alacritty update changed imports in config & i3/picom changes
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@@ -1,6 +1,3 @@
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import = [
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"~/.config/alacritty/catppuccin-mocha.toml"
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]
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[env]
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TERM = "xterm-256color"
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@@ -26,3 +23,8 @@ style = "Italic"
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[font.normal]
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family = "JetBrains Mono Nerd Font"
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style = "Regular"
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[general]
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import = [
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"~/.config/alacritty/catppuccin-mocha.toml"
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]
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@@ -1,4 +1,4 @@
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#? Config file for btop v. 1.3.2
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#? Config file for btop v. 1.4.0
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#* Name of a btop++/bpytop/bashtop formatted ".theme" file, "Default" and "TTY" for builtin themes.
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#* Themes should be placed in "../share/btop/themes" relative to binary or "$HOME/.config/btop/themes"
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@@ -50,14 +50,14 @@ graph_symbol_net = "default"
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graph_symbol_proc = "default"
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#* Manually set which boxes to show. Available values are "cpu mem net proc" and "gpu0" through "gpu5", separate values with whitespace.
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shown_boxes = "cpu mem net proc"
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shown_boxes = "cpu proc mem net"
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#* Update time in milliseconds, recommended 2000 ms or above for better sample times for graphs.
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update_ms = 2000
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#* Processes sorting, "pid" "program" "arguments" "threads" "user" "memory" "cpu lazy" "cpu direct",
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#* "cpu lazy" sorts top process over time (easier to follow), "cpu direct" updates top process directly.
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proc_sorting = "cpu lazy"
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proc_sorting = "memory"
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#* Reverse sorting order, True or False.
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proc_reversed = False
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@@ -14,6 +14,9 @@ exec --no-startup-id export GTK_THEME="catppuccin-mocha-green-standard+default"
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exec_always killall polybar
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exec_always --no-startup-id ~/.config/polybar/launch_polybar.sh
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# rebind down arrow to left click (for osrs spam)
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#bindsym Down exec xdotool click 1
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bindsym Print exec maim "$HOME/pictures/screenshots/$(date).png"
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bindsym $mod+Print exec maim --window $(xdotool getactivewindow) "$HOME/pictures/screenshots/$(date).png"
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bindsym Shift+Print exec maim --select "$HOME/pictures/screenshots/$(date).png"
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@@ -213,8 +213,8 @@ blur-background-exclude = [
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# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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#backend = "glx"
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backend = "xrender";
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backend = "glx";
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#backend = "xrender";
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# Use higher precision during rendering, and apply dither when presenting the
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# rendered screen. Reduces banding artifacts, but might cause performance
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@@ -222,8 +222,14 @@ backend = "xrender";
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dithered-present = false;
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# Enable/disable VSync.
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#vsync = false
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vsync = true;
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#vsync = "opengl-swc";
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#glx-copy-from-front = true;
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#glx-swap-method = 2;
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#xrender-sync = true;
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#xrender-sync-fence = true;
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#opacity-rule = ["0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"];
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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