h14.71c1.73 0 2.813-1.874 1.948-3.374L13.949 3.378c-.866-1.5-3.032-1.5-3.898 0L2.697 16.126zM12 15.75h.007v.008H12v-.008z"></path>
</svg>
</div>
<div class="mt-3 text-center sm:ml-4 sm:mt-0 sm:text-left w-full">
<h3 class="text-lg font-semibold leading-6 text-text">Forfeit Match</h3>
<div class="mt-2">
<p class="text-sm text-subtext0 mb-4">
This will record a forfeit result. This action is immediate and cannot be undone.
</p>
<!-- Forfeit Type Selection -->
<div class="space-y-3">
<label class="text-sm font-medium text-text">Forfeit Type</label>
<div class="space-y-2">
<label class="flex items-center gap-3 p-3 bg-surface0 border border-surface1 rounded-lg hover:bg-surface1 transition hover:cursor-pointer"
:class="forfeitType === 'outright' && 'border-red/50 bg-red/5'"
>
<input
type="radio"
name="forfeit_type"
value="outright"
x-model="forfeitType"
class="text-red focus:ring-red hover:cursor-pointer"
/>
<div>
<span class="text-sm font-medium text-text">Outright Forfeit</span>
<p class="text-xs text-subtext0">One team forfeits. They receive a loss, the opponent receives a win.</p>
</div>
</label>
<label class="flex items-center gap-3 p-3 bg-surface0 border border-surface1 rounded-lg hover:bg-surface1 transition hover:cursor-pointer"
:class="forfeitType === 'mutual' && 'border-peach/50 bg-peach/5'"
>
<input
type="radio"
name="forfeit_type"
value="mutual"
x-model="forfeitType"
class="text-peach focus:ring-peach hover:cursor-pointer"
/>
<div>
<span class="text-sm font-medium text-text">Mutual Forfeit</span>
<p class="text-xs text-subtext0">Both teams forfeit. Each receives an overtime loss.</p>
</div>
</label>
</div>
</div>
<!-- Team Selection (outright only) -->
<div x-show="forfeitType === 'outright'" x-cloak class="mt-4 space-y-2">
<label class="text-sm font-medium text-text">Which team is forfeiting?</label>
<select
name="forfeit_team"
x-model="forfeitTeam"
class="w-full px-3 py-2 bg-surface0 border border-surface1 rounded-lg text-text focus:border-red focus:outline-none hover:cursor-pointer"
>
<option value="">Select a team...</option>
<option value="home">{ fixture.HomeTeam.Name } (Home)</option>
<option value="away">{ fixture.AwayTeam.Name } (Away)</option>
</select>
</div>
<!-- Reason -->
<div class="mt-4 space-y-2">
<label class="text-sm font-medium text-text">Reason (optional)</label>
<textarea
name="forfeit_reason"
x-model="forfeitReason"
placeholder="Provide a reason for the forfeit..."
class="w-full px-3 py-2 bg-surface0 border border-surface1 rounded-lg text-text
focus:border-blue focus:outline-none resize-none"
rows="3"
></textarea>
</div>
</div>
</div>
</div>
</div>
<div class="bg-surface0 px-4 py-3 sm:flex sm:flex-row-reverse sm:px-6 gap-2">
<button
type="submit"
class="inline-flex w-full justify-center rounded-lg bg-red px-4 py-2 text-sm font-semibold text-mantle shadow-sm hover:bg-red/75 hover:cursor-pointer transition sm:w-auto"
:disabled="forfeitType === 'outright' && forfeitTeam === ''"
:class="forfeitType === 'outright' && forfeitTeam === '' && 'opacity-50 cursor-not-allowed'"
>
Confirm Forfeit
</button>
<button
type="button"
@click="open = false"
class="mt-3 inline-flex w-full justify-center rounded-lg bg-surface1 px-4 py-2 text-sm font-semibold text-text shadow-sm hover:bg-surface2 hover:cursor-pointer transition sm:mt-0 sm:w-auto"
>
Cancel
</button>
</div>
</form>
</div>
</div>
</div> </div>
} }

View File

@@ -159,21 +159,35 @@ templ fixtureListItem(fixture *db.Fixture, sched *db.FixtureSchedule, hasSchedul
</span> </span>
</div> </div>
if hasResult { if hasResult {
<span class="flex items-center gap-2"> if res.IsForfeit {
if res.Winner == "home" { <span class="flex items-center gap-2">
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span> if res.ForfeitType != nil && *res.ForfeitType == "mutual" {
<span class="text-xs text-subtext0"></span> <span class="px-2 py-0.5 bg-peach/20 text-peach rounded text-xs font-medium">
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span> Mutual Forfeit
} else if res.Winner == "away" { </span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span> } else {
<span class="text-xs text-subtext0"></span> <span class="px-2 py-0.5 bg-red/20 text-red rounded text-xs font-medium">
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span> Forfeit
} else { </span>
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span> }
<span class="text-xs text-subtext0"></span> </span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span> } else {
} <span class="flex items-center gap-2">
</span> if res.Winner == "home" {
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span>
} else if res.Winner == "away" {
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span>
} else {
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span>
}
</span>
}
} else if hasSchedule && sched.ScheduledTime != nil { } else if hasSchedule && sched.ScheduledTime != nil {
<span class="text-xs text-green font-medium"> <span class="text-xs text-green font-medium">
@localtime(sched.ScheduledTime, "short") @localtime(sched.ScheduledTime, "short")

View File

@@ -520,13 +520,17 @@ templ teamResultRow(team *db.Team, fixture *db.Fixture, resultMap map[int]*db.Fi
won := (isHome && res.Winner == "home") || (!isHome && res.Winner == "away") won := (isHome && res.Winner == "home") || (!isHome && res.Winner == "away")
lost := (isHome && res.Winner == "away") || (!isHome && res.Winner == "home") lost := (isHome && res.Winner == "away") || (!isHome && res.Winner == "home")
_ = lost _ = lost
isForfeit := res.IsForfeit
isMutualForfeit := isForfeit && res.ForfeitType != nil && *res.ForfeitType == "mutual"
}} }}
<a <a
href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) } href={ templ.SafeURL(fmt.Sprintf("/fixtures/%d", fixture.ID)) }
class="px-4 py-3 flex items-center justify-between gap-3 hover:bg-surface1 transition hover:cursor-pointer block" class="px-4 py-3 flex items-center justify-between gap-3 hover:bg-surface1 transition hover:cursor-pointer block"
> >
<div class="flex items-center gap-3 min-w-0"> <div class="flex items-center gap-3 min-w-0">
if won { if isMutualForfeit {
<span class="text-xs font-bold px-2 py-0.5 bg-peach/20 text-peach rounded shrink-0">FF</span>
} else if won {
<span class="text-xs font-bold px-2 py-0.5 bg-green/20 text-green rounded shrink-0">W</span> <span class="text-xs font-bold px-2 py-0.5 bg-green/20 text-green rounded shrink-0">W</span>
} else if lost { } else if lost {
<span class="text-xs font-bold px-2 py-0.5 bg-red/20 text-red rounded shrink-0">L</span> <span class="text-xs font-bold px-2 py-0.5 bg-red/20 text-red rounded shrink-0">L</span>
@@ -550,21 +554,35 @@ templ teamResultRow(team *db.Team, fixture *db.Fixture, resultMap map[int]*db.Fi
{ opponent } { opponent }
</span> </span>
</div> </div>
<span class="flex items-center gap-2 shrink-0"> if isForfeit {
if res.Winner == "home" { <span class="flex items-center gap-2 shrink-0">
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span> if isMutualForfeit {
<span class="text-xs text-subtext0"></span> <span class="px-2 py-0.5 bg-peach/20 text-peach rounded text-xs font-medium">
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span> Mutual Forfeit
} else if res.Winner == "away" { </span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span> } else {
<span class="text-xs text-subtext0"></span> <span class="px-2 py-0.5 bg-red/20 text-red rounded text-xs font-medium">
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span> Forfeit
} else { </span>
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span> }
<span class="text-xs text-subtext0"></span> </span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span> } else {
} <span class="flex items-center gap-2 shrink-0">
</span> if res.Winner == "home" {
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-subtext0">{ fmt.Sprint(res.AwayScore) }</span>
} else if res.Winner == "away" {
<span class="text-sm text-subtext0">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm font-bold text-text">{ fmt.Sprint(res.AwayScore) }</span>
} else {
<span class="text-sm text-text">{ fmt.Sprint(res.HomeScore) }</span>
<span class="text-xs text-subtext0"></span>
<span class="text-sm text-text">{ fmt.Sprint(res.AwayScore) }</span>
}
</span>
}
</a> </a>
} }